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The tactically based game of the FF series has a decent-sized cast of characters. Even worse, when the game was remade for the PSP as War of the Lions, quite a few names were changed. We're going with the PSP versions, but we'll list the original PS1 names as well.
The protagonist of the story, Ramza lived the comfortable life of a noble sequestered in Eagrose Castle as the youngest son of the famous Knight Gallant Barbaneth Beoulve and his commoner paramour. Like his trueborn brothers Ramza was sent (along with his peasant friend Delita) to the illustrious Gariland Military Academy to follow in his father's footsteps to become a knight of the Northern Sky. After the disaster at Fort Ziekden, Ramza spends the next few years as a mercenary and learns how the world works but retains his purity and will. Through his actions he saves the world from tearing itself apart from war, as well as fighting off the demonic Lucavi. He gains neither fame nor fortune and is branded a heretic by the church. In the end, Ramza fought for what was right and saved the only thing he truly cared about, his sister.
Badass Normal: Among the FF protagonists, he is a prime example of this. Ramza has no magic enchantments, no training prior to the start of the game, and he's not The Chosen One. All he is is a squire who wants to save the world.
Belated Happy Ending: Ramza was known as a heretic in the annals of history...until these records came to light.
Boring but Practical: Ramza's upgraded Squire skillset lacks the awesome abilities of characters like Agrias or Gaffgarion, but comes with come amazing instant and perfect-accuracy buffing skills later in the game as well as the mighty Ultima spell.
The game's versatile job system can take this even further, give Ramza Chemist abilities and Throw Item in his Squire class and you have a ludicrously effective support unit that can heal and buff characters with perfect accuracy from a distance while being very good at staying alive (due to Ramza being able to use shields and having high health) and fighting back if necessary. While this is a very dull way to use Ramza it's very easy to set up from the start of the game and remains effective for the rest of it. It also saves space in the party by combining Ramza and a healer into one unit so you can have more options to make a party.
Generation Xerox: Ramza embodies the noble qualities long-prized by House Beoulve more than either of his older brothers, and follows in his father Barbaneth's footsteps rather admirably - not only is he an unflinchingly noble individual, he's also a total Badass Normal on the battlefield. In addition to that, however, it is strongly implied that he and Alma are descendants of either Germonique, the man who betrayed Dark Messiah Ajora Glabados centuries ago - presumably coming from their mother's side of the family or Vaan who defeated Ultima and her ilk near twelve centuries previous.
Hair of Gold, Heart of Gold: Ramza may be an exile and a heretic hunted by the church, but in reality he is truly heroic, rushing to the aid of those that need help. And he doesn't need a title.
The Heretic: Despite his status, he is implied to be very devout follower of the church even after discovering the depths of its depravity.
Heroic Bastard: It's implied if not stated that he and Alma are illegitimate - some European nobility in Real Life would've opposed remarrying even after death, particularly if it were a commoner, which their mother was.
Irony: Think about it. Delita tried to save his sister but failed, causing him to seek power at any cost. Ramza, too, wishes to save his sister but actually succeeds. Despite being a dick, Delita becomes a hero in the annals of history while Ramza becomes a heretic. The kicker? Delita is aware of this.
A mix of this and Gameplay and Story Segregation: despite being called a "heretic" for a good 70% of the game, Ramza is the only character whose natural Faith can be raised above 95 without fear of him abandoning your team.
Informed Attribute: Promotional materials mention Ramza often felt beneath his brothers because of his mother being a commoner but this never comes up in the game where his common roots are rarely mentioned.
Jack of All Stats: Like most Final Fantasy heroes Ramza has good stats everywhere and with a good equipment list he is able to use almost every skill set in the game effectively as his secondary ability set.
Last Disc Magic: He and Alma (And Luso in the remake) are the only ones who are capable of learning Ultima.
Little Hero, Big War: The Lion War is not Ramza's story; his operations are primarily behind the scenes, and while he has a decisive effect on the war, that's mainly because his enemies include several of the power players.
Nice Guy: Considering just how much the world tries to corrupt him and how he clings to his ideals, converting even many enemies on the way and empathising with those not on his side... yeah, he's this, if only by comparison.
Red Oni: In spades. First off, he's the more emotionally-driven between himself and Delita, being far more prone to outbursts and less prone to strategic reason so much as the concepts of honour and integrity. Second, he's Red to both Alma's Blue, given how well she's able to manipulate him by playing on his emotions (though Alma herself is also passionate, just not to the point of charging in like an overly-righteous hero), and to Zalbaag's as well. Finally, he is - along with older brother Zalbaag - the more emotional side to Dycedarg's level-headed nature.
Required Party Member: Since the story is supposed to follow Ramza's actions in being the "true hero" of the Lion War he must be in the party for all storyline battles. However random encounters don't require him to be present.
Royal Brat: Ramza grew up sheltered and shows some symptoms of this during the very beginning of the game. Luckily he's a good person by nature and very quickly grows out of it.
The Scapegoat: In-Universe. Once the war ends, Ramza ends up going down in history as a heretic by most of the world and is blamed for a large amount of the issues that followed.
Throwing Your Sword Always Works: In the sidequest cutscene which introduces Luso, Ramza throws his sword to save him in the nick of time - although the monster dodges, it provides a much-needed distraction to lead into the battle ahead.
To live in an age so wondrous is a blessing-but to live in Ivalice, even more one.
Ramza's little sister, she spent much of her youth in a convent (the same one, coincidentally, as Ovelia) only recently returning to Eagrose where she became close with Delita's younger sister Tietra. Over the course of the story, she plays a supporting role, sometimes accompanying you, sometimes forcing herself into the party for the sake of her friends, and sometimes a Distressed Damsel. Eventually, it turns out that she's the reincarnation of St. Ajora, and her body is attuned to the Virgo stone. Nonetheless, she shakes off an attempted bodyjacking by Ultima in order to participate in the final battle, and has solid capabilities as a mage.
Blue Oni: To Ramza's Red. Not to say she's not genial, but she uses reason in her arguments a lot more than Ramza does and doesn't let her feelings rule her head when the chips are down.
For example, when Isilud was morally wounded by his possessed father Folmarv, she pushed back her own insecurities to comfort him in his last moments, telling him that Ramza had killed Hashmal so that Isilud might pass on peacefully.
Generation Xerox: Not only is she - like her brother - unflinchingly good-hearted and kind (just like their father), it is also strongly implied that she and Ramza are descendants of Germonique, the man who betrayed Dark Messiah Ajora Glabados centuries ago - presumably coming from their mother's side of the family.
Guest Star Party Member: She never officially joins your party, but she's a central character anyway and it's justified by her role in the plot.
Hair of Gold, Heart of Gold: She is not heroic like her brother, but she is one of the few characters who are truly good-hearted, kind and want nothing but peace.
A steadfast Holy Knight assigned to protect Princess Ovelia. After the Princess is kidnapped, Agrias goes on a quest to rescue her.
Amazon Brigade: Perhaps not a brigade, but she has two lady knights with her at the beginning and she brings them along when she joins your party permanently.
There was actually a third woman who stumbled into the monastery, critically wounded to warn of the attack at the beginning. She presumably died, since we didn't see her leave the building after the mercenaries did.
