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Minnie: For gracious sakes... relax! And stop that incessant mooning!
Mickey: Mooning! Say... a trip to the moon... if only y' could!
Minnie: Oh, my goodness! Now, the whole world isn't big enough for you! When will you ever settle down and behave yourself? You can't go adventuring all your life!
Mickey Mouse, "The Bellhop Detective (1940)"
Voiced by: Walt Disney (1928-1966), Jimmy MacDonald (1947-1977), Wayne Allwine (1977-2009), Bret Iwan (2009-present), Chris Diamantopoulos (2013 television series)First Appearance: 1930The protagonist of most of the comics, Mickey often goes on adventures and solves mysterious crimes. He has a hard time settling into a normal lifestyle since The Call decided to be a Regular Caller. He's ready to jump In Harm's Way whenever the need arises - and in the chance that he isn't, it turns out that he doesn't have much choice in the matter anyway.But in the time from the comic's start in 1930 to where it is today, Mickey's become less of an active adventure-seeker and more of a Plot Magnet - a really, really potent one. Even though he enjoys traveling and solving the mysteries life throws at him, he's always happy to return to his home and friends afterward. The Call doesn't seem to give him a break, though, so his life is constantly insane, whether he wants it to be or not.In the end, though, whether he's adventurous, a Plot Magnet, or both depends on the creators of the comics. When a series is a Print Long Runner, it's really quite inevitable. Most people tend to like his more adventurous, youthful side better than most other incarnations, though - it makes for a more interesting character.
- Ace Pilot: We get to see him become one in The Mail Pilot (1933).
- Action Survivor: He has been on a lot of adventures, many of which nearly had him killed.
- Amateur Sleuth: A lot of comics depicts him as one; sometimes (especially in comics from the 70s and 80s) he's even a lisenced private eye.
- Artistic Age: Types 3 and 4, check! Trying to figure an age of any kind from evidence from the comics is confusing and impossible. He and the other characters just don't age, even though they're aware of passing time. And that means they don't have ages either. Man, oh man, is this confusing...
- Beware the Nice Ones: He may be nice and easygoing most of the time, but he's gone toe-to-toe with all sorts of criminals.
- Busman's Holiday: It is common for him to go on an adventure while on vacation.
- Dare to Be Badass: Often the reason he sets off on ridiculously dangerous missions to start with. Generally, he gets himself into something way bigger than he first thought it to be.
- Designated Victim: Will sometimes end up in peril regardless of how little sense it makes.
- Determinator: Too stubborn to quit, whatever the odds.
- Distressed Dude: If Mickey got a penny for every time he's been taken captive by a criminal somehow...
- Expecting Someone Taller: To be fair, he is quite a little fellow...
- Extreme Doormat: Partially played. Not extremely and not regularly, Mickey tends to be this in some stories, where people will take advantage of his good nature and walk all over him later. One story revolved around Mickey having a serious problem saying no to anyone, and ended up in prison (temporarily) for it.
- Flanderization: Unlike his original animated counterpart, this Mickey's actually retained a good chunk of his badassery throughout the years and still goes on all sorts of adventures. How much he's got in any given story Depends On The Writer, but it's never really gone as far as it has for the animated Mickey.
- Good Is Not Dumb: He's a Nice Guy to almost ludicrous degree, but he's also one of the smartest and most quick-witted characters in the comics universe.
- Great Detective: In the comic universe, sometimes Mickey's hobby of solving crimes is raised to this level of skill (and sometimes also made his profession), particularly when he goes up against a similarly elevated Phantom Blot. A couple of stories also point out that he'd be a great criminal if he wanted to due to that same ingenuity.
- He Knows Too Much: Whenever he learns a villain's scheme, it is common for the bad guy to try and kill him so that he can't use the knowledge to defeat them.
- Heroes Gone Fishing: Together with Goofy. One story had Pete and his cronies preventing them from fishing by organising all sorts of incidents. They weren't being petty, they just wanted them out of the cabin that Pete and the others were using as one end of a tunnel. The cabin's owner wanted fish as rent, so being unable to fish would get Mickey and Goofy kicked out.
- Heterosexual Life-Partners - Again, with Goofy.
- Humble Hero: He frequently refuses to be paid for his heroic feats. As far as he's concerned, the only rewards he needs are satisfaction of doing something great and the people who are made happy by his victories.
- Jumped at the Call: Especially in earlier comics, but comics from the late nineties also did a lot to portray him as a bit of an adrenaline junkie who was always throwing himself head-first into the next adventure.
- Kid Hero: He's got elements of it, but there's really not much in the way of proving whether he's a kid or not. Sometimes he's more adult-like, sometimes he seems younger; this easily Depends On The Writer and artist.
- Married to the Job: Never mind that he doesn't really ''have'' a job. He's just got adventure on the brain and can't stay put, something that Minnie really gets sick of at times.
- Monster Roommate: Eega Beeva, a little guy from the future, is one of Mickey's best friends and often comes back through time just to visit him.
- Mystery Magnet: In the Mickey Mouse Mystery Magazine, an Italy gritty detective story that starts with Mickey getting into trouble with the law as a result of them mixing his involvement in solving a ton of cases in Mouseton with actually being involved in perpetrating them.
- Nice Guy: He's got perhaps a bit more of an edge to him than his animated counterpart, but he's still a thoroughly decent and friendly guy.
- Official Couple: He and Minnie are portrayed as a couple, always have been and always will.
- Pint-Sized Powerhouse: He's been known to tangle with Pete, who's at least four times his size. Okay, he's not victorious a lot of the time in plain fist fights... but hey, he's not a total pushover!
- Plot Magnet: Because being just one of types isn't enough, oh no. The Call's really got it in for him.
- The Smart Guy: Usually he's depicted as both The Hero and this.
- Shorter Means Smarter: Can be used with Goofy... or Pete.
- The Team Normal: He gets this in the Disney's Hero Squad: Ultraheroes Mini Series. The most important thing the rest of the super-powered team considers him good for is going out to get pizza.
- Underestimating Badassery: And it's what usually gives him an advantage, too! If Pete's working with someone new, he often tries to warn them about it... but they don't listen, of course.
- Vague Age: In the comic strips, he was sometimes depicted as more adult-like, sometimes as kid-like, sometimes somewhere in between... it seems to Depend On The Artist And Writers. He's always an adult in European comic books, though.
- In a 1942 Gottfredson story, an embarrassed Mickey finds he's too young to join the armed forces. This means he's under 18 at that time, at least in his most famous author's conception of him.
- Since Steamboat Willie's debut is often seen as Mickey's birthday (1928), then the 1942 story would have him be 14 years old at the time. Conversely, this means that in the New Tens strips (2012 as of this posting) he is 84 YEARS OLD.
- Weak, but Skilled: He is not much of a fighter, but he is able to outsmart his enemies on occasion.
- What, Exactly, Is His Job?: No, really... what is it? Does he even have one? It appears that he doesn't, except for when he gets plunked into a New Job Episode...
- Very few stories show him being called over to act in movies at the Disney studio, which is shown as his regular job and depicted as a lower-tier live action movie studio located in Mouseton. But we only see this in a handful of stories from 1938 to the present.
- And some comic stories take his Amateur Sleuth tendencies to the next level and present him as a licensed private eye who's often called in to aid the police in difficult cases.
- Some stories say he is a freelance journalist, Goofy generally acting as his photographer, and a long run of their stories together in the 90s had him and Goofy run a transport firm, usually driving a truck, or sometimes flying a freight plane.
- There was a story in which Minnie tried to force him to settle down and find a respectable day job, like a bank clerk. The comic ended with him employed as a bank guard, but implying that his love of adventure will soon get the better of him.
- The Italian saga Once Upon a Time in America shows in the last episode that his father was filthy rich, implying he has more than enough money to not need to work.
"Mickey, I've been awfully worried about you lately. Why don't you settle down and study some kind of profession?"
— Minnie Mouse, "The Mail Pilot" (1933)
Voiced by: Various, Russi Taylor (1986-present)First Appearance: "Lost on a Desert Island", 1930Mickey's long-time love interest. Minnie wishes that Mickey would settle down instead of constantly going on adventures, and it drives her mad that he can't seem to stay put. Oftentimes, when she can't persuade Mickey to stay home, she instead insists on accompanying Mickey on his travels, whether he wants her to or not. Although she gets kidnapped on various occasions, she's pretty spunky in her own right and has saved Mickey's hide more than a few times in a tough spot.
- Baleful Polymorph: One Mickey comic had a witch turn Minnie into a lamb by tricking her into eating an enchanted fig.
- The Chick: Disney's oldest, most iconic and classic example of this trope.
- Damsel Fight-and-Flight Response: From time to time, though it's a fairly rare occurrence for her.
- Distressed Damsel: Oh, how many times, especially in early comics. The trope has become far less common for her in recent years, but still happens from time to time.
- Girly Girl with a Tomboy Streak: Minnie is the quintessential girly-girl. And yet, as Mickey discovers in one Gottfredson comic — take her to a particularly brutal boxing match because you're annoyed about her complaints of "unnecessary violence" and want to show her was real unnecessary violence looks like, and she'll proceed to be the loudest, most enthusiastic and most foul-mouthed of the spectators, roaring for the boxers to beat the crap out of each other with such glee that even the other spectators start giving her weird looks. (Her explanation for this apparent double standard after the match is over is that professional boxers are tough, they can take a little roughhousing.)
- The Ingenue: Portrayed this way in Floyd Gottfredson's comics.
- The Prankster: In Italian stories she's prone to inflict rather surreal pranks on Mickey whenever he needs to get taken down a peg or two, with such pearls as getting everyone who knows him to feign not to know him and get someone else in his home as part of a candid camera for claiming he's too smart to fall for one. Then there's the time she recognized that Miklos had replaced Mickey once again and got him to get a tattoo with a heart and her name...
- Silk Hiding Steel: This portrayal became more common in later years; Minnie is sweet and unassuming but it doesn't do to underestimate her. One story neatly Lampshaded her turn from The Ingenue to this by swapping her and Mickey's roles in the start of the story — with Minnie being the one all gung-ho for the next adventure, Mickey worrying about the dangers that lurked, and Goofy being all astonished that the two were speaking each other's lines.
- Spot the Imposter: Rather good at telling Mickey from imposters.
- Tertiary Sexual Characteristics: Skirt, eyelashes, and high heels. Oh, and her hat. In earlier comics, she wore a hat with a flower in it instead of the bow which is so commonplace in modern depictions. Sometimes she's shown with lipstick, but only in some later examples.
- You Got Spunk: Gets this from time to time too, though it's notably rarer in modern comics.
Goofy: It's no use, Mickey! They wouldn't none of 'em take me, nuther!
Mickey: For gosh sakes! Why not?
Goofy: Aw, they beefed me about muh IQ bein' too low! But thet wuz just a phony...! They were takin' plenty o' guys shorter 'n me!
— "The Black Crow Mystery" (1942)
Voiced by: Various, Bill Farmer (1987-present)Debut: "Enter... Dippy Dog!", 1933Mickey's close friend and occasional Sidekick, the lovable oaf often unwittingly makes things harder for everyone else. At the same time, though, he's obliviously (or intentionally, albeit eccentrically) saved the day more than once.In fact, he himself has a superhero alter ego in the form of "Super Goof." He eats 'super goobers' to become Super Goof, which is pretty much a spoof of Superman.
- Adaptational Badass: As "Super Goofy" that basically is Goofy with Superman powers. He gets his powers by eating Super Goobers (peanuts).
- Book Dumb: A little slow on the uptake, but he has some common sense.
- Cartoon Creature: What most people take him as, since no one can seem to agree on what species he is.
- His former name, Dippy Dawg, might be a tip-off to those who doubt...
- Clark Kenting: As "Super Goof", Goofy wears long-johns with a cape and his ridiculous hat with Superman's power set, yet no one could ever figure out why they never saw Goofy and Super Goof in the same place. It's apparently because nobody WANTS to believe Goofy is Super Goof: the one time the Beagle Boys tried to use the police new supercomputer to find out his secret identity, everybody thought the supercomputer was still damaged by Super Goof's earlier sabotage when the computer actually told them it's Goofy.
- Some stories have Mickey Mouse know Super Goof's secret identity, the implication being that either Mickey is that good as a detective or was just open-minded enough to consider and check.
