The protagonist of Suikoden V. The Prince starts as a member of the royal family who is perceived as a nobody by those who don't know him, only to become the leader of a rebellion against the tyrannical Godwin regime.
Magnetic Hero: By necessity, with 107 potential recruits available.
Almighty Janitor: In a sense. Because he's not in line for the throne he has very little official duties, so he's free to explore and leave the capital to visit other towns in the Queendom. The Royal family uses this to their advantage at the beginning of the game.
Battle Couple: The Prince and Lyon are inseparable at least until halfway through the game.
Big Brother Instinct: The player can choose to avert this but most of his dialogues choices run in this direction. For instance, if the player chooses to voice support for Belcoot as Lymsleia's husband Sialeeds will tease him by saying, "So..he even has big brother's approval?"
Break the Cutie: Happens to Ardil in the manga after the Godwin's Coup. Poor kid.
Canon Name: Three, depending on the source. The novelization call him "Freyjadour" ("Frey" for short). The manga refers to him as "Ardil". The pre-made save-games released as part of the game's promotion refers to him as "Faroush".
Despair Event Horizon: He hits this at the end of the game if you have recruited less than 60 Stars of Destiny. Unable to cope with Lyon's death, he wanders off into the frozen Ashtwal Mountains alone, utterly broken by his experiences.
Improbable Weapon User: What pushes his weapon into this territory is that the three sections can link together to form a bostaff, making it even more complex to wield. The fact that the Prince can wield this weapon with ease shows just how skilled he is.
Heroic BSOD: He goes through a large amount of trauma throught the story, but he finaly cracks after the events of The New Queen's Campaign: Sialeeds seemingly betrays him and Lyon nearly dies from a stab wound. In a scene after the above spoiler, Luserina offers some words of comfort in an effort to reach out to him. After a moment, He simply turns around and walks off; the player is not even given the option to respond (which would normaly happen). Pretty powerful response for a silent protagonist.
Video Game Caring Potential: If you're nice enough to her, she'll ask to sleep in the Hero's bed for one final sleepover after the purification rite.
Relationship Values: The game actually keeps track of how nice you are to her. If you're not nice enough, you're locked out of the best ending.
Queen Arshtat Falenas
The Queen of Falena and the Prince's mother. Although Arshtat is normally a kind and caring woman, two years ago she had to take up the Sun Rune to prevent it from being stolen. Tragically, the Rune is slowly driving her mad.
Anyone Can Die: She is killed by Georg Prime (see his entry for further details as to why under The Promise) when the Sun Rune's control over her becomes out of hand, and she begins to prepare to destroy all of Falena.
Artifact of Doom: As Queen, she is bearer of one of Falena's greatest treasures: the Sun Rune. However, its power seems to be affecting her judgment as the game begins.
Deadly Decadent Court: She has worked tirelessly along with her husband, Ferid, to reform palace life and the darker underbelly of Falena, regardless of what sort of enemies they may have made in the process.
Fantasy Counterpart Culture: The Falenan Royals and their guard's designs borrow from a variety of different cultural styles - Egyptian, Greek, Chinese (clothing, certain weapons and court intrigue) and Japanese (especially the knights, who have a definite Samurai vibe) seem to be the main influence, and the concept of a powerful female ruler mirrors British monarchs Elizabeth I and Queen Victoria. Arshtat's design is the pinnacle of this (brilliant) cultural melange.
Dark Horse Victory: His victory in the Sacred Games came as a severe shock to the local aristocracy, who expected one of the gladiators hired to represent one of their own to win; needless to say, while he has become popular with the public since then, many of the nobility still resent him.
Mysterious Past: A citizen of the Island Nations Federation, he keeps his family background a secret to avoid political complications, going simply by "Ferid".
Secret Other Family: He was the eldest son of Admiral Skald Egan of the Island Nations, thereby making Bernadette his younger sister.
One-Man Army: In his youth, during the invasion of Falena by bordering Armes, he practically saved the nation singlehandedly by fighting on the front lines of the war as Commander of the Queen's Knights.
The Promise: He made an arrangement with Georg that he was to kill Arshtat should she lose her sanity while in control of the Sun Rune, in case he was otherwise incapacitated. Georg reluctantly agreed.
Crutch Character: Starts out as a fairly powerful long-range fighter, as well as a decent spellcaster, but is saddled with an irremovable Wind Rune. And she ditches your party halfway through the game.
Not a Morning Person: Generally, she's very upbeat but has a habit of punching those who wake her early. People thank you for not making them wake her up, and Lyon has to wear bandages one time after doing so.
Oba San: Although she probably wouldn't appreciate the implications of this title.
Peek-a-Bangs: She wears her tousled, honey blonde hair in a high ponytail that falls (sexily) over one side of her face.
Well-Intentioned Extremist: She confesses to Lucretia that she didn't think the Prince could properly clean up the Senate without problems down the road, so took matters into her own hands for the sake of the Queendom.
Lady Haswar Falenas, the Oracle
The Oracle of Lunas and Arshtat's cousin. Like Sialeeds, Haswar has given up her claim to the Falenan throne to avoid a civil war.
Succession Crisis: As the daughter of Crown Princess Shahrewar, Haswar should have eventually become Queen. Thanks to the machinations of Shahrewar's younger sister Falzrahm and the violent succession struggle that erupted after her grandmother's passing, this never came to be. But the tragedy of the Succession War was too much for Haswar, and she allowed Arshtat to take the throne because she had absolutely no desire to have it.
