"Dwarven Vow #1: Let's all work together for a peaceful world"A 17-year-old human who was raised by a dwarf, Lloyd leaves his home town of Iselia to follow his childhood friend Colette on her World Regeneration Travel after having been banished from the village, where he's held responsible for the attack they suffered from the Desians. At the beginning of the game, Lloyd is a typical overly idealisticIdiot Hero, but he grows upon discovering the world as it is, making his idealism into a goal to save both worlds and everyone living inside it.Tropes associated with Lloyd:
Accidental Pervert: Lloyd received the title "Peeping Tom" when he caught Zelos (who ran when the girls heard noises) spying on the girls in the the hot spring scene. Evolves to a sort-of Running Gag in spin-off games: He gets pulled into these situations in Tales of the World: Radiant Mythology as well as in Dawn of the New World.
Gets flanderized in some other games where he becomes an actual pervert.
Asleep in Class / Good Morning, Crono: Lloyd does this once, notable in that he falls asleep, standing up, while also holding a bucket full of water in each hand. He's woken up when Raine (his teacher) throws an eraser into his face.
Dual Wielding: Done out of a belief that having two swords makes him twice as powerful as if he has one. The fact that dual-wielding is an unusual combat style is lampshaded by Kratos at one point; Lloyd's (rather poorly thought-out) response is the trope's page quote.
He also has a brief one after discovering that Kratos is his father.
Hostage For Macguffin: Lloyd, of all people, is at one point held hostage so Kratos will give Yuan the Eternal Sword.
Idiot Savant: Although it's clear he isn't able to grasp other studies, he is still quite a skilled artisan, crafting jewelry and, more importantly, key crests for Exspheres, often in less than a day, sometimes against adverse situations, like crafting one already embedded in Presea's body.
I Gave My Word: Why he's so dead-set on going back to the Iselia ranch is because he promised to save Chocolat, despite there being somewhat more important matters going on at the time.
Idiot Ball: Lloyd will occasionally be handed the intelligence ball that will give him spontaneous moments of insight before he turns back into a moron again. These moments become more common later in the game, such as when after releasing all the seals, he gets the idea to blast the tree with Tethe'alla's summon spirits' energy, and when, shortly thereafter, he remembers that Chocolat was taken to Iselia.
No Infantile Amnesia: He reveals in one skit to Kratos that he remembers being held by his father and watching stars together. Since then he always made sure to count stars on the night sky. He was about 3 years old when he lost his parents. It does seem, though, that while he does remember this, he doesn't remember it that clearly — otherwise, he would have recognised his father when they first met.
Not So Different: To Mithos, as Kratos notes if you talk to him at Flanoir, as well as in the OV As. The only difference is that while Mithos gave up and never tried to fix his mistakes, Lloyd never gave up and he keeps trying to fix what went wrong and succeeds.
The Other Darrin: Brian Beacock is the new English voice post-first game, with intense debate resulting. Popular opinion seems to be that, while Beacock did a good job, Scott Menville's hot-headed approach just suits our Idiot Hero better. Also a rare example of this actually working to the story's advantage. It's a plot point that a Lloyd imposter is walking around in Dawn of the New World. Had Menville returned, it would've been blazingly obvious which of them was fake.
Silly Rabbit, Cynicism Is for Losers!: Lloyd is practically the poster boy of this trope, showing all sides of the conflict that there's always a better way to do things or another option they always had instead of just being apathetic to what's happening or choosing an morally bad option that would end up changing nothing.
Spam Attack: Lloyd has by far the most of these, though they're something of a mixed bag; spam attacks are one of the best ways to get an enemy spellcaster to "flinch" out of their incantation, but enemies that can go into Overlimit do so based on the number of hits they've taken.
Standing in the Hall: While not in the hall, he is shown holding buckets of water at the beginning of the game. In fact, the game starts with Lloyd getting an eraser thrown at his head because he fell asleep while doing this. Hilariously enough, he hadn't put the buckets down while he was asleep, either. They were still a good three inches off the ground while he was snoozing.
Sword Beam: Demon Fang, his first technique and the one he tends to use in scenes.
"Even if I lose my body, my heart will still be free".Lloyd's childhood friend was raised with the knowledge that she was The Chosen One, and, when the time came, she'd go on "a journey to regenerate the world," where humans are often treated by cattle by the Desians, an organization comprising mostly of half-elves. She's a naive, sweet, cheerful girl with an incredibly large martyr complex: regenerating the world implies becoming an angel, and "becoming an angel" means "dying by inches."She originally tries to dissuade Lloyd from following her, then hides the truth from him as long as she can, but he manages to change her mind when he prevents her from dying, and then reprimands her on her acceptance of her fate. From this moment on, Colette is Lloyd's most constant support.Tropes associated with Colette:
Action Girl: Despite getting kidnapped a couple of times, Colette fights by tripping is a pretty good fighter.
Apologises a Lot: She even says she's sorry for saying she's sorry. If we're going by sheer amount, Lloyd and Regal take the cake, though Colette, unlike Lloyd and Regal, apologizes mostly when she doesn't have to.