- Cloudcuckoolander: It's not necessarily that he lacks logic, it's more that his brand of logic tends to make sense only to him.
- For example, his house in general (and his attic in particular) is a mess, with not one item in his rigthful place, yet he has absolutely no problem in finding what he needs. If someone were to tidy his house, he would be hopelessly lost.
- The Ditz: Though in several stories bordering on Genius Ditz, as he often displays vast knowledge about many things — just not the sort of things you'd ever think would be useful. (They often turn out to be surprisingly helpful, though.)
- Dumb Is Good: While not conventionally intelligent, there is no doubting that he's one of the sweetest, most good-natured people around.
- Eureka Moment: It's not like he has them that often, but he almost infallibly invokes them in Mickey - something he says will clue Mickey on to the solution to a problem, especially when Mickey acts as a sleuth.
- Flat-Earth Atheist: A series of Italian comic stories has Goofy hanging out with Witch Hazel (the Disney Witch Hazel, from such stories as Trick or Treat, not the Looney Tunes character) and completely failing to believe that she is a real witch — no matter how many spectacular magical tricks she pulls off to convince him, Goofy will have his own "logical" explanation for the phenomena and utterly refuse to believe in magic, or that Hazel is a witch. Interestingly enough, at least two of these stories have ended with Goofy acknowledging the existence of magic — though in neither one did he believe that Hazel was a witch. In one story he concluded that she was a fairy godmother (a huge insult to a witch!) and in the other he became convinced that Mickey was doing magic and had somehow become a wizard.
- Goofy's reasoning in the tale mentioned isn't unreasonable. Mickey got a tax refund. Which Goofy considers unusual in itself. Mickey then booked tables for three at a restaurant... with a single phone call. While Goofy noted that most tables at said restaurant are booked months in advance. Mickey found an available parking space. In a city area known for the near-impossibility of said task. Goofy is convinced that magic is involved.
- He also doesn't believe that Eega Beeva's kilt contains everything, instead thinking that Eega is "a very good conjurer". In one story he gave the following reasoning: if the kilt contained a hole then it didn't contain anything else as it had fallen out, and if it contained everything else then it didn't contain a hole (Eega was not amused).
- In Eega Beeva's debut storyline, he refused to believe that Eega existed, saying that such an animal did not exist. He changed his mind when Eega saved his life.
- Funetik Aksent: He's the one character who's retained most of his accent in later years — in the early Floyd Gottfredson strips everybody spoke with a Funetik Aksent, but this was later on toned town until it vanished entirely for everyone but Goofy.
- Heterosexual Life-Partners: With Mickey.
- I Have Many Names: His early name - "Dippy Dawg" - being replaced with "Goofy" is generally considered an improvement.
- Kavorka Man: Not in general, but it's something of a Running Gag in many adventure comics (probably Italian): the token one-off attractive female character falls not for the smart and capable Mickey who's usually doing all the heroing, but to the goofy-looking, intellectually challenged Goofy, usually claiming to see him as handsome and profound. It's possibly just because Mickey's already got a designated girlfriend but the authors want to use all the clichés in some form anyway.
- The Klutz: Not as much as one as his animated counterpart, purely because pratfalls tend to work better in animation than in comics — though he's still rather accident-prone.
- Man Child: On occassion depicted as this. Concerning both his intellectual maturity and his emotional sensitivity. Though with no clear parental figure.
- The Millstone: In some stories he can become this, but this is just as often Subverted — though not a hero in the classical sense, he can be surprisingly useful to have along.
- Nice Guy: In the early Gottfredson comic he was more of an annoying Gadfly, though his fondness for pranks was toned down over the years and eventually vanished completely. His sweet nature and big heart was played up instead, and he arguably became even more of a Nice Guy than Mickey.
- Plucky Comic Relief: In the more serious "detective" stories, Goofy is usually the main source of comedy, as Mickey's inept sidekick.
- Sidekick: To Mickey, of course.
- Super Powers for a Day: apart from Super Goof, writers have occasionally given Goofy odd inherited gadgets or (usually completely unexplained) powers that will somehow figure in solving the case. He's been seen levitating, as well as using telekinesis and psychometry.
- The Watson: In the detective stories, he'll often end up playing this role to Mickey's Holmes.
- Who Would Be Stupid Enough??: He is!
- Actually, in the best stories, Goofy's more gullible and eccentric than truly dumb. He's got great intuition -— you just have to pull him out of his alternate world to access it.
Voiced by: Pinto Colvig (1931-1961), Lee Millar, Sr. (1939-1941), Bill Farmer (1990-present)First appearance: "Pluto the Pup", 1931Mickey's ever-faithful canine pal. Mickey's often described Pluto as his best friend, and the bond the two share is nothing short of strong.
- Big, Friendly Dog: If he stands up on his hind legs he's easily taller than Mickey (though this isn't such a big feat), but he's a very sweet-natured and well-behaved dog.
- A Boy and His X: Erm, a Mouse And His Dog?
- Canine Companion: To Mickey, of course.
- Furry Confusion: A prime example. Especially noticeable when he appears with Goofy — they're both dogs, but one of them walks on four legs and lives in a doghouse, while the other walks on two and wears pants.
- The Speechless: On occasion he might be given thought bubbles that are visible only to the reader, and sometimes captions will appear to inform the reader of Pluto's thoughts and reasonings, but otherwise he doesn't have any means of clear communication.
- Suddenly Voiced: In a couple of stories, he temporarily gains the ability to talk. It never sticks.
- Played with in one comic, where Pluto was given the opportunity to talk to Mickey through a translation machine — and after a long pause his only message was that he couldn't think of anything to say.
- Suspiciously Similar Substitute: In some comics he stands in for General Snozzie as The Junior Woodchucks' official dog.
- Team Pet: He'll sometimes play this role.
"Have I got something to tell... but, of course, I wouldn't breathe it to a soul!"
— Clarabelle Cow, "Love Trouble" (1941)
Voiced by: Marcellite Garner (1930), Elvia Allman (1933-1990), April Winchell (1996-present)First appearance: "Death Valley", 1930A neighbor of Mickey and Minnie in earlier comics. She acts like an aunt towards them, when she's not busy manipulating Horace Horsecollar and/or flirting with other available males.
- Aren't You Going to Ravish Me?: Invoked a couple of times, especially in early Floyd Gottfredson comics where she was accidentally kidnapped instead of Minnie and found that the kidnappers were suddenly far less interested in her.
- Best Friend: Of Minnie.
- Demoted to Extra: Not quite, but only rarely a star character after the 1930s.
- But in later years, beginning in the 2000s, she returned as a major character in the Mickey Mouse franchise, appearing in many films, television series, video games, and a continuing character in comic stories around the world.
- Distaff Counterpart: To Horace and Goofy depending on who her love interest is.
- Everything's Better with Cows: She is an anthropomorphic bovine.
- The Ditz: Can be an extreme scatterbrain, though if you get her riled up too much...
- Dreadful Musician: Mickey has at times said that Clarabelle "sings like a sirene." He's not talking about the mythological creature.
- Gossipy Hens: She loves to talk, and she loves to gossip, and very few people can actually keep up with her when she starts talking.
- In Love with Love: Portrayed as this sometimes; she's a big romantic but isn't always too picky about who the romance is with.
- Intrepid Reporter: Featured as this in a series of European stories with Clarabelle as the main star.
- Let's Get Dangerous!: Often goofy, scatterbrained and ridiculous, but as several villains have found out, if she gets angry enough she's, well, dangerous.
- Pity the Kidnapper: She tends to invoke this quite a lot...
- Promoted to Love Interest: In some of her more recent animated appearances, in addition to some comic books from the late 1960s, she's been portrayed as the girlfriend of Goofy.
- Averted in the european comics where Horace Horsecollar remains her boyfriend.
- Due to the Imp being in love with her, her role in stories featuring him as the villain give her a push to the foreground.
- Supreme Chef: Zig-zags a little on this trope; sometimes she's a Lethal Chef but more often she's extremely skilled in the kitchen.
- Too Clever by Half: Clarabelle is smarter than Horace and can outdo him at a lot. But she often presumes that means she's equal to any task; uh-oh.
"This is all very well as far as it goes, only it needs the Horsecollar Touch! I'll show you how to make this gadget really handy!"
— Horace Horsecollar, "Dr. Oofgay's Secret Serum" (1934)
Voiced by: Walt Disney (1930), Billy Bletcher (1933), Bill Farmer (1990-present)First appearance: "Death Valley", 1930He's another of Mickey's old neighbors, and is often seen with Clarabelle when he's not adventuring with Mickey (or competing with him, or ineptly trying to advise him). Horace and Clarabelle have interest in each other but are usually too stubborn to admit it to each other.
- Demoted to Extra: In the USA. But remains so popular in parts of Europe that foreign Disney comics producers continue to use him heavily, running a close third behind Goofy in terms of major roles in modern Mickey comics.
- Jerk Ass: depending on the writer, Horace can be Flanderized until his character flaws are completely dominating and oppressive.
- Jerk with a Heart of Gold: Though in the end he is a steadfast and loyal friend who will stick by his loved oneseven through the darkest times.
- Know-Nothing Know-It-All: He likes to pretend that he's an expert on everything. He really isn't.
- Life of the Party: "...and the guy with the lampshade on his head is Horace," Mickey says of some vacation photos in Indy Mickey and the City of Zoom (2001).
- Mr. Fixit: Very skilled with mechanisms, and even works as a repairman (what does he repair? Everything).
- Mr. Vice Guy: He's got two very obvious vices; his bloated ego and his prank-happiness. In fact, he's a lot like a less jerkish Mortimer Mouse.
Ellsworth BheezerFirst appearance: Mickey Mouse Sunday strips, 1949
Originally introduced as Goofy's pet mynah bird (who soon proved himself notably smarter and more sophisticated than his alledged owner), Ellsworth soon became more anthropomorphic, switching between Talking Animal and full-fledged Funny Animal to the point where he can communicate effortlessly with both animals and humans. Originally appeared only in the Sunday newspaper strips by Bill Walsh and Manuel Gonzales, but was later used in a few longer stories by Romano Scarpa and other Italian writers.
- Commuting on a Bus: Ellsworth tends to fly off and stay away, doing his own thing for a long time before returning home to Goofy. After he vanished from the newspaper comic, he was brought back by Romano Scarpa in 1962, with the explanation that he'd been off trying out several shady businesses. From thereon, he appeared in a number of Italian stories until 1966, after which his appearances got rarer and he'd only appear in a story once every couple of years. Then in 1975, he was brought back again, now with the explanation that he'd joined the Foreign Legion.
- Deadpan Snarker: His sarcasms are biting, though Goofy never seems to catch on.
- Furry Confusion: Hoo boy. He was bought by Goofy at a pet store, sometimes has to flee from hungry cats, and flies like a real mynah bird — yet he wears a shirt and occasionally a hat, has studied at Yale, has taken several jobs and even gone to prison a couple of times. This is never so much as Lampshaded but just presented as completely normal.
- Honest John's Dealership: He sometimes starts businesses that have traces of this.
- Polly Wants a Microphone: This trope is probably the entire reason for the extreme Furry Confusion.
EllroyFirst appearance: "Mickey Mouse and the Son of Ellsworth", 1975
Ellsworth's adopted son; originally an orphan who was rescued by Ellsworth during his time at the Foreign Legion and later adopted. In his appearances he is often seen staying with Mickey or Goofy, even acting as Mickey's Sidekick on some adventures. He is basically a toned-down version of his father, with similar if less extreme character traits.
- Bratty Half-Pint: Sometimes lapses into this, when he's not being a Cheerful Child.
- Deadpan Snarker: Not to the lenghts Ellsworth takes it, but he definitely has his moments.
- Furry Confusion: More seldom, and to a lesser degree than Ellsworth, as he's generally presented as more anthropomorphic, but it's still there. His most notable "animal" trait is that he can fly, something that the other human stand-in birds of the comics (like for example Donald Duck) can't do, and he has on occasion disguised himself as a normal bird in order to spy on the bad guys.
- Generation Xerox: Despite not being biologically related to Ellsworth, he looks and even acts an awful lot like him — he is a little smaller, has a smaller beak and generally wears pants and gloves, but otherwise the two are so similar that many fans have thought they were the same character — especially since they very rarely appear in the same story together.
- Hero-Worshipper: To Ellsworth, in the rare stories they appear together. He admires his father over everything.