The Queen's Knights
A Queen's Knight-in-training and the Prince's bodyguard. She has a fairly dark past, although all most people know about it is that Ferid took her in when she was young.
The Promise: He is forced to fulfill his vow to Ferid, having reluctantly promised to kill Arshtat in order to prevent her from doing greater damage when she was completely taken over by the Sun Rune's power.
Promotion to Parent: Arshtat's final words to him were "take care of my children". He upholds her dying request.
Beware the Nice Ones: Despite being the most cheerful out of the Queen's Knights, she got that job (as well as being the personal bodyguard to the heiress to the Queendom) for a very good reason. Best seen when she cheerfully threatens (with one of her knives) to toss Euram into a river after he gets a little too close when trying to court the ten year old Lymsleia. She would have been chosen as a Dragon Knight too if she wasn't female.
The Gadfly: She loves to mess with her friends' heads. For example, she tricks Lym into thinking that the ceremonial battle the Prince competed in for the Sacred Games was part of the official tournament and thus the Prince seeks his sister's hand in marriage.
Silk Hiding Steel: Ever cheerful and outgoing, she always does her job with polite words and a nice, big smile, even when she's got a dagger to your throat.
Unwitting Pawn: It's heavily implied that Gizel engineered her presence at Doraat and allowed her defection so that she would spread the truth of what she'd seen during the coup. Including how she witnessed Georg stabbing the Queen.
A member of the Queen's Knights known for being something of a pervert.
Big Damn Heroes: Helps bail out the prince, Lyon and Sialeeds during the coup, along with Zegai.
Bunny-Ears Lawyer: Like Miakis above, there's a very good reason why he's one of the Queen's Knights (despite his laid back attitude).
My Master, Right or Wrong: Arshtat turned his hometown of Lordlake into a barren wasteland, but he still follows her because she is his queen. After Lym's coronation, this causes him to do a brief Face-Heel Turn as this technically makes The Prince's army traitors to the throne. Subverted afterwards when Silva convinces him how foolish this is.
Co-Dragons: With Zahhak to Gizel, at least gameplay-wise.
Determinator: Her father used to be a knight prior to his death, and she is determined to honor his memory and ensure the Queendom thrives, though she adopts a more combative stance than most of the other knights.
Psychopathic Womanchild: Her grasp on her emotions is so poor she can come across as this. Some of her moments during the Sacred Games, while somewhat treated as Adorkable, are pretty distubring in retrospect.
Well-Intentioned Extremist: A very dark example. With the help of his scheming son Gizel, he orchestrates a coup in Sol-Falena to take control of the throne, believing that the only way to have successful country is to have unrivaled military strength, rigid order, and centralized government. One of the ways he intends to accomplish this is by committing genocide against the Beavers and the Dwarves because they are not Falenans.
The son and heir of Lord Godwin and Sialeeds' former fiance. Gizel loves to hatch ridiculously complicated plans which make him a deadly enemy to the Prince.
Enigmatic Minion: He doesn't share his father's extremist views, but still supports him for his own reasons, helping him to organise a coup in Sol-Falena on the night of his engagement banquet to Princess Lymsleia.
Even Evil Has Standards: In one of the Bad Endings to the game, the Prince decides to take the throne for himself with Barows. Barows then arranges the Prince's death and aligns himself with the enemy country Armes. Gizel reacts with genuine shock over the turn of events, and curses the Prince for his foolishness before readying the Royal Army for Armes's invasion.
Gambit Roulette: His favorite type of plan. Lampshaded by Marscal and Sialeeds, who point out that his Stormfist plan only succeeded through blind luck. The plan being to connive and cheat his way to victory in the Sacred Games, and thereby winning Princess Lymsleia's hand in marriage and ultimately securing power for the Godwin Faction. This type of planning has repercussions for him in the long run. The above spoiler is of particular note, as his machinations tipped off the Royal Family, which ultimately enabled the Prince to escape during the Coup due to the precautions they (the Royals) had set up.
The Heavy: He's the main villain for most of the game.
Love Makes You Evil: It's implied in the manga that part of his motivation for plotting against the queendom is because the princesses' vow to never marry destroyed his engagement to Sialeeds.
There's also the fact that despite all of Gizel's bitterness and plotting - plotting that included killing Sialeeds - it's heavily implied that he never stopped loving her. When the report comes to him that she died it's one of the few times in the game he shows real emotion. And he chastises Alenia afterwards for reporting her death prematurely. Even his final words to the Prince are about her.
Villainous Valor: Only at the end of the Game. When the Loyalist army storms the palace, he waits with Lymsleia in the throne room. At first it seems like he's holding her hostage, but Lym calls his bluff. He then revels that he simply wanted to talk with the Prince. After a conversation about the well meaning intentions that lead to the war in the first place, then challenges the Prince to a one-on-one duel. The Prince is by that point a seasoned warrior; Gizel knew that, and was quite aware that he would (most likely) not survive.
Humiliation Conga: After taking your castle, he was caught in Lucretia'sXanatos Gambit and lost almost all his troops, then faces your army in one of the easiest campaigns in the game since your army is at its full strength and greatly outnumber his. Next time you see him, you kill him in a duel.
Insane Troll Logic: Invokes this multiple times first by slaughtering innocent civilians in a town they'd liberated from the Prince because they let the Prince get away and thus were "traitors", and when Bahram finally stands up to him over his brutality he accuses Bahram of betraying the crown, thus putting Bahram on the spot of proving himself.
