These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
In the second level you must gather wood and flintlock in order to light a fire for a ghost child who feels cold. Seriously, WHAT!?
In the same level you must free a series of ghosts trapped in some pits. By smashing the crystals creating the barriers of casting some unearthly magic? No, simply by finding a normal key to open the gate. Seriously, this ghosts are weird....
Goddamned Bats: The Evil Eyes in the City of Magic: The blue ones drain your magic meter, the green ones drain your life. And, they tend to stay nearby the dreaded Minotaurs.
Narm: Oozes narm. The dialogues in the Italian dub in particular are extremely awful and dull. Listen at your own risk.
That One Boss: Talin Thraxxos the Dragon: has powerful attack and defense, tons of HP, and all you can do is to hit him a couple of times, watch him reaching the highest cliff of his lair, dodge his shockwave fireball and repeat again. And again. And again.