- Sidekick: Occasionally to Mickey.
- Motor Mouth: He's a bit of a chatterbox; he can go on at length about pretty much any subject if you let him.
- Suspiciously Similar Substitute: For Ellsworth — Romano Scarpa even admitted that he'd introduced Ellroy as a toned-down replacement for Ellsworth, who wouldn't overshadow Mickey:"Ellsworth is too strong a character to play as a sidekick. He's got to be the star. Ellroy is duller, and highlights Mickey's role."
Patricia PiggFirst appearance: "Mr. Slicker and the Egg Robbers", 1930A neighbor of Mickey and Minnie in the 30s, 40s, and 50s comics. She's the wife of Percy Pigg and the mother of Peggy and Plato.
- Damsel in Distress: Half her modern appearance (which aren't many, mind you) are in Dutch Mickey Mouse detective-themed riddles. She's either the victim or part of the crowd anxiously awaiting Mickey's conclusions.
- Gossipy Hens: With Minnie Mouse, Clarabelle Cow, Daisy Duck, and Clara Cluck. It's another factor as to why she's been slightly more enduring than her husband.
- Happily Married: With Percy. The only ones in the neighborhood it seems.
- Nuclear Family: A daughter and a son. No pet though.
- Satellite Character: To all the other characters living in the neighborhood. The female ones in particular.
Percy PiggFirst appearance: "Fireman Mickey", 1931A neighbor of Mickey and Minnie in the 30s, 40s, and 50s comics (plus one 90s comic). He's the wife of Patricia Pigg and the mother of Peggy and Plato.
- Happily Married: With Percy. The only ones in the neighborhood it seems.
- Nuclear Family: A daughter and a son. No pet though.
- Satellite Character: To all the other characters living in the neighborhood.
Mrs. SchnookFirst appearance: "The House of Mystery", 1944
A one-shot neighbor of Mickey Mouse; a neighbor of the snooping kind.
- Curiosity Killed the Cast: Mickey warned her not to investigate his recently acquired haunted mansion. She didn't get killed, but she did faint.
- Distaff Counterpart: Averted. She's the only one in Mickey's neighborhood without a male equivalent, or as far as can be gathered a partner at all.
- Nosy Neighbor: Seems to be her thing if Mickey had to warn her.
- One-Shot Character: Mickey's entire neighborhood of recurring characters is present in the story and then there's Mrs. Schnook. Never been used before, never got used again.
Mortimer and Ferdinand
Mortimer ("Morty") and Ferdinand ("Ferdie") Fieldmouse
First appearance: "Mickey's Nephews", 1932Mickey's nephews. Sons of his sister Amelia Fieldmouse, who first came to stay with him in Floyd Gottfredson's comic strip and since then have sporadically been portrayed as living with him.
- Bratty Half-Pint: Definitely in their first appearances. They seem to have mellowed through the years.
- Chuck Cunningham Syndrome: Because it was felt the two of them were too similar to Donald's three nephews (despite debuting earlier), Ferdie disappeared from the comic strip. He was intended to be written back in with the explanation that he'd been away at school, but it never came to pass. However, this is exclusive to the comic strip. In the comic books, Morty and Ferdie remain a double act to this day.
- Distaff Counterpart: Minnie has a pair of twin nieces named Millie and Melody. They do not get along well with Morty and Ferdie.
- Mythology Gag: Mickey Mouse was originally going to be called Mortimer.
- Not Allowed to Grow Up: Subverted. In their earlier appearances they were kindergarteners. Modern Italian stories have aged them to be about 12-years-old and often deal with their love lives.
- Parental Abandonment: More often than not, Mickey and/or Minnie are seen as their legal guardians. Without explanation.
- Subverted in later years, as their mother Amelia has made several appearances and is depicted as a very supportive "soccer mom."
- Single-Minded Twins: Would have been subverted in the comic strip, if Gottfredson had gotten around to re-introduce Ferdie — he was planning on making him more of a bookworm/nerd type. Since it never happened, they play the trope straight.
Ferdie: Why do I always keep following you into these situations?Morty: Well, we are twins.
- In one Italian comic, they Lampshaded it, when Morty was sneaking out of the house and a more reluctant Ferdie followed him, even to his own surprise:
GilbertFirst Apprearance: Dell Four Color #562, 1954
Goofy has a rather large extended family, but few of them are more prominent than his nephew Gilbert, a Child Prodigy TV Genius who is by far the smartest member of the Goofy clan. Gilbert sometimes stays with his "lovable...though dumb...uncle Goofy," though he often gets frustrated with Goofy's childishness and clumsiness. He is, however, the only person who knows Goofy's secret identity as Super Goof, and occasionally even joins him in his superhero adventures as Super Gilly.
- Child Prodigy: To the extreme.
- Chuck Cunningham Syndrome: Seems to have vanished from modern comics, perhaps because Max (who doesn't appear in the comics) has become so prominent in the animated world of Disney.
- Deadpan Snarker: Like Ellsworth Bheezer, he often has some quite biting comments about his uncle — who never seems to catch on.
- Genious Bruiser: As Super Gilly, he has all the powers of Super Goof, but is a lot smarter about using them.
- Hypercompetent Sidekick: Sometimes takes on this role, especially in Super Goof stories.
- The Smart Guy: Even more so than Huey, Dewey and Louie.
- The Stoic: In many stories; in others he'll reveal himself to be Not So Stoic.
- TV Genius: A junior version. He has advanced knowledge of science, history and literature, sometimes even becoming The Professor, but he's not very socially or emotionally intelligent, and has trouble with the simplest basic education. For example, he was unable to complete the nursery rhyme "Hickory, Dickory, Dock, the mouse ran up the —"
Arizona GoofFirst appearance: "The Lost Temple", 1988
One of Goofy's many cousins; an Adventurer Archaeologist and severe adrenaline junkie who is never really happy unless he's out exploring some ancient ruins, discovering lost civilizations, or just fighting for his life through thick jungles or climbing glaciers. He hates sleeping indoors, so when visiting Mickey or Goofy he always ends up camping out in their back yards — and if he absolutely has to go inside, he'll at least enter the house through the window and not the door.
- Action Hero: A parody.
- Adventurer Archaeologist: Taken Up to Eleven. He considers it a wasted week if he hasn't discovered any lost civilizations, solved any ancient riddles, boldly gone where no man has gone before, or at the very least been in some kind of life-threatening danger at least once.
- Affectionate Parody: Of Indiana Jones, of course — but also of other Adventurer Archaeologists from comics and films.
- The Alleged Car: He has an old jeep which he affectionally calls "Gippippa," and which, similarly to Donald Duck's 313, swings between being a Cool Car and The Alleged Car, depending on the story.
- Ditzy Genius: He's a highly skilled and competent archaeologist, but he's aso a borderline Cloudcuckoolander with some really strange ideas on how to behave.
- Trademark Favorite Food: Licorice candy. He is, in fact, borderline obsessed with licorice candy, preferably of a particular brand which everyone else finds completely inedible.
- Uncanny Family Resemblance: Like most of Goofy's relatives, he looks almost exactly like Goofy, just with different clothes and some added Perma-Stubble. A few stories have put this to good use, when the two cousins were forced to impersonate one another.
Eurasia ToftFirst appearance: "The Lost Explorers' Trail", 2003
An up-and-coming archeologist with a penchant for the kind of investigations that also are of interest to many less noble individuals. She can handle herself just fine against the worst of threats, but is always glad to find Mickey and Goofy on her trail to rely on in case the situation escalates.
- Action Girl: Do not underestimate her.
- Action Hero: Not a parody.
- Adventurer Archaeologist: If there's something exciting to be discovered or an ancient relic to be protected, she's the first to pack her bags and head out.
- Affectionate Nickname: Subverted. She was called "Lady Longtail" by Pedro, a member of her research team during her second adventure. As it turned out, Pedro was Pete and the nickname was part of charming her to trust him so he could eventually off her for his employer.
- Braids of Action: The reason for her nickname "Lady Longtail".
- The Engineer: She's very good with machinery, or at least vehicles. She once turned a broken helicopter into a working hovercraft (although she forgot to install brakes).
- Expy: For Lara Croft and Indiana Jones. Also something of a Distaff Counterpart to Arizona Goof.
- Friend to All Living Things: An action-science variant. It has saved her life on occasion.
- Granola Girl: Arguably what she was before going on her first expedition. Mickey explicitly refers to her as one.
- Hot-Blooded: With Genki Girl traits, but she's a little too serious for the latter. She has her Tranquil Fury moment when Pete mocks her for trusting him.
- Nerd Glasses: She's a brainiac and nearsighted. When on an expedition, she wears contact lenses.
- Never a Self-Made Woman: Her uncle's time as explorer served as her "in" to the world of archeology.
Voiced by: Pinto Colvig (original voice), Jeff Bennett (Mickey's Once Upon a Christmas), Maurice LaMarche (1999-present), Paul Rudish (2013 television series)First appearance: "Mickey's Rival", 1936Mickey's rival for Minnie's affections. Not to be confused with Mortimer "Morty" Fieldmouse, who is Mickey's nephew.
- Dirty Coward: When danger lurks, Mortimer is more than happy to throw everyone else at it in order to save himself — even Minnie, and even if he was just trying to court her moments before.
- Hate Sink: His role in stories is basically to be a prankster and borderline bully towards Mickey, so that he can get his comeuppance in the end.
- I Have Many Names: An early story gave him the name Mr. Slicker.
- Jerkass: Pretty much all he does is pick on Mickey and try to get into Minnie's pants, even when Minnie makes it clear that she is only interested in Mickey.
- Miles Gloriosus: He'll be bragging up a storm about his own strength and courage, but as soon as things don't go his way, he'll be the first to turn tail and run.
- The Prankster: And much more mean-spirited about it than Horace.
- Rich Suitor, Poor Suitor: Mortimer being the rich one, and Mickey being... well, you know.
First appearance: "Mickey Outwits the Phantom Blot", 1939Chief of the Mouseton PD, he's friends with Mickey Mouse and the two sometimes ask each other for help.
- Da Chief :Though of the less-blustery kind, especially towards Mickey and Goofy. The one he's most strict with is definitely Detective Casey.
- Friend on the Force: Which has helped Mickey in many cases.
- Happily Married: The comic strips and the Italian stories portray him as being married, though since we usually see him when he's on the job, his wife doesn't show up in many stories.
- Officer O'Hara: Do we really need to explain this one?
- Reasonable Authority Figure: He's a great friend of Mickey and always willing to hear him out. Some comic hints that he's somewhat of A Father to His Men.
- You Have 48 Hours: He's given this to Mickey when he needs to prove his innocence.
First appearance: "The Plumber's Helper", 1938An incompetent detective of the Mouseton PD that's often shown up by Mickey.
- Butt Monkey: He has traces of this.
- Clueless Detective: His main role in the stories is to be the one who draws the wrong conclusions and follows the wrong clues.
- Dumbass Has a Point: Once in a while he shows why he's a detective. For example in "Mickey and the Grey Scourge", while Mickey's friends were trying and failing to tell him from his Criminal Doppelgänger Miklos he suddenly showed up with Pluto, who could recognize Mickey from the smell.
- Inspector Javert: Some stories have him in this role. If Mickey or one of his friends are framed or wrongfully accused of a crime, Detective Casey is always the one most gung-ho about bringing them in.
- Jerk with a Heart of Gold: He's grouchy, impatient and much too quick to jump to conclusions, but he is, when it comes down to it, an honest cop who genuinely wants to uphold law and justice.
- Miles Gloriosus: Occasionally, Depending on the Writer
- Small Name, Big Ego: Again, occasionally.
First appearance: "The Great Winks Robbery", 1975 (written in 1973)Sureluck Sleuth, conventionally known as the Sleuth, is Mickey's inept but somehow always successful costar in the Mickey and the Sleuth series.
- Affectionate Parody: Of Sherlock Holmes.
- Clueless Detective: He rarely draws the correct conclusions, although they always lead him to the right actions.
- Expy: He functions as a reversal of Goofy, being what Goofy would be if, between him and Mickey, Goofy was the leader instead of Mickey.
- Jerk with a Heart of Gold: The Sleuth is arrogant beyond belief and lacks basic tact, but he does want the best for everyone. In "The Great Winks Robbery", he misguidedly adopts the Armadillo so he can raise he to be a proper citizen.
