Follow TV Tropes

Following

Was Kirby Superstars supposed to be special? It's genuinely fun and...

Go To

Signed Always Right Since: Dec, 2009
Always Right
#1: May 14th 2011 at 1:17:25 PM

actually killed me once or twice.

How come Nintendo never made any game like Super Stars for the Kirby franchise anymore?

So was Kirby Super Star supposed to be "special" in any ways? Super Stars is not only my favourite game of the Kirby franchise, but the only one I ever liked.

This game gave you loads and loads of powers to choose from. And even better, all of those forms have a surprisingly big list of moves back then.

More importantly, many of them were actually kinda cool. Remember killing enemies using the Ninja's grapple?

Was this game supposed to be an anniversary? Some sort of guest developer pitching in? Something? How come this one game, asides from being the one and only Kirby Signed likes, is so DIFFERENT from other Kirby games?

  • how come future Kirby games have so much less unique forms for Kirby?
  • how come future Kirby games's various forms have less moves to use than the ones in Super Stars?
  • how come you can't lose in Kirbys Epic Yarn?! how come this is the only Kirby game that makes a genuine attempt to kill you? It's not that hard perse, but atleast they're TRYING
  • was the person who made this game completely different from the ones handling all future Kirby games?

This game...felt like the creator put all of his heart and soul into making it. All the future ones didn't feel like it had the same amount of effort.

edited 14th May '11 1:19:48 PM by Signed

"Every opinion that isn't mine is subjected to Your Mileage May Vary."
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#2: May 14th 2011 at 1:21:22 PM

  • was the person who made this game completely different from the ones handling all future Kirby games?

Yes.

Well, it's more complicated then that, but some Kirby games were directed by Masahiro Sakurai, and some weren't.

As for dying, try Nightmare in Dream Land or Squeak Squad sometime. They're definitely making an effort, at least.

I have a message from another time...
Signed Always Right Since: Dec, 2009
Always Right
#3: May 14th 2011 at 3:05:33 PM

The Kirby games are so different from Super Star though, even by standards of having different directors.

As for some key differences, heres an example...the ice Kirby in Super Star compared to...Dream Land 3.

In super star, there are different attacks beyond just a freezing breath. Theres also a blizzard ability. In Dream Land 3, all abilities can only have one attack. An ice kirby can only do the ice breath.

And then theres the Stone Kirby in different Kirby games. In Super Star, theres a bunch of unique forms of stone Kirby transforms into, and 2 extremely rare cameos. But in many Kirby games after that, Kirby just transforms into a small pink rock.

What was so significant about this particular game in the series that had the creators put so much extra effort into this game?

"Every opinion that isn't mine is subjected to Your Mileage May Vary."
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#4: May 14th 2011 at 3:07:51 PM

It's a remake of an SNES game, so it's a little different from the recent original games due to age.

You cannot firmly grasp the true form of Squidward's technique!
Signed Always Right Since: Dec, 2009
Always Right
#5: May 14th 2011 at 3:10:18 PM

Wait...remake? I thought Kirby Super Star IS a SNES game.

Atleast that's where I first played it. They remade it? They remade a game in the same console?

edited 14th May '11 3:10:47 PM by Signed

"Every opinion that isn't mine is subjected to Your Mileage May Vary."
Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#6: May 14th 2011 at 3:10:53 PM

Super Star Ultra, for the Nintendo DS.

I have a message from another time...
Anomalocaris20 from Sagittarius A* Since: Sep, 2010 Relationship Status: Love blinded me (with science!)
#7: May 14th 2011 at 3:11:41 PM

Oh, I thought you had been talking about the remake originally. My bad.

You cannot firmly grasp the true form of Squidward's technique!
Sabbo from Australia Since: Jan, 2001 Relationship Status: Coming soon to theaters
#8: May 14th 2011 at 7:37:28 PM

Regarding Dream Land 3, I tend to treat the powers you can use with the helpers as extensions of the standard power. So Ice has not just the standard breath or whatever it is, but also six other forms.

The Dream Land subseries aside, some newer games such as Squeak Squad follow up fairly well on how Superstar worked. I think Kirby and the Amazing Mirror may have as well, but I forget.

DrFurball Two-bit blockhead from The House of the Rising Sun Since: Jan, 2001 Relationship Status: Tongue-tied
Two-bit blockhead
#9: May 14th 2011 at 8:01:45 PM

This game...felt like the creator put all of his heart and soul into making it. All the future ones didn't feel like it had the same amount of effort.
Well, Mario was the Executive Producer. Maybe he had some input?

Weird in a Can (updated M-F)
Signed Always Right Since: Dec, 2009
Always Right
#10: May 15th 2011 at 12:07:11 AM

ah, I thought Amazing Mirror was pretty good at re-capturing what Super Star did. But...it still wasn't as good.

For one thing, I didn't like the idea of 3 other Kirbies as helpers. I liked helpers more when they were just different colored versions of enemies that had the powers.