Badass: And well loved for it. Until Thunder God Cid joins the group, she'll be your strongest character bar none. At end game she's competent enough to hold her own with Cid despite not having the sheer attack variety he has.
Fire-Forged Friends: She had no reason to trust Ramza at first, yet he constantly proves his virtue to her by fighting for what's right and just. By the time she learns that he's a Beoulve , it doesn't matter to her what his name was and she follows him out of respect for his virtues.
The Lancer: Once she joins the group for sure, she's usually the on who supports Ramza on his choices.
Lightning Bruiser: With her good speed, health, and Holy Knight skills, Agrias is one of the best characters in the game.
Stone Wall: Agrias' strength is actually pretty low for a knight-like class but she has the highest health by a fairly large margin in your party until Orlandu shows up and her character evade is 25% which means with a shield she is very difficult to attack from the front making her last a very long time in combat without healing. Though she easily becomes a Lightning Bruiser with the Attack Boost support ability.
Magic Knight: As a "Holy Knight" she also has the ability to...
Light 'em Up: Her skills revolved around this theme, though they all have other effects.
The Paladin: A rare fully offensive version of the trope.
Interestingly, as a female unit, Agrias' magic tends to overshadow her strength in the late game. This makes White Magic an ideal second skillset for her, completing the defensive side of the trope as well.
Odd Friendship: Despite their difference in station, Agrias and Ovelia are truly good friends who understand each other surprisingly well.
Undying Loyalty: The PSP version in particular goes to great lengths in showing how loyal Agrias is to Ovelia. After seeing Ramza in action and how truly heroic he is, she also becomes loyal to him.
I am a machinist. Do you know the history of my trade?
An engineer who gets caught up in the War of the Lions because he and his father discovered one of the Zodiac Stones. After resolving his issues with the Baert Trading Company, he decides to join Ramza's group out of gratitude. In the PSP version, he is revealed to have a crush on Agrias.
Butt Monkey: Watch the scene where Construct 8 beats him up. And the "Gift of the Magi" scene, where he's revealed to have a crush on Agrias that she doesn't seem to return. Mustadio's a very decent and pleasant sort, yet despite that and his talents, it seems the universe doesn't always favour him.
Long ago, I was taught to strike from behind and keep my back to the wall.
A Count serving under Duke Goltana, and stepfather to Olan Durai. Said to be the only one who Barbaneth completely trusted. He was accused by Delita of plotting with Church officials to overthrow Goltana, and was imprisoned. When Cid was rescued by Ramza, Delita murdered Goltana and an imposter dressed up like Cid, framing him. Last name was "Orlandu" on the PS1; in both versions he's also known as "Thunder God Cid".
Red Baron: "Thunder God Cid" (or "T.G. Cid" for short).
Faith offers no shield against Sky Mantra, for words are treacherous things.
A young girl who, with her brother Marach, was trained as an assassin by Duke Barrington after their parents were killed. (Yes, by him. What did you expect?) At first assigned to deal with Ramza & Co, she's the first to make the Heel-Face Turn and come over to the party. Formerly known as "Rafa".
Death Seeker: In fairness, Elmdore had just stolen her chance for revenge against the man who killed her people and brother, and she likely felt that she didn't have anything left to live for. Once her brother is revived by the Zodiac Stone, she's relieved of her death wish and offers to join Ramza's party.
Doomed Hometown: Thanks to Barrington. She had her doubts about him for a good while (due to being brought up more cruelly than Marach), but his sexual abuse of her cemented her certainty.
It gets even worse when you remember that she's only thirteen.
Roaring Rampage of Revenge -> Tranquil Fury: When Marach takes the bullet for her, she's all set to kill Barrington for it... only for Elmdore to pop up out of nowhere and throw Barrington off a bridge (or rather, in this case, a roof). She then turns her pent-up anger on him, Celia and Lettie.
Nether Mantra deals great damage to those of little Faith. Believe and you shall be saved!
Rapha's older brother, called "Malak" in the PS1 version. Continues to serve Barrington until Rapha finally confronts him (Barrington) and he (Barrington) shoots her, leading to another Taking the Bullet moment. After that battle is concluded, the siblings join your party.
Spanner in the Works: Under Barrington's orders, he threatened to derail the Church's plans by taking Isilud and the kidnapped Alma to Riovanes. Ironically, this indirectly led to the decimation of Barrington's forces and eventual death of the man himself, the demon Belias's defeat at Ramza's hands ... and Folmarv discovering that Alma was the reincarnation of Ajora. Um, oops?
Incorruptible Pure Pureness: Was given the Libra stone by Folmarv with the intention of turning her into a Lucavi. But as with her brother Isilud the demon inside couldn't call out to her because her heart was too pure.
In the Hood: She wears a green cloak with the hood always on.
Useless Useful Spell: Her attacks are upgraded versions of Knight skills and will shatter enemy equipment. This means they don't work on monsters, who aren't wearing equipment. (Thankfully, this was changed in the PSP remake.)
Underrated ability. About half of Orlandu's Game Breaker skill set is taken from Meliadoul. Perfect accuracy, large amounts of damage, and breaks equipment. The only downside in the original game were it didn't work on monsters (in most situations monsters are almost laughably easy due to limited skill sets and abilities) or characters with Maintenance (only a handful appear in the entire game). All that really meant was, unlike Orlandu and Agrias, she would, in a handful of situations, actually need to use a normal attack or her secondary skill.
Really, the only thing that prevents us from seeing how awesome Meliadoul is, is that she is recruited after Orlandu. If the plot had given the players Meliadoul first and Orlandu second, not only she would be more appreciated, we'd see Orlandu as having the combined skills of Agrias, Gaffgarion and Meliadoul, instead of seeing Meliadoul as an incomplete Cid.
You Killed My Brother: She believes that Ramza did this, but eventually realises that it was actually the work of her father.
The higher your Bravery, the higher the chances a reaction ability will be triggered!
Along with Ramza, he is the other mercenary under Gaffgarion's employ. When Ramza chooses to go after Ovelia, he tags along.
Temples? Ah, where people worship the gods. Or perhaps the flat areas bracketing the forehead.
A member of the Knights Templar ("Temple Knights" in the PSX version) who fell in love with a hot young woman and is currently in search of her.
Bait and Switch: At first, it's implied that the quest that Beowulf wants to join you on is to kill the Holy Dragon. It's only near the end of the dungeon that Beowulf reveals his intention is to save it or rather, her instead.
Boring but Practical: one of his innate skills is absurdly powerful against the final boss. He also has the "Chicken" debuff which is really useful for picking up rare items in the Bonus Dungeon.
Beowulf! I had thought the joy of your embrace forever lost.
A dragon—yes, you read that right—whom you can recruit. Her Dark And Mysterious Past with Beowulf is fleshed out further in the PSP remake: a jealous rival tried to Murder the Hypotenuse by turning him (Beowulf) into a dragon, but Reis Took The Bullet for him. In all versions of the game, you can revert her into human form.
Defeat Equals Friendship: One of her natural abilities, Tame, lets her recruit monsters into the party by critically injuring them.
