- Note: The game includes a good deal of characters from Suikoden IV, but the characters presented here exclusively appear in Suikoden Tactics.
open/close all folders
- The Hero: He is the main character in the game. Unlike in the previous Suikoden games, the player does not choose a name for the hero.
- Magnetic Hero: As is typical of Suikoden heroes, Kyril inspires people to help his cause.
- Blade on a Stick: He wields a swallow, a two sided sword, named Noble Fury.
- Demi Human: The events at the end of the game reveal that Yohn, Walter's demi-human companion, is Kyril's mother, and his brave actions in defeating Iskas open a portal that allow her (and a revived Walter) to return to her world.
- But Now I Must Go: He eventually leaves on a journey without his friends after the story ends later on in his life.
- Duel Boss: Has a 1-on-1 fight with the Final Boss.
- For Great Justice: He has a very strong inclination to help others in need.
- Immortality Begins at 20
- The Hero: Of Suikoden Tactics.
- Heroic Mime: Averted. Unlike most Suikoden protagonists, he actually talks.
- Heroic Spirit
- Troubled Backstory Flashback: Kyril's backstory is laid out in the first few chapters of the game, which are set when he is around 13.
- You Killed My Father: His father, Walter, was turned into a fish monster by the pirate Steele's deadly Rune Cannon. He rushes to help his father, but the now hostile Walter is necessarily killed by Andarc to save Kyril's life.
- Heroic B.S.O.D.: These tragic events leave Kyril numb with shock and he is unable to fight properly. Gameplay wise, his special attacks must be re-learnt and he is unable to fully kill fish monster enemies. This state lasts until the chapters of the game set 2 years after Suikoden IV, when Kyril is 5 years older.
- He's Back: Following the above events.
- Dramatic Irony: Late in the game, Kyril kills a fishman to defend Corselia, finally overcoming the mental block that's prevented him from doing so in the past, only to realize he just slew her father, mirroring the trauma that caused said mental block in the first place.
- Took a Level in Badass
- "Well Done, Son!" Guy: As a young boy, he travelled with his father, learning how to fight, becoming very proficient at a very young age.
- Big Brother Mentor: To Kyril, especially after the death of Walter.
- Badass Bookworm
- Narrator All Along: What he turned out to be. In fact, the context of the story chronicles the events that took place within his novel "The Fall of Kooluk", which he wrote afterwards.
- Secret Diary: He gets very upset if this is made fun of.
- Shock and Awe: He specialises in Lightning rune magic.
- Shrinking Violet
- Simple Staff: He wields the Axe Rod.
- The Smart Guy: The intelectual magic user of Walter's group.
- Smart People Wear Glasses
- Squishy Wizard: Like most magic users, his health is comparitively low.
- Survivor Guilt: He feels unbelievably guilty about having to kill Walter to save Kyril, even though Kyril forgives him, and therefore Apologises a Lot.
- Will They or Won't They?: He's very close to Seneca, but any romantic thoughts remain unvoiced. They could have gotten together at the end, but if they did, it was never mention.
- Action Girl
- Automatic Crossbows: Her Weapon of Choice.
- Blow You Away: Her default elemental affinity is wind.
- The Chick: Of Walter's group.
- Closer to Earth: She's very sensible and level headed, especially compared to worrisome Andarc.
- Combat Stilettos
- Cool Big Sis: To Kyril, though they are not blood-related.
- Ms. Exposition: Seneca's main role outside of battle is to gather information, the facts she gathered usually indicating how the team should progress.
- Parental Substitute: Kyril sees her as a mother figure, although she isn't too happy about it and prefers to be seen as a Cool Big Sis.
- Plucky Girl
- She's Got Legs
- True Blue Femininity: Wears a long blue dress.
- Will They or Won't They?: She's very close to Andarc, but any romantic thoughts remain unvoiced. they could have gotten together in the end, but if they did, it was never mention.
- Anyone Can Die
- Ascend to a Higher Plane of Existence: Following Iskas's destruction, he tells Kyril the truth about his existence, and asked him to come with into Yohn's world. Kyril refused, and so he and Yohn went into her world together alone, at peace.
- Decoy Protagonist: Walter start the game as The Leader of the group but, during the battle with Steele, he is turned into a fish monster and had to be killed by Andarc to protect Kyril.
- The Engineer: He is a particularly talented engineer and an expert on Rune Cannons.
- The Fettered: He believes in responsibility, honor, and justice.
- Heroic Spirit
- Interspecies Romance: Demi-human Yohn is actually Kyril's mother and Walter's long-standing partner.
- Painful Transformation: He is necessarily killed by Andarc to protect Kyril, having been transformed into a raging fish monster by the pirate Steele's Rune Cannon.
- The Power of Love: He is looking to research Rune Cannons to help his partner Yohn find a way back to her world.
- Secret Identity: It turns out that he is actually a spy from the Scarlet Moon Empire.
- Team Dad: He is Kyril's father and leads the initial group, consisting of himself, Kyril, Seneca, Andarc and the mysterious Yohn.
- Demi Human: She is a mysterious half-goat, half-human.
- Interspecies Romance: She is actually Kyril's mother and Walter's long-standing partner.
- Mysterious Past: This unravels towards the end of the game. It is revealed she was summoned from the World of Emptiness, the same world where the Giant Tree (the source of all rune cannon ammunition) came from. She was stuck in the world, unable to communicate outside of her home.
- Petting Zoo People
- Horned Humanoid: She has goat-like horns and cloven hooves.
- The Speechless: She doesn't say a word, until after the final battle.
- Talking to the Dead: Despite being mute, she has the unique to communicate with the souls of the recently departed, a valuable trait for investigating the mysteries of the Rune Cannons.
The Kooluk Imperial Family
- Break the Cutie: She loses both her father and grandfather to Iskas's Evil eye, and then he murders her mother, Miranda, right in front of her before the final showdown.
- Cheerful Child
- Distressed Damsel: When first encountered — she needs to be rescued from marauding fish-people.
- Everything's Better with Princesses
- Incorruptible Pure Pureness
- Magical Girl Warrior
- Making a Splash: She specialises in Water Rune magic.
- Plucky Girl
- Rebellious Princess: She goes on the run from her family, having witnessed Iskas seducing her mother Miranda away, and trying to kidnap her. Her family were all still unaware of Iskas's trickery and blame Kyril for kidnapping her.
- Rescue Arc: Kyril resues her from Iskas at Caleron Laboratory and she gladly joins his team.
- Wise Beyond Their Years
- The Dark Times: Julius reigned a age know for corruption, crop failure, and foreign pressure.
- The Emperor: Of Kooluk Empire.
- Painful Transformation: Iskas use the Evil Eye to turn him in a fish monster. The transformation exhausted Julius, who died shortly afterwards.
- The Pirates Who Don't Do Anything: Julius has little involvement in the running of his Empire, leaving the job to the two power-competing factions and his family members.
- Anyone Can Die: He is necessarily killed by Kyril when he attacks his own daughter, Corselia, having been turned into a mindless fish monster by the Evil Eye.
- Badass Beard
- Badass Family: Busk, Ornela and himself are siblings.
- Big Guy
- Blood Knight: He's said to be particularly brutal in battle.
- Fish People: He is turned into a fish monster by the Evil Eye.
- Horrible Judge of Character: He is easily manipulated by Iskas into believing that Kyril kidnapped his daughter, Corselia and is unaware that Iskas and his wife, Miranda, are having an affair.
- Heel–Face Turn: After Iskas's treachery is exposed by Corselia.
- Married to the Job: He's usually away at battle, which leaves his wife lonely, and gives opportunity for Iskas, the leader of the Patriarchal Faction, to seduce her.
- Papa Wolf: To his daughter and heir, Corselia.
- Rated M for Manly
- Stout Strength
- You Go, Girl!: As he dies, Yohn relays that Martin urges his young heir Corselia to do what she felt was right regarding the fate of the Empire.
- Absence Makes the Heart Go Yonder: Her husband Martin's constant absence increasingly frustrated her and so she began an affair with Iskas.
- Dull Eyes of Unhappiness: Unsurprisingly.
- Extreme Doormat: Toward Iskas.
- Horrible Judge of Character: She is easily seduced and manipulated by Iskas into going along with his plans.
- Mama Bear: She is finally pushed to the limit when Iskas's threatens her daughter's life, and attempts to stab him in an attempt to stop him from laying a hand on Corselia.
- Missing Mom: To Corselia, whilst she is in Iskas's thrall.
- Weak-Willed: Her revulsion at Iskas's plans clashed with her feelings for him as well as her own weak-willed nature.
- Your Cheating Heart: Miranda became frustrated by Martin's lack of attention, as he was too busy with military matters, and began an affair with Iskas, eventually becoming his lover.
- Badass Family: Martin, Ornela and himself are siblings.
- Brother–Sister Team: He and his older sister Ornela often fight alongside one another.
