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Changed line(s) 17 (click to see context) from:
** Claidheamh gets much more formidable after it TurnsRed.
to:
** Claidheamh gets much more formidable after it once he TurnsRed.
Changed line(s) 26 (click to see context) from:
* '''Lampshaded''': [[QuirkyBard Quirby]] remarks, "This [[ClimaxBoss Claidheamh's]] [[{{BFS}} silly toy]] looks like he's CompensatingForSomething. [[TemptingFate This shouldn't take too]] [[KilledMidSentence lonGAAAAAAAAAHHHHHHHHH]]."
to:
* '''Lampshaded''': [[QuirkyBard Quirby]] remarks, "This [[ClimaxBoss Claidheamh's]] [[{{BFS}} silly toy]] looks like he's CompensatingForSomething. [[TemptingFate This shouldn't take too]] [[KilledMidSentence lonGAAAAAAAAAHHHHHHHHH]]."lonGAAAAAAAAAHHHHHHHHH]]!!!"
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Changed line(s) 2,3 (click to see context) from:
* '''Straight''': The ClimaxBoss, Claidheamh, of ''JustForFun/TalesOfTroperia'' is rather fragile for the point of the game it’s in but all of its attacks hit like a train.
* '''Exaggerated''': RocketTagGameplay against Claidheamh..
* '''Exaggerated''': RocketTagGameplay against Claidheamh..
to:
* '''Straight''': The ClimaxBoss, Claidheamh, of ''JustForFun/TalesOfTroperia'' is rather fragile for the point of the game it’s he's in but all of its his attacks hit like a train.
* '''Exaggerated''': RocketTagGameplay againstClaidheamh.. Claidheamh.
* '''Exaggerated''': RocketTagGameplay against
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Changed line(s) 2,6 (click to see context) from:
* '''Straight''': The ClimaxBoss of ''JustForFun/TalesOfTroperia'' is rather fragile for the point of the game it’s in but all of its attacks hit like a train.
* '''Exaggerated''': RocketTagGameplay against the ClimaxBoss.
* '''Downplayed''': The boss has a normal health pool and has higher than average attack power for the part of the game it’s in but it’s a slow and large target that’s easy to damage rapidly and it’s defense is very poor.
* '''Justified''': The boss has a {{BFG}} but [[GlassCannon weak armour]].
** Or the boss comes up in a second encounter, having [[ShedArmorGainSpeed discarded his heavily damaged armor]] in exchange for gaining a lot of artillery. So while he hits a lot harder, he also goes down fairly easily.
* '''Exaggerated''': RocketTagGameplay against the ClimaxBoss.
* '''Downplayed''': The boss has a normal health pool and has higher than average attack power for the part of the game it’s in but it’s a slow and large target that’s easy to damage rapidly and it’s defense is very poor.
* '''Justified''': The boss has a {{BFG}} but [[GlassCannon weak armour]].
** Or the boss comes up in a second encounter, having [[ShedArmorGainSpeed discarded his heavily damaged armor]] in exchange for gaining a lot of artillery. So while he hits a lot harder, he also goes down fairly easily.
to:
* '''Straight''': The ClimaxBoss ClimaxBoss, Claidheamh, of ''JustForFun/TalesOfTroperia'' is rather fragile for the point of the game it’s in but all of its attacks hit like a train.
* '''Exaggerated''': RocketTagGameplay againstthe ClimaxBoss.Claidheamh..
* '''Downplayed''':The boss Claidheamh has a normal health pool and has higher than average attack power for the part of the game it’s in but it’s a slow and large target that’s easy to damage rapidly and it’s defense is very poor.
*'''Justified''': The boss '''Justified''':
** Claidheamh hasa {{BFG}} but some [[GlassCannon comedically weak armour]].
armor]], and [[MusclesAreMeaningless while his muscles help him become more explosive, powerful, and fast, they're not protecting him from getting stabbed, slashed, bashed, and fried to a crisp by the party]].
