YMMV: Warriors of Might and Magic

  • Breather Level: The levels are supposed to get more and more difficult. However, the Path to the City Of Magic (4) and the Besieged Abbey (7) are essentially this.
  • Demonic Spiders: Minotaurs are really though and should be faced with caution. Ditto for the stronger Orcs and Demons.
  • Evil Is Sexy: Daria, albeit being almost "over-the-top".
  • Fridge Logic: In spades, for example:
    • In the second level you must gather wood and flintlock in order to light a fire for a ghost child who feels cold. Seriously, WHAT!?
    • In the same level you must free a series of ghosts trapped in some pits. By smashing the crystals creating the barriers of casting some unearthly magic? No, simply by finding a normal key to open the gate. Seriously, this ghosts are weird....
  • Goddamned Bats: The Evil Eyes in the City of Magic: The blue ones drain your magic meter, the green ones drain your life. And, they tend to stay nearby the dreaded Minotaurs.
  • Narm: Oozes narm. The dialogues in the Italian dub in particular are extremely awful and dull. Listen at your own risk.
  • So Bad, It's Good
  • That One Boss: Talin Thraxxos the Dragon: has powerful attack and defense, tons of HP, and all you can do is to hit him a couple of times, watch him reaching the highest cliff of his lair, dodge his shockwave fireball and repeat again. And again. And again.
  • That One Level: The City of Magic.