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Anime And Manga
- Justified on Bleach. A Soul Reaper's clothing is simply another manifestation of his spirit, like his body. When healed, the clothing heals as well.
- Orihime's power seems like this at first, but is later revealed to reverse events, able to undo anything, even death.
- In Zatch Bell!, Zatch's mantle is alays seen good as new the next day no matter what the damage. After the Faudo arc, it's revealed that the mantle is a gift to Zatch and his twin brother Zeno from their father, King Bell. Made out of a powerfully enchanted cloth, it can stretch and contort to the shape the wearer wishes. It is very durable and can be used to protect themselves and their allies from a good deal of attacks. Furthermore, the amulet on Zatch and Zeno's outfit fixes whatever damage the mantle recieves. Zatch learns to use it quite well
- Fist of the North Star: Ken's shirt is ripped to shreds in every Transformation Sequence by his muscles growing bigger, and is back for the next scene.
- Similar to the Bleach example, Barrier Jackets in Lyrical Nanoha are made out of a mage's mana, so healing magic can repair them. There's even a scene in A's where Vita isn't worried about the outfit Hayate designed for her getting damaged because it will "grow back". This doesn't stop Hat Damage from being her Berserk Button.
- In the comic book/computer program book Timelost, Jacque, a traveler from the future, wears clothing that automatically repairs itself no matter how damaged it gets.
- In the Marvel universe, some of the more established heroes have costumes made from "unstable molecules", which presumably allows them to repair themselves.
Live Action Television
- Whenever Leo would heal someone in Charmed, usually their clothes would "heal" as well.
- Of course, Leo was also capable of "healing" pipes and broken neon signs, so perhaps this isn't surprising.
- In most editions of Dungeons & Dragons this trope is Zig-Zagged both in the rules and at the DM's discretion. For the most part clothing damage is hand-waved, and magical items are stated to be capable of minor self-repair. Should a character be, say, caught in a fireball, however, a GM can roll a check on damage to items they are carrying as well. This includes such things as clothing, and severe damage to clothing is explicitly stated to require repairs separate from the wearer. In a further zag, however, most casters are able to learn simple and low-cost spells for repairing mundane items, making actively invoking the trope entirely possible for most healers.
- Mnemoweave in Phaeton will return to it's old shape shortly after being damaged.