"Looking at anything Paper Mario related causes a paradox to happen that wipes out all existence"
"Crashing existence causes Paper Mario to boot up"
We have been allowed to look into the Eye of God and it's the Paper Mario source code.
I sure said that!Paper Mario is a pretty good game, though. And as easy as it is to crash, I've never crashed it unintentionally.
Pretty much the only thing I don't like about it is that chasing after Chuck Quizmo to get all 100 Star Pieces is a pain in the ass. I'm glad The Thousand-Year Door made them so much more common.
Is that a Wocket in your pocket, or are you just happy to see me?Chuck Quizmo hunting is a bit of a pain. Thankfully if you just keep taking the pipes between Goomba and Koopa Villages he shows up like half the time.
I've only ever caused the game to crash once; I was wearing the Money Money and Pay-Off badges at the same time and fought that miniboss in Jade Jungle consisting of three Putrid Piranhas and a White Magikoopa.
When they died, they spewed forth so many coins the game crashed. I had also been playing for a long time, so there were probably lots of the game's sloppily-coded hanging processes still lingering in RAM.
You cannot firmly grasp the true form of Squidward's technique!I don't really see the point in that. The only difference it'd make in the gameplay is that you have to wait for the second person to make their move during combat and potentially hope they don't screw up the Action Commands.
Now, the Mario and Luigi series, on the other hand, makes for a rather interesting multiplayer experience.
Let the joy of love give you an answer! Check out my book!Dude, that's actually a dream come true for my girlfriend and me!
Is that a Wocket in your pocket, or are you just happy to see me?I know. I watched medibot and MyNameIsKaz play it that way.
Let the joy of love give you an answer! Check out my book!I'm a pretty big fan of how strongly M&L has stuck with the highly dynamic partially-active partially-passive setup- And yeah, it makes for an interesting multiplayer experience if you can finagle your way into it.
I sure said that!Speaking of the Mario & Luigi series, remember all those rumors about a crossover between it and the Rabbids series that were flying around before we got more news about the Switch?
I really wish it had been real, if only for the potential of Mario and friends teaming up with Rayman and friends. That's one of my dream crossovers.
edited 22nd Mar '17 8:46:35 AM by kablammin45
"Lucian, don’t be afraid, we’ll make it through this."I don't trust modern Ubisoft with a goddamn thing.
I sure said that!The next M&L game should have a battle gauntlet where instead of fighting bosses from the current game, you fight an iconic boss from each previous game in reverse-chronological order, ending with a souped-up version of Cackletta (Based on her midgame fight at Woohoo Hooniversity, but with attacks borrowed from her final boss battle).
You cannot firmly grasp the true form of Squidward's technique!It might still be real, just not announced yet. I'm sure we'll find out at E3.
And hey, nice Plessie avatar. I like Plessie. I hope s/he (she, right?) shows up in Super Mario Odyssey or some other future Mario games.
Is that a Wocket in your pocket, or are you just happy to see me?Super Mario Run is now on Android. Not sure if I want to bother with it since there likely won't be major content updates, but I might try out the demo later on.
Yeah, the Mario and Rabbids crossover wasn't really 100% confirmed to be in the Switch presentation, just widely speculated. It was the only Mario title we'd heard about prior after all.
The people who had that leaked info have stood by the fact that it's real as well, despite it not showing up yet.
edited 22nd Mar '17 10:30:16 PM by strawberryflavored
Not sure if this was talked about before, but here's a surprisingly insightful analysis on how SM64's life meter works.
135 - 169 - 273 - 191 - 188 - 230 - 300I'm at work rn so I can't watch it, but what would an analysis of a life meter of all things unveil?
Not a lot that'd be useful to most players but a lot of interesting details like how it isn't just an integer from 0-8 but it actually has 65,536 possible values.
It's made by the same guy who did the parallel universes and half A presses thing that was a meme a while back although this is from his channel that doesn't do voice overs (not that most of his main channel videos have voice overs anyway).
Let the joy of love give you an answer! Check out my book!That's a lot longer than I thought it'd be...
YO. Rules of the Internet 45. Rule 45 is a lie.Pannenkoek has a lot of videos consisting of him ruthlessly dissecting a basic game mechanic, like idle animations or blinking animations. They don't really provide any useful information for playing the game, but they're pretty interesting insight into computer programming techniques of yesteryear if you're into that kind of thing.
edited 23rd Mar '17 12:15:04 PM by Anomalocaris20
You cannot firmly grasp the true form of Squidward's technique!It's amazing just how gonzo a lot of it was and is.
I sure said that!
"Buying Paper Mario crashes the real world"
You cannot firmly grasp the true form of Squidward's technique!