- Only Known by Their Nickname: The Sleuth is the Sleuth. The name "Sureluck Sleuth" can only be found in his creator's, Carl Fallberg, notes. He does, however, have a proper name in most translations.
- Small Name, Big Ego: If going by "The Sleuth".
First appearance: "The Man of Tomorrow", 1947A strange little man revealed to be from the future. He's got a pet Thnuckle-booh named Pflip. Nowadays he's one of Mickey's best friends and it's not uncommon for him to travel back to the present day to spend time with him.
- Bizarre Alien Biology: He likes to sleep on top of bedknobs, thinks mothballs are delicious and gets sick from the smell of money, for instance. Exact features are Depending on the Writer, though.
- Breakout Character: Though relatively obscure in American comic stories, he is very popular in the Italian comics, even receiving his own solo adventures.
- Evil Detecting Thnuckle-Booh - In one incarnation, Pflip turns red whenever something evil or malicious is nearby.
- Fish Out of Temporal Water: At first. He got used to it as the stories progressed, and eventually it got to the point where Eega will comfortably travel from the future to Mickey's time and back without incident.
- Funetik Aksent: He ptalks plike pthis. Puts a 'p' in pfront of pmost pwords.
- In more modern comics, this trait may or may not be present, Depending on the Writer.
- Seems to be just a hiccup left over from the Gemstone-Boom transition; Eega lost his accent in the switchover but has regained it now, and he's never been without it at any other time.
- In more modern comics, this trait may or may not be present, Depending on the Writer.
- Hammerspace: he can produce pretty much everything out of his kilt.
- Monster Roommate: He hangs out with Mickey a lot of the time, and uses Mickey's house as a general go-to place when he arrives from the future.
- Multiple-Choice Past: At some point in the '50s, Eega Beeva got an alternative background as actually being an alien. Some writers write him like this, others stick to his time traveller story.
- New Powers as the Plot Demands: He is sometimes given supernatural abilities such as being able to look in the future, being able to detect lies etc.
- Overly Long Name: His real name is "Pittisborum Psercy Pystachi Pseter Psersimmon Plummer-Push" (with a gigantic spit on the push), Eega Beeva is just a nickname (coming from him often saying "eega" in his first story) Mickey gave him because it was such a mouthful that Eega had trouble saying it (to the point he got tired from saying it twice in a row).
- Time Travel: He comes from the future.
TanglefootFirst appearance: "His Horse Tanglefoot", 1933
Mickey's horse, sold to him by two con men who presented him as a champion race horse (they'd actually bought him from the glue factory). Sweet and good-natured, but not terribly bright, and for the most part not terribly fast — unless he gets scared of something, then he turns into a speed demon.
- The Alleged Steed: Slow of body (unless he gets startled, in which case he runs at a breakneck speed and is near-impossible to steer), slow of mind, rather clumsy, not very good at understanding or obeying commands, and tends to get distracted and wander off when he's supposed to stay put. He is, however, a very kind horse (which caused some problems for Mickey when he tried to be a horse-and-cart milkman — when left unattended, Tanglefoot would give out milk for free to hungry kittens and anyone who looked like they were thirsty or gave him some attention).
- Furry Confusion: Tanglefoot is to Horace as Pluto the Pup is to Goofy, though unlike Goofy, Horace started out every bit as non anthropomorphic.
- Horsing Around: Happens at times. For the most part, though, Mickey and Tanglefoot get along pretty well.
- Stalker with a Crush: Probably not in a romantic way, but Tanglefoot adores Pluto and will follow him around if given half a chance. Pluto, needless to say, does not appreciate this.
Captain DobermanFirst appearance: "The Mail Pilot", 1933
Captain Doberman is the guy in charge of the air mail force. When Mickey became one of his top pilots, they became good friends, and the mouse took up of the most urgent or dangerous missions that most of the other pilots refused to partake in.
- Informed Species: For the first two years of his appearances, he looked nothing like a Doberman Pinscher. He got a redesign in the 1935 story "The Pirate Submarine".
- Only Sane Man: Sometimes comes across as this.
- Reasonable Authority Figure: He completely trusts Mickey to go on missions for him.
- Straight Man: He's mostly there to deliver the set-up for Mickey's punchlines or feats of daring-do.
GloomyFirst appearance: "The Mail Pilot", 1933
Mickey's friend who's a mechanic who works with Captain Doberman. He's the one who personally taught Mickey to fly an airplane. He tried to persuade Mickey to take the less-dangerous job of a mechanic, but ultimately failed. He himself refuses to be a pilot because of the risks associated with the job.
- Deadpan Snarker: With extra accent on the "deadpan."
- The Determinator: In his own low-energy, deadpan way... he's going to complain and make horrible predictions about what's going to happen, but he's not going to let it stop him either.
- The Eeyore: Well, his name is "Gloomy" ... and boy, does he ever live up to it.
- Trickster Mentor: He tries to be this to Mickey a couple of times, with varied success.
Captain Nathaniel ChurchmouseFirst appearance: "Mickey Mouse Sails for Treasure Island", 1932A sea captain that was thought dead for decades until Mickey found him half-crazy while stranded on a desert island. After a bump to the head by a coconut, Captain Churchmouse regained his sanity and has since enlisted Mickey's help when searching for exotic hidden treasure.
Uncle MortimerFirst appearance: "Death Valley", 1930Minnie's old uncle. Not to be confused with Mortimer Mouse, who's occasionally Mickey's rival for Minnie's affections, nor with Mortimer "Morty" Fieldmouse, who is one of Mickey's nephews.
First appearance: "Plastic Mickey!", 1995An inventor and a friend of Mickey's.
- Absent-Minded Professor: In one story, facing the prospect of a passing-by alien fleet vaporizing Earth, he starts to muse on the differences between human (mouse?) and alien systems of ethics, to Mickey's understandable frustration.
- Agent Scully: One story shows that he does not believe in Santa Claus. He is, of course, shown the error of his ways.
- Expy: In most stories he appears in he is rather transparently the Mouse Comic equivalent to Gyro Gearloose in the Duck Comics. Crossovers have shown the two of them having a friendly rivalry and the Mythos Island story arc ended with them working together. Doc's primary distinguishing feature seems to be that he is a bit less of a Gadgeteer Genius and a bit more of an actual academic, but whether this is emphasized depends on a story.
- Mr. Fixit: He's great with machines.
- The Professor: He is a scientific genius.
Katarina KodorofskyFirst appearance: "Claws Of The Cat", 2007
An international freelance agent who can be hired for matters involving historical artifacts and art. She's passionate about her work and prefers to work alone, but has found a reliable partner in Mickey Mouse.
- Adventurer Archaeologist: An unusual variant that does little research herself but is read up on others' research.
- Anti-Hero: Katarina has many traits usually given to a villainous character, but ultimately is a good person who does good.
- The Baroness: A rare variant on the side of good.
- Berserk Button: People stealing historical artifacts from the public to hoard for themselves or damaging them. Katarina is also very reluctant to destroy such objects herself, even when it's for the greater good.
- Brains and Brawn: Mickey is Brains (and Brawn), Katarina is Brawn (and Brains).
- Cats Are Mean: She's easily the most arrogant and readily provoked ally Mickey has.
- Claustrophobia: Things got terrifying when one villain tried to have her Buried Alive.
- First-Name Basis: Katarina goes from calling him "Mouse" to "Mickey" after he helps her through one of her weakest moments. She herself kept her last name hidden from him until a villain she had prior dealings with referred to her as "Kodorofsky".
- I Work Alone: Mickey is one of the extremely few people she's willing to team up with if it's absolutely necessary.
- Spy Catsuit: In her first appearance. She wears the same outfit in her second appearance, but its colored red there instead of shades of grey, which makes a difference.
The inhabitants of the World of the Impossible from the series X-Mickey.
- Alternate Self: She is the version of Minnie in this universe.
- Palette Swap: Identical to Minnie, but with white colors.
- Nice Girl: She has a good and kind heart.
- Reasonable Authority Figure: She is the Guardian of order, making sure that everything is always for the better.
- Really 700 Years Old: Manny is likely to be immortal, or at least to have a very long lifespan, as in the last story her butler and maid grumbe because she hasn't come home "in the last two hundred years".
- Alternate Self: She is the version of Goofy in this universe.
- Detect Evil: He can recognize is a guy is good or evil thanks to his noise.
- Dimensional Traveler: Can travel from his world to Mickey's world and viceversa.
- Our Werewolves Are Different: While Goofy is an anthopomorfic dog, he is a werewolf and he prefer live during the night.
- Palette Swap: Of Goofy, but with gray color and wolf attributes.
"What I am is fed up with you dogging my every move! No matter what I do, you're always gettin' in my way!"
— Pete to Mickey, "Fatal Distraction" (2003)
Voiced by: Various, Walt Disney (1928), Billy Bletcher (1933-1954), Jim Cummings (1992-present)First appearance: "Death Valley", 1930Mickey's Arch-Enemy for over 80 years of comic history. There's no question about it; It's Personal.
- Arch-Enemy: He is Mickey's most frequently recurring enemy and one of the few villains in the comic to also appear in animation.
- Big Bad Duumvirate: Sometimes forms this with other villains, most notably the Phantom Blot — though in some stories, the Blot is the true Big Bad and Pete is The Dragon.
- In stories where his common-law wife Trudy appears, they generally form a Big Bad Duumvirate.
- Bond Villain Stupidity: He often leaves Mickey in death traps that are very easy to escape.
- Bring Him to Me: With Mickey, generally. Or any scientist/genius he needs to kidnap for their knowledge of making some Doomsday Device work or to build stuff for him... or bring her to me with Minnie - that's mostly in older stories, though.
- Cats Are Mean: He is a cat and is not a pleasant person at all.
- Depending on the Writer: he's been depicted as anything from criminal mastermind to moronic thug depending on what the story requires.
- Devil in Plain Sight: It is frequently quite obvious that he is a bad guy.
- The Dragon: When he's not the main villain of the story, he's usually someone's henchman.
- Entitled Bastard: Well, mostly just because Mickey is just too darned nice for his own good.
- The Farmer and the Viper: Mickey being the farmer and Pete being the viper...
- Fat Bastard: He's overweight and not a nice guy.
- Faux Affably Evil: Depending on the Writer; often he's genuinely Affably Evil, but even more often he's this.
- Funetik Aksent: He speaks in a typical "tough-guy" tone.
- Friendly Enemy: To an extent, anyways. It's not like he has any problems with smacking Mickey around when the opportunity arises — and the feeling's mutual.
- Handicapped Badass: It's why he was called "Peg-leg Pete" from the start. Unfortunately the artists could never remember just which leg was supposed to be the peg-leg, so in the end they gave him two normal legs. One Floyd Gottfredson comic explained this by having Pete explain to Mickey that his foot hadn't grown back, he'd just gotten a much better, more natural-looking prosthetic.
- Happily Married: It varies a little whether Trudy (when she appears in a story) is portrayed his wife or just his roommate/girlfriend, but their relationship is actually a happy one — and interestingly enough, one of complete equals.
- Henpecked Husband: At some points. One story had Trudy forcing Pete and his friends to shape up, even threatening them with a Rolling Pin of Doom. They complied.
- I Have Many Names: Peg-leg Pete, Black Pete, and Big Bad Pete are a few. And that's not counting the other fake identities he's used over the years.
- It's Personal: Really, really personal...
- I Want Them Alive: Since It's Personal, Pete wants to destroy Mickey in the most excruciatingly horrible and painful way possible. After all, Mickey has been foiling his plots since what, 1930?
- Jerk Ass: He has nothing better to do than to make things difficult for Mickey and friends.
- Jerk Justifications: In the form of It's What I Do.
- Jerk with a Heart of Gold: Varies with the writer, but there are many stories which have Pete saving lives instead of threatening them. Including those of Mickey and Minnie.
- Joker Immunity: Being Mickey's most prominent foe, he is always going to return no matter what happens to him.
- Kick Them While They Are Down: To who? Just guess.
- Large and in Charge: He is very big and sometimes is the one who calls the shots to his own minions.
- Les Collaborateurs: Whereas the wartime cartoons of the period showed Pete, for all of his gruffness and brutishness, very much on the side of the Allies as Donald Duck's commanding officer, the 1943 comic story "Mickey Mouse on a Secret Mission" showed Pete working with the Nazi agent Von Weasel to try and steal the Americans' new long-range combat plane known as "The Bat" for the Nazis to use instead. Mickey, being test pilot, ends up captured as well.