Even Evil Has Standards: Despite his loyalty to the Crown, he's unpleased with Childerich's promotion to Queen's Knight and is horrified with the senseless killing Childerich does to their own supporters.
Honor Before Reason: After having his loyalty questioned by Childerich, he makes a suicide run against the Dahak.
Not So Different: Whereas the Godwins push forward more offensive policies, he supports more peaceful actions. Despite these, few actually trust his welcoming smile, as in many ways he's Not So Different than his rival faction.
Not-So-Harmless Villain: It turns out that he was the one behind the Lordlake Rebellion, which was a scheme to help him steal the Dawn Rune. This forced Arshtat to take up the Sun Rune, setting up much of the game's conflict.
Becoming the Mask: It's revealed after his Heel-Face Turn that Euram's foppish behavior started off as an act to cheer his emotionally unstable mother up after the death of his brother. But a combination of Salum's pressure, his mother's instability, and Euram's own weak will made the ruse become part of his actual personality.
Proper Lady / Silk Hiding Steel: She's sweet and graceful and apparently stays home while her dad and brother politic in the capital. However, if you talk around Rainwall, you'll find out that she is the one running the place. She also takes part in the coming battles as 'morale', in other words, encrouaging them to victory.
Purity Personified: Looks the part and mostly acts the part, but she abandoned her family rather easily.
Sibling Yin-Yang: Whereas she is demure, polite and kind, her brother Euram is foppish, spoilt and cowardly. At least until his optional Heel-Face Turn.
Gentle Giant: The only time he fights is when he's been misled into believing that the prince is trying to steal Luserina's wedding present. Afterwards, he swears he never wants to get into a fight again.
I Owe You My Life: Luserina fed him when he was starving to death. As a result, he is incredibly loyal to her, and leaves with her when she walks out on her father.
Dark-Skinned Blonde: She has the same look as the Karaya from Suikoden 3. Turns out this is because she is Karayan by blood, and went to Harmonia after her home was scorched by the True Fire Rune during the first Fire Bringer War.
Heel-Face Turn: It's revealed shortly after she's recruited that she used to be a Strategist for the Godwins, and betrayed them the moment she felt that serving them wasn't the right thing to do. In fact, the reason Arshtat sent her to the prison in the first place was to prevent the Godwins from executing her.
The Mole: Implied to have been one for Harmonia. Whether the reason why she hasn't reported in to her superiors since being released is because she's Become The Mask or because she's been distracted by the war is unknown.
Odd Name Out: She's one of the few Suikoden strategists who are not of the Silverberg lineage, the other being Shu in 2. And even with that, it should be noted that Shu was nevertheless the student of a Silverberg. Lucretia has no (known) connection at all.
Rescue Arc: The Prince must bust her out of prison before she can be recruited.
Shoot the Dog: She convinced Arshtat to take up the Sun Rune to prevent it from being stolen.
Shout-Out: Her feather fan and overall look seems to be a fond nod to legendary strategist, Zhuge Liang. Not to mention her tactics.
The Strategist: The games makes it firmly clear that she's one of the absolute best in the whole series, and shows it in the actual battles she orchestrates, with planning bordering on precognition, just like the person she's based on.
Thousand-Yard Stare: Her portrait expression exhibits this when she is dishing out her strategic advice.
One of the guards assigned to watch Lucretia's cell. In reality, she and her partner, Cius, have befriended Lucretia and are protecting her from assassins. Lucretia later trains her as a strategist.
Out of Focus: Compared to Lelei, he gets very little attention and/development. The epilogue reveals Lucretia and Lelei left him behind when they departed, leaving him temporarily depressed, though he rebounds and eventually comes to lead the Falenan Police Corps.
A sniper who has come to Falena to find Lucretia.
Awesome but Impractical: She outrights admits that the biggest advantage of her gun is the shock/flash factor rather than its power and rattles off other flaws with it. Then she admitted she knew how to compensate for them.
Killed Off for Real: If the unit she is in during a War Battle is defeated, there is a chance she will die.
Murder, Inc.: Like Clive of Suikoden 1 & 2 fame, she is a member of the Howling Voice Assassins Guild and trained there from birth. She is trying to find out why Lucretia hasn't reported in to her Harmonian superiors since she was freed from prison.
Atonement Detective: Used to be the head of Nether Gate's Intelligence Division, where he was known as Shinatsu. Following its disbandment, he took Sagiri and Shigure and has tried to give them a normal life.
Cool Boat: Oboro's office is actually a ship that sails up and down the Feitas river.
Guide Dang It: Recruiting him can be tricky; you have to make the 'correct' choices while helping him investigate Norden. Do the sequence correctly, and he'll join the first time you ask. For each point you miss/mess up on, however, you have to ask him an extra time, and you can only ask at certain points in gameplay. Wait too long, and they leave the area for good before you can convince him.
Information Desk: His speciality. Like Richmond before him, he can be recruited (for a small fee) to find out the whereabouts of as yet recruited characters, although a certain amount of Figure It Out Yourself is also required.
Knowledge Broker: Aswell as letting the hero know the location of potential recruits, he can also investigate current team-mates, offering fun trivia but also useful game information about pairings for unite attacks, for example.
Mind Screw: His entry in the official strategy guide:
"This is the type of thing you want to be doing. When and if you have the time and the inclination for such things. This is a great idea. Sometimes a pony gets depressed. Get a load of this view and it's the best in the west. All the young dudes carry the news. This is the type of thing you want to be doing. When and if you have the time and inclination."
The Rival: With Raven, who he refers to as "Crow".
