Awesome AwesomeMusic Characters Main ShoutOut Trivia VideoGame YMMV
The Skaarj are heavily inspired by Predator, including such homages as dreadlocks and wrist-mounted blades. The second single-player level, "Nyleve's Falls" is named after the levelmaker's wife. note The Vortex Rikers registration number (NC114-85EKLS) is a reference to him, as well. All the names in the translator logs belong to many of his friends. The ninth level, also made by Eekels, is called Harobed Village. In the level "Bluff Eversmoking", there's a tombstone marked "Myscha", which is the name of its levelmaker. note In the first mission of Return To Na Pali, "Edge Of Na Pali", near the end, after you killed the Pack Hunters and opened a locked the door, when you go outside, near the crashed ship, you can find a dead soldier under the name M. Worch. Matthias Worch is one of the Legend Entertainment developers. There's another one, at the beginning. When you exit from the building you start, you'll find a guy drown at the lake. His name is W. Marshall. Warren Marshall is one of Epic Games's employees. The map DmAriza has the shape. Quake The map "Neve's Crossing" from Return to Na Pali might be a reference to level designer Erik De Neve. The name of the Glathriel Village from Return to Na Pali comes from the human hex in in Jack Chalker's "Well of Souls" books. Vortex Rikers is named after Rikers Island. Appropriate, since they're both prisons. The team logos are references to : Unreal The blue team one is the Vortex Rikers logo, a lightning with three bars. The green team one is the Skaarj Razik. It's also the model for the Damage Amplifier. The yellow team one is the Mercenaries logo. Word of God stated that CTF-Face, a.k.a. "Facing Worlds", was inspired by a third-party map from the first Unreal. DM-Morpheus is inspired by a scene from The Matrix, and its name was taken from Morpheus, one of the main characters. The map CTF-Orbital has, in the ceilings of both flag bases, the Digital Extremes logo. The name of the map DOM-Sesmar is taken from Ramses's Sdrawkcab Name. AS-Overlord ("Operation Overlord") is inspired by D-Day. The hallways guiding to the flag bases in the Bonus Pack 1 map CTF-Hydro16 form the number 182. The Chainsaw has a Shout-Out towards Doom.
"Its been 5 years since I've used one of these." The Sniper Rifle is a custom scoped M16. When you play in the campaign, in the Venom team, two of the characters are named Ada and Lovelace, a Shout-Out to the (arguably) first programmer in the world. Two members of the ladder team Red Claw are named Pestilence and Plague. One of the Female Commando (Dark Phalanx) characters is called Nikita. One of Xan Kriegor's quotes is "I am the Alpha and the Omega". The phrase is also used as the description for the "Godlike" difficulty that practice bots can be set to. The UT2003 intro, where Malcolm, Brock and Lauren are presented as a team, has a lot of influence from WWE. AS-Junkyard, from its description to the objectives of the map itself, references . Scrapheap Challenge/Junkyard Wars The Assault level AS-MotherShip is a literal Battleship Raid on the Skaarj Mothership, which is a Shout Out to the first Unreal game. The LBX-7683 asteroid, where the Assault map AS-RobotFactory takes place, is a reference to the LBX networking protocol. Many maps are inspired by previous UT map DM-Morpheus, such as DM-Plunge, BR-SkyLine and ONS-Icarus. DM-Inferno explicitly references . The Divine Comedy A taunt from robot characters goes " Faster. Stronger. Better." Two maps, one for Deathmatch and another for Capture The Flag, are given the name " Grendelkeep". If you finish a match without allowing the opposing team to score a single point, the announcer will yell " Flawless Victory!" Invasion mode uses some of the classic note enemies. Unreal The Nightmare voicepacks have varying shoutouts to horror films: Two of the Thunder Crash members are called Picard and Riker. Gorge's team, their suit, and their name (Juggernauts), are shout-outs to The Juggernaut from X-Men. One of Devastation's adrenaline combos, "Head Turret", has her activating mounted turret defenses, not unlike those of Fulgore's fatality. Continuing with the Shout Outs to Mortal Kombat, the announcer will yell " Finish Him!!" before you do a Coup De Grace. One of his ladder challenges has a reference to the Netherrealm, stating that he hates to use their powers, but in order to advance in the Tournament, he must do so. Some of Raiden's taunts are, obviously, references to Mortal Kombat: One of Sobek's taunts is " It's better to burn out, than to fade away." Many of Devastation's ladder challenges have references to programming concepts. One of her matches is labeled "GOTO: Next Match", and the description of another match has a C++ fragment.
"if (Target.Color == Self.Color) ProtectTarget(); else DestroyTarget()" One of Raptor's challenges is named "Carnage++", a reference to the C++ programming language. One of Apophis's taunts is " Damn, I'm good!" Some of the Liandri bots taunts are references to internet lingo. "You are teh suck!" "Llama." "RTFM." There's also these two references to Microsoft Windows: "Logging crash dump." "I see the blue screen." They also borrow Xan Kriegor's classic "Witness my perfection" and "I am the alpha and omega" taunts. The Juggernauts are also keen on references: At the beginning of the campaign, there's a kid which finds a medallion with the first UT's logo. The name of Act III is "The Liandri Conflict", which is also the subtitle of Unreal Championship 2. The achievement for beating the Chapter 4 is called " Not In Kansas Anymore". The achievement for defeating the Final Boss in Insane is called " Fear The Reaper". Get the "Combo King" award 15 times, and you get the " Don't taze me bro!" achievement. It turns out that the Nanoblack referenced alongside the series exists in Real Life. According to Word of God, Jester is designed around Mike Capps' sister. The maps DM-DarkMatch and CTF-SearchLight, from the Titan Pack, reference two concepts from the first Unreal: the Darkmatch gametype, and the Searchlight item. The Titans and Behemoths in the Titan Expansion Pack take their names from the Titan and Behemoth enemy classes from the first Unreal game. The Ronin team has "Damn, I'm Good!" as a taunt.