- Master of Disguise: Oftentimes a reader can pick out whether it's him or not — and sometimes it isn't so obvious.
- Meaningful Name: C'mon, just guess.
- The Nicknamer: The Phantom Blot is "Blotty", Dexter Dingus is "Dexie", Prince Penguin is "Penny", Eurasia is "Lady Longtail", etc.
- Obfuscating Stupidity: At times, he uses this to become a Devil in Plain Sight.
- Revenge: He will always try to get even with Mickey.
- Surrounded by Idiots: Common problem for many masterminds and would-be masterminds in these stories. Their hired help often consists of morons.
- Ungrateful Bastard: Sometimes Mickey rescues him from death only to be put into an even worse predicament by Pete himself.
- Villain Decay: A real case of Depending on the Writer, and unavoidable given how long he's been in business, but nowadays most of the time he's a Harmless Villain, with occasional lapses into Not-So-Harmless Villain and the obfuscation mentioned above.
- Villain Protagonist: Nowadays stars in his own stories, mostly Italian ones. They either deal with his everyday life and relationship with his mate Trudy, with his everyday life in prison, or with his interactions with other villains.
The Phantom Blot
The Phantom Blot
Mickey: I still say y' won't get away with this! The police are with me —
Blot: The police? Ha-ha-ha! You mean the coroner! Sorry to have to do this, but "dead men tell no tales!"
Mickey: Yeh? Well I'm still plenty alive!
Blot: Oh, that's just a temporary condition — it won't last long!First appearance: "Mickey Outwits the Phantom Blot", 1939A master criminal who dresses in a black sheet. He's more dangerous than one might be led to believe, given his strange tendencies. He's Mickey's other Arch-Enemy.
— "Mickey Outwits the Phantom Blot" (1939)
- Arch-Enemy: At least in the comics, he is established as Mickey's most dangerous foe. Less so in animation, where he's only appeared as a Monster of the Week in an episode of DuckTales, appeared in one episode of Mickey MouseWorks, and in two episodes of House of Mouse.
- Big Bad Duumvirate: He sometimes teams up with Pete in order to form this. In the regular continuity, at least, they treat each other as equals and sometimes rivals — though in alternate-continuity stories (such as the Wizards of Mickey series), the Blot is more often treated as the true Big Bad, with Pete as his Dragon.
- Biting-the-Hand Humor / Take That!: Under the mask, he resembles Walt Disney himself.
- Bunny-Ears Lawyer: Sure, look at his debut appearance at a glance and all he did was steal cameras, but the fact that he was so good at it is what makes him so dangerous in the eyes of the police. What could they possibly do if he suddenly decided to go after something more valuable? He actually was going after something more valuable that they didn't know about; it was hidden in one of the cameras.
- Calling Card: An ink blot on a white piece of paper was common.
- Card-Carrying Villain: The most exaggerated version of the character wants to be seen as evil incarnate and would hate for anyone to think otherwise.
- Curse of the Ancients: He seems to enjoy using "Curses!" or using "thousand" to describe things - and mentioning Caesar, if his debut story is anything to go by."Curses! Ten thousand curses!""Caesar's ghost!"Curse the luck!""Thousand names of a devil!""Great Caesar!"
- Death Trap: He loves these, and he's actually got a reason to use them (Mostly in earlier stories, he couldn't bear to watch people die). He's damn good at making them too. Mickey only survives them out of sheer luck for the most part.
- Depending on the Writer: Older American stories and several Scandinavian ones have him constantly wearing his uniform and almost never revealing his face. Italian stories have his real face used frequently, so it is as recognizable to the readers as his costume.
- Diabolical Mastermind: He rarely gets his hands dirty, instead preferring to think up complex schemes.
- Dogface: When his face has been shown, it's a rather unimpressive, old-fashioned face of this sort. There's some variation by artist, but most stay faithful to the original design. Unlike most dogfaces, the Blot usually has no muzzle at all and a curiously flat nose, almost like a koala's.
- Even Evil Has Loved Ones: Mickey Mouse Adventures #1 reveals that he has a very young daughter, the Phantom Brat. After being captured by Mickey, he is given permission to say goodbye to his daughter by explaining his arrest through a bedtime story where he is a benevolent king and Mickey is a cruel villain who imprisoned him, telling his daughter to dream of happy endings while he is away.
- The 1977 Brazilian comic "A Mancha Cor-de-Rosa" - "The Pink Blot" (note that the Phantom Blot is called the Black Blot in Portugese) - the Blot meets, well, the Pink Blot, a female version of him that helps him out on several occasions in ways that might be just a tad unexplainable. The Phantom Blot does not pick up on this. When she reveals her face, she also turns out to be quite the looker and she and Phantom Blot arrange to marry. Shortly before the marriage, it becomes clear that the Pink Blot is a shapeshifted Mad Madam Mim, his periodic Abhorrent Admirer, and that's the end of that romance.
- Evil Genius: He is usually the most intelligent of Mickey's enemies.
- The Faceless: Averted or played straight depending on the author (see the page).
- Flanderization: Whereas the original couldn't quite pull off being the villain he wanted to be due to being a little too soft-hearted, some authors have taken him to the logical extreme by making him The Sociopath, and others to the illogical extreme by making him a cartoonishly evil Card-Carrying Villain, with some overlap between the two.
- Impossible Thief: He generally cheats by using technology that allows him to do what's not normally possible, like when he turned himself two-dimensional. Some tricks have been more clever, like when he made the paint on some paintings invisible by spraying in stuff through the museum air vents, making it only look like they'd been impossibly stolen, and then bought the "empty canvases".
- Knight of Cerebus: Comics featuring the Phantom Blot tend to be a lot darker than most other stories.
- Large Ham: In his animated incarnations, he is rather over-the-top.
- The Man Behind the Man: Occasionally, he turns out to be the real mastermind after someone else is thought to be the one behind the latest crime. One example would be the "Campaign Carnage" story arc in the Darkwing Duck comic book published by Boom Studios, where the ending revealed that he was the one who gave Constance A. Dention the magic ink that she used to become Suff-Rage.
- Manipulative Bastard: And how!
- One story has him pull of a scheme of sinister threats towards Goofy, so he can blackmail Mickey into presenting evidence that the Blot will be at a certain place at a certain time to the police, to throw them off his tracks. Mickey heroically stops the threat to Goofy and is able to reveal the truth to the police... who are now certain the Blot will not be at that time in that place. Which is exactly what he wanted... (He is only stopped because of a Deus ex Machina)
- Master of Disguise: Several stories have him using multiple identities with Mickey not suspecting a thing.
- No Name Given: We don't actually know his real name. Probably.note
- Phantom Thief: Was his name, by chance, a giveaway?
- Rogues-Gallery Transplant: He appeared as a Monster of the Week in an episode of DuckTales and also fought Darkwing Duck during the final two story arcs of his comic book.
- Retcon: Some authors tend to ignore the fact that the Blot was captured and unmasked at the end of his first story and imply that Mickey has never seen his true face or really seen him brought to justice.
- Rube Goldberg Hates Your Guts: Most of his Death Traps are of this sort.
- Sesquipedalian Loquaciousness: He tends to have a large vocabulary.
- The Sociopath: Depending on the Author. The original version had some soft spots, but at his worst, he's evil with no limits, narcissistic and a little megalomaniac and, of course, manipulative, and has no friends or loved ones and flies into a stylish rage when his plans are foiled. (The "need for stimulation" part is hard to determine.)
- Surrounded by Idiots: Common problem for many masterminds and would-be masterminds in these stories. Their hired help often consists of morons.
- Top-Heavy Guy: He is occasionally drawn with a large chest and skinny legs, most notably in his appearances on Mickey MouseWorks and House of Mouse.
- Villain Exit Stage Left: Does this more often than any other regular villain. Some stories go as far as to imply that he's ''never'' been captured properly.
- You Have No Chance to Survive: He frequently gloats about how unlikely it is for Mickey to escape his death traps.
Trudy Van Tubb
Trudy Van Tubb
First appearance: "Mickey Mouse and the Chirikawa Necklace", 1960Pete's girlfriend, partner-in-crime and roomate, and in some stories even depicted as his common-law wife. First created and used by Romano Scarpa, but became a popular character with many Italian comic writers. Not to be confused with Peg Pete from Goof Troop or Chirpy Bird from another set of comics.
- Acrofatic: Don't be fooled by her vast bulk — she may be fat, but boy can she move!
- Battle Couple: With Pete, of course.
- Big Bad Duumvirate: Again, with Pete.
- Cordon Bleugh Chef: Ocasionally depicted as this; she has some really weird recipes that she's very proud of but almost nobody likes. Luckily, Pete is one of the few people who does like her cooking; he genuinely enjoys her jam tarts with custard and anchovies.
- Distaff Counterpart: She's Pete's equal in just about every way, including ruthlessness, and is not afraid to get her hands dirty.
- Outlaw Couple: Yes, with Pete.
- Unholy Matrimony: She's just as unscrupulous and hard-boiled as Pete is, but their relationship is a solid and even happy one.
- The Vamp: She's occasionally tried to be one of these, but isn't pretty or sexy enough to pull it off.
- Victorious Childhood Friend: In her first appearance, she was merely a childhood acquaintance of Pete. Later on, she became his girlfriend, and later still was depicted as living together with him, some stories even referring to her as his wife (even though no on-screen marriage ever took place).
PortisFirst appearance: "Mickey Mouse and the Weregoof", 1977
Pete's genius cousin who occasionally works for him, and sometimes for other villains like the Phantom Blot.
- Ascended Extra: Portis was created solely to give Pete access to fancy weaponry to expand the kind of stories he could star in. Portis was notably written as his lesser, but he's been increasingly written as an equal to Pete to the point they now qualify as Those Two Bad Guys.
- Bad People Abuse Animals: His debut comic and "The Transmutant Gifts" have him target and endanger animals.
- Cats Are Mean: Like Pete's entire family.
- Fat and Skinny: Portis is the skinny one, Pete the fat one.
- Mad Scientist: All his inventions are contributions to crime.
First appearance: "Death Valley", 1930Shyster is Mickey's second oldest recurring villain and one of the few Disney comic-characters that were actually created by Walt Disney. Shyster is an evil lawyer who often works in cahoots with Peg-leg Pete.
- Amoral Attorney: He is a lawyer who does dishonest things.
- Brains and Brawn: He is the brains, Pete provides the brawn. In fact, he's probably the only character Pete will regularly be a subordinate to.
- The Bus Came Back: Three times, in fact. He made a comeback in 1942, and then again in various Italian stories in The '60s. In more recent times, he's returned again as a semi-recurring villain in European comics.
- Cartoon Creature: It isn't certain what animal he is supposed to be.
- Put on a Bus: Disappeared after the 1934 story The Sacred Jewel and didn't show up again in the daily strip until seven years later. Has been used infrequently by other writers/artists ever since.
- Those Two Bad Guys: With Pete.
First appearance: "Bobo the Elephant", 1934A villainous, miserly businessman and Grumpy Old Man who spends a lot of time penny-pinching and trying to make more money through a lot of shady (and sometimes downright illegal) businesses. Like Sylvester Shyster, he has on several occasions teamed up with Pete to attain some common goal.
- Abhorrent Admirer: Clarabelle Cow is his abhorrent admirer, although due to his own actions. In "Race for Riches", he pretends to be interested in her so he can get at the secret fortune of a relative of hers. When that goes wrong, he buys up her debts at the bank so he can keep her house hostage if she doesn't cooperate. Since 2013, the setup of Eli Squinch still being the mortgage collector has been used as a motivation to fool Clarabelle again in such stories as "A Serenade from Squinch" and "Mortgage Misery". Both end with Squinch failing in his objective and having to sit out his time with Clarabelle so as not to draw suspision.
- Grumpy Old Man: Of the villainous sort.
- Jerk Ass: He is not in any way affable.
- Put on a Bus: Like Shyster, he vanished from the comic after a while and has been used infrequently since then, largely because Pete got other supporting characters who let him boss them around (see Scuttle/Weasel below).
- The Scrooge: Some stories treat him like this, although it varies whether he's actually all that rich.
- Those Two Bad Guys: With Pete.