A member of the Oboro detective agency. Unlike her co-workers, Fuyo is a relatively ordinary person.
Betting Mini-Game: She runs the tile game "Feitas", which can be played to win potch.
Babs From Accounting: Oboro's secretary, and a merchant's daughter; she was the agency's very first client, and joined after seeing how incredibly disorganized they were. She now handles the clerical, accounting, and organizational duties of the business.
Guide Dang It: Notably won't join at the same time as the other members; she won't officially get her name on that Tablet unless the prince goes through another recruitment sequence that is easy to miss.
Game Breaker: Invoked. To quote a rather amusing comment from a walkthrough; "If you equip her with a Magic Absorb Rune on her right hand and a Flowing Rune on her left, the game will basically just give up and let you win."
Miko: She wears the robes of the Nagarean clergy. Robes implying a rank that would be impossible to obtain at her apparent age.
Mutually Exclusive Party Members: She shares a Star of Destiny with Euram. Recruiting one prevents you from recruiting the others. Some consider her more useful than Euram, though she is definitely harder to recruit.
Mysterious Past: Like Zerase, she is also acquainted with Jeane, who refers to Eresh as her "comrade".
Mysterious Waif: Canon-wise, she is potentially even more powerful than the legendary Jeane, as only she can penetrate the very lower levels of the ancient Armes ruins in the Big Hole.
No Mouth: The lower half of her face is obscured by her veil.
Running Gag: She never gets to finish the banquet meals after the games.
Temporal Paradox: Especially evident in 5. Her odd teleportation patterns cause confusion for those she comes across. For example, Lorelai, having first met Viki in the Twilight Forest in Falena, is surprised when Viki does not recognize her later when fighting together in the Sun Rune War, failing to understand that her first meeting with Viki was the result of Viki teleporting from several years in the future. As a result, at that time, she had never seen Lorelai before in her life.
Warp Whistle: Her speciality. As bearer of the Blinking Rune, she can (most of the time, see below) transport the hero and his party to any destination previously visited.
Teleporter Accident: Her abilities can be hit and miss, occasionally landing the characters in completely random locations.
My Kung-Fu Is Stronger Than Yours: She prefers her companions be stronger than her, and this time it's no different, challenging the Prince to a duel to test whether he is a worthy leader for her to follow.
Not So Different: A particularly humorous example. When she and Viki got mad at Zweig for intruding on their conversation in the bath, she agrees when Zweig points out that she would have done the same thing had she heard him talking about Sindar stuff. Poor Viki.
Recurring Character: Suikoden 5 marks her 3rd appearance in the series so far, but it's chronologically her first.
The Rival: With Killey & Zweig when it comes to Sindar ruin hunting.
Teeth-Clenched Teamwork: Moreso with Zweig in this game, as he keeps her on a very short leash when it comes to imparting information. She tolerates this behavior as she is desperate to gain access to his secret research laboratory.
So Long, Suckers!: Her ending in 5 reveals she finally managed to steal his notes, heading North to the Scarlet Moon Empire, which leads into her story in Suikoden 1.
Whip It Good: Another change of weapon for her, since V takes place before I and II. This time she wields a bullwhip.
A quiet archaeologist studying the Sindar. He and Lorelai are old rivals. He would later join the fight against Highland.
Might as Well Not Be in Prison at All: Downplayed. The Godwins had locked him up in Agate prison when the Prince first meets him, but he casually picks the lock and strolls off after a brief chat. However, the prison was in the middle of a river, so he was still stuck there until The Prince revealed the hidden underground passage.
Team Switzerland: As head of the Dragon Cavalry, he only swears allegiance to the rivers of Falena, and such, does not involve himself in any of the internal conflicts, only going into battle against foreign invasions. This causes friction initially between Rahal, Roog and he when Armes invades and they try to rally him to the Prince's cause.
Hostage Situation: However, it's soon discovered that his inaction is because the Godwins are holding the dragon eggs and foals hostage.
Stern Teacher: He is the last of the traditional commanders, strictly keeping with the traditions of barring female riders, though by the end of the game he starts to seriously question that stricture.
Ambiguously Gay: He protests that his lack of success with women is due to having to deal with Roog all the time, although Roog claims he hears it's because Rahal has "issues". Also, he apparently keeps a set of his sister's clothes handy at all times.
Dragon Rider: His speciality, as a trainee of the Dragon Cavalry. His dragon is named Ax.
Brilliant but Lazy: He's top of his class when it comes to fighting, but slacks off with his flute practise and is a pretty terrible player. Gets played with hilariously in the dragon Rescue Arc, as his playing is so terrible that the hostaged dragons went berserk.
Contrived Coincidence: His heroism in the dragon egg Rescue Arc stemmed from his horrible flute playing. The dragons began bleating loudly to get him to stop, and as their squawking cries were so loud and horrible, Dolph couldn't keep focused, allowing Georg to get between Dolph and the eggs, saving them.
The Cape: Like Isabel, he is incredibly just and will do whatever possible to do what is right.
For Great Justice: Like the woman he serves, another requirement for being a Maximillian Knight.
Catch Phrase: He is notable for repeating one line (with minor changes) throughout the game, constantly talking about "finding evil, and then enacting swift and final retribution and depositing their loathsome corpses into (a body of water)."
I Call It Vera: As expected, he calls his pike "Isabel" in honor of his mistress. Additionally, as he comes from the Warrior's Village, the significance of naming it "Isabel" may very well not just be a mark of loyalty to his mistress, but a convention that is reserved almost always for women they love. Isabel herself also gives hints at this, if only just barely.