- Blade on a Stick: He wields the Golden Spear.
- Heel–Face Turn: after Iskas's treachery is exposed by Corselia.
- Hot-Blooded: He's far less level-headed than his calm older sister.
- Action Girl
- Badass Family: Martin, Busk and herself are siblings.
- Brother–Sister Team: She and her younger brother Busk often fight alongside one another.
- Closer to Earth: She is very cool, calm and level-headed, especially compared to her fiery older brother Martin and stubborn younger brother Busk.
- Heel–Face Turn: after Iskas's treachery is exposed by Corselia.
- Jousting Lance: Her weapon of choice.
- Lady of War
- Oba-san: She is Corselia's aunt, and very protective of her.
- Shoulders of Doom: She wears huge shoulder guards.
- The Stoic
- Badass Cape
- Battle Couple: He is Kika's lover, and she always makes him promise to return to her after he sets out on adventures.
- Blood Brothers: With fellow pirate, Brandeau.
- Boisterous Bruiser
- Mr. Fanservice
- Heroic Sacrifice: He is killed by Steele's Rune of Punishment whilst protecting Walter's group in the early chapters of the game.
- Pirate: Of the dashing, romantic hero type.
- The Promise: In death, he keeps his promise when Brandeau transports his coffin back to Kika so she can say one final goodbye.
- Red Oni, Blue Oni: He's the red oni to Brandeau's blue.
- The Rival: To the dread pirate Steele.
Nohl and Ralph
- Infant Immortality: Averted as both are killed during the game. Ralph is killed by his Bad Boss and Nohl was turned into a fish monster by Iskas rune cannon and killed afterwards.
- Too Good for This Sinful Earth
- Trauma Conga Line: The duo just wanted a job. They are hired by a Bad Boss, who got Ralph killed due to an work accident. Nohl is saved by Kyril and receives a job offer from a witness of the incident, but not too long after that, we learn that the job was to be a guinea pig for Iskas Rune Cannons.
- The Archmage: Despite his youthful appearance, he's is an extremely powerful sorcerer.
- Badass Pacifist: He refuses the call to fight in the Kooluk Army and his house is surrounded by soldiers — luckily Kyril's party is on hand to rescue him.
- Fantastic Science: Given an Alger Doll and a Wizened Arm, he is finally able to conduct an experiment that reveals the true nature of the Evil Eyes. They create a temporary portal to the World of Emptiness, in which humans cannot exist, and are thus turned into fish monsters, an irreversible process.
- Making a Splash: Has the water elemental affinity and comes equipped with the Flowing Rune.
- The Medic: He is renowned as a great healer.
- Mysterious Past: He seems to be old friends with Jeane, which is an intriguing connection, given the similarities in their seemingly eternally youthful appearances.
- Purple Eyes
- Really 700 Years Old: His exact age is unknown, but stories about his powers of healing far outdate his physical appearance.
- Rescue Arc: The heroes set out to rescue him and he gratefully lends them his expertise.
- Genki Girl
- Girlish Pigtails
- Kamehame Hadoken: Her special rune attack.
- Little Miss Badass: She amongst the best fighters in the game, once leveled up. Her only actual weakness is that she can't participate in any Combination Attacks.
- New Game+: She is only playable once the game is completed all the way through once, and the player opts to start a new game.
- Side Quest: Her speciality. She runs the Middleport Quest Guild, where players can take part in a huge variety of missions, ranging from simple fetch and carry affairs, all the way up to multi-leveled, epic battle maps.
- Waif-Fu: She is an expert in martial arts, despite being very petite.
- Young Entrepreneur
- BFS: He wields a huge broadsword.
- Just Following Orders: He was sent by the Scarlet Moon Empire, along with Heinz, to investigate Rune Cannons, and try to retrieve them. A goal which he did not personally agree with.
- Nice Guy
- Number Two: He is Heinz's second in command.
- Old Friend: Of Andarc's.
- This Is Unforgivable!: He finally puts his foot down when the corrupt Heinz plans to kidnap Corselia for Scarlet Moon's gain. He parts company with Heinz completely and stays with Kyril, agreeing that the Rune Cannons and the Evil Eye should be destroyed.
- Old Friend: Of Walter's.
- Obstructive Bureaucrat
- Teeth-Clenched Teamwork: He joins with Kyril's group to research Rune Cannons, having been sent to Kooluk under orders from the Scarlet Moon Empire.
