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  • Accidental Innuendo: Just before the Shocker battle, he says to Spidey, "That's it, webslinger! You've been ridin' me long enough!"
  • Awesome Music: The entirety of Michael McCuistion's score for the game, which many would say is just as good as Danny Elfman's music for the films.
  • Big-Lipped Alligator Moment: In the first level there is an optional mission where Spidey can return a stolen purse to a woman- who is inexplicably wandering from rooftop. He asks whether she is touring the rooftops, only to receive a Blunt "Yes".
  • Demonic Spiders: The robotic Oscorp guards. They love to gang up and fire at you nonstop, and take a ton of damage to go down. It's best to just blaze through to the exit in the Oscorp levels.
  • Epileptic Trees: Some have theorized that the Evil Counterpart Goblin, in Harry's story, is a hallucination/Split Personality a la the Norman scenes in Spider-Man 2 and Spider-Man 3.
  • Game-Breaker:
    • Advanced Web Gloves + Haymaker performs a One-Hit Kill on all bosses on Normal difficulty and below. The only downside is that Haymaker is found in "Escape From Oscorp" which is a very late level.
    • Hand Spring is a combo that is found very early on, can hit multiple enemies at once, knocks enemies back, does massive damage and mostly keeps Spider-Man out of danger. Once unlocked, it can be spammed to make a lot of combat encounters a cakewalk.
  • Good Bad Bugs: Due to the final cutscene being rendered using the in-game engine, "Conclusion" is classified as its own level according to the Level Warp menu. Start a new game on Super Hero, use the level select code (IMIARMAS, which is Sam Raimi's name backwards), and run through the "stage" once to trick the game into thinking you've beaten the story mode. Manually save the game and you have instant access to all costumes and bonuses, including Green Goblin mode.
  • Hilarious in Hindsight:
    • The unlockable story revolves around Harry Osborn taking on the Goblin identity to find out what happened to his father, which becomes pretty hilarious after Spider-Man 3 did the same plotline.
    • This won't be the last time that Shocker and Vulture work together as Spider-Man's first supervillain threat.
    • Spider-Man calls the Green Goblin "The Emerald Elf". In Spider-Man: No Way Home, Peter referred to the Goblin as an elf.
  • Magnificent Bastard: Kraven the Hunter is hired by Norman Osborn to kill Spider-Man, a task he takes on for free, citing the "thrill of the hunt" is enough payment for him. Taking over the zoo, he lures Spidey over and has him trapped in a deadly obstacle course, infecting him with a virus to keep him from escaping and promising to give him the cure if he beats him. As Spider-Man navigates the traps, Kraven uses a sniper to hunt the hero himself. When Spider-Man beats the course, Kraven personally fights him, using the boobytrapped environment and his rifle to gain the upper hand, while also being willing to fight physically when found, utilizing his strength, throwing knives, and a strength potion to battle him. Praising Spider-Man's skills throughout all of this, he willingly submits when beaten, giving Spider-Man the cure as he promised.
  • Narm: J. Jonah Jameson only appears in the Xbox version as part of the exclusive Kraven levels. He sounds absolutely nothing like J.K. Simmons and is completely dead-eyed.
  • No Problem with Licensed Games: While nowhere as innovative as its sequel, it's a decent movie-tie in game with memorable villains, a great voice cast, and some very cool unlockables such as an entire new mode where you can play as the Green Goblin. The combat could be better, since the gameplay is almost the exact same as the PS1 game, just with more moves and combos, and the increased amount of enemies plus no real way of dodging makes the game sometimes annoying to play.
  • Nightmare Fuel: The Oscorp stealth levels. They may not seem so bad at first, but if you get caught and raise an alarm, be prepared to deal with some security robots that will shred you to pieces. Their robotic voices can also be pretty unnerving too, considering they mainly talk if they spot you. If you hear one talk, RUN! The Scare Chord definitely does not help either. Also one of the levels has all the Soldiers in one single room. Whatever you do, NEVER ENTER THAT ROOM!
  • Scrappy Mechanic: The combat system works pretty well against single enemies, but if you are surrounded by mooks the awkward dodging systemnote  is practically worthless. This means that the combat on higher difficulties means a lot of hit-and run tactics combined with ranged and aerial attacks.
  • Special Effects Failure: Many of the cheats replace Spider-Man's default costume with other characters. This isn't a problem when using another Spidey costume, but swapping into a non-costumed character (like Peter Parker in civilian clothes or Uncle Ben's killer) makes cutscenes awkward since those model's lips don't move at all. Added to that is the Voices Are Mental effect when playing as another character; Tobey Maguire/Spider-Man's voice still comes out their not moving mouths.
    • Then there's the most popular and infamous example of this kind, which allowed players to play as Mary Jane in her red dress from the Oscorp fair. This video depicts the utter hilarity in seeing Peter transform into his love interest - dress, makeup, hairstyle and all - in cutscenes which would normally see him enter his Spidey costume. This cheat was later taken out of subsequent "Greatest Hits" releases of the game when it became apparent that the Mary Jane cheat heavily changed the ending visual to that of MJ making out with herself.
  • Spiritual Successor: To the two Spider-Man games released on the Playstation, carrying a lot of gameplay mechanics and combat moves from it, but benefiting from improved graphics and controls.
  • That One Achievement: Any "Perfect" goals can certainly qualify, due to the game's combat mechanics — finish a level without taking any damage ranges from easier said than done to nearly impossible.
  • That One Attack: The flying Oscorp drones have an attack which, if uninterrupted, literally drain Spidey's health away. It gets especially fun on higher difficulties, where an otherwise perfect run can end after one of the buggers flies next to you and kills you in a couple of seconds.
  • That One Boss: Scorpion. He's fast, making it very hard to hit him with impact webbing unless he's standing still to use the laser on his tail, and fighting him head on in a fist fight will only get Spider Man killed because Scorpion dishes out far more damage than he takes in return.
  • That One Level:
    • The "Metal Gear Spidey" stealth levels near the end of the game, in which you have to explore the Oscorp offices without being spotted. If he is, he's usually ripped to pieces by gunfire courtesy of the mechanized Super Soldier guards. And don't think zipping onto the ceiling will save you...
    • "Oscorp's Ultimate Weapon" qualifies, too. What you have to do is destroy ten control points on a giant robot. Sound easy enough, right? What if we told you that there are turrets and smaller robots constantly firing at you, forcing you to be constantly moving? Tough but manageable. But then you learn that four of the control points are in the back of the room, and the robot fires a giant laser if you go over by those control points...
    • "Vulture's Lair". It's confusing to navigate and the barrage of various explosives near the end can result in a quick death.
    • "Race Against Time". You have to disarm several bombs placed by the Green Goblin, and you have a limited amount of time to do so before the bombs explode and kill everyone. Sounds simple enough. One small problem: The Oscorp mechs patrolling the level will absolutely bombard you with gunfire if you're not careful. And God help you if you get caught in one of the many spotlights scattered throughout the level. The bots will gang up on you and drain your health faster than you can say "Pizza time."
  • They Wasted a Perfectly Good Plot: Beating the game on Hero or Super Hero difficulty earns you the chance to replay the game as Harry Osborn, using the Green Goblin outfits and weapons to find out what happened to his dad. Despite this new storyline, the changes to the basic plot are very minimal and lack the justifications of the regular mode. Worst of all, you never figure out who the other Green Goblin is or what happened to Norman in this version of the game.

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