Killed Off for Real: If the unit he is in during a War Battle is defeated, there is a chance he will die.
Number Two: He is Isabel's loyal adjutant (or some would say, slave).
Platonic Life Partners: Despite his devotion to Isabel, he is not romantically interested in her (or at least, not that he'll admit). His devotion has to do with Isabel as a person, not a woman, and would serve her just as he does currently if she were a man. He and Isato (who takes a similar view to his service to Haswar) clarify this for Dinn in an optional bath scene.
Running Gag: All the times he claims he would enact swift and final retribution on those who would harm or even insult his lady Isabel, then deposit their loathsome corpses into the nearest body of water.
Undying Loyalty: He serves Lady Isabel faithfully and devotedly, claiming he would exact swift and final retribution on anyone who dare raise a sword or even insult Lady Isabel. And deposit their loathsome corpses into the nearest body of water, naturally.
The Lindwurm Mercenary Brigade
The leader of the Lindwurm Mercenary Brigade. Also a pervert.
All Men Are Perverts: He joins the Prince's cause mostly to gain access to the lovely ladies at the HQ.
Badass: One of the few people with a a five-star war ability in campaign battles.
Ugly Guy, Hot Wife: In-universe: his wife is considered so smoking hot that people knew of her outside Raftfleet, and she seemingly didn't show any interest in Logg until she abruptly announced they were marrying, provoking other men of Raftfleet into all but attacking him out of jealousy.
Innocent Innuendo: Possibly, depending on how you read her Furo Scene conversation with Lun and Subala. She may be fully aware of what it sounds like and teasing both of them.
Number Two: She's is the Vice-admiral of Raftfleet and serves as Admiral Raja's aide and second-in-command.
What Does She See in Him?: She keeps this very much a secret and indeed, the announcement of her engagement to Logg lead to him receiving death threats. The fact that he rammed a flaming, explosive boat personally against a dam without breaking a sweat might have something to do with it.
Lun's best friend / rival and a talented fisherwoman.
A-Cup Angst: Has gone from being Lun's friend to her rival based in part on this.
Ambiguous Gender: At first glance, she looks far more like an adolescent boy than a girl.
Anime Hair: She sports Dragon Ball Z style spikes.
Intrepid Merchant: In his youth he was a legendary trader, and once recruited, sets up a trading post at the HQ.
Chain of Deals: For him to join, it is necessary to buy out the salt in other trading posts so the price sky-rockets. He will then ask how the Prince will rectify this. Sell at least 6 salts immediatly to rebalance the market.
So Proud of You: He then joins immediately, impressed with the young Prince's business acumen.
Memento Macguffin: He seeks to unlock the mysteries of the legendary mythical fish sashimi, and will only join the Prince if he brings him the strange fish, which can be caught when playing Subala's Fishing Mini Game.
Foregone Conclusion: Players familiar with Suikoden 2's epic Cooking Duel (which occurs after the events of 5) will be familiar with what the future holds for Retso (and Shun Min). Retso makes progress with the Sashimi, and after the war, he perfects the recipe, and locks it away. Years later, he meets the chef Jinkai, who convinces him to use the recipe. Shun Min disagreed with this and stole the recipe, giving it to her lover, Suikoden 2's Hai Yo, to keep safe. But she was killed afterwards. Retso blamed Hai Yo for her death and sent members of the Black Dragon Group after him to get the recipe back. But Hai Yo, who had joined Riou's castle in the Dunan Army, fought off chef after chef. Retso decides to handle things himself, and, using his artlike knife work and presentation skills, hypnotizes the judges to make them think he had made the perfect food. Retso takes the recipe and is about to leave, but Hai Yo tells him the "Moon Bird" recipe is just something to satisfy Jinkai's lust for power. Retso gives Hai Yo another chance, and says he'll return later. After Hai Yo learns Retso's trick, he comes back and Retso fights fair, but loses. Retso realizes Shun Min was right, and returns the recipe to Hai Yo for safekeeping. *Phew*
Doomed by Canon: As mentioned in her father Retso's entry above, after the events of Suikoden 5, but before the events of Suikoden 2, she steals the 'Moon Bird' recipe and gives it to chef Hai Yo. However, Jinkai's thugs catch and kill her just as she secrets the recipe away.
Friend to All Living Things: Despite raising fish for her father to cook, she feels bad about their fate and is often moved to tears if diners can't finish their meals, feeling that her fish had died for nothing.
Oblivious to Love: He's very dense when it comes to love and cannot suspect Marina's true feelings for him.
Rescue Arc: Stormfist thugs, unhappy with a "foreigner" like Belcoot potentially marrying the Princess, kidnapped him, requiring the Prince and his party to race to the rescue.
Declaration of Protection: Their plan foiled, these same thugs then kidnapped Marina, a local girl friendly with Belcoot to lure him into a trap. He rushed to the rescue with the Prince's help and saved Marina.
Slipping a Mickey: With Marina safe, he prepared himself for the final against Childerich (The Godwin's champion) but he was drugged by Marina herself (explained in her entry, below) and was unable to fight, allowing the Godwin faction victory in the contest.
Earn Your Happy Ending: He forgives her, and later on (after the coup) points out that this was probably for the best, as the Godwin's would have used some other method, most likely lethal, to get him out of the picture.
An employee of the Stormfist inn who is in love with Belcoot.
Clingy Jealous Girl: She certainly doesn't appreciate Hazuki's interest in sparring with Belcoot.
