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Heartwarming / Plague Inc.

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As dark as Plague Inc. can get, the game surprisingly has some wholesome moments.


  • Brainwashing the world aside, the fact that the Neurax Worm wants to help humanity in the "Santa's Little Helper" scenario by bringing joy and happiness back into the world still counts for something. Even mind-controlling parasites think banning the world from fun is a little too much.
  • The fact that, by the time it's over, every country that's able to comes together to work on the cure to save humanity.
  • One of the possible outcomes in the Simian Flu scenario is that you end the game with both humans and intelligent apes coexisting together. To do that, you must not let apes attack humans, devolve any serious and lethal symptoms (so that people won't turn on the apes) and leave humanity alone while they work on a cure. Some of the optional things you can do is to evolve Neuro-Enhancement 1 and 2 to speed up cure research and evolve stealth traits so that humans won't kill the apes in the process. In a way, you made the disease actually benefit both apes and humans instead of hurting them. It still counts as a loss once the cure is complete, but it earns you "The Future is Bright" achievement.
  • The Ultimate Board Game Scenario is a breather. You are tasked to make your own board game and make it a success. For once, you are not killing people in a plague, but rather make a smash hit board game and unleash your creativity. Best of all, you will always get three biohazards if you succeed in the scenario.
  • Ndemic Creations announced that on top of donating a quarter of a million dollars for COVID-19 research, they are making a new game mode that allows players to save the world from a deadly outbreak, aiming to release it right after the vaccine is made. It's oddly a sweet thought that you now have the option to be on humanity's side. The mode was eventually released on mobile devices in November, and will stay free until the situation with COVID-19 stabilizes.
  • The entirety of Cure Mode. Instead of killing people in a plague, you are tasked to fight against it. This is easier said than done because not only the plague is spreading fast and killing people, but countries that aren't impacted are unwilling to follow lockdown restrictions. Despite all that, you can still manage to get humanity to cooperate with you to slow the spread until a vaccine is made. Even though it's impossible to prevent people from dying, the win message will say that there is hope for humanity to recover and congratulate you for saving the world.

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