![]() Special trousers. Very heroic.
![]() Io vs Jupiter
Yeah, there was some discussion about that earlier in the thread, and I'm definitely of the opinion that "suicide button available for if you find yourself in an Unwinnable situation" isn't the same thing as this trope. I wasn't aware of the existence of Puzzle Reset at the time, but it's probably lumpable under that (or a subtrope, if it's not).
![]() Special trousers. Very heroic.
![]() Reality is that which, when you stop believing in it, doesn't go away.
![]() Rhymes with "Protracted."
![]() More like giant cherries
Also, in IWBTG, the Q key isn't necessary to get unstuck, since you can reload at any time, even if alive. So it's an entirely optional suicide key with no legitimate use in the game.
Life is simple: it has no nontrivial normal subgroups.
![]() With Mod Hat On Unlocking by request, but re-clocking. Let's see some activity this time.
edited 12th Apr '12 6:47:55 AM by ccoa Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.
![]() With Mod Hat On Crowner hooked.
If I believed that Jesus was coming to end the world, I'd be preparing right now. I'd be stocking up on timber and nails. -PZ Myers
![]() Rhymes with "Protracted."
![]() Ravenous Sophovore
Bumping for votes.
Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.
![]() Rhymes with "Protracted."
![]() Ravenous Sophovore
Bumping for votes.
Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.
![]() Rhymes with "Protracted."
![]() Special trousers. Very heroic.
![]() Ravenous Sophovore
Bumping for votes.
Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.
![]() Our future is a madhouse
Game mechanics that's here specifically to kill the character (grabbing a live wire which does nothing else, pressing the self-destruct button that isn't used in normal gameplay, ">kill me" command, etc), which may be used to quit the game, reset level, or just Non Standard Gameover for fun - as opposed to actions that may otherwise make sense, but can be also performed suicidally or terminally wrong (e.g. "cooking" a grenade too long).
...And even I make no pretense Of having more than common sense - R.W.Wood
![]() Ravenous Sophovore
Bumping again for votes.
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![]() Ravenous Sophovore
Got this via PM:
I see that "Press X to Die" has some discussion going on as to the actual point of it, so I figured I should throw this in. The best I can describe my criteria for this trope are as follows:
1. The action can only ever cause harm. 2. The action is something from which you would expect either positive effect or nothing to happen. 3. The action is completely avoidable. The player will never do it again unless verifying "Did they REALLY just let me do that?"
I will say that I would support a rename, however. It gets a lot of misuse for "suicide button", which isn't the point of the trope.
So, with that said, let's review some examples:
Any suicide button: 1. Only causes harm? Questionable. Many instances of this are to get out of unwinnable situations. 2. Expected positive or zero effect? No. It straight-up TELLS you what it does. 3. Completely avoidable? Yes. Don't push the button 1/3 or 2/3, nope.
Any schmuck bait: 1. Only causes harm? Yes. 2. Expected positive or zero effect? No. Again, it tells you what it does. 3. Completely avoidable? Yes. 2/3, nope.
Half-Life Opposing Force: The shock rifle kills you immediately if fired underwater. 1. Only causes harm? Yes. Always results in game over. 2. Expected positive or zero effect? Yes. Every other gun but the pistol does absolutely nothing when you try to fire underwater. 3. Completely avoidable? Yes. It'd take some contrived circumstances to accidentally shoot underwater. 3/3, it's this trope.
Streets of Rage 3: Trying to throw fat guys results in them crushing you. 1. Only causes harm? Yes. 2. Expected positive or zero effect? Yes. You can throw everyone else, including some enemies that are bigger than fatso. 3. Completely avoidable? Yes. 3/3, it's this trope.
Using explosives at point-blank: 1. Only causes harm? Yes. 2. Expected positive or zero effect? Varies with the game and circumstances. 3. Completely avoidable? No. Accidentally blowing yourself up is quite possible if the player is panicking, careless, or just bad. 1/3 or 2/3, nope.
Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.
![]() With Mod Hat On Oh, and calling the crowner in favor of making Press X to Die the supertrope and YKTT Wing the puzzle game subtrope.
Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.
![]() Temptation lies in the forbidden. Some doors should never be re-opened.
What would be the best way to fix the page?
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