Dogged Nice Girl: She's clearly in love with Belcoot, although he is fairly oblivious.
Unwitting Pawn: Because of this infatuation, she was seen as a target to eliminate Belcoot by the Godwins.
Miscarriage of Justice: He was disqualified from the Games when, supposedly, Armes informants were talking to him about killing the Queen. In reality, they were just talking in the native Armes tongue, but it was enough to have him sentenced to death.
Just in Time: Luckily, Lady Sialeeds pieces together the story and intervenes to save him.
One-Man Army: Originally from Armes, he fought off a battalion of 100 Falenan troops whilst poaching across the border.
Super Senses: He's able to navigate the North Lunas Woods with no problem, something that only elves are supposed to be able to do. Urda is highly frustrated by this.
No-Holds-Barred Beatdown: Her combination attack with Shoon, which is only available when they're both in berserk status, basically consists of the two of them going to town on one enemy.
Oh Crap: A pretty funny one comes after the fight in Lelcar when she realizes she just attacked the Prince of Falena (Not stupidity on her part, she had only seen him once before and the prince was in disguise at the time).
Nikea: Uh oh...! That means... I conked the Prince in the head! They'll throw me in the Feitas (river) for sure!
Straw Feminist: She didn't realize women were forbidden to compete in the Sacred Games, and launches into a confused rant, since she says, in Falena, women have the power.
Ignorant of Their Own Ignorance: Despite the spirited protestations, she didn't even know that the prize, aside from fame and glory, was that the winner would marry the Princess.
She Is the King: Sialeeds almost wishes Nikea was a man, because, if she was married to Lym, she figures there would always be something interesting going on.
Hot-Blooded: In war battles, and whenever on a Godwin hating rant.
Impoverished Patrician: He is a member of the once proud Aethelbald family, which collapsed over one hundred years ago due to the machinations of the Godwin family.
Long Speech Tea Time: In order for him to join, the player must politely listen to his (long) rant about the Godwins, without out pressing ANY button to speed up the dialogue. Fortunately, he's not Lost Forever if you screw up.
Meaningful Name: Aethelbald is the anglo-saxon name of two English kings and an archbishop.
The Cast Showoff: Her personal Red Rose Rune attack sees the screen darken and a spotlight land on her whilst she pirouettes into battle for a combo attack. The trade-off is that the other party members are unimpressed with her show-boating and enter a "grumpy" status.
The Fashionista: So she thinks. In fact, she will only join the Prince if he is accompanied by others she considers fellow "fashion divas", namely Sialeeds or Sharmista.
Fetch Quest: Like all other appraisers in the series, he must be brought a certain mystery item in order for him join.
Memento MacGuffin: The item in question is a painting by the legendary artist, Ivanov, of Suikoden 1 fame.
Grail in the Garbage: The painting in question is often found out in the wilderness after it's dropped by random monsters.
Hustler: He views himself as something of a conman, especially amongst the wealthy, gullible citizens of Haud, as he has no real interest in appraising. Given the quality of 'art' by the 'artists' of Haud, it's not hard to see why.
Summon Magic: He wields the unique Do Re Mi Rune, which allows him to summon Do Re Mi elves to attack or put enemies to sleep.
Sour Supporter: He has a habit of refering to nearly all other members of the Prince's army as "mediocrities". He's not a bad person, however, just really, really, really proud of his musical talent to the point of narcissism.
I Did What I Had to Do: He knows that his position would make him seem an enemy to the others of Lelcar, but he knows there is no other choice. If Zahhak was allowed to do things directly, things would be a lot worse. He's eventually proven right.
Rescue Arc: The Prince finds Orok and the conscripted boys. After the Prince defeats his hired bodyguard, Nikea, Orok relents and allows the Prince to take the boys.
What Happened to the Mouse?: He disappears mysteriously just before the successful completion of Lelcar's rebuilding, and was not seen again.
Heel-Face Turn: He genuinely supported the Godwin ideals and not just because they spent a fortune at his store. Their monstrous actions in Lelcar soon change his mind, though you can convince him a lot sooner by spending a lot of money at his store.
Devoted to You: He cares for Solis's daughter Salisha above all else, and thinks Mathias and Isato's loyalties towards Isabel and Haswar (respectively) are the same. They set him straight in an optional bath scene.
A bandit with an uncanny resemblance to the Prince.
All Love Is Unrequited: Quickly develops a crush on Lyon, while completely failing to notice that Faylen has a crush on him.
Be Careful What You Wish For: When challenging the Prince, he proclaims that he'll take his place if he wins. If he does win the duel, it leads to a Bad End where he knocked him into a coma and is forced to take his place, masquerading as the Prince until his untimely death. Even if he loses, this still becomes his job, such as in the New Queen's Campaign where he's given command of the Army.
Evil Twin: The only one who can instantly recognizes him as a fake is Lyon.
Eyes of Gold: He has these when you first meet him probably for the PLAYER to tell the difference between him and the Prince. Any other time that he is in costume, or out of it, his eyes are a bluish-gray same as the Prince.
Heroic Sacrifice: In one path (see Killed Off for Real), he knowingly walks into a rigged duel in the Prince's place, wins the duel, then gets shot full of arrows. And he still gets the last laugh, as the Dragon Cavalry arrive when he breathes his last.
It Amused Me: Claims this as his motivation for impersonating the Prince. Lyon calls him on it.
Killed Off for Real: If you choose to defend your base rather than abandon it. You receive several warnings about taking this course of action beforehand, because Roy's death locks you out of the reward you get for recruiting all 108 stars.
