main index




Topical Tropes

Other Categories

TV Tropes Org
Kickstarter Message
TV Tropes Needs Your Help
Big things are happening on TV Tropes! New admins, new designs, fewer ads, mobile versions, beta testing opportunities, thematic discovery engine, fun trope tools and toys, and much more - Learn how to help here and discuss here.
View Kickstarter Project
Playing With: Rush Boss
Basic Trope: A boss has relatively low health, but has powerful attacks.
  • Straight: The Climax Boss of Heroes of Troperia is a relatively short fight, but the boss can easily curb stomp the characters if the player isn't prepared.
  • Exaggerated: The boss can be killed in one hit, but its repertoire consists entirely of One Hit Kills.
  • Downplayed: The strongest boss has the lowest health out of all bosses, but higher than several mooks.
  • Justified: The boss has a BFG but weak armour.
  • Inverted: Marathon Boss
  • Subverted:
    • The boss has low defense, but frequently dodges attacks, making the fight take longer than it normally would.
    • Alternatively, the boss has low defense but doesn't have powerful attacks, turning it into a Breather Boss.
  • Double Subverted:
    • Just before the fight, the player obtains a skill that always hits, rendering the boss' speed meaningless.
    • The boss gets much more formidable after it Turns Red.
  • Parodied:
    • A villain is feared across the entire world for being able to level cities, but once the main character fights him in single combat, he keels over from being poked.
    • Alternatively, there are two famous duelists who argue over two styles of fighting, one being a Marathon Boss and one being a Rush Boss.
  • Zig Zagged:
    • The skill does pitiful damage, so the fight still takes a long time.
    • ...But its berserk stage still isn't impressive.
  • Averted: The boss' ratio of attack to defense is average.
  • Enforced: The manager of the development team told the monster designers to make bosses that hit hard and died fast, because they're more exciting than Marathon Bosses.
  • Lampshaded: The Big Guy remarks, "This guy's silly toy looks like he's Compensating for Something. This shouldn't take too lonGAAAAAAAAAHHHHHHHHH."
  • Invoked: The boss studies offensive tactics above all else, so he can defeat his opponents before they know what's coming to them.
  • Exploited: ???
  • Defied: The boss realizes that while being a Glass Cannon makes for a more exhilarating fight, it is far more practical to be a Stone Wall.
  • Discussed: ???
  • Conversed: ???

Return to Rush Boss, but make sure to beat it before it kills you!

TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from
Privacy Policy