Got approximitely two dozen ascensions under my belt.
Nethack stands unique in that it still manages to be a challenging game, in spite of me having finished it so often. I don't think any game in the history of gaming has done that to me, at least without going Harder Than Hard
difficulty level or doing some other challenge stuff.
The boring games are the ones where everything goes well through and through: a magic lamp or two in the Mine Town, which usually boost me up more than enough to get to the castle, find the Wand of Wishing, wish for Ascension Kit, and storm through the rest of the game. The fun games are when something happens to mess things up, such as the priest who found no levitation and was forced to swim through the elemental plane of water, reducing all the potions and scrolls in my Bag of Holding to nothingness and complicating the matters for the rest of the game a lot.
Or the wizard that managed to get his dirty hands to the Amulet without eating anything or wishing anything through the entire game, and probably would've gotten away for it if it weren't for that damn meddling Demogorgon.
Only time I ever met him, and I might've gotten away with that too except I panicked.
This game is amazing and I should pick it up again. It's been a while.