Large Ham: Twice when acting as the prince's doppelganger after joining your army. The first is when he acts as a decoy, which Raja actually approves of since it helps him stand out and draw attention away from the real prince. The second is during a campaign battle, where he throws in some hilarious Sesquipedalian Loquaciousness and Ye Olde Butcherede Englishe into the mix. The best part? Alenia bought it hook, line, and sinker.
Killed Off for Real: While the player can recruit her and Faylon at the same time as Roy, they can also be left behind and recruited later... unless you wait too long, in which case they die during New Armes' assault on Sable. If this occurs, they're buried at your base's cemetery.
Paper-Thin Disguise - She was supposed to disguise herself as Lyon for the plot, but that fell through when Roy laughed at her disguise.
The Captain: He is is the Captain of the flagship of the Obel Maritime Fleet.
Continuity Nod: The Island Nations story arc references Suikoden 4 a good deal. His ship is the "Lino En Kuldes", named after the King of Obel appearing in that game.
Disappeared Dad: He is Ferid's father, but like his son, kept their familial relationship a secret so as not to arouse fears that the Island Nations Federation held an undue influence over the Falena Queendom.
Flaw Exploitation: He takes advantage of his daughter Bernadette's steely adherence to procedure, cajoling her into going along with his schemes by presenting a much wilder option so she will compromise and go for a subtler approach, but still go ahead with it. He wins either way.
Gondor Calls for Aid: Usually, he remains Heroic Neutral on international matters, but after the Prince helps to stop a group of pirates from burning down the Nirva Lighthouse in his territory, he joins the Prince's cause.
Funny Character, Boring Actor: In-universe example. She's normally shy and quiet, but whenever she gets "into character" (for her puppet shows or anything else), she can be quite excitable and energetic.
Voice Changeling: She is integral to the Island Nation Rescue Arc, when pirates hold a child hostage in exchange for the release of their captain. Bernadette disguises her as the captain using a hood, and with her amazing talent for mimicry, she fools the pirates and the boy is rescued.
Officer and a Gentleman: He is extremely polite, even in his capacity as Armes Marine corp commander, and refuses to deploy his troops against the Prince.
Sim Sim Salabim: His look (and that of most Armes characters) seems to owe its origns to the Indian subcontinent. Also, his family clan is called "Madras", which is a city in the south of India.
Technical Pacifist: Despite his comrades from Armes joining the Godwins in the fight against the Prince, it is revealed that he actually wanted the Prince's Army to triumph in order to foster peaceful relations with Armes.
One of Shula's bodyguards, known for her sense of fashion.
Lovable Sex Maniac: She is well known to chase after pretty young boys, which is the reason she joined the incredibly Bishounen Shula's brigade in the first place, and is in hog heaven at the castle HQ.
Meaningful Name: In reference to the above, her weapon upgrades as: Shataghanta, Shakti, Pinaka. Each of these refers to aspects of Hindu mythology.
Sisterhood Of Funny Hats: Once recruited, she forms a (slightly ridiculous) secret society with Linfa called the Secret Alliance for the Protection of Pretty Hunks In Real Endangerment (SAPPHIRE) whose motto is Observe! Protect! Observe Some More!!
What Do You Mean, It's Not Symbolic?: Depending on the culture, a rose tattoo symbolises anything from love and beauty, to connotations of being a prostitute. It's fair to say, she probably falls somewhere in the middle.
An Armes General who allies with the Godwin faction.
Dirty Coward: Following defeat by the Prince's army after her misjudged alliance with the Godwins, she destroyed the Sable-Armes border gate in order to ensure that she would not be pursued. Her cowardly actions trapped the Southern Mountain Corp and made their retreat impossible, leading directly to Jidan's death and her own disgrace and eventual execution back home.
Evil Plan: She rides into battle when Godwin makes a deal with Armes. If Armes will help subjugate the Prince's forces, then Armes will gain all former Barows territory after the war ends. She attacks the Castle HQ, but finds the castle empty. The Prince then counter-attacks with the aid of the Dragon Cavalry and by activating the sluice gate on Ceras Lake to flood the castle. Most of the Armes troops are useless, abandoning their weapons to escape the flooding castle.
Sociopathic Hero: While on the Prince's side, he's still a bloodthirsty asshole. Justified by both his backstory and the fact that its pretty clear his vengeance is all he has left.
Stalker Without A Crush: He follows Sagiri around, and is often found waiting outside whatever room she is in. This becomes particularly poignant at moments such as before massive battles, where most of the characters are spending time with their friends and loved ones. Nakula has nothing left but his hatred, and Sagiri is a living symbol of that hate.
Undeathly Pallor: His skin is an odd, sickly colour, which lends him a slightly unsettling look.
Villainous Valour: While fighting for Armes he holds off the entire Falenan army, seemingly to buy his lord a chance to escape. Lord Solis rewards Nakula's bravery by sparing his life and having him treated for his wounds.
Wounded Gazelle Gambit: Of a sort. He was wounded in the initial battle with Armes, however his reason for fighting so recklessly was not out of loyalty to Jidan Guisu, but in order to become injured/captured so he'd have to stay in Falena and could therefore pursue his father's killer.
Forest Ranger: When he catches Logg and Lun panning for gold in the sacred Lunas river, he advocates strict punishment to be taken against the Raftfleet father and daughter so as to set an example to others.
Nature Hero: He originally became a cleric in order to preserve the North Woods of Lunas from gold mining which would have had dire consequences for the ecosystem as well as the elven village of Alseid, from which he hails.
