These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
Fridge Logic: The Sand Golem is not a part of the Golem family of enemies, but a species on its own. Maybe because he's so weak.
Game Breaker: In several areas, you fight all types of monsters (often nearly every non-boss type you've encountered so far), and all of them give money on par with monsters that belong in that section of the map. In the last of these areas, even the weakest of monsters give out five digit payoffs.
If you're lucky (Or unlucky, depending on your point of view) when going through that area, you can find Ambrosia, the strongest member of the Gargoyle family. Taking it down will take you an eternity, but the reward for doing so is so high your eyes will go wide in awe.
Most Annoying Sound: the sound of your ally finally getting around to healing you... when you're already dead.
Scrappy Mechanic: Counter hits. If you get hit by a projectile while swinging your weapon, you take a lot more damage, potentially suffering a One-Hit Kill. You are always swinging your weapon. One of the best accessories is the one that turns this mechanic off.