"And that sums up the entirety of 3.5, it was just a crapton of trap options, and the only way to be good was to build the characters the devs wanted to be good. And to make matters worse, that was usually the character with some lame flavor.
Want to play a sorcerer who tosses around burning hands and missiles of arcane energy? Sounds awesome? Well guess what, you're going to suck. Want to make Rainbow Bright who tosses rainbows and body glitter at people? Now you're really going to own your enemies! "
— Dwarfslayer, on Dungeons & Dragons 3.5 edition