It's called a "divine clumsiness" at one point because of her tendency to trip over the exact thing the party was searching for. She even trips after she gets wings! She also has a tendency to leave Colette-shaped holes in whatever she crashes into/through.
"Item Thief! Ugh!" to be followed by "Yay, I got something!"
Innocently Insensitive: It's not as apparent at some examples, but there are times when she comes out with this, such as seeing the Tethe'alla bridge being covered in exsphere and remarks that it's "kind of gross-looking".
Not So Different: From Zelos, when you think about it. They both hide their insecurities behind their smile and insist that nothing is wrong. This tends to result in terrible consequences later. In Colette's case, she hides her insecurities by insisting that she's okay; the group has to save her life multiple times as a result, whether it's from sacrificing herself or from a 4000-year-old sickness.
Not Quite Back To Normal: The Key Crest returns Colette's sleep, hunger, sense of touch, and voice, but she still keeps her magic, enhanced senses, and strength.
One Note Chef: Almost every recipe, when made by her, will involve fruit in some form. This is actually lampshaded in one particular skit in Dawn of the New World.
Sidetracked by the Analogy: Probably the champion within the game. Often, her confusion will promptly confuse either Lloyd (in ToS) or Emil (in DotNW) as well, who don't suffer from it quite as much in skits without her.
Silk Hiding Steel: A girl so sweet and eager to please, yet capable of redirecting her very specific quest into detours by making them sound like they're part of the quest. She's also physically the strongest of the group.
Spam Attack: Not as many as Lloyd, but still more than any other party member. In fact, the two of them have a Compound Unison Attack, Stardust Rain, which can deal in the neighborhood of sixty hits on larger enemies.
Lloyd's other childhood friend, Genis is a young elven boy who was raised by his sister. The ambient racism against half-elves forced them to hide their half-elf nature and pretend to be pure-blooded elves. Genis is the first to break the law in order to help a human from a Desian human ranch, which resulted in Iselia being attacked and Lloyd and he being exiled as a punishment. He's extremely clever, making him often quite sarcastic and arrogant toward Lloyd, and later Zelos, but he also starts out just as idealistic as his best friend.Of the party, Genis is the one who struggles the most with racism. Rejected and reviled by both humans and elves, he sympathizes the most with the Big Bad's goal. However, he never crosses the line, and chooses to trust Lloyd with building a world where everyone will be treated equally.Tropes associated with Genis:
Headbutting Heroes: First with Zelos, calling Zelos an ass after Zelos' Establishing Character Moment. He's also guilty of this with Regal, mostly due to Regal's mysterious connection with Presea. He mellow out towards them both over time, although he doesn't develop the same Odd Friendship that Raine and Sheena do.
Improbable Weapon User: He uses a kendama toy, a Japanese toy that resembles a hammer with a ball on a string on it. He can whack people with the little ball, but he mostly uses it to focus when casting magic.
Not So Different: It's kind of obvious at times that Genis is basically just like Mithos used to be before Martel was killed.
Oblivious Guilt Slinging: Subverted. Genis tries to subtley guilt Mithos out of betraying the group by constantly re-stating how happy he is that he found another half-elf to be his friend. Mithos even lampshades it, "You shouldn't have trusted me? Good guess, Genis! Because I didn't trust you, either!"
You Can't Go Home Again: As his house burns, he laments that he thought Iselia was a place where he and Raine could settle down. He's not actually from Sylvarant to begin with, but was forced to flee through the Otherworldly Gate.
Genis' older sister who took care of him after they were abandoned by their mother. Raine is Iselia's schoolteacher, and she leaves to accompany Colette on her journey before Lloyd and Genis do. She starts off as very cynical, but over the course of the game, she trusts Lloyd more and more to achieve his idealistic world.It's later revealed that Raine and Genis were born in Tethe'alla. Their parents abandoned them at the Otherworldly Gate, one of the two poles between the two worlds, when Genis was an infant. An optional event has them reunite with their mother, who has gone mad with grief. Through her diary, they leave the experience with the knowledge that their parents did love them, and were trying to save them from the persecution faced by half-elves in Tethe'alla.Tropes associated with Raine:
Adventurer Archaeologist: Averted; although she gets incredibly excited about ancient ruins, she usually insists on their preservation.
Agent Scully: A minor example, but she is very skeptical when Sheena first explains she is from Tethe'alla, even though Sheena possesses the lost summoning arts.
Angst Coma: In the anime. Kind of handwaved as being from illness, but the timing was very conveniently at a properly angsty moment.
Casually belittling historical events is practically begging for lecture.
During one scene, she starts a long-winded lecture about an ancient site. After a few sentences, the game lets you wander around while she continues. Her lecture doesn't stop until you stumble upon some guys trying to blow the site up, even if you reach the end of it... because Colette asks her to repeat it.
Combat Medic: To some extent. She's very poor in physical combat, but her Photon and Ray spells (especially Ray) have very good offensive capabilities.
Combat Pragmatist: Not a physical fighter, but Raine certainly has the right mindset. To increase her Relationship Values, you must make pragmatic choices, such as saying that Sheena's an enemy, or the journey of regeneration takes precedence over freeing the prisoners at the Palmacosta ranch.
