Roleplay / Citta Alveare

http://static.tvtropes.org/pmwiki/pub/images/Hivecity2_5247.png
“Welcome to Hive City."
"My name is Rima Hoervich, and I, along with my coworkers, are conducting a little social experiment! And you’re a part of it! Exciting, right?"

Citta Alveare is a panfandom role playing environment set in a large city that cannot be found on a map. Citizens who are brought here will soon discover that they are to partake in a social experiment designed by a group of unknown scientists. Labeled as mere lab rats, these subjects are expected to participate in strange experiments so that they may be studied and influenced.

It is the largest panfandom group roleplay on Tumblr, boasting an average of over 500 active members from over 200 different series, ranging from live-action TV shows and anime to video games and webcomics. It also allows for the inclusion of original characters.

The original run of Citta Alveare lasted for about a year, from July of 2011 to June of 2012. It then went on hiatus until it was restarted in February of 2013 with some new info and rules. Related blogs include the masterlist, a separate roleplaying blog for the scientists, housing and character requests, and Cittavision, a television-like feed which provides information about weekly events in the city.


This Roleplay provides examples of:

  • All Myths Are True: Due to the nature of the setting and roleplay groups in general, there's a large group of mythos collected together in Hive City that often overlap. It's not uncommon to have more than one interpretation of Loki or Amaterasu walking around, but both are taken in stride as well as any other.
  • Ancient Conspiracy: The Reckoning.
  • Anyone Can Die: It doesn't matter if you were necessarily immortal in your canon: you will eventually die in the Hive. But don't worry—with the respawn system in place, you'll be back on your feet in no time.
  • Band of Brothers: Factions such as the Shepherds and Brotherhood.
  • Bazaar of the Bizarre: The essence of District Kappa. You can pretty much find anything there that you would in an open-air market, except instead of one particular area, you get all of them.
  • Big Fancy House: If you rank up high enough, your characters can earn one of these.
  • The Black Death: Available for purchase in the Scientists' shop.
  • City of Adventure: Literally anything and everything one could imagine—and a lot of things you can't—can happen in Hive City.
  • City of Canals: The canals that spread across District Eta are one of its most notable features. Besides, you know, the whole hanging in the sky thing.
  • Crossover Cosmology: Finally, your dreams of seeing Merlin and Achilles walk into a bar together has come true!
  • Cult: There's one lurking about in Iota.
  • Culture Clash: Basically Sector 004 in a nutshell. Everyone who enters the Hive can find something pertaining back to their culture in this particular area. So far, it hasn't caused too many issues.
  • Death Mountain: The ominous mountain that takes up a majority of District Lambda. A lot of folks go up there seeking riches, but very few come back. Those that do come back with more mental scars and battle wounds than treasure.
  • Fanservice: Stripping dash trends.
  • For Science!: Supposedly the Scientist's motive behind kidnapping people across dimensions.
  • Fish out of Water: Almost all characters.
  • Humans Are the Real Monsters: A mini-arc instigated by Adam Taurus had the Hive City version of the White Fang preaching this to everyone who would listen—willingly or not.
  • Humans Through Alien Eyes: Characters from other universes are mostly weirded out by human practices.
  • Jerkass Gods: Nine times out of ten, when the Scientists get involved, the Cittazens wish they hadn't.
  • Laser-Guided Amnesia: Zig-zagged to an extent. In most cases, when a character is picked up by someone other than the original player, they won't recall their previous stay in the city.
  • Layered Metropolis: Played with. Though it looks like a traditional city at a glance, the underground Districts are just as much a part of the city as anything above ground.
  • Loads and Loads of Characters
    • Non-Player Character: Semi-mindless residents occupy the city and fill the space player characters don't take up. It's assumed they do all the public works jobs that no one wants.
  • The Lost Woods: The entirety of District Mu. It comes complete with Plant People lead by an uptight ruler.
  • Misery Builds Character: Given their actions, most of the residents seem to believe this is the modus operandi of the Scientists as a whole.
  • Mood Whiplash: While the setting is oppressive and dark, it doesn't stop characters from enjoying themselves through parties or zany antics.
    • Considering the roleplay style of the MFRP, a character can have multiple threads running. It's not impossible to have one light-hearted thread and another leaning heavily on the gruesome side.
  • Orphanage of Love: Kagerou's in Sector 6.
  • Rank Up: Since everyone that enters the Hive is Brought Down to Normal upon arrival, character powers, abilities, magic, and weapons are limited through a rank-up system. Ranks and abilities are achieved over time or by completing certain tasks and participating in events.
  • Second Love: There are more than a few characters in the history of the Hive that have gotten a second chance at being in love where they may not have before.
  • Underwater City: District Theta is essentially an older version of the city that was scrapped and sunk to the bottom of the ocean. For some reason, the Scientists decided to make it accessible and viable to even live in. That is, of course, if you're okay with eventually growing gills.


The specific tests provides examples of:

  • Beach Episode: One of the mini-events was literally named Beach Episode. It was meant as something of a light-hearted reward in the wake of one of the more trying events.
  • Becoming the Costume: During the Fever event.
  • Breaking the Fourth Wall: During the Motherlode event.
  • Civil War: A recent iteration of this trope was due to the fallout from the Motherlode event. Because the non-player characters of the city were upgraded and gained sentience, they came to realize they weren't terribly fond of their new neighbors (though admittedly, having them tear up the city every other day makes it somewhat justified).
    • Big Blackout: Another occurrence involved the Nightmare Knight's challenge. It's an event that the Once-ler will never live down, apparently.
  • Cue the Sun: In the conclusion of the Sunbather and Fantasia events.
  • Deus ex Machina: Usually accompanying the conclusion to events.
  • Dude, Where's My Reward?: Every event used to give out goodies to those who participated, but that changed somewhere along the way, and now events are more focused on character development rather than character advancement. Admittedly, any event participation counts toward achieving maximum rank in Citta...
    • Cosmetic Award: ... Which of course means nothing if your character is already max rank.
  • Enemy Without: The first test deals with the citizens forced to confront a shadow archetype of themselves that gleefully pointed out their faults and insecurities.
  • "Freaky Friday" Flip: During the Splicesome event.
  • Love at First Sight: A lot instances during the Love Me Do event.
  • Shadow Archetype: During the Reckoner event.
http://tvtropes.org/pmwiki/pmwiki.php/Roleplay/CittaAlveare