Ivy: Finally now we can get started on my newest revealing outfit for SC 6!
Mileena MadnessAll she needs is a single strip of cloth.
One Strip! One Strip!WMG: Pasties.
I would not, at this point, be very surprised.
edited 2nd Sep '15 9:33:10 PM by Knowlessman
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, babyWell, Ivy got more coverage going from IV to V, so who knows what'll happen in the next game; I can see her design going either or. The series' has been full of "cheesecake" since IIInote , so nothing'll really surprise me, honestly.
I'm more interested in who'll be in the next game if there is one... Maybe I should replay IV and V in the meantime.
Well there was Mina's bikini in SC 2. Which I loved btw since Mina is underrated
I'm quite confident in my shitposting you know
Since III?
Sophitia's panty fighter has been there from the get go.
when you stop and think about it...
Most if not all of the prominent fighters, have some form of cheesecake. So why do we constantly try to bring it up as some type of negative.
Hell Street Fighter has Cammy... who as one of her defining design features is Her ass is always on display since Her inclusion.
You could argue Tekken has tried to fight it... but then again Tekken tries to be... something else
edited 3rd Sep '15 6:04:01 AM by FrozenWolf2
I'm A Pervert not an Asshole!If were gonna go on the lines of pandering, Tekken does indeed try to be something different.
To answer the question, probably because of the girls visual progression in conjunction with the supposed declining quality of the series. I mean, it's harder to overlook those things when the game's not up to par. I enjoy fanservice and bevlive that LS was a atrocious, smutty cashgrab that should be erased from existence (and good thing it will be).
I just want the next game to be something acceptably enjoyable.
edited 3rd Sep '15 7:49:59 AM by Niitris
That said, I haven't been paying attention to LS and just jumped to this page since I hadn't checked up on it in months. Did that game go overboard with the costume designs or something?
edited 3rd Sep '15 8:28:45 AM by Customer
Well, Ivy is already pretty fanservicey, but I'm assuming she's not the only one that applies to in this game.
One Strip! One Strip!The fanservice is nothing too out of the ordinary, more that it's a game with a horrendous pricing model and little in the way of redeeming qualities.
edited 3rd Sep '15 9:15:07 AM by Niitris
That's hilarious. Looks like it'd fit in with Witchblade (or at least the anime incarnation of it).note
More like fools pouring money into it with little decent reward. The whole thing was a failure, globally, because they kept trying to force a mobile pay thing on a console game.
I'm quite confident in my shitposting you knowWell, it's not unreasonable that they'd think it might work, since Tekken Revolution was doing pretty good already.
That's what I'm saying. That it has nothing to do with the model of the game. It's all in the execution.
Lost Swords-Lost it Soul!-
was Killer instinct except instead of Buy the game proper for everything to get out of the Free to play one character thing... it was
Buy a character for the price of a game each.
I'm A Pervert not an Asshole!Tekken Revolution did have a decent amount of changes. Besides the obvious critical and invincible moves, there was no tag, and there was no bound. The finer properties of some moves were changed around a bit too, if I'm not mistaken. And I wouldn't say it kept most of the modes. I haven't played it in a few months, but I haven't heard of any major additions since then. It only had arcade battle and practice mode, then basic online fights. That's missing ghost mode, survival, team battle, story, and any extra stuff. And the roster size, though decent for any ordinary fighting game, is like 1/4th the size of Tag 2's roster.
Do A 5 still is the shining example of fighting game f2p stuff though. Basically a demo with a lot of content, no restrictions on how often you can actually play the game, and you can buy the rest of the game selectively. No microtransactions outside of costumes either, if I'm not mistaken.
edited 7th Sep '15 1:16:44 AM by Ryuhza
this place needs me hereSo far I want to play SCV (but I don't have an Xbox 360, or PS 3) mostly because of how much of an improvement the create a character feature looks. But from what I've been hearing, I want to play it less and less. Still give it credit, at least Ezio is a better fit for the Soul Calibur series than Star Wars. Though if Soul Calibur 6 (or a port of any Soul Calibur) makes it into the Wii U, I think Marth from Fire Emblem would make a great guest fighter.
Link did get into II, so that actually sounds plausible.
i care but i'm restless, i'm here but i'm really gone, i'm wrong and i'm sorry, babyWhat's wrong with Star Wars? It happened "a long time ago." :P
In a galaxy far, far away.
The sad, REAL American dichotomySoul Calibur 5 is a good game. Great custumization option, fun gameplay, etc. All we moan about is the way the story is rushed, the lack of certain classic characters and everything that involves Lost Swords.
Who puts together a trailer for a game ending?
lol
An alternate time. An alternate world.