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YMMV / Prince of Stride

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  • Adaptation Displacement: You'd be forgiven if you thought the PS Vita game came first. The original light novels tended to be much lower on the fandom radar.
  • Breather Level: Ironically, the anchor section in the semifinals and the finals are the easiest to complete in the game. Normally the player would have to pay close attention to dialogue during the races to grasp the answers. In semifinals, every answer has each guy simply refer to his respective rival and the finals has the answers consisting of the team cheering on the guy Nana is pursuing.
  • Ensemble Dark Horse: Mihashi and Kei especially, are very popular within the fanbase. Reasons being that they're the first group you go against after establishing the club alongside being the Graceful Loser. They also root for Honan when they go against Ichijyokan again and they even happily accept the former's invitation to celebrate their victory at Nana's family cafe. Their Friendly Rival status is on par with Saisen's.
  • Fan-Preferred Couple: There are some fans (notably in the Japanese fandom) that like pairing Nana with the other members of stride outside of Honan. With Kaede, Kei,Tasuku, and Asuma being the most popular.
  • Foe Yay Shipping: Nana and Shiki Dozono, the relationer from Ichijyokan, have a pretty hostile relationship, where's he constantly belittling her, his teammates, and stride as a whole regarding his comments about the telepathic abilities, with even the latter almost hitting the former. Despite that (or maybe because of it?), there are few fans that are interested in seeing these two in a relationship.
  • Ho Yay: So much in the anime. The reverse harem/otome roots have been played down considerably in favour of putting focus on the relationships between the male characters so just about everyone is hit with this. Of special note is the relationship between Riku and Takeru. Takeru in particular is Ambiguously Gay, as he likes to stare at and grope male characters' legs, even going so far as to molest them in the bath in episode 4 while blushing.
    • Hozumi and Ayumu have a fair amount too. After Ayumu injured himself in episode 4's race Hozumi continued to the finish line, then immediately turned around and sprinted back to him while shouting his name.
      • The Hozumi x Ayumu ship gets even MORE attention in episode 5, when Hozumi is the only one who visits Ayumu in hospital. Hozumi refuses to have anyone replace Ayumu on the team and only agrees when Ayumu persuades him to give Kuga another chance.
      • In episode 6, when the Ichijokan relationer insults Ayumu, Hozumi furiously jumps to Ayumu's defence and has to be physically held back by Heath and Ayumu.
    • Let's not forget Kuga X Heath, shall we ? The scene where Heath convinces Kuga to come back to the club looks like love confession scene. Doesn't help that Nana, Takeru, and Riku are all blushing when Heath says all that to Kuga. As if it was specifically made that each members of the same year are pairs. Kuga and Heath are both 3rd year, Hozumi and Ayumu are 2nd year, Takeru and Riku are 1st year.
      • A bit of Fridge Logic here. Why don't Kuga transfer school after the incident? Because he was being watchful to Heath. Watching him from distance to ensure he is okay. Waiting when will Heath need him again and always ready for that. Look how easy it is to convince him to rejoin the club. It's as if he was purposefully waiting for that moment, Heath asking him.
    • The official relationship diagram just screams of gay.
  • It's the Same, Now It Sucks!: One of the major criticisms that the game has is that it focuses way too much on friendship and sportsmanship like the source material, and not enough on the romance, which is pretty vital to an otome game. While genuine romantic moments do happen between Nana and her love interest, it's way too far and in between for fans' taste.
    • The routes in the game are also very copy-and-paste sans maybe Reiji, which doesn't help much.
  • Launcher of a Thousand Ships: Nana. She's the only prominent female character in a male-dominated sport. You do the math.
  • Periphery Demographic: Although the game obviously caters to both Otome Game and sports anime fans, the anime seems to try to focus on a fujoshi fandom instead, focusing on the relationships between the boys instead of Nana (who doesn't even make it to most of the promo material despite being the protagonist)
  • Viewer Gender Confusion: Several of the males look like girls, with the most obvious examples being Yuri, Madoka, and Hozumi.

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