YMMV / Suikoden I

  • Complete Monster: Neclord the vampire first appeared in Suikoden I. There once existed a place called Blue Moon Village, which was inhabited by peaceful vampires whose thirst for blood was satiated by the presence of the Blue Moon Rune. Neclord, in his lust for power, allowed himself to be turned into a vampire, ingratiated himself into the village, then stole the rune from the villageís altar. This resulted in the vampires of the town being forced to choose between killing people to extend their lives, or perish themselves. Desiring more power still, Neclord joined forces with Windy and decimated places like the Village of the Hidden Rune to obtain more True Runes. He also, on a whim, attacked the village of North Window, killing and zombifying all its inhabitants to use as his undead army. He later did the same thing to the soldiers of Lorimar Fortress after Windy made him Lorimarís governor. As governor, Neclord demanded that his people sacrifice him one young girl a year to be his bride. Their screams from his castle could be heard by the villagers. After his defeat, Neclord returned to North Window and began abducting women who strayed too close to the village. When Viktor, a former North Window resident, returns to seek revenge on Neclord, Neclord responds by reviving Viktorís Love Interest, Daisy, whom Neclord had murdered. Neclord offered to bring Daisy back to life in exchange for the sword Viktor was going to use to kill him, however Viktor realized the dead couldn't be brought back except as zombies, and killed Daisy himself causing Neclord to flee. Eventually, Neclord attacked Tinto City, hoping to take it over and make a new zombie kingdom for himself. During this time he also abducted Lo Wen and Lilly Pendragon, the daughter of Tintoís mayor, to be his brides.
  • Ensemble Darkhorse:
    • Clive was so popular for a late-game guy with no plot relevance that the sequel gave him a vast optional (and easily missed) sub-plot to himself.
    • For someone who was offed very early in the game, Odessa Silverberg actually has a substantial amount of fanbase. There were some extra materials to show her exploits before she bit the dust as a result.
  • Game-Breaker: Has its own page.
  • Moral Event Horizon: Windy crosses this either with the genocide of the elves, or the destruction of the Village of the Hidden Rune.
  • Narm: Viktor says Pink Balloon during the scene where the party is discussing whether or not to execute Milich.
  • Narm Charm:
    • The dragons look like dragons, act like dragons, and fly like dragons. What do they sound like when they roar? Elephants.
    • "X joins the entourage!" Sounds so much fancier than "party", don't you think?
  • Player Punch: Quite a few, but one in particular established the Player Punch trend for future Suikodens: Gremio's Heroic Sacrifice in one of the most surreal Death Traps ever conceived.
  • Scrappy Mechanic:
    • Unlike later games in the series, you are frequently forced to use particular party members besides the Player Character in this one, usually up to two or three at a time, even for The Very Definitely Final Dungeon. This limits party customization somewhat, and gives you very few chances to recruit one late Star, as you need four free party slots, and you only occasionally get them. Suikoden II went on to address this with its convoy system.
    • The inventory system. Instead of a having a dedicated and organized party inventory, every character has its own Bag of Holding (only Plot Coupons have a separate folder) that can carry up to nine items (including gear, acessories, medicine, miscellaneous items and the Blinking Mirror that consumes a space). This became troublesome since you will be switching party members pretty often, and then lose track of who is holding what.
    • You cannot dash by default. To be able to run, you need to either have Stallion in your party or equipping an Holy Rune, which otherwise only provides low-to-mid-tier Gradual Regeneration and is often seen as a waste of a rune slot.
  • Tear Jerker: Has its own page.
  • That One Boss:
    • The Zombie Dragon in Toran Castle. It has a massive amount of HP for how early you fight it, meaning it takes a long time to beat. Its attacks are also powerful, including one that hits the entire party at once. It also comes before you're able to customize your party, and while your magic options are still limited.
    • Another example is the Duel Boss against Teo, using Pahn. If you haven't been using him, (which you aren't required to after the beginning of the game), he'll be both on his own and underleveled for the fight, making it nearly impossible. While you're not required to win to continue with the game, if you lose, Pahn will die, which also locks you out of being able to get the Golden Ending. Also, the closest to the fight that you can save is before a scripted war battle, so you have to sit through that again if you want to retry the fight.
    • Neclord is incredibly tough, since you're stuck with THREE mandatory characters. Viktor might be fine since you might be using him quite a lot, but Cleo tends to be forgotten after getting your castle (which was way before), so she might be a few levels away from your main team, and then there's Hix, who's a newcomer and not exactly a stellar fighter (and he's short-ranged, so he had to be in the frontline lest he becomes The Load). Take all those and there's Neclord himself: almost all of his attacks are party-hitting attack and he tends to spam those, or if he happens to attack a single party member, it was powerful enough to bring them to critical health. And he has a crapton of HP to make this a dangerous slugfest. He's much easier in the sequel, but here, he's hard due to the primitive design of magic system and inventory management.
    • Lastly, there's Sonya Shulen. She's insanely fast so she almost always attacks first before half your party. She takes half-damage from all magic, counter attacks like crazy, and spams a powerful magic attack that can take out your melee fighters in two turns. On top of that, you have to fight her after beating the Shell Venus from the same dungeon, meaning you're likely to be low on spell casts, especially on a first playthrough.
  • That One Sidequest: Recruiting Leon Silverberg. He can be easily found at Kalekka but will only join after your HQ upgrades to Level 4 (when it will have a giant flag). The problem is that you have to talk to Mathiu in the War Room to get a letter and give it him, and depending of the situation, Mathiu will be away. After you begin the invasion of Shasarazade, Mathiu will no longer be in there, making Leon impossible to recruit.


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