** Orthe boss Claidheamh comes up in a second encounter, having [[ShedArmorGainSpeed discarded his heavily damaged armor]] in exchange for gaining a lot of artillery. dexterity, being able to pull off a OneHandedZweihander trick. So while he hits a lot harder, he also goes down fairly easily.easily.
** Claidheamh actually ''is'' supposed to be a LightningBruiser, but unfortunately he's been caught at a time where he's at his frailest, but most explosive.
* '''Exaggerated''': RocketTagGameplay against
* '''Downplayed''':
*
** Claidheamh has
** Or
** Claidheamh actually ''is'' supposed to be a LightningBruiser, but unfortunately he's been caught at a time where he's at his frailest, but most explosive.
Changed line(s) 11,12 (click to see context) from:
** The boss has low defense, but [[GetBackHereBoss frequently dodges attacks]], making the fight take longer than it normally would.
** Alternatively, the boss has low defense but doesn't have powerful attacks, turning it into a BreatherBoss.
** Alternatively, the boss has low defense but doesn't have powerful attacks, turning it into a BreatherBoss.
to:
** The boss Claidheamh has low defense, but [[GetBackHereBoss frequently dodges attacks]], making the fight take longer than it normally would.
** Alternatively,the boss Claidheamh has low defense but doesn't have powerful attacks, turning it into a BreatherBoss.
** Alternatively,
Changed line(s) 14,15 (click to see context) from:
** Just before the fight, the player obtains a skill that always hits, rendering the boss' speed meaningless.
** The boss gets much more formidable after it TurnsRed.
** The boss gets much more formidable after it TurnsRed.
to:
** Just before the fight, the player Sir Robert obtains a skill that always hits, rendering the boss' Claidheamh's speed meaningless.
**The boss Claidheamh gets much more formidable after it TurnsRed.
**
Changed line(s) 17 (click to see context) from:
** A villain is feared across the entire world for being able to level cities, but once the main character fights him in single combat, he keels over from being poked.
to:
** A villain Claidheamh is feared across the entire world for being able to level cities, but once the main character Sir Robert fights him in single combat, he keels over from being poked.
Changed line(s) 19 (click to see context) from:
* '''Zig Zagged''':
to:
* '''Zig Zagged''': (both from Double Subverted)
Changed line(s) 21,22 (click to see context) from:
** ...But its [[TurnsRed berserk]] stage still isn't impressive.
* '''Averted''': The boss' ratio of attack to defense is average.
* '''Averted''': The boss' ratio of attack to defense is average.
to:
** ...But its his [[TurnsRed berserk]] stage still isn't impressive.
* '''Averted''':The boss' Claidheamh's ratio of attack to defense is average.
* '''Averted''':
Changed line(s) 24,25 (click to see context) from:
* '''Lampshaded''': TheBigGuy remarks, "This [[ClimaxBoss guy's]] [[{{BFG}} silly toy]] looks like he's CompensatingForSomething. [[TemptingFate This shouldn't take too]] [[KilledMidSentence lonGAAAAAAAAAHHHHHHHHH]]."
* '''Invoked''': The boss studies offensive tactics above all else, so he can defeat his opponents before they know what's coming to them.
* '''Invoked''': The boss studies offensive tactics above all else, so he can defeat his opponents before they know what's coming to them.
to:
* '''Lampshaded''': TheBigGuy [[QuirkyBard Quirby]] remarks, "This [[ClimaxBoss guy's]] [[{{BFG}} Claidheamh's]] [[{{BFS}} silly toy]] looks like he's CompensatingForSomething. [[TemptingFate This shouldn't take too]] [[KilledMidSentence lonGAAAAAAAAAHHHHHHHHH]]."
* '''Invoked''':The boss Claidheamh studies offensive tactics above all else, so he can defeat his opponents before they know what's coming to them.
* '''Invoked''':
Changed line(s) 27 (click to see context) from:
* '''Defied''': The boss realizes that while being a GlassCannon makes for a more exhilarating fight, it is far more practical to be a StoneWall.
to:
* '''Defied''': The boss Claidheamh realizes that while being a GlassCannon makes for a more exhilarating fight, it is far more practical to be a StoneWall.
