YMMV / Suikoden I

  • Ensemble Darkhorse:
    • Clive was so popular for a late-game guy with no plot relevance that the sequel gave him a vast optional (and easily missed) sub-plot to himself.
    • For someone who was offed very early in the game, Odessa Silverberg actually has a substantial amount of fanbase. There were some extra materials to show her exploits before she bit the dust as a result.
  • Game Breaker: Tir and his Soul Eater. That is all.
    • Also, his Combination Attack with Kai. With it, you can decimate entire enemy parties in one move without using any MP or leaving any of your party stunned.
    • Another game-breaking combo attack is the Pretty Boy Attack (Flik, Alen and Grenseal) which is near guaranteed to do over 1000 damage, thereby killing bosses pretty easily. Also it helps that Flik tends to become a mandatory party member storywise and both Alen and Grenseal are permanently stuck with Rage and Thunder Runes and they actually have decent magic stats to fully utilize the Runes.
    • The dice minigame makes it so easy to max out your money it's almost unbelievable, though it may require some patience.
    • Marco's cup game runs in the same pattern, though different for each save file, that resets if you exit out of the minigame and play again (you don't have to reset the game). Since the game is available to play right from the start, you can earn enough money to comfortably live until you have access to the dice game.
  • Narm: Viktor says Pink Balloon during an otherwise serious scene.
  • Narm Charm: The dragons look like dragons, act like dragons, and fly like dragons. What do they sound like when they roar? Elephants.
  • Player Punch: Quite a few, but one in particular established the Player Punch trend for future Suikodens: Gremio's Heroic Sacrifice in one of the most surreal Death Traps ever conceived.
  • Tear Jerker: Gremio's death.