Getting Crap Past the Radar: She pulls this off in-universe. When the group has to approach the unicorn to acquire its horn, Raine is the only one of the three girls present who can't approach it. Why? "Because (she's)an adult". To be fair, this could also have to do with her hydrophobia, since the unicorn was in the middle of a lake.
Hello, Nurse!: Less than Sheena, but Raine gets this attention at times, and had a fanclub in Iselia. Overlaps with Sexy Mentor. She has a fanclub in Asgard too.
Heroic BSOD: Has a minor one in Palmacosta after you defeat Kilia and Dorr dies. She can be heard asking herself, "My healing arts cannot save a single life?"
The Medic: Kratos, Zelos, and Regal all also have healing abilities, but Raine is The Medic of the lot. Subverts the pacifism aspect of the trope, being one of the more cold and pragmatic members of the party. Notably, the teens have to do some arm-twisting before she is willing to heal an apparent enemy (Sheena).
Odd Friendship: With Sheena. At first, the two come off as Headbutting Heroes, but they eventually become a lot closer and supportive, such as Sheena rushing to help save Raine and Genis in Tethe'alla, and when Raine attempts to calm Sheena down in the temple of lightning.
Parental Abandonment: Her father is dead and her mother lives, but has since forgotten that she's older than an infant after abandoning her to protect her from the Imperial Research Academy.
Personality Powers: As mentioned above, she's a notable aversion, as she is a healer and uses light-based magic, but is something of a Kuudere with a pragmatic, ocassionally severe approach to things, such as she and Regal agreeing that sacrifices must be made for Lloyd to defeat Yggdrasill, even though they know Lloyd himself would never agree to it. She also is happy to dish out a Dope Slap to Lloyd or Genis whenever they behave immaturely, which ironically makes her one of the most violent members of the group.
Spankthe Cutie: One of the first things she does is punish Genis this way when she finds him and Lloyd in the temple instead of class. (She drop-kicks Lloyd instead). In the sequel, she also does this to Paul.
Stern Teacher: She is noted for being cool, strict, and practical, and even smacking her students around when they're being particularly stupid. Which makes it a very sweet moment when, late in the game, she admits that she's so hard on the hero in particular because she knows he's strong enough to handle it, and wants to see him grow up strong.
Team Mom: not a leader in any sense, but she's the most likely to get on people's cases for messing around too much. She and Regal are also the ones who have the private conversation about how Lloyd must succeed, even if it requires some Heroic Sacrifices along the way...
A stoic mercenary who just happens to be passing through the vicinity to save the Chosen's life and be offered the job of protecting her during her journey. Kratos speaks little, smiles less, and gets angry once every blue moon; this, combined with his superb swordsmanship, makes him the epitome of Badass according to Genis, but a perpetual thorn in Lloyd's side, who tries his best to earn the older man's respect.When it looks like he finally has it, of course, Kratos betrays you and hands over Colette to the Big Bad. Turns out he was working for him all along and is really an angel, none of which explains why he spends the second part of the game crypticallyhelping the party out.He's finally revealed to be Lloyd's father, who Lloyd has to duel in order to release Origin's Seal, after he admits to having been helping the heroes so he could atone for his sins; more precisely, going back to the Big Bad after being forced to kill his wife who had been turned into a monster.Tropes associated with Kratos:
Absurdly Youthful Father: Justified by the fact that he stopped aging about 4000 years ago when he was 28, but still lampshaded in one conversation.
Aloof Big Brother: Plays this role against Lloyd during the Journey of Regeneration, despite not being his brother.
Crutch Character: Kratos has the highest starting stats and base stat growth in the game and is a Magic KnightJack of All Trades capable of just about everything. However, he lacks deep specialisation and, when they get titles that boost their stat growth, the rest of the party will bypass him in their own specialities. He also isn't usable past the Journey of Regeneration unless you reject seeing everyone else at Flanoir.
Deadpan Snarker: More heavy on the deadpan than the snark, but he has his moments.
Guile Hero: His plan to let a human wield the Eternal Sword relies on him repeatedly betraying the party and playing both sides so that he can finally die. It's never really clear what side he's on until the end, and although it is his sword skills that are commented on the most, his plotting does a lot more to drive the story forward.
Hopeless Boss Fight: Your first fight with him is intended as this, as he is a huge jump in power above any boss you fought before. He can still be beaten if you're over-leveled but it has no effect on the plot.
Alternatively, you can use one of your precious All-Divides to halve the damage everybody takes, preventing Kratos from stomping all over your party but dragging the fight out for longer.
Luke, I Am Your Father: Is actually Yuan that reveals this, Kratos did figure it out in Iselia, but never told Lloyd because he knew wouldn't be too pleased finding his biological father was alive and was never with him most of his life, though in all fairness Kratos didn't know Lloyd was alive till he found him in Iselia.
Magic Knight: He's practically the patron saint of this character class in Radiant Mythology spin-offs.
Subverted at the beginning of the game where, despite himself knowing the fact that Lloyd is his son, he acts like a total jerkass towards him and only warms up by time, yet he still doesn't help when Lloyd looks like he's going to be killed by Yggdrassil. Fortunately, later in the game, he throws himself in front of Lloyd to shield him from a deadly attack, does a full Heel-Face Turn for his sake, and is revealed he'd done a lot of backstage planning to help the heroes achieve their goal.