- The Vamp: It's hard to believe, but Squinch is notably successful with women. He exclusively uses their interest in him for financial profit. Aside from the aforementioned Clarabelle Cow, he also nearly married Sierra Motty in "The Treasure of Sierra Motty".
First appearance: "The Legend of Loon Lake", 1957Possibly two different characters, or possibly the same character with two different names; readers are still debating this and even Word of God is deliberately vague about it. Occasional partner/lackey of Peg-Leg Pete, but can occasionally be found working for other villains. He's almost always found in a subordinate role and is usually happy to be someone's right-hand man rather than working for himself.
- Dirty Coward: At least when he's Weasel, not so much when he's Scuttle — this is one argument for the two being different people.
- I Have Many Names: Aside from "Scuttle" and "Weasel," he's been known as "Catfoot," "Saltspray," "Swifty," "Slowdraw" and "Yardarm," among others. Whether these are aliases or just inconsistencies on the writers' side is uncertain.
- In fact, "Yardarm" was the name he got when he appeared in the DuckTales episode The Pearl of Wisdom.
- Suspiciously Similar Substitute: If Scuttle and Weasel are not the same person, but just two very similar characters, Weasel is this for Scuttle.
- Scuttle is also, in a way, a substitute for Sylvester Shyster and Eli Squinch, replacing them as Pete's partner and confidant, though he fills a notably different role as the loyal, obedient right-hand man, leaving Pete as the sole "boss," something that neither Shyster nor Squinch would have accepted.
Professors Ecks, Doublex and Triplex
Professors Ecks, Doublex and TriplexFirst appearance: "Blaggard Castle", 1933A trio of evil monkey scientists.
- Black Eyes of Evil: Professor Doublex differs from the other two partly because he has black eyes with white pupils.
- Expy: The short Runaway Brain featured a character named Dr. Frankenollie, who is similar to Ecks, Doublex, and Triplex because he is a monkey and a mad scientist. In fact, Frankenollie was originally intended to be Professor Ecks until confused studio executives led to the creation of a new character.
- Fusion Dance: In the Mickey Mouse Adventures comic book, Professor Ecks and Professor Doublex returned as a two-headed being known as Dr. Doublecross, which was a result of them being fused together by a mishap with a cloning ray.
- Heel–Face Brainwashing: Their first story ended with Mickey using their hypno-ray against them and making them become good scientists.
- Heel–Face Revolving Door: In spite of being hypnotized into being good, subsequent stories featuring them would have them become bad again, with two different explanations. The Disney Adventures sequel to the original "Blaggard Castle" story established that the hypno-ray, while making them good, didn't keep them sane, which resulted in them ending up in jail, where they told the Phantom Blot about their encounter with Mickey and where they hid a spare model of their hypno-ray. An appearance by Professors Ecks and Doublex in a 1995 comic strip story went with revealing that the scientists went back to their evil ways after being hit by water balloons, water apparently being capable of undoing the effects of the ray's hypnosis.
- Hoist by His Own Petard: As said under Heel–Face Brainwashing, their original story ended with Mickey using their invention against the professors and hypnotizing them into being good.
- Hypno Ray: They spent their first appearance perfecting one.
- Mad Scientist: All three of 'em.
- Maniac Monkeys: All of them are monkeys and all of them wish to perform heinous experiments.
- Terrible Trio: Triplex being the domineering one with Ecks and Doublex as the henchmen.
Dangerous Dan McBoo & Idgit the Midget
Dangerous Dan McBoo & Idgit the Midget
First appearance: "The Treasure of Oomba Loomba", 1966A pair of criminals.
- Brains and Brawn: Dangerous Dan is the brawn and Idgit the brains.
- Heterosexual Life-Partners: If you encounter one, the other is generally not too far away. You're slightly more likely to see Idgit in a solo appearance, but these occasions are rare.
- Pint-Sized Powerhouse: Don't underestimate Idgit; despite his small size, he's tough as nails.
- Rogues-Gallery Transplant: They have also faced the Red Bat (the superhero identity of Donald Duck's cousin Fethry Duck) at least twice.
- Shorter Means Smarter: Dangerous Dan isn't actually portrayed as stupid, but it's clear that Idgit is the smarter and more ambitious of the two, and the one who calls the shots.
- Those Two Bad Guys: See Heterosexual Life-Partners.
First appearance: "The Atombrella and the Rhyming Man", 1948A criminal and master spy (from an unnamed foreign power) who always speaks in rhymes.
- Catch Phrase: Somewhat. In his first story, the Rhyming Man's first rhyme is "And now there comes upon the scene, a master spy, well bred but mean". The same rhyme is used in the English translation of the Italian story "The World to Come" when the Rhyming Man reveals his involvement to Mickey.
- Chest of Medals: The Rhyming Man is really proud of his uniform and all the medals he gets to wear on it. All earned fair and square, minus the part where he sometimes kills a colleague or underling so as not to have to share the glory. Take note, he doesn't take undeserved credit and indeed will time his murders to avoid having another do what he could do himself. It comes back to bite him in his first story when he falls into the sea and the weight of his numerous medals drags him down.
- Dirty Communist: In his origial appearance. He was never specifically said to be from Russia, or a Communist, but he did invoke a few Red Scare moments, especially with his long rhyming speeches about the glories of his own country, which was a foreign superpower with vastly superior technology.
- Green Thumb: He loves gardening, both for the activity and plants themselves and to create killer plants to hand adversaries too. His pride and joy is the strangler tree.
- Master of Disguise: As long as he doesn't speak, he's quite good at becoming unrecognizable.
- No Honor Among Thieves: In addition to the whole killing colleagues thing, the Rhyming Man had this to say in his first story about his employers: "My friends, I fear, are no great loss - they'll get a lovely double cross!"
- Only Known by Their Nickname: He's only ever referred to as the Rhyming Man.
- Rhymes on a Dime: Hey, he is the "Rhyming Man."
- Take Over the World: Even in his first home country-loving appearance, this was an option of interest to him.
- Talking to Themself: A conditional case of Split Personality. When the Rhyming Man needs advice, he only considers himself smart enough to seek help from. So, he has his own room with two mirrors and each mirror's reflection is someone he can talk to. The two reflections are in competition for authority, but are similar in logic and mannerisms. Notably, neither of the reflections speak in rhyme.
- Totally Not A Spy: He's tried this on occasion, and it's worked surprisingly often, considering he's the only character in the comic who speaks only in rhymes.
- You Have Outlived Your Usefulness: The Rhyming Man gave two of his comrades a Neck Snap after he was done with them in his original appearance.
Doctor VulterFirst appearance: "The Pirate Submarine", 1935
An aspiring global dictator whose key weapon is a submarine with a claw that can entirely magnetize a vessel, thereby rendering it and any weapons aboard useless. He also has his own island.
- A Nazi by Any Other Name: Compare the names "Vulter" and "Hitler".
- High-Class Glass: Usually on his left eye, but the art isn't 100% consistent.
- Leave No Survivors: Averted, then played straight. His main interest in the ships are the people on board to force into his army. That is, the men, but women and children are taken captive alongside (implied; it's not made clear if they ever even encountered a ship with anything but only men aboard). Once things go downhill, ship, women, and children are set for destruction every encounter.
- Mad Scientist: He's got the title of doctor.
- Maniac Monkeys: More like a maniac ape (language-adaptions of his name identify him as an orangutan), but you get the picture.
- Submarine Pirates: "The Pirate Submarine". Submarines remain a favorite of his according to the 1998 comic "The Past Imperfect".
- Take Over the World: His goal.
- Would Hurt a Child: Played straight with a hint of Wouldn't Hurt a Child. When he learns the outside world is on to him, he orders a more efficient hunting system. Men are still to be taken captive, but women and children are now to be left to go down with the ships. The order is given during dinner and he takes the moment thereafter for a toast: that the next ship "may contain many men for [their] army and very few women and children to be cosigned to the waves".
Emil EagleFirst appearance(in this ''verse): "The Case of the Dazzling Hoo-Doo", 1968An evil inventor that's commonly the foe of Goofy's superhero alter ego, Super Goof. He's also been the opponent of Mickey Mouse in some stories, but more often he's found in the Disney Ducks Comic Universe as a rival of Gyro Gearloose. An example of a shared Modular Franchise villain at its finest!For tropes, see his entry on the Disney Mouse And Duck Comics character page.
First appearance: "The Syndicate of Crime", 1949A softhearted criminal mastermind who operates on a national level and poses as a philanthropist. Among his employees are his butler Bludgins, the Tattooed Man, and a supposedly grandmother-grandson duo of which the boy is named Wilbur.
- Affably Evil: He makes Mickey and Eega Beeva milkshakes as he explains his scheme, offers them a job in his organization, cries when they refuse and he therefore has to kill them, and lets them pick the method of their murder from a menu.
- A Wolf in Sheep's Clothing: As one may gather from the name, Lucius is a sheep. A criminal sheep pretending not to be a criminal.
- Death by Materialism: Not death, but nearly if not for the protagonists saving him. The final confrontation takes place in Lamb's Treasure Room and he can't swim. When trying to kill Mickey, he falls down in an 80 ft. pit of silver dollars and slowly sinks away until Mickey grabs his sleeve.
- Photo Op with the Dog: The photos of his vist to the orphanage come in just as Mickey and Eega Beeva catch on to him.
- Wealthy Philanthropist: Type Villain with Good Publicity.
- Wicked Cultured: He paints-sketches his schemes.
First appearance: "The Great Winks Robbery", 1975 (written in 1973)The designated villain of the Mickey and the Sleuth series. He leads a gang of three henchmen/students to commit crime in 19th century London.
- Affectionate Parody: Of Professor Moriarty.
- Chronic Backstabbing Disorder: Implied. He never is successful enough to get to that part, but he occasionally has to correct himself from saying something like "I'm going to be rich" to "We're going to be rich".
- Eccentric Mentor: To Fliplip, Armadillo and Sidney.
- High-Class Glass: On his left eye.
Fliplip, Armadillo and Sidney
Fliplip, Armadillo and Sidney
First appearance: "The Great Winks Robbery", 1975 (written in 1973); "The Case of the Pea Soup Burglaries", 1975 (written in 1974)The three henchmen/students of Professor Nefarious. Fliplip even is the professor's son-in-law.
- Blatant Burglar: Armadillo always wears his Domino Mask.
- Blinding Bangs: Oversized hat variation for Fliplip.
- Butt Monkey: Sidney.
- Deadpan Snarker: Fliplip.
- Nobody Here but Us Statues: Sidney pretended to be a wax statue to rob unsuspecting museum visitors in "The Case of the Wax Dummy".
- Straight Man: When the whole gang's around, it's Armadillo. If Armadillo is absent, it's Sidney.
First appearance: "The Lost Temple", 1988The main enemy of Arizona Goof. They used to be partners until Arizona figured out that Kranz is only concerned with money and not historical value or the safety of mankind.
- Adventurer Archaeologist: An evil one.
- Affectionate Parody: Of René Belloq from Indiana Jones.
- Master of Disguise: He regularly disguises himself to get what he wants.
- Only in It for the Money: These days, he also wants revenge on Arizona, but money was his original motivation and still his immediate driving force.
Vito Doppioscherzo (Doublejoke)
Vito Doppioscherzo (Doublejoke)
First appearance: "Topolino e il magnifico Doppioscherzo", 2004Once one of Mickey's schoolmates, he was kicked out after a brawl with the mouse. Now a criminal inventor, he's fond to use seemingly innocent toys to carry out his criminal plans.
- Brown Note: a synthetical joke that makes everyone who hears it laugh... and laugh... and treat everything as a funny joke. Including Vito essentially plundering the entire Mouseton.
- Gadgeteer Genius: He creates inventions to commit crimes.
- Hoist by His Own Petard: more often than not he'll be defeated by his own inventions being used against him.
- Laughably Evil: A rather silly villain.
- The Magnificent: He refers to himself as "The Magnificent Doublejoke". In his first appearance he did seem to deserve the nickname by arresting many of the most dangerous criminals in Mouseton with embarrassing ease and pranks... Then it was revealed they were his accomplices for an enormous heist.
- Signature Laugh: "Sguoz sguoz"!
Miklos, the Grey Mouse
Miklos, the Grey MouseFirst appearance: "Mickey's Dangerous Double", (1953)A cunning Master of Disguise who sometimes try and steal Mickey's life, committing heists and leaving our hero to take the fall.