Distressed Damsel: All the powers of a dragon, yet she got kidnapped by a single knight. Good grief.
Dual Wielding: She can do this in her Dragonkin class, but it's not obvious, as the only weapons she can use at all are purses, which are two-handed (she can punch twice, though, or use a different weapon if she has the appropriate support ability.)
Empathic Healer: She can forfeit her own HP to heal another, and cure status effects.
Optional Party Member: Twice, even. If you undertake the quest to restore her, you have to let her into the party again. Justified given you're inviting her in two separate forms.
Thrice even in the PSP version, where the in the new sidequest to rescue her apparently Beowulf and Reis had left your party to live in Lionel, Beowulf recruits you and fights as a guest, and by the end of it you're prompted to recruit Beowulf and Reis yet again. Beoweulf even says that he's returning the favor by fighting with you. The amusing Gameplay and Story Segregation implication here is that if you didn't hear the rumor that activates the sidequest, Beowulf and Reis never decide to live happily no matter how many times you step into Lionel.
Speaks Fluent Animal: Her innate ability Beast Tongue allows her to use Speechcraft commands on other monsters.
DOES NOT COMPUTE! CANNOT PROCESS COMMAND!
A robot of some sort, who joins the party after you figure out which of your collection of Plot Coupons powers him. His introduction is a notorious Crowning Moment of Funny (mostly due to being one of few humourous scenes in the entire game), and after his activation he swears his loyalty to Ramza. Known as "Worker 8" in the PS1 version.
Anti-Magic: Due to having zero "Faith" he can't cast magic, but nor can magic be cast on him in return.
Cast from Hit Points: Energize, which heals an ally for double the amount of HP Byblos loses when casting the spell.
Enemy Mine: Teams up with you to take down Elidibus. Presumably, given the time-frame during with the Byblos can be recruited, it joins with you to fight the Lucavi - though whether this is true - and if it is, then why - is never properly explained.
Cloud: Uhn...What is this...this feeling in my fingertips? The heat! Inside my skull...No, stop...Sephiroth - no!
Mustadio: Best keep your distance. That man is not stable.
A cameo character imported from Final Fantasy VII (which had just come out at the time of the PS1 release). He is accidentally summoned into Ivalice by Mustadio's father and then disappears until later, where he runs into a flower girl mysteriously named Aerith. If you help protect her from a group of thugs, he'll join your party.
Lethal Joke Character: His equipment is limited, his limit skills are slow and Cloud is a bit fragile. But he has one limit which inflicts either petrify, stop or instant death at a very high effectiveness rate. Give him swiftness from the time mage class and this move is as fast as a level 2 black magic spell. This move also hits multiple targets.
Awesome but Impractical. Beowulf can do the same thing more reliably, from a longer range, and his abilities are naturally instant, so he doesn't need to be buffed to avoid the enemy walking out of the way. Agrias and Orlandu inflicted status effects less reliably, but they also had a longer range and instant attacks. In addition, none of those characters are limited to using a weapon as weak as the Materia Blade.
Overrated And Underleveled: Starts at Lv.1. Also, he isn't able to use his Limit Breaks unless he has a specific, and not-very-powerful, sword equipped.
Simultaneous Arcs: It's implied from Cloud's broken dialogue that his time in Ivalice takes place between his fall into the Lifestream from the North Crater and before he washes up on Mideel in Final Fantasy VII.
Like his good friend Ramza, Delita started off as a good natured cadet, ready to make Ivalice a better place. He wasn't as naive as Ramza, and he wasn't a member of nobility. He and his sister were looked down upon by Ramza's friends, and his sister's death at Fort Zeakden showed him how corrupt nobility were. Delita decided then and there that he would become king. He winds up joining all the major sides of the conflict, secretly manipulating them into destroying each other. He even manipulates Ramza into killing off Delita's uncontrollable opponents (who tend to be Lucavi).Part of this plan involves rescuing Princess Ovelia, wooing her, and marrying his way into the throne. While this is successful, he may have actually fallen in love with her. Once Ramza ends the War of the Lions, Delita becomes King and Ivalice enters a brief golden era.On the anniversary of their first encounter, Delita brings a bouquet of flowers to Queen Ovelia. Ovelia, paranoid that he manipulated her, their love was false and she has since expended her usefulness (and let's be honest, she may be entirely justified in this belief), lashes out at him with a dagger. He is stabbed, but manages to kill her in self-defense. As he lays in front of her, Delita wonders if it was truly worth it.
Aloof Ally: Technically he and Ramza are still working together, but Delita is not above using his best friend to achieve what he wants.
Ambiguously Brown: Emphasis on ambiguous. In his character portrait and concept art (like the one seen here), his skin is not much darker than Ramza's, but his world map sprite is noticeably darker than everyone besides Rafa and Marach.
Pet the Dog: While it's ambiguous whether he loved Ovelia or not, he wasn't incapable of compassion even towards the end. Not only did he fake Cid's death so that Orlandeau could aid Ramza, he also spared Valmafra and allowed her to escape with Orran, despite that she'd been sent in by the Church to end him if he stepped out of line.
Self-Made Man: He and his sister were poor and he had to work to where he got.
Depending on what side of the weird multi-faceted polygonal scale you read his character from, he's either one since he genuinely still cares for Ramza or just can't afford to let one of his most valuable tools die.
The princess of Ivalice, she is the daughter of King Denamda II and the half-sister of King Ondoria by a different mother. Due to their difference in age, she was adopted as the King's daughter after the death of his second son. After the birth of Prince Orinus, however, she was brought up by Duke Larg and sent to a monastery, where she met Alma Beoulve. Following this, she was later sent to study at Orbonne Monastery, to study under the elder Simon Penn-Lachish.When the events of the game truly begin, Ovelia falls under the threat of becoming a political tool for the corrupt Ivalician nobility.
You do not wish to shed blood, but it cannot always be avoided.
The stepson of Cidolfus Orlandeau, Orran (Olan in the PS1 version) is an Astrologist who crosses paths with Ramza multiple times, during which the two aid one another. Despite his affiliation with the Southern Sky, Orran aims to do what is right and so investigates the Glabados Church and the Lions War in order to seek out the truth.
Badass Bookworm: Galaxy Stop inflicts Don't Move, Don't Act, and Stop. And targets every enemy on the map. And has no MP cost! He'd be even more of a Game Breaker than his infamously broken stepfather, if it weren't for him being a one-battle-only guest.
Secret Keeper: If Ramza and Alma really were alive and appeared to him, this might have been their reason.
He's also one of the only people who knew that Cid and Valmafra were alive, and the circumstances in which Delita faked their deaths.
Spanner in the Works: If it weren't for him the truth about the Church and Ramza would never have been revealed. It does cost him his life but - as with Simon - the effect is implied to change the world for the better once the truth is finally revealed.
You Can't Fight Fate: Yeah, right. It can't be a coincidence that his role in the story is strangely connected to his battle-based abilities...
Algus Sadalfas/Argath Thadalfus
Come! I will show you that common blood makes naught but a common man!
