These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
Shandi: "The ladies have experience with pulling balls."
Chuck, after the word was SPANK: "[The crew is] always spanking something over there—whoa."
Shandi: "Okay, guys, let's have a look at your balls."
Adaptation Displacement: The 1987-88 version has become long since forgotten by anyone except hardcore game show fans. Didn't help that it 1) ran just 26 weeks during a single season, 2) was pulled from most stations after 13 weeks, 3) had major problems with paying out to its winners, and 4) overhauled its on-camera personnel for the last five weeks.
And your mileage is gonna vary, hard, on her getting better as well.
Hidden Depths: Shandi has a BA in psychology and a masters in counseling, can play the violin and piano, is multi-lingual, has authored children's books, paints, and has done scholarly research on androgyny.
Bill Engvall is seen as this by some.
Retroactive Recognition: An odd example. Rielle Hunter, who would later become infamous as Sen. John Edwards' mistress, was a contestant on the Woolery version. Once people realized that, the jokes began flying.
So Bad, It's Good: The first Woolery season, taped in the Netherlands, had a tendency toward very dumb contestants and insanely-low production values (Chuck's bonus round spiel was mostly pre-recorded, the show very obviously used an applause machine, etc.).
The 1980s version changed its No Lingo payout structure so that it was determined by the kind of Lingo that won the front game, with a diagonal leading to $64,000. (Still later, they bizarrely covered up the No Lingo score display with artwork of the show's logo.)
Many fans of the genre hated the fact that the GSN version didn't straddle games and kept changing its set, theme music, etc. The set changes were somewhat justified in that Season 1 was the only one filmed in the Netherlands (on the same set their version used), and the lack of straddling was justified in how heavily GSN reruns the series.
On a Season 2 Christmas episode, a word starts with a K.
Team 1 spells KNIGHT, complete with Oh Crap face when they realize the word's too long.
Team 2 spells KNIFE, which gives them the KN. KNOCK then gives them KNO, and KNOWN and KNOLL both fail to give them any more letters.
Team 2 then guesses KNOCH.
Team 1 is given a bonus letter; with KNOT_ showing, one member guesses KNOTT. Just then, her teammate says "No, it's KNOTS."
Team 2 finally gets the right answer, KNOTS.
Two ditzes in Season 1 tried to make APPROACH a five-letter word; perhaps even the board operator was amused by this, as the board read APPPO. This same team went on to become the only one in the show's history to get zero words right in Bonus Lingo (owing both to ridiculous guesses such as KAZAA, and the lack of a "bonus letter" rule in Season 1).
Two contestants tried to guess a word that starts with RIF, and the E and L are out of place. They spelled RIFEL and it cost them the game (and their dignity, as it was their fifth misspelling that day).
One time, both teams misspelled GAUGE as G-U-A-G-E, back to back.
Another team in Season 1 had ST__Y showing near the end of Bonus Lingo, with an R out of place after guessing STRAY. Their final guess? THIS. No, seriously.
Most contestants in the Engvall bonus round completely freeze up and whittle away the seconds, despite his telling them "just say anything".