Changed line(s) 31,32 (click to see context) from:
** The player base is bemused, having expected the final boss to have a longer fight and more phases due to genre requirements.
** Less skilled players find it virtually impossible to beat the boss because of the frantic nature of the fight, since mistakes are quickly punished with death. On the flip side, skilled players who intuitively understand the attack pattern of the boss can kill them so quickly that there is no time to get into the fight and immersion is lost.
** Less skilled players find it virtually impossible to beat the boss because of the frantic nature of the fight, since mistakes are quickly punished with death. On the flip side, skilled players who intuitively understand the attack pattern of the boss can kill them so quickly that there is no time to get into the fight and immersion is lost.
to:
** The player base is bemused, having expected the final boss Claidheamh to have a longer fight and more phases due to genre requirements.
** Less skilled players find it virtually impossible to beatthe boss Claidheamh because of the frantic nature of the fight, since mistakes are quickly punished with death. On the flip side, skilled players who intuitively understand the attack pattern of the boss Claidheamh's can kill them him so quickly that there is no time to get into the fight and immersion is lost.
** Less skilled players find it virtually impossible to beat
Changed line(s) 35 (click to see context) from:
** Fortunately, the final boss comes back with a plethora of new attacks on NewGamePlus, forcing even experienced players on the defensive and providing them a legitimate challenge. Meanwhile, players who lose a certain number of times acquire an item that allows them to reflect the painfully powerful attacks back at the boss using a simple mechanic introduced near the beginning of the game.
to:
** Fortunately, the final boss comes back with a plethora of new attacks on NewGamePlus, forcing even experienced players on the defensive and providing them a legitimate challenge. Meanwhile, players who lose a certain number of times acquire an item that allows them to reflect the painfully powerful attacks back at the boss Claidheamh using a simple mechanic introduced near the beginning of the game.
Changed line(s) 37 (click to see context) from:
Return to RushBoss, but make sure to beat it before it kills you!
to:
Return to RushBoss, but make sure to beat kill it before it kills you!
Deleted line(s) 40 (click to see context) :
%%
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Changed line(s) 2 (click to see context) from:
* '''Straight''': The ClimaxBoss of ''Heroes of Troperia'' is rather fragile for the point of the game it’s in but all of its attacks hit like a train.
to:
* '''Straight''': The ClimaxBoss of ''Heroes of Troperia'' ''JustForFun/TalesOfTroperia'' is rather fragile for the point of the game it’s in but all of its attacks hit like a train.
Changed line(s) 34 (click to see context) from:
** Due to the power escalation of Heroes of Troperia, the battle against the last boss is considered a microcosm of the whole game. Some players prefer this approach for this reason or because it stands out from other final bosses.
to:
** Due to the power escalation of Heroes of Troperia, ''JustForFun/TalesOfTroperia'', the battle against the last boss is considered a microcosm of the whole game. Some players prefer this approach for this reason or because it stands out from other final bosses.
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Changed line(s) 3 (click to see context) from:
* '''Exaggerated''': The boss [[OneHitPointWonder can be killed in one hit]], but its repertoire consists entirely of {{One Hit Kill}}s.
to:
* '''Exaggerated''': The boss [[OneHitPointWonder can be killed in one hit]], but its repertoire consists entirely of {{One Hit Kill}}s.RocketTagGameplay against the ClimaxBoss.
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Changed line(s) 2 (click to see context) from:
* '''Straight''': The ClimaxBoss of ''Heroes of Troperia'' has rather fragile for the point of the game it’s in but all of its attacks hit like a train.
to:
* '''Straight''': The ClimaxBoss of ''Heroes of Troperia'' has is rather fragile for the point of the game it’s in but all of its attacks hit like a train.