A young cadet from a noble family, he joins Ramza and Delita after they rescue him from the Death Corps/Corpse Brigade. Algus has an extreme dislike for those of common birth, and wonders why Ramza continues to hang out with Delita and Teta. When it's clear Delita and Algus are not going to get along Ramza throws Algus out.At Fort Zeakden, Algus breaks up a hostage situation by shooting and killing the hostage, Teta. An enraged Delita and Ramza fight him there and take him down, after which the ensuing explosion seals his fate.
Climax Boss: The final boss of Chapter One. Symbolically, fighting him is about bringing home everything you're supposed to hate about the nobility into the forefront.
Freudian Excuse: He tells Ramza and Delita that his family was as powerful as the Beoulves before the 50 Years War, where his grandfather was captured and betrayed his comrades to save his life - he didn't get two steps out the enemy fortress before a squire killed him with an arrow. One soldier escaped and revealed his grandfather's treachery, leaving Argath's family's reputation in tatters (which is why he's a servant of Elmdore) and him wanting to restore their honor. Plus, there's this exchange when Ramza fights Hell Knight Argath in Chapter 4:
Ramza: So, your soul is bartered as well. Your grandsire would be proud.
Argath: How dare you! You, pampered and coddled from your earliest days! What do you know of our affairs? Of being made to toil for another's pleasure, near without reward? Being tred upon even by peasant filth, struggling endlessly to rise back to your feet - what do you know of this? I'll purge this kingdom of all who once dared look down on me! There is no place in the world for the meager!
Jerkass: While he didn't seem very bad when he first appeared, he's always had a low opinion of low-born commoners, particularly due to his Freudian Excuse. This rears its ugly head during the fight with Milleuda - outright calling her and her fellow commoners "chattel" to their faces - and culminates in advising Ramza to not count on his brothers to prioritise rescuing Tietra because of her commoner status (with Delita in earshot).
Ungrateful Bastard: Played according to Argath's personal bias - he shows gratitude towards Ramza for saving him and rescuing the Marquis, but doesn't extend this towards Delita, who is equally responsible for helping him (and maybe moreso, depending on the option you choose in the battle). He also repays Delita by murdering his little sister and treating it as though he stepped on an ant. Even his apparent gratitude towards Ramza may be interpreted as sycophantic sucking up.
You truly are a fool! What is the life of one girl, when weighed against the greater good?
A one-time officer of the Eastern Sky during the Fifty Years' War, he was discharged for his use of barbaric tactics. Takes Ramza under his wing as a mercenary, during which time they are assigned the task of escorting the Princess. When she is kidnapped, Gafgarion initially refuses to search for her as it was not covered in their initial contract, but acquiesces to Ramza's desire to search for her and Delita. One of the few people to know Ramza's identity as a Beoulve before the pseudo-Reveal. (The audience already knows his identity but the present company didn't.) In actuality he is an agent of Dycedarg, who appears from time to time to guide events and to try and convince Ramza to abandon his path and return to his brother's side. Is eventually defeated and slain by Ramza.
Combat Pragmatist: Of course, in a narrative which thematically favours upright, just conduct in battle, this tends to lead to...
Dark Is Morally Ambiguous: And that's putting it lightly. The man does seem interested enough in Ramza's wellfare that he puts up with Ramza's painstaking idealism, but at the same time he's damn ruthless and stands out as the only human in the story's main narrative to use Darkness-based techniques.
Even Evil Has Standards: Deconstructed. While Gafgarion doesn't exactly like committing cruel deeds, he still does so out of efficiency (as in the first battle). While he doesn't like what his employers are doing, he's shut off access to his own inherent morals to the point that he can do anything so long as he's compensated. It can be said that the only thing he believes to be 'good' and 'reliable' in the world is money, hence why he commits barbarity. When rebuffed, Gafgarion reaffirms that he has no problem with doing the job, though he did find Dycedarg's lack of feeling over the matter curious.
Is it not I? I, who have dirtied my hands to keep yours clean? All that you are you owe to me! You ought be on your knees thanking me, yet here you stand in judgment!
The eldest of the Beoulve children and the lord of Eagrose Castle, which he took over after his father, Barbaneth Beoulve's, passing. He acts as one of the primary advisers to Duke Larg - his longtime friend since childhood - and is the one who orchestrates many of The White Lion's actions. At the beginning of the game, he comes across as a stern man but seems to genuinely care for his younger brothers and sister. However, he soon reveals himself to be very ruthless, and his actions towards the Corpse Brigade (such as corrupting Gustav Margriff to kidnap Marquis Elmdore) dishonour the Beoulve name - facts Ramza at first refuses to believe, but must confront when it culminates in him letting Tietra die at Ziekden rather than compromise, disillusioning Ramza greatly.As the War of the Lions begins, Dycedarg plots with Larg to seize the throne of Ivalice. Ramza later suspects - and Zalbaag discovers for himself - that Dycedarg is probably the biggest monster in Ivalice - he murdered his own father purely for his own ambition, and later killed Larg when he got the chance. When confronted over these deeds, Ramza and Zalbaag fight and kill him, resulting in him merging with Adrammelech, one of the Lucavi. After disposing of Zalbaag, he turns his attentions on Ramza and is killed, sundering the Beoulve line and forever ending their influence within the nobility.
Aloof Big Brother: He's quite cordial, even towards his family and moreso than even Zalbaag.
Ambition Is Evil: When you decide to kill even your longtime friend for power once the oppotunity arises, then you know this trope is in play.
Aristocrats Are Evil: Not so much "evil" as "Morally Ambiguous", as despite some of his actions he nonetheless carries a number of admirable qualities. This is what leads to Ramza trying to seek him out again for assistance at the beginning of Chapter Three. And then it turns out that yes - he plays this trope straight. Verystraight!
Nobles Who Actually Do Something: Though some of his actions are rather questionable to the Nth degree, in fact, he's still a very competent warrior, leader and diplomat - it was largely due to his effort that the peace treaties with Ordallia went so well.
The Plan: He excels at concocting all sorts of schemes, which makes him valuable to Duke Larg. Of course, he's being used by Lord Folmarv.
Blue Oni: To both Ramza and Zalbaag's Red - his speech is emphasised by rationale and a controlled temperament]], as can be seen in his cordial manner and cool-headedness. Said rationality is, incidentally, shared by his half-sister Alma. Can't be a coincidence that both are suitable Lucavi hosts, now - can it?
Well-Intentioned Extremist: Played with. Paints himself as this once you battle him. His dialogue implies that he wants to maintain the aristocracy, with the Beoulve family at the helm, but as meritocracy, citing how Larg was entirely dependent on others to advance his own cause. At this point in the plot however we've seen him and his agents: kill his own father, kidnap a nobleman, kill a hostage (his half-sister best-friend), kill his Duke, kill his own brother and start a very bloody battle that was entirely avoidable and ultimately weakened his own position. By proxy he also tried to kill the Princess, his half-brother and a few sworn knights. Much of this was accomplished by, you guessed it, other people. Kinda detracts from his argument.