Number Two: He is Lady Haswar's second in command.
The Paladin: He is the head cleric of the Lunas enclave.
Humans Are the Real Monsters: Oh boy, she really, really hates humans and is conspicuous amongst the Suikoden series' elf population in her absolute xenophobia. Oboro indicates during his investigation of her that he actually agrees with her assessment of humans, despite being human himself. Considering his backstory, it's not really a surprise.
Our Dwarves Are All the Same: The Suikoden series' take on the dwarfish race as expected, (although slightly more whimsical than other examples), being stout, gruff, good at digging, with a fondness for gemstones etc.
Guide Dang It: In an iteration of the Suikoden series that features some majorTrial-and-Error Gameplay recruitment across the board, hers is perhaps the most specific, requiring a preternatural level of farsightedness. She must be accompanied to a specific 1F window at the Lunas enclave before she'll join and given the amount of buildings with windows in the game, this seems incredibly abstruse.
Dude, Where's My Respect?: He insists on his potential companions having respect for the elderly and this shows up in his recruitment process, where the Prince must be accompanied by an "old" character (Levi, Alhazred etc) who is leveled up to at least 95% of the Prince's current level.
Continuity Nod: If the player brings ambiguously old character like Jeane or Zerase instead, he will sense an old person but will feel mistaken because they look young!
Mighty Glacier: Has very high base HP, Def, and Mdef, and his skills enhance them.
Furo Scene: Her speciality. She has a passion for making baths, and once recruited, he builds a large onsen at castle HQ where party characters can be seen enjoying a nice soak. The onsen also serves as an area to display any antique treasures discovered.
Bathtub Bonding: Certain combinations of characters and antiques placed within the baths will activate a variety of mini scenes.
Big Sister Worship: For whatever reason, the only person he will actually not act out to is his seemingly mild-mannered older sister Meroon. She's the only person that can convince him to join the Prince as well.
Find the Cure: He and Norma are desperate to track down a wizard powerful enough to cure him. Levi offers his assistance as he is keen to take the rune for himself, but it is not revealed if he was successful in helping Ernst fully.
Killed Off for Real: If the unit he is in during a War Battle is defeated, there is a chance he will die.
Super Senses: He has an uncanny sense of direction, even managing to negotiate hidden elf pathways through Lunas, which is supposed to be impossible for humans. He can get you into Lunas early this way, and his Escape Route ability allows you to always run away from battles.
An alcoholic who knows some disturbing secrets about Lord Barows.
Killed Off for Real: If the unit he is in during a War Battle is defeated, there is a chance he will die.
Mr. Exposition: His main purpose is to reveal the details of the Lordlake uprising. When Norden shares his entire story, it is revealed the initial reason for the mob gathering was to protest against Lord Barows. Lord Barows had a dam built, but it failed and construction was abandoned. However, the debris washed to Lordlake and damaged their water. The people were angry, and Lord Rovere was trying to calm them down. In a panic, Euram orders the Barows garrison to attack. Although Norden did not agree with this, he could not go against his commander's wishes. But the mob was too fierce, and in the end, the Barows garrison was routed. In retailiation, Lord Barows ordered that some of the garrison disguise themselves and incite the rioters to attack the East Palace. Norden did not go with those rioters, but with the Dawn Rune found in Salum's basement, it is clear what his intentions were.
Odd Friendship: He forms an unlikely bond with Bastan once recruited, over their shared bad experiences with the Barows.
A swordswoman who has come to Falena to test her skills against Belcoot.
Ice Queen: She's frosty and serious, and show's a special contempt for Nikea who she feels beneath her and Gavaya, who was so persistent in his marriage proposals that she actually drew her sword to him.
Tome of Eldritch Lore: He requests the Prince's help in questing for the Book of Condemnation, an incredibly dangerous book he wants to keep secure. It even attacks him and the Prince when it is finally found.
Guide Dang It: His recruitment process is a veritable Side Quest in itself, and again, like with many other Suikoden 5 characters, it requires a great deal of foresight (and luck) to complete the long chain of triggered events without a guidebook.
The Illegible: His writing script is so ornate that it is impossible to decipher.
Shout-Out: His name (and storyline) is one big shoutout to Abdul Alhazred, a fictional character in H. P. Lovecraft's Cthulhu mythos. In the books, Alhazred was the author of the Necronomicon, an evil book whose possessors fell victim to an unpleasant end, including Alhazred himself.
Secretly Wealthy: He comes across as a book peddler, but he's actually incredibly rich.
The Nondescript: Arguably. In a series that (on the whole) has excellent character design, he's pretty bland and unmemorable, which actually makes sense given that he has to be as bland as possible to be able to do his smuggling business well.
Wild Card: He actually made several bets with other administrators, placing his money on a victory for the Prince's forces, and so joins to keep an eye on proceedings.
Leknaat the Seer
A seer who has great knowledge of the True Runes. She has appeared in every game in the main series.
Amulet of Concentrated Awesome: She is the keeper of the Gate Rune, a True Rune that has the power to open portals to other worlds and dimensions. It was split in two following an attack on her village of the Gate Rune Clan by Harmonia. She kept the back half, Windy kept the front half.
Blind Seer: Her role is to provide astrological projections.
Reasonable Authority Figure: Zerase acknowledges that she has been "given her an order" when Leknaat asks her to aid the Prince, implying that she is possibly the leader of their mysterious group, which includes: Jeane, Zerase, Eresh and Simeon in the series thus far.