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Video Game: Revive
You are Subject 2-Change. You wake up in a lab with the help of the friendly voice of Generic Omnipresent Voice (or GOV, for short). GOV wants you to test a Life Syrup that supposedly has the power to grant eternal life (with a 67% chance of reviving you from death). With no other option, you must go ahead and take the test....

[REVIVE] is a puzzle platformer created by JonBro, based on his earlier outing [RESPAWN]. Unlike the latter, however, [REVIVE] has a story which gets far deeper as you progress.

It can be found on Newgrounds here.

[REVIVE] contains the following tropes:

  • An Aesop: Remember, kids! Junk food is not an acceptable diet, and no amount of immortality elixir will prove that wrong.
  • And I Must Scream: What happened to the previous 19 Subjects 2-Change when GOV experimented on them. Grapefruit has never been so dreadful.
  • Bad Ending: What happens if you let the big crate crush you in Room 20. You are forcibly revived and trapped in a room that gradually fills with Life Syrup. And since Life Syrup prevents death...
  • Crate Expectations: There are plenty of crates to push around and solve puzzles with. Metal ones show up later.
  • Death Is a Slap on the Wrist: Used as a gameplay mechanic. As long as you have Life Syrup at hand, you'll never have to worry about losing your corporeal from for long. The Warp Yogurt in later levels plays with this trope, as even with the revival guarantee you'll be warped to somewhere else in the room.
  • Gotta Catch 'Em All: Grapefruits are scattered across the various testing rooms. Getting them all will grant you access to the Extra Rooms. Oh, and did we mention that they used to be test subjects like the current iteration of Subject 2-Change?
  • Jump Scare: The bad ending and the beginning of the second half of the game.
  • Knife Nut: Guthrey tries to attack you with a knife when you reach his secret headquarters. Too bad he trips, falls and lets his knife impale him.
  • Mad Scientist: Guthrey becomes this in order to find the secret to everlasting life.
  • Mission Control: GOV until 2-C breaks into the storage facility, whereupon he goes nuts.
  • Our Ghosts Are Different: Subject 2-C's ghost form is a red outline with wings. In this form, he can fly indefinitely until he hits some Life Syrup. However, he is forced upwards in levels outside the testing grounds. In the ending we also see Guthrey's long-deceased family, and they all have similar forms.
  • Pig Man: Guthrey.
  • Retraux
  • The Reveal: GOV is actually Guthrey, the spoiled kid-turned-mad-scientist.
  • Shaggy Dog Story: The whole game is set-up for the final pun. "At least he can enjoy the FRUITS of my labors.
  • Spoiled Brat: Guthrey. He was glad to see his father go just because he wanted to eat food he liked rather than healthy fruits and vegetables. His siblings were also this until they began to realize what malnutrition was doing to them.
  • Voice with an Internet Connection: GOV.
  • Your Princess Is in Another Castle: So you think you've cleared all twenty levels in the game and had the misfortune of getting a Downer Ending? Noticed a door on your way in? If you can avoid death, that door will lead you to the other twenty levels.
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