Barbaneth Beoulve's second son, Zalbaag is Dycedarg's younger brother and the elder half-brother of Ramza and Alma. A just and noble warrior of great experience, his combat prowess during the final years of the Fifty Years War led to him being declared a "Knight Errant" of Ivalice (much like his father), and a saviour of the Ivalician forces. On his father's deathbed, Zalbaag accepted the request that he become commander of the Northern Sky forces in the place of Dycedarg - who took up a more political mantle - and following the war's end he became dedicated to fighting the Corps/Corpse Brigade.Like Ramza, Zalbaag is noble and good-hearted, but is also dedicated to protecting his house and the White Lion through and through. This leads to him ordering Argath to shoot Tietra down in order to stop Gragoroth, an action which disillusions Ramza towards his brother immensely. Similarly, Zalbaag initially distrusts Ramza for his defection and, in a moment of anger, puts it down to his brother'scommoner blood, though they later make ammends.When Ramza suspects that Dycedarg was responsible for Barbaneth/Balbanes' degrading health, Zalbaag investigates and learns Ramza is right. He goes to arrest Dycedarg (Ramza shows up to help) but after initially defeating him, Dycedarg transforms into Adrammelech and blasts Zalbaag in one strike (Or perhaps teleports him away for Hashmal to deal with?). Later, Ramza encounters Hashmal while exploring the family tomb. Hashmal stalls for time (and messes with Ramza) by bringing Zalbaag back as a vampire. Zalbaag announces that he cannot control himself and begs Ramza to kill him before he escapes and harms innocent lives.
Aloof Big Brother: Though not as much as Dycedarg. In comparison, Zalbaag leans more towards...
Fatal Flaw: Zalbaag's seeming classism led to him viewing Tietra as a necessary sacrifice to stop the Corpse Brigade, even though it earned him Delita's ire and Ramza's distrust - it appears to be his one major flaw which keeps him from being on par with Ramza in terms of honour, though he does express some regret about it much later on.
Reasonable Authority Figure: He is pretty angry Ramza would suggest Dycedarg poisoned their father without proof. But he doesn't dismiss it out of hand and looks for evidence. Also, despite his morally questionabe actions in "Chapter One", he's practically a saint compared to some of the fine gentlemen sitting on high seats of power in Ivalice.
Shoot the Hostage: Tells Algus to shoot through Teta and get rid of Golagros/Gragoroth.
Spell My Name with an "S": The original translation was "Zalbag", while the PSP rerelease opted for "Zalbaag" with an extra 'a'. Considering how minor the spelling change is, it doesn't catch as much flak as the other ones.
Duke Bestrald Larg
One of two princes fighting for dominion over Ivalice, Duke Larg is the political rival of Duke Goltana. His standard is the White Lion, representing one head of the twin-headed lion from the royal family's crest set against a blue background. Bestrald Larg served as a General during the Fifty Years' War and now commands the Order of the Northern Sky.Liege lord of Gallione, Duke Larg is the brother of Queen Louveria and uncle to Prince Orinus. He's also a childhood friend of Dycedarg Beoulve, who is his most trusted advisor. He plots to have Princess Ovelia, his brother-in-law's adopted daughter, eliminated so that he might become regent through Prince Orinus.
One of two princes fighting for dominion over Ivalice, Duke Goltanna is the political rival of Duke Larg. His standard is the Black Lion, representing one head of the twin-headed lion from the royal family's crest set against a red background. Druksmald Goltanna served as a General during the Fifty Years' War and now commands the Order of the Southern Sky.Ruler of Zeltennia, Duke Goltanna is the younger cousin of King Ondoria. Under his command are T.G. 'Thunder God' Cidolfas Orlandeau, a hero of the Fifty Years' War, and his agent Delita Heiral. He plots to depose Prince Orinus as heir, setting Princess Ovelia as Queen so that he might use her as a Puppet King and rule as regent.
Evil Uncle: To Ovelia and Orinus, though he's technically their second-cousin-once-removed (and for the former, only through adoption anyway).
General Ripper: At least a borderline case, given that he wanted to destroy the Northern Sky at Fort Besselat even if he needed to order his men to march through the water Ramza had released through the Bethla Sluice and risk heavy casualties.
Hoist by His Own Petard/You Have Outlived Your Usefulness: Killed by Delita when the Lions War finally came to a fairly definitive end. Delita had always needed him eventually out of the way so that when he married Ovelia, he would become King and obtain ultimate power over Ivalice.
Manipulative Bastard: He knows full well that Ovelia isn't really royalty, but a commoner used to replace the real Ovelia. It doesn't really matter to him, so long as he can use her to rule over Ivalice.
Not So Different: Him and Larg, though it's not pointed out in-game, are an obvious example.
The ruler of Ivalice when the game begins, Ondoria was regarded as a weak-willed man unlike his predecessor, and his poor leadership led, in part, to Ivalice's defeat during the Fifty Years War. He had two children with Queen Louveria - both sons - who each died at a young age. Not long after adopting his half-sister Ovelia as his daughter and possible heir, his wife bore him a son, Prince Orinus, which created conflict in the debate of a future heir for Ivalice.When his already-poor health began to decline, the succession issue arose. His death sparked the War of the Lions.
The Ghost: Character portrait aside, he never actually appears in the game proper.
Queen Louveria Atkascha
The wife of King Ondoria. After her husband's death, she plots with her brother - Duke Larg - to secure their control over the throne.
Rags to Royalty: Similar to Ovelia, he's very likely to be completely unrelated to the King, borne to the Queen by her getting "outside help". This accusation of illegitimacy is part of what starts the Lion War. If he's removed from the throne, Ovelia is next in line, and Goltanna would rule the kingdom as her Regent.
Marquis Messam Elmdore de Limberry
A Silver-haired noble and the liege lord of Limberry, Marquis Elmdore was a great hero of the Fifty Years War who fought fearlessly against his Ordallian opposition. Amongst his allies and friend he was called "The Silver Prince", but to his enemies he was "The Silver Ogre" - both due to his skill and tenacity. A devout member of the Glabados Church, he was well-liked by the people of his territory despite his position.When the Corpse Brigade's rebellion began to cause trouble, Elmdore was formally invited by Duke Bestrald Larg and Lord Dycedarg Beoulve to discuss options - unaware that this was a plot orchestrated by the Gallione nobles to weaken the Brigade from within, and was kidnapped by Gustav Margriff. His rescue - at the hands of Ramza Beoulve, Delita Heiral and his own manservant Argath Thadalfus - led to his being indebted to Larg and Beoulve.When the War of the Lions broke out, Elmdore was mortally wounded in the Battle of Lesalia. Because he was holding the Gemini auracite, he became the host to the demon Zalera. Joining his Lucavi allies at Riovanes, he fought Ramza Beoulve briefly before goading him to Limberry to continue their conflict. There he fought Ramza for a time before becoming Zalera, but was defeated due to a joint effort between Ramza and Meliadoul Tengille, and killed for good.
Badass: He holds the rank of "Ark Knight", a character class which, in-game, is shared only by ZalbaagBeoulve.
Badass in Distress: Saving him from the Corpse Brigade is one of the first things Ramza accomplishes in the story.
Expy: Invokes a certain other silver-haired Bishōnen who started with good publicy and praise as a hero of his country. Up to and including his near-death experience, gaining supernatural powers and becoming psychotically evil. As well as a certain katana and a certain suit of armor.
