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What Could Have Been / Baldi's Basics in Education and Learning

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  • According to mystman12, the two unused voicelines from the Principalnote  would have been for two scrapped features. The former line being for a scrapped character named "Pencil Boy" who would have tried to stab you with a pencil, but would get detention if the Principal was nearby. The latter line being for when the Principal catches you looking into lockers, which would have contained items. The Principal will indeed say the latter line in later versions, but for a different reason, the player isn't looking in the lockers for items, but hiding in blue colored lockers from Baldi.
  • Playtime would have originally made you jump 10 times rather than 5. This is cemented by unused voicelines in the files where she counts to 10 and also says that she'll let the player go after 10 jumps. Plus, she would have tripped sometimes while chasing you, stunning her for a bit. There was evidence of this planned feature in the oldest version of the game (Version 0.0.0), where one of the audio logs heard with the tape or phone (which were removed in Version 1.1) said that she could trip, thus allowing the player to get away. Classic Remastered officially implemented this feature in the Hard Mode Fun Setting, but Playtime makes the rope move faster so the player completes the jumps in the same amount of time as on five jumps.
  • There would have been more subjects than just math, as shown in an old promotional image for the game. mystman12 stated in the Kickstarter's FAQ that there will possibly be more subjects added in the full version. An unused audio file of Baldi beginning to teach about spelling was shown by mystman12, who held onto the voice line after recording it but never put it in the game files, to TetraBitGaming in the latter's video on the game's scrapped content, and the game itself has a joke about it in the form of a blackboard gag saying "Sorry, was too lazy to add more subjects". Along with spelling, the game would have also had history, science, geography, and geology, mystman12 scrapped the subjects due to time constraints and feeling that it wouldn't be fair to expect non American players to understand American history and geography.
    • In a similar vein, there were also supposed to be multiplication and division in the math subjects (aside from unsolvable questions which throw in multiplication and have Baldi mention "times" (the term used when multiplying numbers) as the question is shown). Baldi's Basics Plus now implements them in the current version of the camping minigame. The player may see multiplication problems in that minigame if they access it within the main Hide and Seek gameplay, but the division problems only appear in the menu version, which runs beyond the 10 rounds used in the main game, without end until the player loses.
  • During TetraBitGaming's video, mystman12 unveiled another unused audio file that wasn't in the game files, an early version of Baldi's welcome speech on the main menu screen recorded using SmileBasic, a programming language used on Nintendo's mobile systems. mystman12 had originally envisioned Baldi's Basics as a Nintendo 3DS game, which is why SmileBasic was used for this audio track, the earliest point he had started developing the game.
    • On that subject, the tapes in the game were supposed to explain how the characters worked and what they did, much like Phone Guy. Of the original cast, tapes were made for every character except It's A Bully. They were recorded far enough back that it makes reference to a scrapped mechanic where Playtime would trip.
  • Version 0.3 of Baldi's Basics Plus rendered the original incarnations of the field trips, both of which have the player moving around as they would in normal gameplay, as this. The camping field trip was introduced in the Field Trip Demo, and saw the player collect logs to keep the campfire lit, while various beartraps were set up nearby which would trap the player for a few seconds if stepped in, once the fire went out, Baldi would attack the player. Later patches added additional elements, mainly implementing Arts and Crafters, It's a Bully, and Cloudy Copter (who debuted in the minigame) as hazardsnote . The farming minigame, meanwhile, involved the player navigating through a corn maze, if they took too long, a giant-sized Gotta Sweep mows the corn (with the sound he makes when doing so being the same as one of Baldi's Jump Scare sounds) and Baldi spawns to pursue the player. These mechanics were replaced with the field trips' current functionality as minigame sequences (the camping trip involves campfires still, but the player now has to sort campfires with answers to math problems on logs, and the farming trip still uses a corn maze, but various farm animals are in it and the player has to drag each animal through it to the barn).
    • Speaking of the farm minigame, unused text indicates in addition to the pigs, cattle, and chickens (plus sheep if played through the menu), that gorillas were planned to show up in the farm as well. Ultimately, the 0.4 version of Baldi's Basics Plus saw the farm minigame be temporarily shelved, the result of its animal-based gameplay being very incompatible with the new coding system used in that version, as mystman12 is now set to implement a different version of the farm minigame in the future.
  • Mrs. Pomp was originally planned to give the player time periods ranging from 5 minutes to 9 minutes when reminding them to be at her class, but these were left unused in the files. She also originally gave 4 minutes at max, but an update scrapped her dialogue for giving the player 3 to 4 minutes, making her only be able to give up to 2 minutes at most.
  • An earlier version of the song Schoolhouse Trouble!, which plays during the boss fight against Null, can be heard in the secret Music Room found in-game.
  • When mystman12 announced random events, he revealed that one of them was Lights Out, which darkens the schoolhouse so the player will only have some light shining in front of them. Likely because the mode was similar to the Fog event, Lights Out was changed to a Fun Setting in Classic Remastered.
  • Mrs. Pomp was originally planned to appear in Classic Remastered's Demo Style, but she was scrapped because there wasn't a map to easily tell where she was (even though her "Check your map" line is still in the files), and the classic schoolhouse was way too tiny for a character like her. However, her sprites and voicelines are still in the files, and she can still be spawned in with modding.
  • The Test's body was originally shown in the trailer for Plus to be green and armless.
  • Gotta Sweep was originally envisioned as a human janitor wielding a broom, but this design was replaced with the talking broom in the final version due to time constraints for mystman12 needing to get the game into Game Jam as soon as possible. The original design was reused in Birthday Bash to create the Easter Egg character 0th Prize that briefly appears in the Glitched School.

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