- This Is Unforgivable!: Heinz was determined to take the Rune Cannons back to Scarlet Moon, even attempting to use Corselia as leverage. He was stopped by Coop and he and Kyril's group parted ways.
- Plotline Death: After being abandoned by Coop and Kyril's team, he was surrounded by officers of the Patriarchal Faction and murdered.
The recruitable mercenaries
- Color-Coded Characters: Blue, Red and Yellow mercenary.
- Defeat Equals Friendship: They join the party after being defeated at the Flowing Chamber.
- Faceless Masses: Their eyes aren´t show.
- Making a Splash: Mercenary Leader's Water Rune.
- No Name Given
- Our Elves Are Better: The Mercenary Leader.
- Smurfette Principle: Mercenary Leader is the only girl of the team.
- Weapon of Choice:
- Artifact of Doom: He possesses the deadly Rune of Punishment. Until he dies and the Rune passes to Brandeau.
- Cast from Hit Points: Steele is a user of the True Rune of Punishment.
- Ermine Cape Effect: His brutal piracy has made him rich, and he wears opulent fur-trimmed robes and a velvet crown.
- Gonk: He's downright hideous. This is likely a side effect from abusing the Rune of Punishment.
- Pirate: Of the Type 1 unwashed, looting brute variety.
- Starter Villain: The first enemy of the story, whom the party faces in the prologue chapters.
- Taking You with Me: He was confronted ship to ship by Edgar and Brandeau, along Walter and his team. Steele was defeated by them, but used his Rune of Punishment one last time, killing Edgar, along with himself.
- Blow You Away: He is a magician specialising in Wind magic.
- The Dragon: He is Iskas's right hand man, involving searching for and forcefully taking rune cannons from wherever they are suspected to be.
- Horrible Judge of Character: He is completely taken in by Iskas's treachery.
- Jerk with a Heart of Gold: He's not such a bad guy really, he's just quite naive to Iskas's hold over him.
- Simple Staff: He wields the Refined Rod.
- Unwitting Pawn / You Have Outlived Your Usefulness: Just before the final confrontation at Graska, Iskas betrays him and sends Patriarchal Faction soldiers after him.
- Heel Realization: From that point on, Roget joins Kyril to help stop his former master.
- Villain Exit Stage Left: He runs into Kyril several times, often skirmishing with his forces, but is always defeated and forced to retreat.
- Arms Dealer: Introduces himself as one to Kyril.
- Beware the Nice Ones: He originally approaches Kyril's group under the guise of a foppish arms dealer, explaining he is keen on procuring Rune Cannons from anybody willing to sell them.
- Big Bad: The main antagonist of Suikoden Tactics.
- The Charmer: He successfully seduces and begins an affair with Corselia's mother, Miranda.
- Was It All a Lie?: He does this purely so he can gain control over Corselia as her regent and rule Kooluk, all part of his evil plan.
- The Chessmaster
- Evil Plan: His is the leader of the Kooluk Patriarchal Faction. He feels it is unfair that the Faction does all the work in Kooluk, but he cannot have overall rule simply because he does not have Royal blood. Therefore, he decides to plan a sophisticated coup d'etat, and gain power for himself.
- Fantastic Science: To help with his evil scheme, he discovers the ability of a modified rune cannon to transform anybody who comes near it into a fish monster, unable to revert back to human form. Thus, he seeks out Rune Cannons wherever he can.
- Manipulative Bastard: When he fails to kidnap Corselia to advance his plan, he frames Kyril as her kidnapper, which sends the powerful Royal family afer Kyril's party, allowing him to quietly pursue his goals.
- Mr. Fanservice: Certainly where Miranda is concerned.
- Obviously Evil
- One-Winged Angel: During the final battle, he transforms himself into a giant fish monster, before being defeated. Finally.
- Walking Spoiler
The Evil Eye
- Boss Battle Tropes:
- Duel Boss: Kyril has to fight it one-on-one, as he is the only one who can enter the World of Emptiness without becoming a monster for being a Demi-Human.
- Final Boss, New Dimension: The last Evil Eye is fought in the World of Emptiness, a place where any human who enters that world will become a monster.
- Post-Final Boss: Iskas is the last boss fought by the team. Afterwards, Kyril has to fight the Evil Eye by himself.
- Deadly Gaze: Their gaze transforms people into monsters.
- Eye Motifs: Naturally.
- Faceless Eye: As seen in its final form.
- Greater-Scope Villain: Like the Giant Tree, Evil Eyes are just monsters from another dimension used for warfare.
- Walking Spoiler