Flat Character: Not much is known about his personality prior to merging with the Lucavi demon Zalera.
Red Baron: "The Silver Prince" to his allies; "The Silver Ogre" to his enemies.
Unwitting Pawn: His kidnapping by the Corpse Brigade was part of Dycedarg and Larg's plans.
Grand Duke Gerrith Barrington
The ruler of Riovanes, Barrington is the adoptive father of Rapha and Marach, assassins under his command who he raised after their hometown was destroyed (by him, of course). His forces briefly opposed Ramza during Chapter 3 before Rapha defected, and after his killing of Marach, he was offed from behind by Zalera (found to be possessing Marquis Elmdore at the time).
The Unfought: In fairness, his enormous gait would've made him being a tough opponent pretty illogical, anyway.
The Glabados Church
The Father watch over you, child.
A wise and kind elder who oversees the Orbonne Monastery. He looks after Alma and Ovelia at various points in the game. It later turns out that he's dedicated his life to translating the Germonique Scriptures, which reveal the truth about Saint Ajora's lack of divinity.
Parental Substitute: To Ovelia, given he practically raised her during her time at the convent. He also treats Ramza and Alma like his own, as well.
Spanner in the Works: If he hadn't retired to Orbonne due to his greater interest in reading old texts (as opposed to passing the Church's judgement), he would never have translated the Germonique Scriptures, which revealed the truth about Ajora to Ramza and which was eventually revealed to the world by Arazlam Durai, exposing the Glabados Church's long-lived lies.
High Confessor Marcel Funerbis
The High Confessor of Ivalice, and elderly leader of the Church of Glabados. He does not appear very often in the game, but plays an active part in the plot of the story. He pits the White and Black Lions against one another during the game, thinking he is the mastermind. Of course, there is another behind him.
Alas, Poor Villain: You wouldn't expect it considering all the crap he pulled during the Lions War, but when he lays dying and finds himself at Ramza's mercy, the fact that he simply asks the "heretic" to stop the true villains must count for something.
Cardinal of the Glabados Church in Ivalice and the lord sovereign of Lionel Castle, Delacroix is the second-in-command of the Glabados Church and a war veteran of the Fifty Years War. During Chapter Two, the party comes to him for assistance with protecting Ovelia due to the Church's neutrality from the matters of nobles, and he kindly offers his support. Unbeknownst to the party at the time, the Church has its own plans and Delacroix - as a high-ranking lord - is privy to them. Such plans include hiring the Baert Company to hinder Mustadio back in Gulg, kidnapping Ovelia, and trying to have Agrias eliminated so that she is removed from the princess's side.It eventually turns out that Delacroix is the human host of one of the Lucavi demons - Cúchulainn, the Impure. Killing him sets Ramza's ultimate fate for the historic records and sets in motion the true plot behind the events of the story.
Cool Old Guy: Or he would be, if he wasn't trying to kill you. Unlike many members of the Church, he doesn't actually come across as evil and is really only doing his job. Ramza even expresses regret and reluctance at having to fight him.
Hero Antagonist: While not the nicest guy, he doesn't do anything particularly evil in the story. He's only going after Ramza because he is doing his job and genuinely believes that he should be brought to justice.
Inspector Javert: Zalmour is completely out of the loop with regards to the Lucavi, but he knows Ramza killed the Cardinal.
A young sorceress and an agent of the Glabados Church, she was sent to accompany Delita Heiral and assist him during his infiltration of the Order of the Southern Sky. Apparently loyal to him by accompanying him on all his missions, she nonetheless develops a great degree of respect for him during their time working together.
Action Survivor: One of few named characters not to be shown dead by the end of the game.
What Could Have Been: It's speculated that she supposed to be either a guest or recruitable during the early stages of the game's production, but that such plans were dropped. She even has her own Battle Class, yet never once appears on the battlefield to use any unique abilities. Naturally, this tends to lead many to feel that...
Angel of Blood, in all things you I serve. No wine more deep, no searing coal more hot than this, the crimson blood for you I spill!
The leader of the Knights Templar branch of the church. He makes occasional appearances throughout the first half of the game, but does not become important until later in the story. His children, Isilud and Meliadoul, serve under him. He is actually possessed by Hashmal, the second-in-command of the Lucavi.
Big Bad: He is the one orchestrating the events of the game. Although he is technically the second-in-command of the Lucavi, he is the acting leader in the absense of Ultima, who really doesn't do anything until the end.
Chekhov's Gunman: His debut appearance is rather low-key, as a man hiring a group of mercenaries to kill Ramza and his allies (while he was under Gaffgarion's employ). Then he returned near the end of Chapter Two and proved he's more important than we originally thought.
All such tales of gods and their miracles are false.
Wiegraf starts off as the founder and leader of the Death Corps/Corpse Brigade, a paramilitary organised formed from disgruntled war veterans of the Fifty Years War. The group was founded as a an effort to revolt against the nobility until their demands for compensation - regarding their sacrifices during the conflict - are met and addressed. However, although Wiegraf is an honourable man with high morals and standards, his opposition, the nobility, is not, with their plots throwing wrenches into his plans and eventually bringing down his forces. When he learns that Ramza killed his sister Miluda in battle, he swears revenge but fails to defeat Ramza, though before departing to continue his attempt at stopping Dycedarg and Larg he warns Ramza of the futility of his idealism.A year later, a more jaded Wiegraf is hired by the Church, who convince him that despite their methods being different they both want the same goal - peace for Ivalice. During this time, Wiegraf eventually lays a trap for Ramza by travelling to Orbonne Monastery with Isilud Tengille to kidnap Ramza's sister, luring Ramza to his location. Ramza proves quite capable and defeats him a second time. As he lies wounded - possibly mortally - Wiegraf's Zodiac Stone speaks to him, offering him vast amounts of power. Not realising the true nature of the stones, Wiegraf accepts and becomes possessed by the Lucavi Belias, losing his humanity and now wanting nothing more than to torture and kill Ramza For the Evulz. At Riovanes castle, Wiegraf ambushes Ramza and duels him alone. After his third defeat, he drops his Gameface and becomes Belias. Joined by his allies, Ramza defeats and kills Belias, ending the Lucavi and putting Wiegraf's restless soul to peace at last.
"Blind Idiot" Translation: A possible minor one. Presumably his name was supposed to be Wiglaf, considering his first sprite looks almost exactly like Beowulf's since Wiglaf is a character from the story Beowulf. However, if it was a mistake, the name Wiegraf stuck even in the remake when other character's names were corrected or edited.
The Fettered: In his first appearance, he purges Gustav and lets the Marquis go because he will not resort to kidnapping; he wants to force the Crown to pay the Corps their rightful due, not just pay them a ransom and be done.
Foil: To Ramza, but even moreso to Delita - he has a younger sister who perishes, leading to his working at gaining revenge and in the process muddying the moral-waters (he's also, like Delita, common-born). Wiegraf's purpose is to provide a unique perspective that contrasts both younger men (partly from being their senior and more jaded to begin with), and he's a major antagonistic force to Ramza for much of the game.
Hero Antagonist: At first, but then after his sister's death and the ruination of his dreams, everything goes wrong.
