No 40K thread yet? I'm surprised. Nay, shocked, shocked I say to discover there's gambling going on in this establishment...
I'm eagerly anticipating the imminent 5th Edition release, personally, but I was interested to know if anyone here plays and has a differing opinion on it. There are certainly plenty of people out there who seem to think that 40K 4th edition "only just" came out and that a new edition isn't needed. Anyone?
Warhammer Fantasy (including Age of Sigmar and WFRP) has its own thread here.
Edited by Mrph1 on Apr 22nd 2024 at 5:37:34 PM
I'm just curious what the copyright claim is like on those Knight suits. Is there some agreement that only these guys can use these mini-titans or would it be conceivable that the Inquisition gets some and uses it for their own militant branches?
Kinda like how power armor is damn near synonymous with the Astartes, but Sororitas and some Inquisitors have it to. Or is it like the Land Raider?
I mean, just because non-Knight houses get some Knights, doesn't mean that Knights stop being the Knight Houses' thing.
But you could conceivably make Knight Houses attached to the various Ordos, who're then seconded to their respective Militant branches.
A highly religious and, nay, all-female Knight house with numerous branches that any Sororitas coven may reliably call upon for aid.
An Knight house specifically bred for their psyker abilities by the Ordos Maleus and basically turned into a different strain of plus-sized Grey Knights.
And an agreement with a variety of different Knight houses or particular Knights that exchanges exotic supplies and armaments for services within the Deathwatch, when a space marine absolutely needs something bigger than a Dreadnought to murder the fuck out of a bio-titan.
So, two things: I discovered that apparently with the Wrath of Magnus, Chaos got some Beastmen in the form of Tzeentchian bird-men.
2, I made a Chaos Warband info sheet, if anyone would like to see it.
The Tzaangors have been around since 1st Edition, they just haven't been mentioned since then either.
Ah. I've never heard of them. I thought Beastmen in 40K weren't canon anymore XD
I be live that after 2nd Edition Beastmen were just counted as regular mutants until they returned with the Thousand Sons recently. We may also be getting Khorngors, Pestigors and the Slaaanesh ones whose name I can't remember at some point in the future.
Hm...Is "the Justiciar" a bad epithet for a Chaos Lord?
Very much an Ironic Name for one imo. Maybe not a bad one, but definitely an ironic one.
Like, it makes think of having a Khornate lord named "XX, the Kind" or something like that
edited 1st Mar '17 8:38:04 PM by BlackSunNocturne
Well the Warband's philosophy is more a "Judge Dredd" sort of draconian law than anything XD Like to the point of "If you put one toe out of line you will be killed/sent to the most dangerous and unpleasant forge we can put you in".
And I think I've got pretty much everything about them sorted out now >.>
edited 1st Mar '17 8:46:58 PM by theLibrarian
Ahh, see that makes more sense now.
I was just thinking in general, "The Lawgiver" isn't really a chaos lordy title. But for a group that's based on the Dark Judges, it fits very well.
Yeah, it's not on the level of the Dark Judges, but it's extremely Draconian, and all the techno-barbarians they rule over are scared enough of them (and revere them enough) that they do their best.
All the same, there's a steady supply of slaves from captives and "criminals."
Would anyone like to read the sheet I made?
Is the sheet for them? Sounds interesting.
Also, I'm not sure how well you can see them, but had my first outing with my Pre-Heresy Thousand Sons tonight in Kill Team.
I lost because that Necron walker was impossible to kill. No, literally. Nothing that could be fielded by my choices in Kill Team could kill it, aside from another vehicle. Everyone there, including the guy who fielded it, agreed that it's kiiiiiiiind of busted for Kill Team. Despite falling under the armor cutoff (no higher than 33), it had a bonus effect that bumped it over that.
Yes, it is. Lemme put it on Google Docs.
As they came up last night, today's 2nd Edition Thursday is Chaos Beastmen.
During 2nd Edition the Imperial Beastmen were absent from the game but their Chaos brethren were still around. Beastmen squads were available for both Chaos Cultist and Daemon World armies during 2nd Edition. Beastmen used to cost 15 points per model and were bought in squads of between 5 and 20 models. In Cultist armies a player could only include 1 Beastman squad for each Cultist squad in the army. The profile of a basic Beastman was M4 WS4 BS3 S3 T4 W2 I3 A1 Ld7
The basic equipment of a Beastman was an axe/club and primitive armour (6+ save). Any number of models in the squad could take extra equipment from the Assault Weapons section of the Wargear List (which was the same for both Cultist and Daemon World armies)note . Any model could also take a primitive shield for +1 point.
Beastmen squads could be accompanied by a Beastman Champion who used to cost 23 points and had a profile of M4 WS5 BS4 S3 T4 W2 I4 A1 Ld8. A Beastman Champion had the same basic equipment as regular Beastmen and could take the same additional Assault Weapons. They could also take some character only Assault Weaponsnote and Armournote . Beastmen Champions had a few extra wargear choices over their Daemon World counterparts in the form of Basic Weaponsnote , Special Weaponsnote and Grenadesnote
Which editions had imperial beastmen, in fact?
"And as long as a sack of shit is not a good thing to be, chivalry will never die."1st Edition 40K as well as 1st and 2nd Edition Epic. They are briefly mentioned (a single line) as an abhuman race in the background section of the current rulebook.
@Girlyman
This sounds as if the Ork Snipers will soon appear again.
"You can reply to this Message!"Fun Fact: 3rd Edition actually had Ork Snipers in the form of Blood Axe Lootas who could take sniper rifles.
With respect, I don't believe the Tyranids were around the the 39th millennium.
Two, AFAIK the only times opposite Chaos Gods ever cooperated was when all four of them struck a temporary truce to deal with a common threat of extreme direness to their mutual interests (e.g. The Emperor of Mankind's Great Crusade). That's very rare.
Fiat iustitia, et pereat mundus.Anyone have options about my Chaos guys?
Imperial beastmen? Just like old WFB—satyrs and the like? Or some other kind of abhumans?
Two, AFAIK the only times opposite Chaos Gods ever cooperated was when all four of them struck a temporary truce to deal with a common threat of extreme direness to their mutual interests (e.g. The Emperor of Mankind's Great Crusade). That's very rare.
In some versions of the fluff yes but this has mellowed over the years. To quote from the current Daemon Codex: "For long periods, one god may dominate the others, fed by its own success, leeching its foes' energy for its own growth. Ultimately, the other gods will ally against the dominant force and through combined efforts reduce him in power, until another of their number rises to prominence."
edited 2nd Mar '17 10:22:58 AM by SebastianGray
Note that it's still one god getting dogpiled by the other three. It's obvious that the third god of the trio plays mediator between the two opposed ones, facilitated with the fact that it's in their mutual long-term interest to take down the fourth god a few notches and level up the playing field again, then it's back to business as usual again.
Fiat iustitia, et pereat mundus.Hm...in retrospect, maybe instead of my Chaos guys using random Ork mercenaries their worlds can have substantial populations of Feral Orks that they could use as disposable shock troops.
Would that be Knight Houses tied to different arms of the Imperium, then? Like, "Due to the high incidence of alien activity in the Joppa Gulf, Lady Astoria is frequently called upon by the Deathwatch, and they have gifted her with exotic weaponry in gratitude for her service"?