Once you get past the bright and cheery super-deformed graphics, Tales of Symphonia
has a significantly large amount of Nightmare Fuel
- The worst offender is undoubtedly Ex Spheres and the Exbeula creatures, which are humans that have been horribly mutated as a side-effect of producing ExSpheres. These people, despite being giant throbbing masses of green flesh, are also fully conscious and are in ridiculous amounts of pain from the mutation. It's possible to reverse this transformation, but only one mutated character is lucky enough to survive, and only through a sidequest.
- Ex Spheres, if you use them correctly, enhance your combat abilities. However, their original intended purpose is to slowly turn a person into a soulless shell that does not age, cannot eat, sleep, or speak, and cannot feel, taste, or smell anything. Eventually, the consciousness is completely absorbed. And as the game points out more than a couple times, just because your consciousness is absorbed into an ExSphere doesn't mean it stops working.
- The Desians and their human ranches, where humans are treated like cattle in order to produce these Exspheres. And the rest of the world's humans don't particularly care, as long as their city isn't being attacked. The Desians also breed humans for the sole purpose of making more Exspheres.
- Zelos' monologue if you pick him at Flanoir. Particularly watching his mother being murdered in front of him.
- How about the fact the inside of the Tower of Salvation is decorated with the corpses of past Chosens? And not just a few, we're talking about lots of them. And it gets even worse when you consider that each one of them were wearing a Cruxis Crystal when they died, meaning unless Cruxis was nice enough to destroy their crystal after their death? They were all trapped in a And I Must Scream state until their consciousness got absorbed.
- Two words: Presea's House. Troper dropped their controller the first time they visited that place.