"Every opinion that isn't mine is subjected to Your Mileage May Vary."
Barrylocke Reaching the Future, the hard way from Thracia Since: Aug, 2009
Reaching the Future, the hard way
#11: May 15th 2011 at 12:26:22 AM

well part of the thing was that Amazing Mirror had the potential to be played multiplayer, and I assume you could have different kirbies do different things. That said, I don't know anyone who played it multiplayer.

Taking a break from FE1, for the FE8 draft instead
Cider The Final ECW Champion from Not New York Since: May, 2009 Relationship Status: They can't hide forever. We've got satellites.
The Final ECW Champion
#12: May 15th 2011 at 12:26:57 AM

Short answer. Every Kirby Platform Game after Kirby's Adventure builds on Kirby's Adventure. Kirby Super Star builds on Kirby's Adventure, every platform game after super star also builds on Adventure, mostly ignoring Super Star and reinventing the wheel.

The exception that proves the rule. Kirby's epic yarn does not build on Kirby's Adventure, as it is a Dolled-Up Installment. It also doesn't build on Super Star, it is a dolled up installment.

If you must know more, Canvas Curse received critical praise, though it don't play like Super star beyond also being based on Adventure, so it still may not be what you are looking for.

edited 15th May '11 12:29:22 AM by Cider

Modified Ura-nage, Torture Rack
Signed Always Right Since: Dec, 2009
Always Right
#13: May 15th 2011 at 12:36:23 AM

I thought Epic Yarn wasn't meant to be a Kirby game to begin with? And they made it a Kirby game just to draw in a larger audience?

And I have played Canvas curse before, and...while the gameplay was kinda interesting, it wasn't anything too special for me. Even if it did let me play as Meta Knight.

edited 15th May '11 12:38:53 AM by Signed

"Every opinion that isn't mine is subjected to Your Mileage May Vary."
SpookyMask Since: Jan, 2011
#14: May 15th 2011 at 12:48:50 AM

^Nightmare in Dreamland lets you play as metaknight xD And Super Star Ultra

Anyway, my only problem with Kirby games is that they are too easy even when they have difficulty choice.

Barrylocke Reaching the Future, the hard way from Thracia Since: Aug, 2009
Reaching the Future, the hard way
#15: May 15th 2011 at 12:51:42 AM

I did want to try Canvas Curse at some point. I remember X play calling it one of the first good DS games back in the day

Taking a break from FE1, for the FE8 draft instead
Clarste One Winged Egret Since: Jun, 2009 Relationship Status: Non-Canon
One Winged Egret
#16: May 15th 2011 at 1:12:56 AM

I agree that all the Kirby games after Superstar have been various levels of disappointing. It really does confuse me.

Electivirus Since: Jan, 2001
#17: May 15th 2011 at 1:16:26 AM

^^ It was. Probably the first DS game to properly utilize the touch screen in a fun and intuitive way.

SpellBlade Since: Dec, 1969
#18: May 15th 2011 at 1:26:31 AM

Amazing Mirror was awesome - Metroidvania FTW.

[up] And so was that.

edited 15th May '11 1:30:11 AM by SpellBlade

Altimeter Since: Dec, 1969
#19: May 15th 2011 at 2:51:17 AM

Yeah, Super Star Ultra and Super Star are vastly underrated. While Super Star did enjoy mild-to-moderate success, Ultra was overshadowed commercially and critically by both Canvas Curse and Squeak Squad and neglected by critics and fans alike.

edited 15th May '11 2:53:10 AM by Altimeter

CandyCrazy Satellite Spark Since: Mar, 2010
Satellite Spark
#20: May 15th 2011 at 4:38:51 AM

[up]Well, great or not, Ultra was a remake. Of course it would get less attention than the brand new games*

.

I'm not quite sure I'd call Super Star underrated. It's easily considered the best game in the series by a lot of people.

Cider The Final ECW Champion from Not New York Since: May, 2009 Relationship Status: They can't hide forever. We've got satellites.
The Final ECW Champion
#21: May 15th 2011 at 7:49:38 AM

Signed, you do understand the meaning of Dolled-Up Installment right?

Modified Ura-nage, Torture Rack
EricDVH Since: Jan, 2001
#22: May 15th 2011 at 8:07:26 AM

Enlong: Well, it's more complicated then that, but some Kirby games were directed by Masahiro Sakurai, and some weren't.
This, basically. Dream Land 1, Adventure, and Super Star were directed by Masahiro Sakurai, while Dream Land 2 & 3, Crystal Shards, and the upcoming Wii game are directed by Shinichi Shimomura. Squeak Squad and Amazing Mirror were contracted out to Flagship rather than developed by HAL Labs itself (although Sakurai oversaw Amazing Mirror's development to an extent.)

Simply put, Super Star was the last Sakurai-helmed Kirby game. He was, however, originally heading up the Kirby 64 project in its early days, but then it slouched into Development Hell, he quit the company in a state of disgusted Creator Burnout, and the project's remains ultimately coughed up the rather unambitious Crystal Shards and Air Ride in his absence.

I'd have loved to play an actual 3D Kirby platformer by Sakurai, but oh well.

Eric,

Add Post

Total posts: 22
Top