He actually may have cared the whole time, as, when used by AI and put on free command, he is the one who spams Lloyd with First Aid more than anyone else.
In a OVA, he delivers quite a smack down to Sheena after she threatened to kill a defeated Lloyd.
Sheena starts as a sympathetic antagonist; her first attempt to kill Colette fails due to her own clumsiness, and subsequent meetings highlight her niceness and sincerity as a person. It comes as no surprise when she joins the party after discovering what's going on in Sylvarant human farms. Later, she reveals she comes from the ninja village of Mizuho, from the parallel world of Tethe'alla; in spite of her attachment to her world and her village, she consistently picks the 'right' choice over blindly following her orders, even when she knows she will be punished for it. Her powers as a Summoner are essential to the second half of the game.She's easily one of the most idealistic characters of the game, and one of Lloyd's staunchest supporters. However, it's revealed that she has a particularly angsty backstory - feeling responsible for the death of about a quarter of her village when she couldn't make a pact with the Spirit of Lightning, at age nine. Most people in the village blame her for this, including one of her childhood friends who then tries to kill her. This resulted in almost crippling lack of confidence and guilt, but she eventually manages to overcome them, helped mostly by Lloyd, Colette, Zelos and the choice her village made to trust her.She has feelings for Lloyd, but he doesn't get it. Her interactions with Zelos imply that there's also something going on between them and they've clearly known each other for quite some time, though whether they used to just be good friends when they were younger or even dated at one point is never actually stated in the game.Tropes associated with Sheena:
Foil: To Colette, in some ways. Both are idealistic women doing questionable things (to themselves or others) to save their world. They're both kind of clumsy. And, not coincidentally, they're the most popular love interests.
Hello, Nurse!: Lampshaded mercilessly by Zelos. Sheena herself tends to get uncomfortable or defensive when people hit on her.
Heroic BSOD: Has one in the Temple of Lightning when Corrine dies. She does managed to snap out of it when Lloyd gives her a Get Ahold Of Yourself Man speech, but several Z-skits imply she's pretty emotionally shattered for a small while after.
Reluctant Fanservice Girl: Played with. She's not opposed to looking good - just looking like "one of Zelos' cheap floozies."
My Greatest Failure: Her failure to make a pact with Volt, who killed a quarter of Mizuho's population and put her surrogate father in a coma. Not to mention, Sheena was only seven years old when this happened.
Voiced by: Masaya Onosaka (JP), Shiloh Strong (EN, Symphonia), Christopher Corey Smith (EN, Dawn of the New World)
"Whatever will be will be"Tethe'alla's 22-year-old Chosen One, Zelos has all the appearance of Handsome Lech, provides much of the comic relief in the second part of the game, and is generally the party's Butt Monkey. Among the aristocracy of Tethe'alla, he's extremely popular and a regular The Casanova, and retains the common prejudice against Half Elves. However, he also proves his practical nature by discarding said prejudice, based upon his own experience with the party; in the moments when he is serious, he regularly shows himself to be the most cynical member of the party, and one of the most observant, especially towards Sheena, whom it's implied he may have feelings for.Later, it's revealed that Zelos' behaviour is mostly an act to cover an extreme self-loathing that stems from a horrific backstory: He was abandoned by his father at a young age and his mother was killed in front of him while she got caught in an assassination attempt for him, and her last words to him was that he never should have been born. Zelos' hatred for his position as the Chosen leads him to betray the party, hoping to gain a better life for his sister (in fact his half-sister, daughter of the woman who'd killed his mother, strictly guarded by the Church) and being done with his life (either by losing the title of the Chosen or by dying, he's not picky); whether the party fights him and kill him or doesn't depends on story choices.If you choose to fight him, he is slain in the battle and Kratos rejoins your party in his stead. If he doesn't die, he rejoins the party after saving each member from their Heroic Sacrifice and reveals his betrayal was part of his plan to obtain the aionis Lloyd needed to wield the Eternal Sword. From that moment on, he enjoys the party's full trust. He is alive and present for the sequel, revealing that this choice was canonical.Tropes associated with Zelos:
Berserk Button: He really hates when a child has to bear the burden of their parent's actions. In particular, how Kratos acts towards Lloyd and how Lloyd has to fix the problems involving merging the worlds that Kratos is partially responsible for.
Big Brother Instinct: He truly does care for Seles, even if he tries hiding it. Just watch the skit where he thinks she's following them and he insists she go home because she could get hurt.
It's hinted he has a bit of this toward Presea as well.
Dark and Troubled Past: He was born into a loveless marriage, witnessed his mother get murdered before his eyes by his father's mistress who then proceeded to tell him that she wished he had never been born, watched helplessly as his half-sister (the only person he seems to care about) was locked up in an Abbey with no hope of release.
Death Seeker: Whether or not this mindset of his changes depends on the player's choices.
Et Tu, Brute?: At the final dungeon, complete with the hero's exclamations of disbelief.