Jumping Off the Slippery Slope: He started to compromise some of his ideals by joining the Shrine Knights, and then abandoned them completely when he gave himself to Lucavi. Ramza calls him out on this.
Recurring Boss: With four fights aginst him in total, Wiegraf is FFT's best example of this trope.
Starter Villain: Subverted - he looks like he'll be dealt with during Chapter One, but he survives beyond that point and becomes a major adversary later on.
Woobie, Destroyer of Worlds: Might've become this later on, especially when he's defeated by Ramza and is tricked by Belias, thereby becoming a Lucavi host and having his humanity cut off from him. If you don't complete hate him for this, then surely you pity him and want to put him out of his misery by this point.
Worthy Opponent: To Ramza - who comes to recognise it further down the line, having reflected on Wiegraf's dedication to his ideals. Sadly, Wiegraf's disillusionment eventually led to him defying those same principles, and when he finally fell under Lucavi possession, to put his soul to rest, Ramza had to kill him outright.
Izlude Tingel/Isilud Tengille
Meliadoul's little brother and Folmarv's son, he's a member of the Knights Templar branch of the Church like his father and sister. He's sent to kidnap Alma at Orbonne Monastery and succeeds, taking her to Riovanes. There, he witnesses his father transform into a demon before his eyes, after which he attempts to fight back. He is mortally wounded by Hashmal, after which Alma is discovered to be Saint Ajora's reincarnation and is taken by Folmarv.
Expy: The Lucavi are extremely similar to the Apostles from Berserk. They both arise from a magical artifact that prompts the user to make a pact with demons, typically in a situation whether their life is at stake or just an extreme emotional nadir. This ends up corrupting the person in question, more often than not turning them into a hideous monster and losing most if not all of their humanity.
Weaksauce Weakness: Save Ultima, none of them can enter water. (Only Velius and Zalera are encountered in maps with water to begin with, though.)
Ultima/Altima ( Saint Ajora Glabados)
Your defiance reaps you naught but death's embrace!
Associated with the Virgo auracite, she is the leader (and only seen female member) of the Lucavi who commanded their forces during the original conflict for control over Ivalice centuries ago. She was, unbeknownst to most, acting through Ajora Glabados as her host body. Now, the only host suitable to resurrect Ajora - and by extension, Ultima - is Ramza Beoulve's little sister, Alma. She is the 6th and last Lucavi which Ramza is forced to fight.In anticipation of her return, Hashmal brings Alma to the correct spot in Mullonde in order to resurrect Altima, intending to fulfill all the remaining requirements for her return... only Ramza is close by and beats Hashmal's ass silly. Hashmal promptly sacrifices himself to provide just enough fuel to resurrect Ajora in Alma's body. Ramza and Alma apply The Power of Love and Alma rejects Ajora, but Altima is still strong enough to get her own body. No matter, Ramza and Alma take her out.
Weaksauce Weakness: Due to her high number of hitpoints, percentage based attacks like drain deal lots of damage to Ultima.
A weakness all Lucavi share. Technically, Ultima (and Elidibus) are resistant to such techniques, as their staggeringly high health means such skills cap at 999, which is closer to 1/6 of their health as opposed to 1/3 (Drain), 1/4 (Gravity), and 1/2 (Graviga).
Spoiler-marked due to it destroying any difficulty to the boss battle: Ultima can be inflicted with Don't Act.
Hashmal/Hashmalum ( Folmarv Tengille)
Master, 'Bloody Angel'...Let me offer you 'blood' darker than wine and hotter than burning lava!
Associated with the Leo auracite, he is the leonine second-in-command of the Lucavi and the 5th (and penultimate) Lucavi Ramza must face. With his superior currently incapacitated, Hashmal is the current commander of the Lucavi's demonic forces, and so assumes responsibility for their overall plans.
Dragon-in-Chief: To an extent - he's not more dangerous than his mistress and serves her loyally, but with Ultima out of commission Hashmal's been forced to enforce her law until she is found and resurrected. He's not exactly a joke villain, either.
Fan Nickname: The "Cowardly Lion", among others (no, we don't mean that one), in reference to his underhanded tactics during the game.
Glass Cannon: He is fast (the fastest story boss naturally actually, Barich 2 has the same speed but does so with a Thief Hat) and will often charge a Meteor over your team's head before you can even act. His Meteor is capable of one-shotting most characters that aren't very high levelled, but it also tends to leave him open to several midcharge hits in the face, and if he isn't killed by those before the Meteor could go off, he is prone to having it redirected over his own head when it does. It doesn't help that he actually has less HP than Adrammelech.
The Man Behind the Man: He's basically manipulating almost everyone, including Funerbis, for the Lucavi's ends.
Villainous Sacrifice: When he fails to provide the bloodshed required for Ajora's resurrection, Hashmal kills himself and uses his own life to resurrect her (admittedly, he'd already been defeated by Ramza's group, but still...). For an SD sprite, it's rather gory too; he impales himself on his own oversized claws.
Cúchulainn/Queklain ( Alphonse Delacroix)
How I shall delight to watch you die. Each excruciation ecstasy!
Associated with the Scorpio auracite, Cúchulainn was the 1st Lucavi demon that Ramza Beoulve was forced to fight, bringing to his attention the true nature of the conflict behind the War of the Lions.
Belly Mouth: The mouth on his face is sewn shut, to boot.
Gradual Grinder: By Lucavi standards his damage capability is rather low (Bio3 can do maybe 100 damage to a neutral compatibility unit with good faith), but he is perfectly capable of killing his opponents via a boatload of Standard Status Effects (every single attack he performs except for his physical carries a status of some sort), often inflicted on multiple units at once.
Scary Scorpions: Though he doesn't quite look it, his auracite (Scorpio) and his poison-based powers invoke scorpions. In FFXII, he produces a scorpion tail for his attacks.
Wake-Up Call Boss: You'll probably lose a few party members when the fight heats up - especially since his favorite attack is the hard-to-counter Condemn.
Belias/Velius ( Wiegraf Folles)
God Stone bearer, with me now do treat. Your spirit and my flesh as one shall merge. Life undying yours forever more.
Associated with the Aries auracite, Belias was the 2nd Lucavi demon Ramza Beoulve fought against. With the form of a bipedal ram, he emerges when decieving a dying Wiegraf into entering a contract with him, after which he possesses him. Ramza faces him later at Riovannes, where after defeating Wiegraf, Belias emerges to fight Ramza only to be defeated and killed.
Mighty Glacier: Despite being faced one entire chapter later than Cúchulainn, he actually has one less speed. He makes up for that by having more than double the HP Cúchulainn possesses, and indeed even most Lucavi encountered in chapter 4 do not have much more HP than he does. His attacks are also some of the most painful ones you'll see from an enemy, with his Cyclops easily capable of dealing 200 or more damage to most units, and even when he is silenced, his melee attacks are no joke either.
Here dying, join my legion of undeath. Your blood, the roses on unhallow'd graves!
Associated with the Gemini auracite, Zalera was the 3rd Lucavi Demon which Ramza Beoulve faced. He first appeared at Riovannes possessing Marquis Elmdore, before being confronted properly at Limberry. Out of all the demons, Zalera was the demon pre
Bait-and-Switch Boss: When it looks like you'll be fighting Barrington, Elmdore/Zalera and his minions pop in from behind and off him before fighting you. They provide a tougher challenge than the Duke ever could have, too.
