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Basic Trope: In some videogames, prices remain the same even no matter how far you travel nor how long you take.
Straight: Benny travels the world. All prices remain the same, even in the metropolis and the straw hovel.
Benny travels to other planets. Not only do the aliens use the same currency as humans, their prices are also the same.
Benny is a Time Traveler. The prices in the distant past, present, and distant future are all the same.
Downplayed: Benny only travels a rather small area.
All of the stores Benny visits are from the same franchise.
The items for sale are all ubiquitous and so easily interchangable with each other any price difference is quickly corrected (if one store tried to price higher, it loses all business; if the store tried to price lower, it gets so much business everyone else has to drop their price as well).
There is a strictly-controlled fixed pricing system in place by the authorities.
Defied: A shop owner decides to lower his prices, knowing that it'll attract more customers. The other shops gradually change their prices too.
Conversed: "Why does everything in this game cost the same, no matter where I buy it? I wish I could buy the stuff where it's cheap and sell it expensively."
Deconstructed: Since shopkeepers can't compete with each other via different prices, they find other ways to differentiate their particular product from others. Some might advertise that their weapons are more reliable, others might claim that their healing potions are 50% more potent, still others might offer a more pleasant shopping experience, etc.