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  • Development Gag: The Antwerp's name was based on a member of the development team who was very ticklish — apparently, other developers would attempt to tickle her and only stop if she said her Safe Word, "Antwerp". Knowing this, it suddenly becomes clear why every character in the game just laughs whenever you ask about the Antwerp.
  • Feelies: The original game included a guidebook from the Famous Adventurer's Correspondence School For Heroes. Presented as if it were an actual field guide, it expands greatly on the lore of the game world, provides subtle hints for solving some puzzles that may not have obvious solutions, and goes into more depth about the monsters in the game. It's also full of puns. Soooo many puns.
  • Post-Release Retitle: Quest For Glory I used to be Hero's Quest: So You Want to Be a Hero. However, since Milton Bradley already had a board game called HeroQuest, revisions of the game starting from v.1.102 and all future games in the Quest for Glory series stuck to the new title.

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