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Changed line(s) 2 (click to see context) from:
* '''Straight''': The ClimaxBoss of ''Heroes of Troperia'' is a relatively short fight, but the boss can easily [[CurbStompBattle curb stomp]] the characters if the player isn't prepared.
to:
* '''Straight''': The ClimaxBoss of ''Heroes of Troperia'' is a relatively short fight, has rather fragile for the point of the game it’s in but the boss can easily [[CurbStompBattle curb stomp]] the characters if the player isn't prepared.all of its attacks hit like a train.
Changed line(s) 4 (click to see context) from:
* '''Downplayed''': The strongest boss has the lowest health out of all bosses, but higher than several mooks.
to:
* '''Downplayed''': The strongest boss has the lowest a normal health out of all bosses, but pool and has higher than several mooks.average attack power for the part of the game it’s in but it’s a slow and large target that’s easy to damage rapidly and it’s defense is very poor.
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Added DiffLines:
** Or the boss comes up in a second encounter, having [[ShedArmorGainSpeed discarded his heavily damaged armor]] in exchange for gaining a lot of artillery. So while he hits a lot harder, he also goes down fairly easily.
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Changed line(s) 3 (click to see context) from:
* '''Exaggerated''': The boss can be killed in one hit, but its repertoire consists entirely of {{One Hit Kill}}s.
to:
* '''Exaggerated''': The boss [[OneHitPointWonder can be killed in one hit, hit]], but its repertoire consists entirely of {{One Hit Kill}}s.
Changed line(s) 6 (click to see context) from:
* '''Inverted''': MarathonBoss
to:
* '''Inverted''': '''Inverted''':
** DamageSpongeBoss
** MarathonBoss
** DamageSpongeBoss
** MarathonBoss
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Changed line(s) 1 (click to see context) from:
'''Basic Trope''': A boss has relatively low health, but has powerful attacks.
to:
'''Basic Trope''': A boss has [[GlassCannon relatively low health, but has powerful attacks.]]
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* '''Deconstructed''':
** The player base is bemused, having expected the final boss to have a longer fight and more phases due to genre requirements.
** Less skilled players find it virtually impossible to beat the boss because of the frantic nature of the fight, since mistakes are quickly punished with death. On the flip side, skilled players who intuitively understand the attack pattern of the boss can kill them so quickly that there is no time to get into the fight and immersion is lost.
* '''Reconstructed''':
** Due to the power escalation of Heroes of Troperia, the battle against the last boss is considered a microcosm of the whole game. Some players prefer this approach for this reason or because it stands out from other final bosses.
** Fortunately, the final boss comes back with a plethora of new attacks on NewGamePlus, forcing even experienced players on the defensive and providing them a legitimate challenge. Meanwhile, players who lose a certain number of times acquire an item that allows them to reflect the painfully powerful attacks back at the boss using a simple mechanic introduced near the beginning of the game.
** The player base is bemused, having expected the final boss to have a longer fight and more phases due to genre requirements.
** Less skilled players find it virtually impossible to beat the boss because of the frantic nature of the fight, since mistakes are quickly punished with death. On the flip side, skilled players who intuitively understand the attack pattern of the boss can kill them so quickly that there is no time to get into the fight and immersion is lost.
* '''Reconstructed''':
** Due to the power escalation of Heroes of Troperia, the battle against the last boss is considered a microcosm of the whole game. Some players prefer this approach for this reason or because it stands out from other final bosses.
** Fortunately, the final boss comes back with a plethora of new attacks on NewGamePlus, forcing even experienced players on the defensive and providing them a legitimate challenge. Meanwhile, players who lose a certain number of times acquire an item that allows them to reflect the painfully powerful attacks back at the boss using a simple mechanic introduced near the beginning of the game.
Deleted line(s) 33,34 (click to see context) :
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Reconstructed''': ???
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Downplayed example
Changed line(s) 4 (click to see context) from:
* '''Downplayed''': ???
to:
* '''Downplayed''': ???The strongest boss has the lowest health out of all bosses, but higher than several mooks.
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Changed line(s) 28 (click to see context) from:
Return to RushBoss
to:
Return to RushBossRushBoss, but make sure to beat it before it kills you!
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Changed line(s) 5 (click to see context) from:
* '''Justified''': The boss has a BFG but weak armour.
to:
* '''Justified''': The boss has a BFG {{BFG}} but [[GlassCannon weak armour.armour]].
Changed line(s) 21 (click to see context) from:
* '''Lampshaded''': ???
to:
* '''Lampshaded''': ???TheBigGuy remarks, "This [[ClimaxBoss guy's]] [[{{BFG}} silly toy]] looks like he's CompensatingForSomething. [[TemptingFate This shouldn't take too]] [[KilledMidSentence lonGAAAAAAAAAHHHHHHHHH]]."
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Added standarized \'Playing With Wiki\' template
Added line(s) 6 (click to see context) :
* '''Downplayed''': ???
Changed line(s) 6 (click to see context) from:
* '''Subverted''': The boss has low defense, but [[GetBackHereBoss frequently dodges attacks]], making the fight take longer than it normally would.
to:
* '''Subverted''': '''Subverted''':
** The boss has low defense, but [[GetBackHereBoss frequently dodges attacks]], making the fight take longer than it normally would.
** The boss has low defense, but [[GetBackHereBoss frequently dodges attacks]], making the fight take longer than it normally would.
Changed line(s) 8 (click to see context) from:
* '''Double Subverted''': Just before the fight, the player obtains a skill that always hits, rendering the boss' speed meaningless.
to:
* '''Double Subverted''': Subverted''':
** Just before the fight, the player obtains a skill that always hits, rendering the boss' speed meaningless.
** Just before the fight, the player obtains a skill that always hits, rendering the boss' speed meaningless.
Changed line(s) 10,12 (click to see context) from:
* '''Zig Zagged''': The skill does pitiful damage, so the fight still takes a long time.
** ...But its [[TurnsRed berserk]] stage still isn't impressive.
* '''Parodied''': A villain is feared across the entire world for being able to level cities, but once the main character fights him in single combat, he keels over from being poked.
** ...But its [[TurnsRed berserk]] stage still isn't impressive.
* '''Parodied''': A villain is feared across the entire world for being able to level cities, but once the main character fights him in single combat, he keels over from being poked.
to:
* '''Zig Zagged''': The skill does pitiful damage, so the fight still takes a long time.
** ...But its [[TurnsRed berserk]] stage still isn't impressive.
* '''Parodied''':'''Parodied''':
** A villain is feared across the entire world for being able to level cities, but once the main character fights him in single combat, he keels over from being poked.
** ...But its [[TurnsRed berserk]] stage still isn't impressive.
* '''Parodied''':
** A villain is feared across the entire world for being able to level cities, but once the main character fights him in single combat, he keels over from being poked.
Changed line(s) 14 (click to see context) from:
* '''Deconstructed''': ???
to:
* '''Deconstructed''': ???'''Zig Zagged''':
** The skill does pitiful damage, so the fight still takes a long time.
** ...But its [[TurnsRed berserk]] stage still isn't impressive.
** The skill does pitiful damage, so the fight still takes a long time.
** ...But its [[TurnsRed berserk]] stage still isn't impressive.
* '''Exploited''': ???
Changed line(s) 23,24 (click to see context) from:
Return to RushBoss.
----
----
to:
Return to RushBoss.
----RushBoss
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
----
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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Rrrgh.
Changed line(s) 11 (click to see context) from:
** ...But its [[TurnsRed berserk]] stage still isn't impressive
to:
** ...But its [[TurnsRed berserk]] stage still isn't impressiveimpressive.
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Ah, whoops, I got a bit confused there.
Changed line(s) 11 (click to see context) from:
** ...But its [[TurnsRed berserk]] stage just makes it ''faster'', without improving its offensive capabilities.
to:
** ...But its [[TurnsRed berserk]] stage just makes it ''faster'', without improving its offensive capabilities.still isn't impressive
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Changed line(s) 11 (click to see context) from:
** ...But its [[TurnsRed berserk]] stage still isn't impressive.
to:
** ...But its [[TurnsRed berserk]] stage still isn't impressive.just makes it ''faster'', without improving its offensive capabilities.