TV Tropes Org

Forums

Video Games:
Wasteland 2
search forum titles
google site search
Total posts: [661]
1
 2  3  4  5  6 ... 27

Wasteland 2:

Jonah Falcon
On Kickstarter.

:D Anyone else play it when it first came out?
Jonah Falcon
 2 That One Guy Named X, Thu, 16th Feb '12 10:30:24 AM from     Arica, Chile   
O_O
...

FUCK. YES.
You avoided the last two pages... so you could hit on my sandwich.- Slendid Suit
Jonah Falcon
Fargo seems to be saying Wasteland 2 will be "Wasteland with better graphics".

That is, top-down, tile-based, etc.
Jonah Falcon
Wasteland? Sounds like a bad Fallout knockoff. Why does everyone have to steal Bethesda's ideas? *gets brutally slaughtered*

Seriously though, this is wonderful news.

[up] I hope it will be as good as that part of Fallout 3 from Vault 87 onwards. And just as long.
"As you can plainly see, I am now the smartest of the smartphones." - Malchus
 6 Vuther A, Thu, 16th Feb '12 12:04:40 PM from Canada Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
I like cheese.
A sequel to a game released 24 years ago?

Kickstarter fever has truly emerged.

edited 16th Feb '12 12:10:19 PM by VutherA

If I could draw well, this avatar would instead be a Pikachu eating cheese.
Good luck raising $1 million with just a straight remake of the original Wasteland! Pointing only to the fans of a game that's almost a quarter-century old would be a failure to reach such a goal IMO. Fargo will need at least to cater to fans of Fallout (both the isometric episodes of the 1990s and the more recent 3D iterations) to attract more potential donors, citing how their beloved series exists thanks to Wasteland. This also means he will have to compromise a little, a game can be very deep and complex but also needs to be accessible; like other old CRPG, Wasteland is a milestone but sadly dated. By the way, an isometric Wasteland 2? So it would be the Fallout 3 that never was? Why not keep the bird's eye view to be a true sequel? Or maybe he already knows whom to cater to.

More doubts? Well, Fargo's inXile Entertainment's portfolio is far from stellar (although here, he could work with no external publisher pressure), and I cannot help but feel he's jumping on the bandwagon after seeing the recent results achieved by Tim Schafer.

This said, I wish him luck anyway. Many veterans of past gaming generations have had a hard time adapating to the current industry, some left, others have been reduced to bit players; if systems like Kickstarter allow them a chance at going back to their roots, that's good.

[up]x4 The first Fallout was a spiritual successor to the first Wasteland game.

EDIT: Oh, you were being ironic.

edited 16th Feb '12 12:19:36 PM by disruptorfe404

Jonah Falcon
[up][up] Keep telling a legendary developer how to make games. I'm sure he'll file your suggestions in his circular file cabinet next to his desk.
Jonah Falcon
....
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh- hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh- hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh- hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh- hhhhhhhh
 11 feotakahari, Thu, 16th Feb '12 7:08:18 PM from Looking out at the city
Fuzzy Orange Doomsayer
^^ As a legend, it's his right to ignore the plebs. It's also his right to screw up badly if and when the plebs turn out to be right. God knows it's happened enough times already in every conceivable medium.

I'm not saying Gendo's even right, mind you, just that you should argue against his logic (or lack of same) rather than attacking his credentials.

edited 16th Feb '12 7:09:12 PM by feotakahari

That's Feo . . . He's a disgusting, mysoginistic, paedophilic asshat who moonlights as a shitty writer—Something Awful
 12 Tam H 70, Thu, 16th Feb '12 9:18:19 PM from 合計虐殺 Relationship Status: [TOP SECRET]
War ALWAYS changes. Man does not.
Never played Wasteland so have no comments. Bit before my time. Hope it works for those people who want to play it.
One has also to be realistic. Read my post again carefully. My wish is for a Wasteland 2 that keeps all that was good in the original and makes better of the parts that work less today. Something that is deeper than most CRPGS today but does not push away a less-than-hardcore player like many older CRPGS do. It would not be a mainstream production but it would still be open to new players that have never heard of Wasteland, or are just curious about another post-apocalyptic game after Fallout (for this reason I think the fact Wasteland is legimately its grandaddy should be even a marketing point).

That's what I call "compromise" instead of just making the same exact game a quarter century later, to satisfy the old players, and them only. Is that inherently bad? If it sounds like I'm telling an industry veteran how to do, well, my bad. Think, however, of the different approach a project like this has: you basically ask people to give you money for something that doesn't still exists, or exists only as a project, or is partially done at best. You are asking the players to finance the game's production. Should I give you the money blindly, or should I want to know your plans better?

By a look at Fargo's Twitter, however, he's digging out all the old stuff he has about the production of Wasteland, so I'm inclined to think he will prepare a convincing project presentation.

Since I'm not familiar with Kickstarter, how does it work if a project fails to deliver? Is your money refunded, or is it "well, your loss"?

 14 Tam H 70, Fri, 17th Feb '12 5:26:11 AM from 合計虐殺 Relationship Status: [TOP SECRET]
War ALWAYS changes. Man does not.
The other wiki's page on Kickstarter.

http://en.wikipedia.org/wiki/Kickstarter
[up] So, your money is not lost if the monetary goal isn't met, but it is if the goal is met but the project not done eventually? Just a matter of trust I guess, although if you manage to deliver, you may face an incredibly bad backlash. A positive thing of this system is that it gives you more obligation (at least on a moral level) towards your future players, who financed your project firsthand.

I suspect that the creators of Kickstarter didn't envision million dollar projects. . .
Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
Mark Morgan is composing the soundtrack.

Fuck, I don't care that inXile's track record thus far has been pretty bad, they've won me over now.

Please don't screw this up...

edited 27th Feb '12 7:31:55 PM by ShadowScythe

....
Mark Morgan.ah..ah.ah.ah.ah..................
crazy and proud of it
inXile at least has the technical ability to pull it off, but it's hard to say if they have the heart.

 20 That One Guy Named X, Tue, 28th Feb '12 9:12:55 AM from     Arica, Chile   
O_O
[up][up][up]

edited 28th Feb '12 9:13:10 AM by ThatOneGuyNamedX

You avoided the last two pages... so you could hit on my sandwich.- Slendid Suit
 21 Tam H 70, Tue, 13th Mar '12 10:49:43 AM from 合計虐殺 Relationship Status: [TOP SECRET]
War ALWAYS changes. Man does not.
The game is now 15 bucks closer to being funded. I am now an official backer of the Wasteland 2 game. http://kck.st/yDcMry

edited 13th Mar '12 10:53:27 AM by TamH70

BACKING THIS GAME.

This needs to happen. Now.

Yeah! Take my money Mr Fargo!

 24 Devil Take Me, Tue, 13th Mar '12 2:38:21 PM from Wild Wasteland
Coin Operator
The Kickstarter project is up and running as of this morning. Already almost a third of the way there.

Here's the "pitch" video packaged with it: http://youtu.be/WFk3fdMVHug
Wait, it only went up this morning? And is already that far there?

AWESOME.

goes to throw some money at them

edited 13th Mar '12 2:55:41 PM by disruptorfe404

Total posts: 661
1
 2  3  4  5  6 ... 27


TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy