Follow TV Tropes

Following

Cleanup : Splash Damage Abuse

Go To

TonyMuhplaah Brother of Favio from Tony, Wisconsin Since: Oct, 2010
Brother of Favio
#1: Apr 30th 2011 at 6:01:20 AM

When looking at the article for Splash Damage Abuse, it becomes clear that all examples are divided into five different categories of different ways that Splash Damage can be abused. However, it appears that many works which feature splash damage typically feature two or more styles of abusing it, meaning that the page ends up becoming jumbled with repetition.

From looking at the article, there are 27 folders, none of which have more than 4 examples. Would it be unreasonable to ask for the different subsections to be merged so that there's only one folder for Real-Time Strategy and other genres instead of 5?

edited 30th Apr '11 9:56:35 AM by TonyMuhplaah

Prfnoff Since: Jan, 2001
#2: Apr 30th 2011 at 6:43:46 AM

"Examples of Other"??? Yeah, the subsections are lame.

Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
I see the Awesomeness.
#3: Apr 30th 2011 at 9:11:32 AM

Given that it was softsplit, it would be better to leave the games in a pile unless it gets larger. Then again, I'm not a fan of soft splitting example sections.

Fight smart, not fair.
ccoa Ravenous Sophovore from the Sleeping Giant Since: Jan, 2001
Ravenous Sophovore
#4: Apr 30th 2011 at 1:53:33 PM

I'm kind of curious why no one offered any feedback on this when I was seeking it here in TRS and in YKTTW while example farming when we fixed this trope.

edited 30th Apr '11 5:31:03 PM by ccoa

Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.
Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
I see the Awesomeness.
#5: Apr 30th 2011 at 7:29:39 PM

Huh? I remember it being in for a Rename, but I don't remember it being patched.

Fight smart, not fair.
ccoa Ravenous Sophovore from the Sleeping Giant Since: Jan, 2001
Ravenous Sophovore
#6: May 1st 2011 at 5:07:27 AM

We renamed it and voted to expand it. I wrote the trope description, and ran it through YKTTW. You even commented on it while it was there. The whole process took over a month, during which it was nearly impossible to get feedback on the action. And now, here it is right back in the TRS.

Waiting on a TRS slot? Finishing off one of these cleaning efforts will usually open one up.
Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
I see the Awesomeness.
#7: May 1st 2011 at 8:48:19 AM

I will admit to not visiting YKTTW very often. Technically, we could handle this on the Discussion page, we're not trying to redefine or rename, which are the harder parts, the OP just doesn't think the way it's organized is good. I agree, but I've developed a prejudice against soft splits where it's a checklist.

Fight smart, not fair.
Twilightdusk Since: Jan, 2001
#8: May 17th 2011 at 6:07:38 AM

I think I agree with removing the folders, there's so few examples in a given section that the folders end up cluttering things, which is the opposite of the reason you'd use folders.

Heatth from Brasil Since: Jul, 2009 Relationship Status: In Spades with myself
#9: May 17th 2011 at 7:39:37 AM

We can make the folders for the soft split only. It will feel more organized and less annoying to read.

Arha Since: Jan, 2010
#10: Oct 12th 2011 at 11:10:42 PM

So, consensus to remove folders?

DragonQuestZ The Other Troper from Somewhere in California Since: Jan, 2001
The Other Troper
#11: Oct 13th 2011 at 9:19:46 AM

I say merge the folders, and repetitive examples. Splitting by genre alone works fine.

I'm on the internet. My arguments are invalid.
Arha Since: Jan, 2010
#12: Dec 22nd 2011 at 12:04:41 AM

If there are no objections, I will merge all the folders together tomorrow into the standards instead of how it is currently divided.

NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#13: Dec 22nd 2011 at 5:42:56 AM

Am I the only one that thinks "hitting the target" and "stealth bypass" are basically the same thing? From the former: "includes hitting an "invisible" target that can't normally be targeted at all". From the latter: "target cannot be normally hit because they are under cover or out of line of sight". Sounds the same to me.

Really from Jupiter, but not an alien.
DiamondWeapon Since: Jan, 2001
#14: Dec 22nd 2011 at 8:02:36 AM

[up] "stealth bypass" as described on the page is about hitting targets that "are under cover or out of line of sight." So no, it's not the same, but the section has a really inappropriate name.

NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#15: Dec 22nd 2011 at 11:41:57 AM

My point is that "using splash damage to hit things that are hard to hit directly" sounds like one thing, regardless if they're hard to hit because they just have high evasion or they cannot be targeted at all for some reason (stealth, cover, line of sight, etc).

Really from Jupiter, but not an alien.
Arha Since: Jan, 2010
#16: Dec 23rd 2011 at 6:39:51 PM

Well, that objection has nothing to do with whether or not to merge the folders, so I'm going to go ahead and do that part now.

Deboss I see the Awesomeness. from Awesomeville Texas Since: Aug, 2009
I see the Awesomeness.
#17: Dec 24th 2011 at 11:51:54 AM

I think they're functionally the same, but they're different mechanics (that do the same thing). One of the other reasons of stealth is if the game allows dumb targeting or hard smart targeting, if it allows dumb targeting, I can just shot in the general direction of and hit them with splash. If it only allows hard smart targeting, I'll have to send a suicide scout or get a detector unit in range.

edited 24th Dec '11 11:52:58 AM by Deboss

Fight smart, not fair.
EnragedFilia Since: Oct, 2010
#18: Dec 25th 2011 at 3:27:23 AM

I think no matter what the actual categories are, there's going to be some level of overlap or something excluded. The current categories, for instance, don't mention the Good Bad Bugs wherein splash damage ignores otherwise impenetrable barriers and/or covers a cylinder of infinite height (yes, I played Everquest 1). In any event, since the categories are really only mentioned in the description, they're easier to fix than the messy examples.

edited 25th Dec '11 3:27:44 AM by EnragedFilia

Myra Since: Oct, 2011
#19: Jan 14th 2012 at 6:13:39 AM

The folders look OK to me; did they get fixed already and if so, is there anything more that needs doing?

Arha Since: Jan, 2010
#20: Jan 14th 2012 at 9:59:36 AM

I went and fixed them, yeah. I guess I forgot to mention that I had done so.

Add Post

Total posts: 20
Top