Franchise / Star Trek Expanded Universe

As a rule, Star Trek makes no effort to maintain continuity outside of its Live-Action Television series and films — in fact, for a while, there was a directive that tie-ins couldn't reference anything except the live-action canon. Novels, comics, video games, roleplaying games, technical manuals etc. draw from their common origins, but exist largely independent of each other save for occasional Shout Outs or borrowed elements.

There is a modern line of Star Trek novels from Pocket Books which make an effort to be consistent in regards to continuity. Most novels from the year 2000 on are generally set within the same reality. This continuity is discussed on the Star Trek Novel Verse page.

Some of the older books have been retroactively absorbed into the "Novel Verse" continuity, most have not.

There are (naturally) many Star Trek comic books, including:

  • Star Trek (Gold Key series, 1967-1978) — set during the Original Series
  • Star Trek (Marvel series, 1979-1981) — set after Star Trek: The Motion Picture
  • Star Trek (DC series, 1984-1996)
    • Volume 1 (56 issues, 1984-1988) — set after Star Trek II: The Wrath of Khan and around the next two films, with a few issues set during the Original Series or ST:TMP era
    • Volume 2 (80 issues, 1989-1996) — set after Star Trek V: The Final Frontier, with several issues set during the Original Series
  • Star Trek The Next Generation (DC series, 1988-1996)
  • Star Trek Deep Space Nine (Malibu series, 1993-1996)
  • Star Trek Deep Space Nine (Marvel series, 1996-1998)
  • Star Trek: Starfleet Academy (Marvel series, 1996-1998)
  • Star Trek: Early Voyages (Marvel series, 1996-1998: set during Christopher Pike's command of the Enterprise)
  • Star Trek: Voyager (Marvel series, 1996-1998)
  • Star Trek: Untold Voyages (Marvel mini-series, 1998: set after Star Trek: The Motion Picture)
  • Star Trek Deep Space Nine: N-Vector (Wildstorm miniseries, 2000)
  • Star Trek The Next Generation: The Gorn Crisis (Wildstorm hardcover, 2000)
  • Star Trek Divided We Fall (Wildstorm miniseries, 2001)
  • Star Trek Countdown (IDW miniseries, 2009) — Billed as the "official prequel" to the rebooted Star Trek film and written by the screenwriters, it initially wasn't clear whether this is merely a part of the Expanded Universe, or canon in its own right. After being questioned on certain (minor) inconsistencies between the comic and the final version of the movie, the screenwriters declared it non-Canon.
  • Star Trek (IDW series 2010-) — Initially a retelling of Original Series episodes based on the alternate timeline started off by the 2009 film. Has since started telling original stories, and has also crossed back over into the original timeline at points.
  • Star Trek: The Next Generation/Doctor Who: Assimilation² (IDW miniseries, 2012) — Crossover miniseries with Doctor Who; also part of the Doctor Who Expanded Universe
  • Star Trek: Waypoint (IDW series 2016-) — An anthology comic telling stories from across the Star Trek universe (original timeline).
  • Star Trek The Next Generation: Broken Mirror (IDW series 2017-) A comic book series featuring Captain Picard in the Mirror Universe and his crew trying to revive the Terran Empire.

There are also a number of novels prior to the Novelverse. Some of these are:

There are also many video games, including:
  • An NES game which is essentially an unofficial sequel to the original series episode, "A Piece of the Action".
  • Star Trek: 25th Anniversary: An episodic point-and-click adventure game featuring the cast of the original series.
    • Star Trek: Judgment Rites: The sequel to 25th Anniversary. These two games are generally considered by those fans who don't count The Animated Series to comprise the final two years of the Enterprise's five-year mission under Captain Kirk.
  • Star Trek: Starfleet Academy: A space battle simulator using video footage.
  • Star Trek: Klingon Academy: A sequel to Star Trek: Starfleet Academy where you play a Klingon warrior. Also serves as a Prequel to Star Trek VI: The Undiscovered Country.
  • Star Trek: Bridge Commander: As the previous two entries, exactly the space simulator it sounds like. Set in the TNG era.
  • Star Trek: Away Team: An Isometric, Real Time Strategy game set two years after the Dominion War.
  • Star Trek: Armada: The prime example of a Star Trek RTS game. Got one official sequel.
  • Star Trek New Worlds: Trek's second entry in less than a year to the already horrendously overcrowded RTS market of the Turn of the Millennium, focused on planetside colonization. Vastly inferior to Armada, what with it being a Star Trek game largely without starships.
  • Star Trek: Starfleet Command: Turn-based strategy starship combat. An odd kludging together of the venerable Star Fleet Battles ruleset and settings with Trek canon. Got a whopping two official sequels.
  • Star Trek: Birth of the Federation: A 4X strategy game set in The Next Generation era.
  • Star Trek: Elite Force: a First Person Shooter set on Voyager (for the first game) and the Enterprise-E (for the second).
  • Star Trek: Legacy: A video game spanning all of the Star Trek eras dealing with a rogue Vulcan scientist.
  • Star Trek Online, which presents a different vision of the post-Nemesis Trek galaxy than the Star Trek Novelverse.
  • Star Trek: The Video Game, an interquel between the 2009 rebooted film and Into Darkness, which follows Kirk and Spock as they investigate a terrifying new alien threat.

There are also several audio dramas, including:
  • Passage to Moauv
  • In Vino Veritas
  • The Crier in Emptiness
  • The Time Stealer
  • To Starve a Fleaver
  • A Mirror for Futility
  • The Logistics of Stampede
  • The Man Who Trained Meteors
  • The Robot Masters
  • Dinosaur Planet
  • The Human Factor