JD will never get hit cause Pure Lightsworn aren't doing anything..
They can't for the life of them understand why nobody liked being ruled by a group of manic depressive demigods - 4chanx3 I forgot about that.
Would Dragon Rulers be on top even today if their cards were unbanned? They seem strong especially with the searches, but unfortunately I don't know too much about them since I wasn't playing the game when they first showed up. And were they still powerful even at 1?
Dark Magician of Chaos and Chaos Emperor Dragon - Envoy of the End won't be printed with the errata before this upcoming list. Can't unban them yet. They could update in the middle of the format, and it'll be likely that Nekroz, Tellarknights, Shaddolls, and Burning Abyss could heavily dominate. Heroes perhaps too. If it gets too much, an emergency hit could happen.
Anyway, going to Traditional for sure now. The only real fun build I could make lately required two of the D-Rulers. I can't really do much with it now. Fire Fists + Earth Beast-Warriors worked severely well with Redox and Blaster. It helped against particularly annoying locks. Albeit, Vanity's finally at 1 does help a little.
edited 20th Mar '15 3:10:08 PM by Irene
...It's weird having so many websites and no way to properly display now, lol.AAAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWW
GIVE ME YOUR FACEWait, definite continuity between the old shows and Arc-V? *proceeds to eat hat*
I'm calling it now, my old WMG is probably correct and classic/GX/5d's are in the Synchro dimension and Zexal is in the Xyz dimension. It'd be weird if Jack and Crow show up somewhere other than the Synchro dimension.
edited 22nd Mar '15 7:40:50 AM by spashthebandragon
I've got fanfics for Frozen, Spectacular Spider-Man, Crash Bandicoot, and Spyro the Dragon.I just hope the past characters don't end up as spotlight-hogs.
The pig of Hufflepuff pulsed like a large bullfrog. Dumbledore smiled at it, and placed his hand on its head: "You are Hagrid now."I AM LOOKING ESPECIALLY AT YOU, CROW.
edited 22nd Mar '15 4:45:17 PM by NickTheSwing
Sign on for this After The End Fantasy RP.Spoiler blocks dude.
GIVE ME YOUR FACEwith blaster gone, does that deck even have a chance?
They can't for the life of them understand why nobody liked being ruled by a group of manic depressive demigods - 4chanYeah, the E.Drags don't make or break a deck. They still have all their good moves. Dekatron makes them work.
Sign on for this After The End Fantasy RP.Oh cool. I enjoyed playing them on Devpro. Now with the E.dorks gone, I need to mess around with my Infernoids and Red Eyes deck.
They can't for the life of them understand why nobody liked being ruled by a group of manic depressive demigods - 4chanI can relate.
I wanna Super Robot Archetype. And a Real Robot Archetype. Konami. Konam. Gimme Wobots.
GIVE ME YOUR FACEI want a real Armor archetype.
Sign on for this After The End Fantasy RP.Armour you Yank.
GIVE ME YOUR FACEDeskbots?
They can't for the life of them understand why nobody liked being ruled by a group of manic depressive demigods - 4chanYou referring to Valon's Armor cards?
As according to the anime-based versions on YGOPRO
- Psychic Armor Head is the main card, if on the field during your Standby Phase, you can search 1 Armor monster. If in the graveyard during Standby, revive it.
- Big Bang Blow - if destroyed by battle, nuke all monsters on both sides and inflict damage to both players equal to the combined ATK of all destroyed monsters. If it ever becomes real, it would obviously be nerfed.
- Buster Pyle - cannot be destroyed by battle, take no battle damage, when it attacks, destroy the attack target and burn for 500.
- Active Guard - gains 500 DEF per Armor monster on the field, including itself (base DEF of 2500, full field of Armors results in up to 5000 DEF), can be tributed to negate battle damage
- Burning Knuckle - gains 200 ATK per Armor including itself, inflicts piercing damage
- Buster Knuckle - gains 200 ATK per Armor including itself, if it battles and the other monster is still on the field, reduce the attacker's ATK by this cards AT Ki
- Overboost - when on the field it allows an Armor monster to attack directly
- Advanced Shield - can't attack
- Trap Jammer - tribute to negate a trap that targets one Armor monster
- Jet Gauntlet - when it battles, send both it and the other monster to the graveyard
- Black Hole Shield - if an Armor monster is attacked, send this to the grave to negate the attack
- Armored Gravitation (Spell) - when Psychic Armor head is on the field, search and Special summon up to four other Armor monsters from your deck
There's also a trap that revives one Armor from the grave, after which the Armor is destroyed in the End phase
2 general effects shared by all of them:
- if an Armor monster is attacked, the controller can change the attack target to any other Armor monster they control
- only one Armor monster can attack per turn
They're all Level 3-4
Solemn Judgement (and possibly Warning) won't prevent Psychic from reviving cos even if they negate the first attempt, it's still technically in the grave during Standby.
So, how do you think Konami will...adjust these cards if they decide to make them?
What was in your right hand is hope; And in another hand is something else to fade.Aside from Big Bang Blow, I think they are quite OK as they are. Armored Gravitation will most likely have an "can't overlay those monsters" though. Also, they made add an you "can't control 2 Armors with the same name" to make it more anime-accurate, but other than that, I don't think there is much to change.
The reason they're called Deskbots is because they're made out of office supplies. Not exactly Super Robot.
GIVE ME YOUR FACEHey guys, so... I HAD a tournament idea for an RP I was running, but said RP died way before we even got that far. So I figured I'd see if you guys had any interest in it.
Each player (up to 16) is given a deck (I think all of them are 40 cards plus possible Extra Deck cards). You may not alter this deck in any way for the first round of the tournament. They have unique themes that aren't remotely meta (like "All monsters are Tuners") but are definitely playable, especially in a closed environment like this tournament. Sounds interesting, right?
Well, there's another caveat. After each round, the winner gets all the loser's cards, and can build a deck with all of their new cards. So Round 1, you only have 40 cards, but round 2 you have 80, and round 3 you have 160... Your card pool is still limited, but options definitely open up. What's more, certain decks are definitely designed so that specific strategies can open up after beating certain decks.
Would anybody be interested in this? I'd be willing to run it, but we'd need at least 8 people, preferably 16. I'd RNG who got what deck, with 1 re-roll allowed per person (so if you end up with a deck you have no idea how to use, you can pass on it). Also, any duels that take more than 2 weeks would be forfeit so that we can keep things moving.
Hey look!. Yu-Gi-Oh meets wrasslin'!
Glad to see the Rulers finally banned. And Snatch Steal, as well.
Absolutely hate that a balanced card got scapegoat'd to justify Broken Abyss, but at least they it Sac and Scout, somewhat. Not the best nerf, but eh.
Some hits to Nekroz is nice, too, but again it needs more nerf. Also, hey there, Dragon Ravine! Seven-Stars, you're bumped up, too! We missed you guys!
Suppose I can't complain too much about Vanity and Skill's hits. Goddamnit to the second Shi En, though.
A second Cot LB, and no hit to JD, Konami pls. Also, ugh, Goyo.
The most aggravating thing about the list, though: ...They're unbanning all the errata'd cards. Except Dark Magician of Chaos. He didn't even need the nerf to begin with, and he's still too good? What?