Evil All Along: Somewhere during the course of the journey, however, he eventually has a Heel-Face Turn with his change of heart, so when he finally gets to betraying the group, it's actually an act to help them, rather than what it would have been if he never decided to take Lloyd's side over Mithos'. It's unknown at what specific time during the journey he made his decision to stay with Lloyd, but a good guess is [[spoiler:after the scene in Flanoir. If you talk to anyone except Kratos (which makes Zelos' Face-Heel Turn a fake one), Lloyd tells Zelos that he trusts him before they leave. If you talk to Kratos (which makes his Face-Heel Turn real), Lloyd instead asks Zelos if he can really trust him.
Fantastic Racism: He admits that, thanks to his upbringing, he is prejudiced against half-elves, but that doesn't stop him from hitting on Raine or joining Lloyd and the others to try and rescue her and Genis. He even pragmatically explains that he does realize that such attitudes are unfounded and that half-elves are no different from anyone else after traveling with the party for a long enough time. It even results in a major Pet the Dog moment from Zelos during a sidequest when he lets Kate stay at his mansion (in his bed, no less), despite her status as not only a half-elf but the Pope's daughter.
Foil/Shadow Archetype. To Lloyd and/or Colette. If you stripped him of his womanizer aspects, he's actually a lot like Lloyd with a heavy dose of cynicism. He is also a contrasting take on the damage to self-worth that the Chosen system can cause compared to Colette's experience.
Less noted, but arguably Mithos is another one that he shares a lot of contrasting traits. He's also willing to do anything for his sister regardless of what she really wants, has cynicism to the point thinking a destroyed world would be better, holds prejudices spurned by traumatic pasts, will manipulate and use people to get his way, is much more cutthroat than most of the party when dealing with enemies and holds onto grudges for longer too. However he's more willing to grow and change than Mithos, causing their different endings at least if he lives.
Idiot Hair: It was there from the beginning, but Zelos's unique hair wasn't consistently drawn between official materials until the OVA's came out, after which it became much more obvious that there's a thick strand that stands out from the rest of his hair. It's especially noticeable during his childhood years when he didn't wear a headband.
I Want My Beloved to Be Happy: Towards Sheena, considering his attempts at nudging her towards Lloyd; non-romantically towards his sister big time. Unfortunately, his method of expressing this is by way of deliberately acting in a manner that pushes them both away from him.
Lolicon: Zelos' Personal EX Skill lets him flirt with female NPCs for free items and money. This works on little girls as well. There's even a Z-skit where the rest of the party mistakes this for Zelos just really liking children. He claims to be thinking about how hot they'll be when they'll grow up, though. Doesn't really doesn't make it any better, though... then again, this is ZelosWilder.
Multiple Endings: When people say the game has several endings, they're not referring to the ships. Any route where Zelos survives is canon though.
My Friends... and Zoidberg: Has this attitude towards Lloyd and Genis in the beginning. Lloyd earns his respect and grows out of it. Genis... not quite so much.
The Nicknamer: According to him, Genis is "Brat", Raine is "My intellectual hunny", Colette is "Little Angel Beauty", Sheena is alternately "my voluptuous hunny" or "Violent Demonic Banshee", Presea is "Rosebud", Regal is "Old Man" or "Pops", and Lloyd is "Hey You" and later "Bud." In the Japanese version I believe he refers to Lloyd as "Hunny" instead.
Not So Different: From Colette — They both hide their insecurities behind their smiles, all the while insisting that nothing is wrong, which tends to result in terrible consequences later. In Zelos' case, this leads him to think that the party doesn't trust him and he's just as worthless as he's grown up believing himself to be, and depending on who Lloyd chooses, Zelos will either accept the fact that he can't be trusted or allow himself to believe in his comrades and their goals.
Odd Couple: In the Tales meta-verse, Zelos co-hosts the officially created Tales character talk-show with Jade. They play off each other surprisingly well.
Pet the Dog: Zelos may be prejudiced against half-elves due to his upbringing, but he sympathizes with them, even letting Kate stay at his manor. He also sympathizes with Genis and Raine for the crap they get for being half elves, since they didn't ask to be born.
The Pornomancer: A PG version. No matter who he flirts with, where, or when, they will instantly love him enough to give him money. It can't even be explained by his excuse that women only like him because he's the Chosen, since this skill works in Sylvarant as well.
Power of Trust: Lloyd telling Zelos he trusts him makes the difference between Zelos being a Fake Defector who helps the party escape the Tower of Salvation's death traps and obtains the final item they need for the Eternal Ring, or truly defecting in the hopes of dying and escaping his destiny.
Leads to Undying Loyalty in the second game: Zelos has absolute faith in Lloyd's innocence when the latter is accused of leading the Blood Purge in Palmacosta. Compare that to the other party members who, at best, are searching for Lloyd to find out the truth (Colette); or, at worst, suspect Lloyd may have pulled a Face-Heel Turn and become a Well-Intentioned Extremist like Yggdrasil (Raine). Turns out Zelos was right all along, and will even unmask the doppelganger responsible if the player fails to do so.