- Criminal Doppelgänger: He is a crook who, aside from having gray fur, looks exactly like Mickey Mouse.
- Curb-Stomp Battle: In "Mickey and the Grey Scourge" he fought Pete, the fight consisting in Miklos throwing Pete around until he decided to listen. Later in the same story he fought Mickey, and quickly stunned him and was about to beat him to death when the police barged in.
- Identical Stranger: He looks really similar to Mickey, the only difference being that he has grey fur (hence the nickname).
- Karma Houdini: While defeated, he's quite good at escaping:
- In "Mickey's Dangerous Double" he disappears as soon as nobody's looking at him for a split second. Made more egregious because O'Hara was holding his arm when he did it.
- In "Mickey and the Grey Scourge" he uses a smoke bomb to force the others to look away, and when the smoke disperds he's disappeared.
- Subverted in "Mickey and the 7 Boglins": after what he pulled you'd expect him to escape again, but when Miklos is unmasked O'Hara immediately handcuffs him, and there's always at least a cop looking at him.
- Kick the Dog: In his first appearance he even stole candy from an infant in a stroller.
- Manipulative Bastard: What really makes him dangerous: he will manipulate people and their perspective until they believe that Mickey is a criminal, also planning for them to realize there's an imposter but believe that Mickey is. And in one occasion he managed to make Mickey himself fall for his rouse (admittedly, keeping Mickey drugged was a big help in that).
- Master of Disguise: In his first appearance he also disguised himself as chief O'Hara, and Mickey mistook him for the real deal until the fake O'Hara showed him some of his other disguises. Also, in the first story Mickey showed his patch of white fur that was normally covered up by his clothes, only for Miklos to show an identical one:
- Spot the Imposter: In all his appearances, someone had to tell the difference between Mickey and him:
- In the first story, Pluto was out of commission, so his friends tried and failed to tell which one was the real deal until Miklos washable dye got wet;
- In "Mickey and the Grey Scourge", Mickey's friends failed again to tell the real deal. But this time Pluto was available to point out the real Mickey, at which point Mickey could ask for some water to was away Miklos' dye;
- In "Mickey and the 7 Boglins" Pluto wasn't available, and Miklos had used unwashable dye on both himself and Mickey. Turns out, Minnie (who in the previous stories had been able to tell which one was the real Mickey but then doubted her own findings) had realized the switch and, to get confirmation, told Miklos that he, as Mickey, was supposed to have a tattoo declaring his love for her, so she asked which one had the tattoo... And promptly declared the Mickey with the tattoo as the imposter, as the real Mickey never had it but Miklos hadminnie hurriedly gone to get it.
First appearance: "The Imp And I", 1997A mischievous native of the eleventh dimension (he claims there are fourteen total) who has made it to the third dimension and uses it as his personal playground. He has a crush on Clarabelle Cow.
- Affectionate Parody / Expy: The Imp is Mister Mxyzptlk from Superman sprinkled with a few traits of Bat-Mite from Batman.
- Amusing Alien: He turns money into butterflies, people into animals, and buildings into playing blocks.
- Anti-Villain: The Imp is dangerous and selfish, but he does have a need for company. When he thought to find a friend in Goofy and Goofy ended up yelling at him for turning Mickey into a string of sausages, he was genuinely hurt and went back home.
- Genie in a Bottle: Some years ago, a Chinese magician captured the Imp in a bottle. The bottle was accidentally sold to Mickey, who cleaned it and read the incantation on it. This set the Imp free.
- Everyone Calls Him "Barkeep": He's never introduced by name, being referred to as "the Imp" by Mickey and others descriptively.
- It Amused Me: Why he's in the third dimension in the first place. These days, he's also after revenge on Mickey and wishes to court Clarabelle.
- Mad Love: For Clarabelle Cow. She's flattered, but not interested and well aware the Imp is not okay.
- Magical Incantation: To force the Imp to leave for a year, he has to be tricked into saying "rat for a janitor", the reverse of "rot in a jar of tar"; a "jar of tar" being how it looked while he was imprisoned in a bottle. Note that because the incantation was written on a bottle of glass, "rot in a jar of tar" was what the owner of the jar saw while "rat for a janitor" was what the Imp saw while locked up.
- Reality Warper: His power. An extra is that if he's tricked into going back home, no one can remember what happened except the people he had direct contact with. And if he's been messing with time, even they might forget him.
First appearance: "Knit One, Pearl Two", 2003An international jewel thief from the Asian country Bhummah. She is merciless, but does have a soft spot for Mickey for helping her out a number of times.
- Anti-Villain: Has some aspects of this. In her second appearance, she saves the world from destruction but gets away with an expensive ancient necklace she had her sights on regardless of the attached prophecy.
- Betty and Veronica: She's the Veronica, Minnie Mouse is the Betty.
- Classy Cat-Burglar: A slightly more down to earth version, but one all the same.
- Dragon Lady: Literally called this by Mickey during their first encounter. She's a South-East Asian variant of the trope.
- Humanoid Female Animal: Lotus Blossom is a dogface in her first appearance, with a subtle snout and prominent button nose. Her appearances thereafter depict her as pretty much a human.
- Femme Fatale: She has genuine affection for Mickey, whom she calls "Big Ears", but even he isn't safe from her deception.
- Flower in Her Hair: A regular accessory.
- Pirate Girl: In her first appearance. She hasn't done anything pirate-y after her crew got arrested.
- Villains Never Lie: Mickey's first encounter with Lotus Blossom ends with him learning that literally nothing of what she told him is true. Lotus Blossom's MO basically is to lie, lie, and lie some more until the presumption she can't solely be lying makes her believable. The only way to get past the lies is to consider how what she says would benefit her and what the consequences of not believing her could be.
The Black Crow
First appearance: "The Black Crow Mystery", 1942An angered cultivator of prize-winning crops who wasn't as good as he thought he was and therefore dressed up as a crow to murder his betters. His strengths are his cunning and athletism.
- Creepy Crows: He plays the part well.
- Disappointed by the Motive: He won prizes with his crops in the city and then bought a farm so he'd have more space to produce even better crops. But when participating in a crop contest against farmers, he lost. Then he got thrown in jail for trying to stab the winner and he swore he'd destroy everything they have and/or kill them out of revenge. Mickey and the commissioner are stunned by how poor his motive is.
- Don't Go in the Woods: The woods surrounding the farms were his hideout during his revenge spree. Only Mickey dared follow him and was nearly killed the first time and abducted the second.
- Fire/Water Juxtaposition: When burning down the fields and farms doesn't net him the desired results, he tries to blow up the dam to wash it all away.
- Not Worth Killing: The Black Crow was going to bludgeon Mickey with a rock when he first investigated the woods, but decided it was too messy and that he had bigger fish to fry.
- Only Known by Their Nickname: It's not even a nickname, really. "Black Crow" isn't used as a name in the story and is derived solely from the title.
- Scooby-Doo Hoax: He dresses as a crow because farmers hate crows and he hates farmers.
First appearance: "Scoundrels in Space!", 1991A perpetually smiling gangster with perfect hearing and his own internationally operating gang of cats. One of them, Tubby, is his nephew. The other two are identical black cats of which one is named Eddie and the other's name is not given.
- Cats Are Mean: Other than Mickey, all good characters in his one story are dogs. Not even dogfaces, straight-up dogs.
- Even Evil Has Loved Ones: "Tubby, if you weren't my nephew..."
- Evil Redhead: His fur is red.
- Expy: For the Cheshire Cat.
- Perpetual Smiler: With the looks of a Cheshire Cat Grin.
- Super Senses: Not exactly "super", but his hearing is excellent. Nothing the protagonists whisper at each other goes unnoticed by him and he mockingly reminds them of that when they forget.
First appearance: "Pigeon Police", 1981Pete's girlfriend and partner-in-crime. She was created and exclusively used by Ed Nofziger. Not to be confused with Peg Pete from Goof Troop or the more popular Trudy Van Tubb.
- Beauty Mark: On her right cheek. Part of her lady look.
- Big Bad: She usually gets Pete to do the dirty work for her.
- Big Bad Duumvirate: With Pete.
- Distaff Counterpart: Contextually averted. It is the norm in the Duck & Mouse comic universes for girlfriends to be the male characters with Tertiary Sexual Characteristics slapped onto them. Even Pete's usual girlfriend Trudy follows that norm. Chirpy is one of the rare ones with a design that is her own.
- Outlaw Couple: With Pete.
First appearance: "The Right Mouse For The Job", 1998A brilliant inventor whose criminal career is only hampered by his physical shortcomings and lack of a spine. To compensate, he has teamed up with Pete. The two can't stand each other, which tends to be the reason their plans fail.
- Brains and Brawn: Dexter is the brains, Pete the brawn.
- The Dog Bites Back: Dexter being the dog in this case. Happened twice.
- Invisibility Cloak: Dexter made two, designing them so that the wearer even became intangible but could still pick up things if brought within their sphere of influence. Pete earned the nickname The Fog while pulling heists with it. Only danger it could pose was if the two wearers would ever pass each other in intangible form, which Mickey tried to stop Pete.
- In-Series Nickname: Pete, The Nicknamer, calls him Dexie. Dexter hates that.
- Shorter Means Smarter: Dexter's a shorty and not only smarter than Pete in terms of inventing but also in performing their schemes with minimal risk.
- Mad Scientist: He's actually not all that mad, but he's still cooking up fancy inventions for the sake of personal gain regardless of how it effects others.
- Stay in the Kitchen: Oddly invoked despite Dexter being a guy. Pete is very resentful towards him for being afraid to stand up to him.
First appearance: "The Strange Case of Doctor Syclocks", 1966A clock-robot made by Gepetto because he felt lonely when Pinocchio started attending school. Doctor Syclocks went bad and forced Gepetto to build him weapons and tools needed to commit burglaries. He eventually crossed paths with Super Goof and Mickey and was defeated.
- Enfant Terrible: Not as cute as Pinocchio but that doesn't negate that Gepetto made Syclocks to be his son.
- Expy: For the Phantom Blot. Writer Bob Ogle and especially artist Paul Murry were working on several Phantom Blot comics in the years surrounding Doctor Syclocks's creation. Brought together in the story "The Sinister Cyclox", in which the Phantom Blot steals several inventions, including a robot from Gepetto that seems to be part of the line Syclocks came from, to create a superweapon.
- One-Shot Character: Doctor Syclocks has been referenced in cover art, where he usually gets to hang out with other Duck & Mouse villains, but he only ever got to star in one comic story.
- Self-Made Orphan: Tried to.
- Time Bomb: His weapon of choice are bombs hidden in cuckoo clocks.
- To Be a Master: Doctor Syclocks exclusively steals rubies from other clocks. He isn't interested in their monetary value, but rather wants to be the clock with the most rubies. The amount of jewels in a watch is a measurement for the watch's quality; thus, Doctor Syclocks seeks to become the best clock around.
First appearance: "Runaway Brain", 1996A mad scientist who picks Mickey for a brain swap with his homemade monster Julius. Technically a cartoon universe villain, but the short was adapted to comic book format a year after its debut.
- Expy: To Professors Ecks, Doublex and Triplex; in particular Ecks because his role was originally meant to be filled by him.
- Idea Bulb: A literal one. It's screwed to his head and lights up when he becomes energetic.
- Karmic Death: He got fried by his own equpment during the brain transplant. Possibly Karma Houdini if you take the Tronics Good versus Evil toyline as canon.
- Loves the Sound of Screaming: "Ooh, I like it when they squeal!"
- Mad Scientist: Making towering monsters isn't enough, nooooo! - he has to also do a brain transplant with an involuntary donor.
- The Maker: To Julius.
- Maniac Monkeys: He's a maniac and he's a monkey.
- Shout-Out: To Frank Thomas and Ollie Johnston, two of Disney's most important animators that always worked together.
- Sissy Villain: He's very touchy-feely and uses words like "baby" and "daddy" when talking to Julius.
La Donna Vegetale
First appearance: "Topolino e la cometa Beta", 1992A plant woman of unknown origin. The Donna Vegetale (original Italian name; the story has not been translated to English) cares only about maintaining the plants in her care. She has severals robot plants to do her bidding.
- Everyone Calls Him "Barkeep": "Donna Vegetale" is a description given to her by Mickey and Eega Beeva. It might sound awesome in Italian, but it just means Plant-Woman. (To make up for it, some fans have nicknamed her Semiramis.)