And so on you, Ramza, my gaze alights. Now know regret, a traitor's recompense!
Associated with the Capricorn auracite, Adrammelech confronts Ramza in Eagrose Castle, after merging with Dycedarg Beoulve. Notably, he seemed to have not taken possession of his host in the least, but rather joined with him (given that he espouses his human host's philosophies with a touch of Lucavi-flavoured evil). He is the 4th Lucavi that Ramza fights.
Squishy Wizard: Well, not so much on the squishy part, but he is very big on spellcasting. He has Holy, Flare, Firaja, Blizzaja, Thundaja, Graviga, Bahamut, Odin, Salamander, and Leviathan. That's pretty much some of the strongest spells in the game. He lacks the MA to truly do them justice, though, but his Bahamut can still hurt a bundle to a very wide area.
Small Name, Big Ego/Too Dumb to Live: When he appears, the first thing he does is dispose of all his allies and try to fight Ramza & Co. by himself. Honestly, there's just no excuse for such arrogance - even Belias summoned several lesser demons to help him, while Zalera initially attempted a healthy retreat once Ramza killed his minions.
Of course, it's unlikely the knights would have continued fighting for him after the whole 'demon transformation' thing.
Weaksauce Weakness: He is an almost entirely spell-driven entity... that is vulernable to silence.
Zodiark ( Elidibus)
Associated with the Serpentarius auracite, this Lucavi doesn't care for the acts of his brethren and prefers to mind his own business. He can be fought optionally to optain his Zodiac Stone.Curiously, despite Zodiark being the name of the associated Esper in Final Fantasy XII, here it - for unknown reasons - actually manifests as the Lucavi's summon, while the demon inhabits the body of Elidibus, a Fifty Years War hero and maintains the host's name instead. This might be due to the unique nature of his body even compared to other Lucaviand Lucavi possession, and/or perhaps as a result of the seemingly-symbiotic relationship between host and demon.
Hear me, Ramza. For generations, we Beoulves have stood foremost of those who serve the Crown. Ours is the soul of a knight. Become a knight worthy of your name. Tolerate no injustice. Stray not from the true path. You will know the path you must walk. A Beoulve can... can walk no other...
The former head of the Beoulve family and ruler of Eagrose, Barbaneth is the father of Dycedarg, Zalbaag, Ramza and Alma. Well-recognised for his valiant efforts during the Fifty Years War, he commanded the Order of the Northern Sky and was awarded the title of "Knight Gallant" for his work in the line of duty. In the days leading toward the end of the war, he fell gravely ill, but was able to survive until the peace negotiations were leaned toward's Ivalice's favour.
Badass: Along with TG Cid, he was one of two veritably recognised legends of the War - so much that even when he was dying, he commanded a strong enough presence that the enemy Ordallian forces were scared of him and the peace treaties signed did not treat Ivalice too harshly.
The founder of the Glabados Church. He performed several miracles and was considered a messiah by the cult that would eventually become the Glabados Church. The Fara Church and Holy Empire Yudora, which was in power at the time, was afraid of his growing influence, beliving he was a spy and a rabble-rouser. They had him hunted down and killed. Shortly thereafter, the capital of the Fara Church was hit with a massive tidal wave and sank. Considering it a miracle, the Glabados Church was developed.Ajora also happens to be the host for the leader of the demonic Lucavi, biding his time for a resurrection and return to Ivalice. This will require many, many sacrifices so the Lucavi manipulate the world leaders into constant strife and war. Ajora also needs the correct body to possess, and Alma Beoluve happens to be the lucky victim.
Ambiguous Gender: The fanbase is still unsure about Ajora's preferred gender. The Germonic Scriptures state Ajora was male, yet when he returns he takes the form of the obviously female Ultima. A number of theories are bandied about. Ajora and Ultima may be two distinct entities, with Ajora being male and Ultima being female. It could be that Ajora was forced to masquerade as male to acquire the following s/he did. Or it may simply be the male-dominated Corrupt Church recording Ajora as male to better suit their ends. The fact that Ajora is referred to as male in Tactics and female in Final Fantasy XII has not helped matters.
Super-Powered Evil Side: Just as prominent as the debate over Ajora's gender is the debate over whether s/he and Ultima are separate beings or are the same entity. Compared to the other Lucavi, Ultima blurs the lines between host and demon. The other Lucavi only need a warm body and an active Zodiac stone to manifest in the physical world; Ultima a near-perfect copy of Ajora's body to do so, in addition to the Virgo auracite. That said, Ajora being physical embodiment of Ultima herself makes the "multiple reincarnations" theory mentioned above seem slightly more plausible.
One of the disciples of Saint Ajora Glabados, Germonique is famed as the man who betrayed Ajora to the Holy Ydoran Empire, something close to 1200 years ago. He was the author of the Germonique Scriptures, which told the story of Ajora Glabados from his own perspective - texts banned by the Glabados Church due to their percieved heresy.
Expy: Of Judas Iscariot, who betrayed Christ. Though there is a major difference in that Germonique's motives for treachery were unambiguously more noble.
She is Delita's younger sister, and a good friend of Alma. Due to her commoner status, she is ostracized at school. But as she attends such a prestigious school, the Death Corps/Corpse Brigade find her an easy target to take hostage. As part of his Last Stand, Golagros/Gragoroth holds her in front of Fort Zeakden, packed with explosives and ready to blow if his demands are not met.Algus solves this dilemma by shooting Teta dead, then shooting Golagros. After the ensuing battle, Delita holds Teta in his arms right in front of Fort Zeakden as it explodes.She was never seen again.
Plot-Triggering Death: While a good deal of the story was already in the making, Tietra's death was crucial in defining the kind of men Ramza and Delita became and the actions they took throughout the War of the Lions. Had she lived, the story would have turned out much differently.
It may well be you've done no wrong. It is your place in the world that drives my hatred on. You bear the name Beoulve, and that name is my enemy.
Wiegraf's younger sister and a commander in the Corpse Brigade, Milleuda seemed to be particularly spiteful and untrusting of the nobility, moreso than her brother. After her first encounter with Ramza, the presence of the bigoted Argath pretty much squandered Ramza's chances of convincing her that not all nobles are corrupt and heartless. In their second encounter, she refused to lay down arms despite Ramza and Delita's pleas, forcing them to kill her to proceed further. In turn, Wiegraf swears revenge against Ramza.
Freudian Excuse: Her hatred of nobles stems from the constant mistreatment she and her friends have recieved at their hands, particularly the lack of acknowledgement they recieved for fighting and dying for Ivalice during the Fifty Years War.
Hero Antagonist: She and her soldiers just as sympathetic as Ramza and Delita - if not more so - and definitely more than the the Northern Sky's commanders.
Worthy Opponent: The second time they fight, Ramza tries very hard to convince her to lay down arms. To his credit, she did admit that perhaps he and his were innocent of any wrongdoing to the common people, but almost-sadly noted that bearing the name Beoulve made them natural enemies.