Separated by a Common Language: In the dub, he tends to use the odd American slang term here and there (such as referring to Ozette as "out in the boondocks"). While colloquialisms are most definitely in-character for him, Commonwealth English speakers did have to look the odd thing up.
Something about a Rose: If he is in his formal wear costume, there is a chance that in battle his weapon will be a bouquet of roses.
Stepford Smiler: Underneath that cheerful exposure, Zelos has some incredibly deep emotional scars.
Suicide by Cop: His betrayal (if he goes through with it) and subsequent death at the hands of the rest of the party can be seen as this.
A 12-year-old Tethe'allan lumberjack, Presea seems entirely devoid of emotions when the party meets her. It's quickly discovered that her emotionlessness results from the Cruxis Crystal experiments that were conducted on her; the party makes it their goal to cure her, since anyway the process can't be much different from the one employed to cure Colette.Once she regains her personality, she tells her story to the party: her mother had died when she was little, and her father, a lumberjack, had taken ill, so Presea had agreed to become an exsphere carrier in order to earn money for herself and her younger sister. Shortly after that, her sister Alicia had found employment as a maid and had left, but when the party tries to find Alicia, they discover she was killed by her master. Presea then swears to avenge her sister. Her plan is derailed when the party learns that Regal was Alicia's master — and lover — who had had no other choice but to kill her when she'd been turned into a monster as a result of the exsphere experiments.This revelation seals Presea's decision to keep on helping the party get the world rid of the Desians and the Cruxis, once she accepts Regal is not responsible for what happened to her sister.Tropes associated with Presea:
Informed Attribute: Her resemblance with Alicia- they really don't have that much in common besides pink hair.
Innocently Insensitive: It gets a bit better over the course of the game, but one scene in the Temple of Lightning has Lloyd asking how to deactivate the traps. Sheena says some of the others from Mizuho did it for her since she was only a kid. When Lloyd asks if they can go ask them, Presea responds, "They are dead." Ouch.
Older Than She Looks: Actually 28-years old but looks 12 due to the experiments performed on her. Once she's cured, her mind seems to swap between 12 years old and 28 years old, depending on the scene.
The Resenter: To Regal, as revealed in her Welgaia scene. She eventually gets over it.
Robo Speak: She says phrases like "No damage detected" when you first meet her.
A mysterious convict who is first sent after the party but defects to join them once he catches sight of Presea, Regal is extremely discreet about his past and refuses to take off his shackles — they are the symbol of the sin he committed and which he has to atone for. He killed his lover, Presea's sister, when she was turned into a monster by the Exphere experiments that Cruxis performed on her, and cannot forgive himself.Regal is able to focus his efforts towards the fight against the Desians and the Cruxis after his centric sidequest, in which Alicia, whose soul was retained in the exsphere Regal had been unable to discard, is finally able to tell him she doesn't hold him responsible for what happened to her. However, he retains his peculiar fighting style, refusing to kill anyone with the hands that have already done so much harm.Tropes associated with Regal:
The Atoner: Almost an Exaggerated Trope. Once you get to the flashbacks, you find out that Alicia, in her few lucid moments post-transformation, begged him to kill her. While the obvious emotional trauma of having to kill your girlfriend should not be discounted, boyfriend-assisted suicide is a slightly different case than murder. Possibly deconstructed, in that his personal flaw that he must come to terms with in Welgaia is being weighed down by his feelings of guilt.
Charles Atlas Superpower: It is revealed that Regal's skill with hand- and arm-based martial arts is ridiculously high—when he used his hands actively, he was at least as powerful as everyone else in the party, without an Exsphere. Even now, after having kept his arms bound by shackles for a decade, an Exsphere gives him the physical strength to perform a Hadoken-esque attack, breaking through the bars that otherwise kept everyone else in the party well and truly trapped—magic users included.
Kamehamehadoken: Used only in a cutscene (rightfully so! It looks like it would be a real Game Breaker). The in-universe explanation is that he used to specialize in fighting with his hands, to the point where they grew so powerful that, once augmented with an Exsphere, he could unleash their physical hitting-things power as a beam, but after that, his Freudian Excuse happened and he vowed never to use his hands for violence again. He makes an exception for the one scene where he uses it because he's not hurting anybody, unless it turns out those jail cells were sentient. Gotta hand it to the guy, at least he keeps his word.
Lolicon: Got labelled as this thanks to the game not being clear on how old he and Alicia actually were when they fell in love... and the fact that certain fans like to ship with with Presea. Not helped by the fact that she is technically in her twenties. One can even label Regal a Lolicon if you choose the right answer when asked about his tastes in women. He is not amused.
Zelos points this out in a OVA bonus, which earns Regal the group's disapproval until Lloyd defuses the situation. This one's Played for Laughs, however, as that very same OVA also cleared up the confusion. Not to mention that same OVA revealed that Alica and he weren't as far apart in age as everyone thought.
May-December Romance: Subverted. The game was very, very vague on the age difference between himself and Alicia; leading most fans to conclude this, especially as Alicia is very young-looking with a chubby face. The animated adaptation cleared up the whole matter up though. The page for this trope has the full details but the long and the short is that Regal was seventeen and Alicia somewhere in her mid-teens. Of course, having Alicia characterized with a faux-child voice and Regal played by the deep-voiced, ultra-manly Akio Ohtsuka really did not help things.