- Expy: Of Poison Ivy. Wouldn't you guess?
- Flower Motifs: She herself.
- Green Thumb: Her entire existence.
- Mysterious Past: Despite her noteworthy appearance, the one comic to feature her does not bother explaining what she is. A mutant? An alien? Someone from another dimension? A mutant alien from another dimension? A witch? A mad scientist? Or just a woman in a nifty costume?
First appearance: "The House of Mystery", 1944A woman of around ninety years of age who still looks like a seventeen year old girl. She's a genius when it comes to chemistry and created herself two concoctions before she was even done with her study back in the day: one to hypnotize people to do her bidding and one to halt the ageing process. With those two inventions in her pocket, she went underground and created herself a simple but effective criminal empire using mind controlled minions. On occasion she hired willing henchmen, such as Jeremiah Jemson, who is implied to have been her companion since the early days.
- Evil Gloating: She lets Maximilian do the work for her. "Go on, old man! Tell him the story! It will amuse me...!"
- Face of an Angel, Mind of a Demon: Drusilla embodies this trope.
- Just One Little Mistake: Maximilian is a detective known to work cases for alleged criminals. Drusilla mistook him for someone who'd work for her, but he stole the anti-ageing formula to stop her instead. He also did research on her origins and came across a tintype from the 1870s. This tintype's existence ends up being Mickey's cue that Drusilla is untrustworthy.
- Mad Scientist: She's a brilliant chemist who at the age of 17 already had created two amazing but terrible concoctions.
- Meaningful Name: Drusilla is a name with little popularity on account of it being the name of the favored sister and of the daughter of Caligula.
- Mind Control: By means of her first potion invented.
- Older Than They Look: Is about ninety years of age, looks not a day older than seventeen.
- Papa Wolf: Jeremiah to Drusilla. Despite his size (a head smaller than Mickey), he's a very capable fighter in her service. He also calls her endearments like "Little Drusilla" and "Missy".
- Platonic Life Partners: Drusilla and Jeremiah. Mind that while they're probably about as old (by now, anyway), Drusilla is physically 17 and Jeremiah looks to be in his forties.
- Scooby-Doo Hoax: Drusilla is adapt at making a place seem haunted. She uses this to frame Mickey's great-uncle Maximilian Mouse.
- Self-Disposing Villain: Drusilla willingly re-enters a burning house with further risk of explosion to save her formulas. Jeremiah runs after her so as to not be left alone. Neither of them comes back out.
- Undying Loyalty: Jeremiah to Drusilla.
- Wounded Gazelle Gambit: Drusilla has herself walled in inside Maximilian's home and claims he did it because she found out he was a murder. This she does to make Mickey cooperative in taking down the one man who managed to stop her crimes.
First appearance: "Dogs of War", 2009The Flame Knight is an unnamed villain (note: "Flame Knight" is a nickname for purposes of this entry) whom Super Goof once fought.
- Mid-Battle Tea Break: When the clock strikes 14:00, the Flame Knight and Super Goof stop their battle to enjoy lunch with sausages and Coo-Coo Cola.
- Monster Knight: Living fire qualifies for monsterhood. Overlaps with Black Knight.
- Playing with Fire: Combines with flight into Flying Firepower.
First appearance: "Claws Of The Cat", 2007The former leader of all the tongs in China. He owed his status to the possession of the Jade Cat, to which all tong leaders had sworn loyalty. While still a powerful man, with the tongs back at one another's throats his influence has been greatly diminished.
- The Don: The "Don" of all "Dons" at one point.
- Good Smoking, Evil Smoking: Evil variant.
- #1 Dime: The Jade Cat.
- Overlord Jr.: He inherited his power from his grandfather, who established the Jade Cat as a symbol of loyalty in the first place.
- Yellow Peril: Hang Tung is noted to only operate in his own country, but all the same the hunt for the Jade Cat has him send his men to America to steal it (mind that it was stolen from him in the first place) and his opposition includes an American (Mickey) and a presumably Eastern European (Katarina).
J. "Bunky" Pettigreed
First appearance: "The Riddle of the Runaway Sphinx", 1990A rich pig looking to get even richer by becoming the owner of the world's monuments. He hired Professor Doublecross to accomplish this and did his best to keep the heads from fighting.
- Corrupt Corporate Executive: He knows monopolies make the most money, hence why he wants a monopoly on the world's monuments.
- Eyes Always Shut: Shock and interrogation are the only two occasions where he's opened one of them.
- Good Smoking, Evil Smoking: Evil smoking. He has a cigar.
- Meaningful Name: "Petty", "Greed", "Pedigree".
- Monumental Theft: He aims to steal the world's monuments so he can build an exclusive theme park.
First appearance: "The Phantom Blot Meets the Mysterious Mr. X", 1964A mad scientist who regularly teams up with the Phantom Blot. He only appeared in one American story but was picked up for a few more by Brazil.
- Even Evil Has Loved Ones: The Phantom Blot is his friend. His only one. In his first story, Mickey and Goofy trick Mr. X into shooting the Phantom Blot by making him think it's Goofy in disguise trying to trick him. Once Mr. X realizes what he's done, he freezes in shock and horror before regaining his bearings to escape the other duo.
- Let X Be the Unknown: "The Mysterious Mr. X".
- Mad Scientist: Brazil prefers to call him Dr. X.
First appearance: "Mimic Menace", 1988The Mimic aka The Man of Nine Hundred and Ninety-Nine Voices aka Vinny Trillykwist. A skilled voice changer who likes to mock his victims with dummies.
- Calling Card: He leaves dummies dressed up as either his victims or who his victims think they are talking to as a sign of mockery.
- Meaningful Name: "Vinny Trillykwist" = "ventriloquist".
- Shout-Out: "The Man of Nine Hundred and Ninety-Nine Voices" is derived from "The Man of a Thousand Voices", a title given to the prolific voice actor Mel Blanc.
- Voice Changeling: His particular skill.
- Verbal Tic: If the sound "ahem" shows up in someone's speech, it's the Mimic.
First appearance: "The Case of the Foxy Felon", 1990A French burglar with a flirtatious personality.
- Classy Cat-Burglar: As classic as the archetype comes.
- Cool Mask: She has a rather bulky mask in comparison to the elegance of the rest of her outfit.
- Cunning Like a Fox: She is a fox and gets what she is after at the end of her one story. Granted, she's following orders from Doublecross, but when he continues the plan without her, he isn't nearly as successful.
- Dark Action Girl: Not big on the combat, but she's got action down in every other way.
- Impossibly-Low Neckline: There is no way that would stay up what with all her acrobatics.
- Significant Green-Eyed Redhead: Type Evil Redhead. Mind, she only takes off her mask in three panels so her green eyes are mostly hidden.
- Spy Catsuit: Her outfit.
The Phantom Brat
First appearance: "The Big Fall", 1990The Phantom Brat is the young daughter of the Phantom Blot. She's not a danger to anyone, but has acquired a villain perspective from her father. With him in jail, she's being raised by their housekeeper, Mrs. Fragmuffin.
- Creepy Child: That she goes around in an outfit like her dad's is one thing, but all those hooded dolls and plushies are a bit much.
- Daddy's Girl: She's a fan of her father and expects a bedtime story about his adventures every night.
- Even Evil Has Loved Ones: After watching her father plummet to his quite possible death; "Daddy...*sob!* I didn't want the diamond that badly..."
- Face of an Angel, Mind of a Demon: Possibly. The editorial in Mickey Mouse Adventures #8 reads: "We know that no jail can hold the Blot for long, so his future as an unpredictable opponent is clear, but what about his daughter? Is she a sweet tyke who just happens to have a felon for a father? Or is she as twisty as dear old dad?"
- Hair Decorations: In "The Big Fall", the Brat is a miniature version of her father with a pointy hood. In "A Phantom Blot Bedtime Story", she wears a big pink bow sideways around her head.
- No Name Given: The name "Phantom Brat" was used solely in the editorial of Mickey Mouse Adventures #8 and placed between quotation marks to boot.
The Phantom Gondolier
First appearance: "The Phantom Gondolier", 1990400 years ago, an Italian magician was in love with a noblewoman, Elizabeta di Mousini. She did not return his feelings and when he persisted her father noticed her terrified state and had the magician locked away. Before being dragged off, he gave Elizabeta an enchanted necklace that, would she wear it, would ensure he'd find her. She never did and the necklace made it through heritage to her great-great-great-niece, from whom Minnie accidentally took it.
- Claimed by the Supernatural: The means of the claim is the necklace given to Elizabeta di Mousini 400 years ago.
- Cool Boat: His gondola.
- Green Thumb: Thanks to his magic panpipes.
- I Have You Now, My Pretty: Even after 400 years, he still pines for Elizabeta di Mousini. He operates by the logic that whoever wears the necklace he gave her is Elizabeta, so Minnie Mouse becomes his target.
- Love Makes You Evil: He already was evil, but at least he didn't use to have a Touch of Death or was looking to drag anyone to the Shadowland. Mickey even feels sorry for him before realizing he doesn't really deserve it.
- Magical Flutist: He wields triple-tube panpipes to hypnotize and command plants.
- Magical Accessory: The necklace the magician gave to Elizabeta.
- Mind Control: Thanks to his magic panpipes.
- Never Say "Die": His ghostly home is the Shadowland.
- No Name Given: His name when alive is not given and he's almost solely referred to as the Evil One. He's only referred to as the Phantom Gondolier once and that would look like a description were it not for the story's title.
- Touch of Death: He's got it.
- Unrequited Love Lasts Forever: It's been 400 years.
- When the Clock Strikes Twelve: He has to claim his bride by rowing past the Rialto Bridge before midnight or he has to return home alone.
Prince Penguin the First
First appearance: "When Mouseton Freezes Over!", 1991A penguin prince with a love for culture and beauty. He gathered likeminded servants and left his home country to surround himself with the more refined aspects of life. For the most part that means stealing antiques and art and the remaining bit involves freezing over the entire world so he can have cold, which he believes to be necessary for him to live, and culture all at once.
- Affectionate Nickname: Pete calls him "Penny". The affectionate part isn't so much on Pete because he is The Nicknamer, but on Penguin for allowing it.
- Aristocrats Are Evil: He's a ruling prince and evil.
- Cool Crown: A large hoop crown.
- Evil Cannot Comprehend Good: Subverted. Minnie promises to stay with him if he does not harm Mickey. Prince Penguin reasons that if she's willing to give up everything for Mickey, she cannot ever truly love him as long as the mouse is around. Therefore, he makes it an even higher priority to see Mickey dead.
- Evil Virtues: Prince Penguin really likes art. When he is forced to team up with Emil Eagle and Pete to destroy Mickey and Mouseton, his one demand is that they leave the museums unharmed.
- High-Class Glass: On his right eye.
- I Have You Now, My Pretty: He is obsessed with Minnie Mouse.
- I'm Melting!: What legend says will happen to Prince Penguin and his people if they ever wade into warm temperatures. It's not true.
- Prince Charmless: He's charming enough that Minnie momentarily forgets he abducted her and tried to kill Mickey and her friends. After she recalls, he's nothing but a condescending and controlling creep.
- Toothy Bird: The occasional teeth for expression purposes aren't notable in a Petting Zoo People Disney setting. The luscious lips are another story.
- Wicked Cultured: He is fashionable, plays the piano, appreciates good food and fine wine, and surrounds himself with art.
First appearance: "The White Wraith", 1990A big-game hunter who seeks the rarest preys to sell and boost his reputation. He's generally harmless to people unless they get in his way and he will hold a grudge for a long time. Also, "people" does not include aliens or individuals visibly from other dimensions.
- Back for the Finale: Wiley is the third new villain introduced in the Mickey Mouse Adventures series, starring in the fourth issue. He was brought back for a two-parter in the final issues, #17 and #18.
- Egomaniac Hunter: He does sell his catches, but he takes a great deal of pride from exclusively targeting rare critters.
- Even Evil Has Standards: Do not accuse him of being a thief. He may force people to sell him stuff if he needs to, but he pays for the goods.
- Evil Gloating: The reason why he failed to get Mickey & co. stuck in the past.
- Evil Poacher: He'll do a lot to get a good catch.
- The Hunter Becomes the Hunted: Happens to him after messing with time so that dinosaurs become the dominant species. He only teams up with Mickey to undo this fate.