Playing With: Bag of Spilling

Basic Trope: Video game characters tend to lose their items and abilities between games.
  • Straight: At the end of the first game, Baron has a glowing fire sword and magical armor. At the beginning of game 2, he only has a rusty knife.
  • Exaggerated: At the end of the first game, Baron is a Physical God who can defeat dragons with his bare hands. At the beginning of game 2, he can barely defeat sewer rats, and fights with a wooden stick or even bare hands.
  • Downplayed: Baron has a handful of late game items and abilities as the new basics - the others were either near useless or just plain too strong.
  • Justified:
    • Baron's old weapons are powered by Toxic Phlebotinum that is only found on the Big Bad's planet, which is destroyed at the end of the first game.
    • Baron lost his old weapons because he forgot they existed.
    • The opening cutscene shows a mysterious rival stealing Baron's fire sword and magical armor, underestimating Baron by leaving him with just a knife
    • Baron thought that he was going to no longer have to fight anymore and sold his weapons
    • Baron was out doing something mundane when the Big Bad attacked his house, and didn't think to bring any of his weapons with him because they weren't needed.
  • Inverted: Baron has a lot of new powers that he didn't have in the first game.
  • Subverted: You don't have your weapons in the beginning of game 2, but halfway through the first level you find a chest with all your old weapons from the first game.
  • Double Subverted: ...but as you go to open it, toxic gas seeps from under the floor and you wake up in a prison cell with none of your weapons except a wooden spoon you found on the floor.
  • Parodied: After defeating the Big Bad, Baron throws aside all of his weapons because he doesn't feel like carrying them back out of the dungeon.
  • Zig Zagged: Baron has all his stuff for the first mission of the game. Then in the next, he gets captured and loses it all. But after the next, he gets it back for good.
  • Averted: Baron has all the same abilities that he had in the first game, or the second game features a completely new character.
  • Enforced: The game designers wanted to design new weapons and abilities for the second game rather than recycling those from the first game.
  • Lampshaded:
    • After defeating the first boss in the second game, Baron points out that it would have been a lot easier if he still had his Ultima Weapon.
    • "What the hell happened to you? You look just like a civilian!"
  • Invoked: Baron throws away all his powerful stuff and purposefully forgets how to use his powers because he assumes he doesn't need them anymore now that the villain is dead.
  • Exploited: The villain in the second game decides to wait until after Baron got out of practice before setting his plan into motion.
  • Defied: After Baron loses his stuff, the first thing that happens is a quest to get his stuff back.
  • Discussed: "What happened to Baron's fire sword? Why is he using that wooden stick?"
  • Conversed: Hey, what happened to my character's awesome stuff?!
  • Deconstructed: All of the items and powers Baron collected during the game are stripped from him by the authority of the land he saved because, in the absence of a foe, he becomes the biggest potential threat to the re-established order with them in his possession.
  • Reconstructed: He realizes that those particular powers were a crutch and sets off on the sequel to become powerful on his own terms, for himself.
  • Played For Laughs: Baron lost his gear in a vaguely alluded to event. People mocking or nagging him over it becomes a very long Running Gag.
  • Played For Drama: The bad end of the previous game was made canon. He really fell apart after the princess's death. He explicitly drank away his savings and pawned his gear for liquor. The new threat was the only thing that gave him a reason to come out of his downward destructive spiral.

Go back to Bag of Spilling, but be careful not to leave all your stuff here.