Out of Focus: Regal is the only party member (except for Zelos) the player can go the entire game without using and who has no Unison attacks until the PS2 version, makes nothing more then a few token lines after visiting the rooftop grave.
Interestingly, he is fully aware of this, and has himself stated that he sticks around just to support Lloyd.
Unequal Pairing: With Alicia, his servant, which may be why George had them separated.
Use Your Head: In the 5th OVA bonus, Regal decides not to fight with his legs anymore - instead using his head - because he blames himself for the death of Corrine. He promptly and randomly skull bashes Zelos.
A dog-like companion of Lloyd.Tropes associated with Noishe:
All Animals Are Dogs: Noishe acts like a ordinary dog, but he's not. Through a number of skits and one side-quest, you find out that Noishe is actually a creature known as a Protozoan, supposedly the first creature to have been born on the planet. It evolves during the course of its own life, starting off as a single-celled organism, then a fish, then a bird, then the dog-like form, then 'another' form, then finally a human that fights evil. It is also said that Noishe himself (possibly in his previous form) accompanied Mithos and Co. on their journey 4000 years ago.
Cowardly Lion: He runs away whenever he sees a monster. However, it's implied he got this fear after protecting an infant Lloyd from Anna in her monster form.
Heroic Dog: Subverted in that he's not really a dog, despite acting like one, but Noishe fit this trope when he protected Lloyd when his mother-turned monster attacked him.
Stealth Pun: Noishe matches the physical description of a Scottish mythological Cu Sith, which is pronounced Cu Shee.
For those not familiar with the name, it' feline counterpart is Cait Sith, which was a puppet and party member in Final Fantasy VII.
What Happened to the Mouse?: Noishe is played up as a major character in the beginning, even appearing in several skits and being the one thing Lloyd has that came from his dead/estranged parents, but is dropped roughly the time that the team makes it into Tethe'alla. He still appears occasionally (in stables, when the whole team is split up). His one useful ability, using Long-Range Mode, was also overshadowed greatly by the Rheairds before the end of the first disk, though the game does actually go into a little more detail about him.
Yggdrasill is the leader of Cruxis and the Desians, a self-righteous antagonist who has the world under his spell. But he's also Mithos, the young half-elf the heroes "rescued" from a burning village - who becomes Genis' first half-elf friend, who worries for Raine when she looks tired, who makes jokes at Zelos' expense like everybody else... until he reveals himself to the party when one of his most trusted lieutenants, one of his companions from 4000 years sooner, proves himself to be a traitor.4000 years before Lloyd swore he would save both worlds, a young half-elf named Mithos stopped the war and watched his sister Martel be killed by a human. He managed to keep her soul from disappearing, keeping it in the Seed of the Giant Tree, source of all mana, and swore to fulfill her dream: a world without discrimination. An admirable goal, but his plan to do such a thing involved forcing millions of people to suffer and die to create Exspheres, which he would then use to turn everybody into a lifeless being, with the justification that if everyone were the same, discrimination would stop. While he was doing this, he also tried to breed a vessel with the same Mana signature as Martel to resurrect her by creating the Chosen Ones and arranging marriages to selectively breed for the best possible match to Martel's mana signature. Until the age free of discrimination could come, he separated the world in two, allowing them to both survive without the Giant Kharlan Tree providing mana, and preventing Magitek technology from coming into being to preserve mana.By the end of the game, he's been betrayed by all and rebuked by the soul of Martel herself. His final decision is to be destroyed rather than suffer the same fate as other exsphere victims; his final words are that, if given the choice, he would follow the same path as he did.Tropes associated with him:
Death Seeker: During a skit, he actively questions his goals and says that if he is wrong, then he has no reason to continue living.
Despair Event Horizon: Martel being murdered. Doubles as his Start of Darkness. He becomes disillusioned with the idea of voluntary coexistence after this, and believes that the only way humans, elves, and half-elves will ever get along is if the differences between them are artificially removed and they all become emotionless, lifeless beings.
Necessary Evil: Him dividing the world into two with the Eternal Sword was definitely this, since as bad as the situation with the two worlds was, they would die without the Kharlan Tree if they were one. He argues keeping them this way prevents another Kharlan War.
Screw This, I'm Outta Here: When Martel shoots down his Assimilation Plot, he decides to just take her and Derris-Kharlan and fuck off to space. Unfortunately, taking the giant mana source that is Derris-Kharlan with him would doom both worlds, so the heroes still have to stop him.
"Farewell, my shadow, you who stand at the end of the path I chose not to follow."
Taking the Bullet: Pushes Tabatha out of the way of a landslide (as Mithos), and takes a shot of dark energy Pronyma aims at Genis (as Yggdrasill). It's implied he resents Tabatha for being a "failed vessel" that couldn't accept Martel's soul (which he in fact outright says when Raine calls him out for hurting her) but her uncanny resemblence to Martel could be why he saved her. As for Genis, the game basically states that Genis was exactly like Mithos once was, and since Genis and Mithos became friends after the group "found" him in Ozette, it's possible Yggdrasill felt genuine kinship towards Genis, or was trying to persuade Genis to pull a Face-Heel Turn.
That Man Is Dead: Only his former comrades are allowed to call him "Mithos". Interestingly enough, this may extend to Lloyd and Co., since he wasn't seen to have any specific problem with any of them calling him by his old name.
Villain Decay: A deliberately invoked and justified by-product of this. After Martel rejects his plan, he basically decides to abandon the world and build a new life for himself and his sister on Derris-Kharlan.
Vocal Dissonance: It is very jarring hearing Mithos' voice coming out of his mouth.
Flunky Boss: Tend to have a few minions fighting alongside them, except for the first battle with Pronyma and Rodyle.
Freudian Excuse: Half-elves are abused by humans to a horrifying degree, leading them to hate humans. Then Cruxis promotes them to positions of power over captive humans. As expected, they did not grow up to be nice and understanding about the trauma.
Moral Myopia: None of them express or seem to notice any Irony over their treatment of humans and how it seems similar to their own past treatment by humans.
Ignored Enamoured Underling: It's strongly implied Pronyma's Undying Loyalty is because she's in love with Yggdrasill- she even threatens Genis when the latter attacks Yggdrasill saying, "You may be one of us, but you will pay for your treachery!" Of course, Yggdrasill couldn't care less and only keeps her around because she's the strongest of the Cardinals.
You Have Outlived Your Usefulness: Mithos no longer cares about her after she's defeated by the heroes and Martel is about to be revived. In fact, he actually kills her himself when she calls him Mithos while begging for his help after being defeated by the party..
Voiced by: Takahiro Yoshimizu (JP), Andre Sogliuzzo (EN)
The Grand Cardinal in charge of the Iselia Ranch.Tropes associated with Forcystus:
Killed Mid-Sentence: Not killed, just incapacitated by a self destructing Marble when Lloyd says he won't give up his exsphere to the Desians that killed his mother, Forcystus actually seems surprised and says "What are you talking about, your mother was killed by..." before he's cut off.
Informed Attribute: We learn nothing of, nor get a hint to the fact that Forcystus was a hero to half-elves everywhere until one skit shortly after he dies.
Knight Templar: He started out just trying to protect his fellow half-elves. Now he does so many horrible things to defend them that he could qualify for Monsterdom if he had more screen time.
Noble Demon: He's the only Grand Cardinal who doesn't go out of his way to provoke the village he's overlooking and honours the non-aggression treaty until he has reason to believe that Iselia has violated it. It's also discovered posthumously that he was a defender and champion of his people.
That said, it's implied that the real reason he didn't antagonize Iselia was so that Colette could grow up unharmed to continue the Vicious Cycle Yggdrasill has in motion.
Your Terrorists Are Our Freedom Fighters: Praised by the Desians but reviled by the humans. Lloyd wonders whether he could have gotten along with him in a world where humans and half-elves could coexist.
Voiced by: Shinji Kawada (JP), Chris Edgerly (EN)
The leader of the Palmacosta Ranch.Tropes associated with Magnius:
Like Magnius, he seeks to replace Pronyma as the leader of the Grand Cardinals.
May also be one to Yggdrasill, since he was involved with Rodyle's plan to rebuild the Mana Cannon and use it against Cruxis. It's never stated exactly how much he knew about the plan, though but the game implies that Kvar and Rodyle were working rather closely together. Rodyle even refers to him as "Lord Kvar".
Big Bad Wannabe: Plans to overthrow Yggdrassil. As far the player can tell, Yggdrassil doesn't take him for a threat Mithos decided to go and let Lloyd and his friends deal with him as opposed to killing him himself.
Smug Snake: Believes himself to be the cleverest of the Desian Grand Cardinals but ends up being manipulated by the Renegades into building the Mana Cannon for them, as well as tricked by Pronyma, who gives him a Cruxis Crystal that turns him into an Exbelua when he equips it.
The leader of the Renegades, a group of half-elves who oppose the Desians. Both cynical and ruthless, he was one of Mithos' companions and is currently one of the Seraphim of Cruxis, although he is no longer loyal to Mithos.Tropes associated with Yuan:
Above Good and Evil: Implied. He doesn't seem to have any kind of moral compass. So long as he gets what he wants, that's all that matters.
Adaptation Expansion: He got a much bigger role and a great deal more screen time in the OVA, to the extent that his mana transfer - one of the things accused of being an Ass Pull in the original game - is here turned into an actual plan.
Pet the Dog: A short sidequest reveals the ring you picked up in Hima is his engagement ring to Martel. You've just followed him as he looked for it all over both worlds. He's been wearing it for 4000 years, and when it turns out you have it, he's willing to swallow his pride and literally beg for its return.
A strange girl who lives with Altessa and assists him. She speaks in a robotic voice. She's a robot girl who was built to be Martel's new body rather than trying to breed a compatible Chosen One but Martel's soul seemed to be incompatible with her. In the end, it turns out that the 'incompatibility' was just Martel's refusal to return to life and Tabatha becomes the vessel for the spirit Martel who guards the revived Mana Tree.Tropes associated with Tabatha: