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The Bebop crew
A Ragtag Band of Misfits that make a living as bounty hunters on the Bebop. Initially only a duo of Spike of Jet, Faye, Ed and Ein join over the course of the show.
- Badass Crew: Spike, Jet and Faye can all gun down criminals like there's no tomorrow and Ed has the capabilities to hack a damn ship and fly it around like a remote control toy.
- Bounty Hunters: It's their job.
- Power Trio: Spike, Jet and Faye form the core trio of the Bebop's crew. They are the ones who receive the most attention.
- Three Plus Two: Ed and Ein are still members of the crew.
- True Companions: What their relationship eventually develops into.
Voiced by: Koichi Yamadera (JP), Steve Blum (EN), Joan Pera (Spain), Alejandro García (Spain, movie)Spike is a slightly lazy, big eating, easy going sort who has used his skills honed from years as an assassin, gangster, and martial artist to become a bounty hunter. He's the type that always takes life easy except for when the adrenaline kicks in while taking down a bounty. And he certainly doesn't take anything personally or all that seriously... in fact, about the only thing that can spark an emotional reaction from him are the names Julia and Vicious. Much of the story is a series of slow revelations about Spike's past, why he has the skills that he does, who Julia and Vicious are, and why Spike has a ruthless enemy that will stop at nothing to kill him.
- Ace Pilot: No one can pilot the Swordfish II better than Spike.
- Aesop Amnesia: In the movie. Spike's increasing regret over bystanders and bounty heads is undone at the start of the film, which is said to take place late in the series. This seems to have been done so they could fit in some character development. This is possibly justified, in that one of the common interpretations of the movie is that it's a dream Spike is having. As such it would make sense that it would compress all his character development from the series into the movie.
- Afro Asskicker: A green fro and lethal moves.
- Alliterative Name: Spike Spiegel
- Amazon Chaser: In The Movie, he says so while flirting with/fighting Electra.Spike: I love the kind of woman that can kick my ass.
- Ambiguously Jewish: Spike has a potentially Yiddish family name, a stereotypically (in the US, anyway) Jewish haircut, and carries an Israeli-made Jericho 941 pistol. When asked about it, the series' creators said he wasn't Jewish and his hair was modeled after the actor Yusaku Matsuda◊, and they just picked "Spiegel" as his name because they thought it sounded cool.
- Anti-Hero: Spike's the type of guy who'll help someone in need every now and then even if there's nothing in it for him. He's also not particularly ruthless in his quests to capture his bounty, perfectly willing to capture a bounty head alive, though he does cause serious property damage whenever he goes after them. That said, as a former assassin and a current bounty hunter, he isn't exactly a good guy and he has a darker side that comes out when Vicious is around.
- Awesome McCool Name: Seriously, can the name "Spike Spiegel" get any more awesome? The series' creators deliberately chose this name for Spike simply because they thought it sounded cool.
- Badass: Undeniably the biggest badass in the Bebop crew.
- Badass Baritone: He's voiced by Koichi Yamadera and Steve Blum.
- Badass in a Nice Suit: One of the best examples in anime is his iconic blue suit.
- Badass Longcoat: There seems to be something special about Spike's longcoat, as well. He was seen wearing it often during his Syndicate days, but only dons it to fight Vicious after he leaves. It seems like his way of acknowledging he's fighting a war.
- Berserk Button: Make sure you never confuse him with his Arch-Enemy, Vicious. If you call him by that name, he'll flip out and open a can of whoop-ass on you and your entire gang.
- Big Eater: He has a large appetite but unfortunately he and Jet can't afford it.
- Blood Knight:
- Nothing makes his face light up more than a decent fight.
- He doesn't like "small fry" bounties like drug dealers and petty thieves, and only goes after big ones.
- Bounty Hunter: He's very good at the "hunter" half though he rarely receives any bounty money.
- Brilliant, but Lazy: Despite being a lazy, big-eating "lunkhead", Spike has been able to outwit the entire Syndicate, nearly beat Jet in shogi, stay a step ahead of all of his bounties, and think his way out of every situation. The hard part is finding a reason for him to give a damn.
- Broken Ace: He's very skilled, and he's usually calm and confident — until his Dark and Troubled Past comes up.
- Bruce Lee Clone: Spike is a big fan of Mr. Lee, practicing Jeet Kune Do and his philosophy.
- Bunny-Ears Lawyer: At first glance, he seems lazy and dense, but rest assured—this man is one of the biggest badasses around and was formerly feared enforcer for the Red Dragon crime syndicate. Word of God states this was intentional, to make him seem more badass when he kicked into gear.
- But Now I Must Go: He leaves the Bebop one final time (much to Faye's dismay) to confront his past and Vicious, all the while knowing that he will likely not come back.
- Character Development:
- Cares more and more about innocent bystanders and collateral casualties as the series goes on. The biggest catalysts were Rocco and Gren.
- Redoes the entire development, accelerated, in The Movie, where he goes from perfectly willing to let a grandma die to suicide rushing Vincent in a last ditch effort to save Mars from the nano plague.
- Chick Magnet: Spike has a knack for bringing out affection or a softer side of women he comes across.
- Child Hater: Spike claims he does not like kids (or pets) in the second episode. Guess who ends up living on the same ship as him? This is Lampshaded after Faye and Ed join the crew.
- Combat Pragmatist: Like any self-respecting jeet kun do practitioner, Spike follows the philosophy of 'whatever works'.
- Dark and Troubled Past: In the past Spike was a top assassin for the Red Dragon Syndicate, a criminal organization. An unstoppable killer, Spike was practically a One-Man Army, and was only more dangerous when paired with his equally dangerous partner, Vicious. Then something happened. Spike met Vicious' girlfriend, Julia, and Spike and Julia fell in love. (Indeed, one shot that shows Spike's reaction to seeing her hints it might even have been Love at First Sight, at least on his end). Although the details from this time are sketchy, it appears that Vicious soon found out, and the affair not only made Vicious determined to kill Spike, but made him fall out of favor with the Red Dragons as well. Spike decided to leave the Syndicate after one last job, but Vicious gave Julia a deadly order: kill Spike, or be killed herself before she could run. Somehow, Spike faked his death well enough that almost everyone believed he was dead, but Julia didn't leave with him. Instead Spike simply disappeared, and began a life of drifting until meeting Jet and forming their partnership.
- Deadpan Snarker: Often speaks in dry and tired wit.
- Death Seeker: He's really too eager to charge into absurdly dangerous situations. After Julia's death, he immediately decides to storm the Red Dragon fortress in order to kill Vicious, accepting without regret that he would not come back.
- Spike: I'm not going there to die. I'm going to find out if I'm really alive.
- Destructive Savior: Every time he tries to bring in a bounty buildings are destroyed. In one episode, Jet says that the reason they never see any bounty money is that it's drained in paying for damages.
- Determinator: He doesn't give up on bounties or his score with Vicious, no matter how long it takes or how many armed men stand in his way or how badly injured he becomes.
- Electronic Eye: One of his eyes is artificial and a slightly different color.
- Face Death with Dignity: In "Wild Horses", he was told that his deactivated ship has been caught in Earth's gravitational pull and will burn up in the atmosphere in about five minutes. His only reaction was to fire up a cigarette and tell Jet where he kept the booze that he wants Jet to inherit. However, Spike is saved in the nick of time.
- Go Out with a Smile: Assuming he did die.
- Spike: Bang.
- Heartbroken Badass: He lost Julia. Even more so after he loses her a second time, permanently this time.
- He-Man Woman Hater: Probably intentionally, Spike occasionally makes some memorably rude comments about women.
- The Hero Dies: Eventually, Spike's past catches up with him big time. Vicious does confirm that Spike is alive, and it turns into a full on hunt as Vicious tries to take over the Red Dragon Syndicate. Spike and Julia reconcile and plan on running away, but before they can, she dies in a shootout with Vicious' men. After saying goodbye to Jet and the crew, Spike decides to go Storming the Castle and cuts a swath through The Syndicate to get to Vicious. The two wound each other, with Vicious dying right away, while Spike lives long enough to see the dawn, walk back downstairs, and whisper "Bang" to the stunned members of the Syndicate before collapsing. It's unclear whether or not he DOES die.
- Hidden Heart of Gold: He really does care, even if he's reluctant to admit it.
- Hidden Depths: Underneath the "cool guy" exterior is a past of heartbreak and regret.
- I Let Gwen Stacy Die: He loses Julia for good in the finale. After this, Spike gives up on everything and goes to settle things with Vicious once and for all.
- Improbable Aiming Skills: Is remarkably proficient at shooting people right between the eyes.
- Indy Ploy: Thinking on his feet is definitely one of Spike's strong suits. Just look at his plan in "Heavy Metal Queen," which involved him going into space without a suit.
- In Harm's Way: Nothing excites him more than danger and fighting.
- It's Not You, It's My Enemies: Why he left Julia.
- I Will Find You: Spike's major quest throughout the anime is to reunite with Julia again.
- Jigsaw Puzzle Plot: His past is told in such a fashion; snatches of conversation, flashbacks, etc.
- Lightning Bruiser: Spike, the best fighter in the Bebop crew, is this compared to his crew members and most of the enemies he encounters. Despite Jet's larger build and Faye's leaner figure, Spike is the strongest, fastest and toughest person in the crew. Throughout the series, Spike demonstrates his Jeet Kune Do skills as well as being able to take on whole groups of armed men all the while enduring staggering amounts of pain.
- Loveable Rogue: Anti-hero bounty hunter (not a criminal) who makes a surprising amount of friends.
- Love Redeems: If not for Julia, he would have likely ended up just like Vicious.
- Made of Iron: During one episode he is; shot, stabbed, sliced, thrown through a stained glass window and falls at least four stories down to a hard cobblestone street. He lives.
- Mangst: A defining trait in some of his more serious character-focused episodes.
- Mr. Fanservice: Tall, muscular, and certainly easy on the eyes. He's had a Shirtless Scene or two.
- Noble Bigot with a Badge: While a bounty hunter rather than police, Spike sometimes mutters misogynistic comments under his breath or just loud enough for Faye to hear.
- Nominal Hero: Spike has occasionally shown moments of apathy and outright disregard for other people, caring only for his mission or reward. "Ballad of Fallen Angels" shows Spike unhesitatingly shooting the head of the man who had Faye at gunpoint, as if he cared more about killing him than rescuing Faye. It's entirely possible he saved her only because she happened to be conveniently located to save on his way to dealing with something else much more important to him. While these tendencies are implied to be grandstanding and/or denial on his part, it can always be convincingly argued that he really doesn't care...
- Spike: Well, that's a real shame, but we're not cops and we're not from some charity organization. Sorry, lady, but we don't protect or serve. This is strictly business.
- Not Afraid to Die: One of Spike's defining character traits is how blasé he is about the prospect of dying. He states several times that he's already dead and is just watching a bad dream until he's ready to "wake up" into death. Encountering Tongpu temporarily drives the cool away from him, but in all other instances (including in several episodes and The Movie that took place chronologically later) Spike never seems afraid of death. Depending on how you interpret the ending, the last minutes of the series shows the crowning example.
- Obfuscating Stupidity: on several occasions in both the series and the movie, he acts clueless, clumsy, distracted or sleepy and is underestimated long enough that he kicks someone's ass hard, or picks their pockets. It is not clear how much of this is an act (and how much it is him just being relaxed even in dangerous situations), but his efficiency indicates that this at least partially a deliberate trick.
- One-Man Army: Episodes 5, 11 and 26 show him going up against large numbers of armed men and coming out victorious.
- Politically Incorrect Hero: Some occasionally asinine woman-bashing comes out of his mouth. Possibly an intentional attempt to keep up with his tough guy persona.
- Prodigal Hero: While he has left his past life of crime, his attachments to Julia and Vicious force him to become the savior of the Red Dragon Syndicate.
- Rebellious Spirit: He likes to play by his own rules.
- Red Oni, Blue Oni: The red to Jet and Vicious' blue; it's an odd case, because he's less prone to shouting and visible shows of emotion, but he's more reckless.
- Running Gag: Several times he pulls out a cigarette (or already has one lit), only to be told or see a sign that says "No smoking". Depending on the episode, he either ignores it or spits the cigarette out, irritated.
- Smoking Is Cool: Probably the most famous example in anime. He's even the current trope image.
- Star-Crossed Lovers: With Julia; the Red Dragon Syndicate is what separated them.
- Tragic Hero: A man with a tragic past who may or may not have died coming to terms with that past after losing his true love.
- Tranquil Fury: His overall reaction when storming Red Dragon Crime Syndicate base, because of Julia's death. He moves slowly and says nothing, but he has killing intent written in every line of his body.
- Unresolved Sexual Tension: With Faye. Although it appears one-sided on her part, Word of God once stated "Spike may have feelings for Faye, he's just not one to outwardly express them."
- Weapon of Choice: A Jericho 941 pistol, with two whenever shit hits the fan.
- We Used to Be Friends: He and Vicious used to be Bash Brothers.
- You Gotta Have Blue Hair: His hair is green, though it's probably meant to be brown.
- Younger Than He Looks: Spike is 27 at the time of the series, in reference to the many musicians who have died young at that age from drugs, fights, or suicide, but appears to resemble a handsome man in his mid or late thirties. In part this is due to the stock age-related anime trope of every main character above their teens being a twenty-something prodigy, but in part this can also be justified by his rough and world-weary past.
- Your Cheating Heart: With Julia behind Vicious' back.
"I started wailing the blues when the doctor whacked my bottom on the day I was born."
Voiced by: Unshou Ishizuka (JP), Beau Billingslea (EN), Francesc Belda (Spain), Juan Fernández (Spain, movie)An ex-cop turn bounty hunter who is by far the most old-fashioned, level-headed, and responsible member of the Bebop crew, as well as the conscience of the group. He tends to come off as gruff, (and his height, muscular appearance and beard only add to the impression) but is quite the softy underneath with a surprising number of cultured habits, (including raising bonsai trees, listening to jazz/blues music, cooking, reading classic literature, etc.), and has a tendency to do the right thing in all circumstances. He can be too old-fashioned and controlling though, a fact which caused his lover Elisa to leave him during his days as a cop and sometimes makes him less than popular with the rest of the Bebop crew.
- Anti-Hero: He has a temper and a cynical streak, but he's a little more heroic than the others.
- Artificial Limbs: His left arm is robotic.
- Awesome McCool Name: Jet Black is a good name for a bounty hunter.
- Badass: Similar to Spike as a bounty hunter but his stature is more intimidating.
- Badass Beard: He's got some nice facial hair.
- Bald of Awesome: A formidable fighter with not one hair on his head.
- The Big Guy: He's the biggest and he has a robotic arm.
- Bounty Hunter: He'll go after anybody, big or small, to pay the bills.
- The Captain: As he likes to remind the rest of the crew, he is the ship's captain, and thus the one in charge. Spike and Faye don't care.
- Combat Pragmatist: Not a martial arts practitioner like Spike, but he's still able to go toe-to-toe with some pretty nasty characters using his own brutal brand of pugilism; headbutts, bear bottles, sucker punches... anything's fair game in his book.
- Cultured Badass: Loves classic literature, tending bonsai, and jazz. Also is the ship's cook. The latter would be the least favored by the ship's crew. Mostly due to the lack of important ingredients or improvisation on his part.
- Dark and Troubled Past: An ex cop who was known as the "Black Dog" during his time as an officer because of his stubbornness and relentlessness in chasing down suspects. During his days as a cop Jet refused to go on the take or play the game until this finally got him ambushed by a syndicate, and his own partner, resulting in a wound that cost him his arm and made him turn in his badge. Between his wound and his lover Elisa walking out on him some time earlier, Jet decided it was time to move on and try his luck in other parts of the solar system, leading him to purchase the Bebop (and name it after his longtime love of jazz music), becoming a freelance bounty hunter and forming a partnership with Spike.
- Deadpan Snarker: Not as much as Spike or Faye, but he gets a few one-liners in.
- Determinator: He says so himself.
- Genius Bruiser: Badass and the wisest member of the Bebop crew.
- Gentle Giant: To some extent. As big and gruff as he looks, he's mostly a Nice Guy underneath.
- Good Scars, Evil Scars: Jet has a large vertical scar running overtop his right eye.
- Hidden Depths: Explored in "Ganymede Elegy" where he reflects on his past as a cop.
- Honor Before Reason: He once told Faye that "men live by iron codes of honor." When she asked if he truly believed that, he dryly replied, "I'm trying real hard."
- Knight in Sour Armor: More of the second type. He was a disillusioned cop who decided to turn neutral.
- The Last DJ: At one point. Jet Black's refusal to turn Dirty Cop or ease up on The Syndicates running Ganymede resulted in him being ambushed and nearly killed. At the hands of his own partner, who was working with The Syndicate, no less.
- The Leader: The authority figure on the Bebop is Jet; the level headed type.
- May-December Romance: Spike and Faye say he has a crush on Meifa. He insists it's a Big Brother Instinct thing.
- Mighty Glacier: He's big and strong and tough but slower than his crewmates.
- Mr. Fixit: Jet is the only one who bothers to do any maintenance on the ships.
- My Greatest Failure: The incident that cost him his left arm. He failed to realize his partner was in league with the Syndicate and walked right into a trap.
- New Old Flame: Elisa. She and Jet were a couple at some point pre-series.
- Only Sane Man: The most level-headed and responsible member of the crew.
- Papa Wolf: It doesn't matter which member of the crew it is; he will chase after them and make sure they're safe if they leave or go missing. As the one adult on the Bebop who comes from a relatively stable past, he's incredibly protective of Spike and Faye, who didn't.
- Parental Substitute: As the Team Dad, he takes this role towards Ed most of the time. He was also this for Meifa (though he insists it's Big Brother Instinct).
- Punny Name
- Reasonable Authority Figure: Calls out Spike and Faye on their reckless behavior and wonders why he bothers with them, but lets them back in every time.
- Red Oni, Blue Oni: The blue to Spike's red; it's an odd case in that despite his louder personality he's more levelheaded and cautious than Spike.
- Red Baron: "The Black Dog".
- The Reliable One: He's the one that keeps the Bebop running and its crew fed.
- Renaissance Man: An ex-detective who knows mechanics, cooking, cultivates bonsai trees, is a decent Shogi player, is knowledgeable about hacking and cyberwarfare (although nowhere as good as Ed or Ein), apparently knows something about geology, and is a fan of both several music genres and classic literature (both eastern and western). He's also not a bad starship pilot on top of it.
- Sore Loser: In the movie, he's playing shogi with Spike and spends an extremely long time between moves planning ahead. Spike, by contrast, has no apparent strategy and moves instantly and unpredictably. Without admitting that he doesn't know what to do about the move Spike just made, he starts bitching about Spike's lack of planning until Ein steps in to save him.
- The Stoic: He's calm and controlled; like a Zen Survivor.
- Straight Man: Comedy results from his frustration to Spike and Faye and Ed's actions.
- Team Chef: Not a terribly good one (given the ingredients he's forced to work with), but he's still the Bebop's cook because Spike, Faye and Ed definitely can't.
- Team Dad: Most obvious in his interactions with Ed, where he often takes on a distinctly more parental tone than his usual gruff demeanor. The story he tells her at the beginning of Speak Like a Child is the most obvious example, but it crops up in more subtle ways throughout the show.
- Younger Than He Looks: He's only 36, but has the appearance (and demeanor) of someone well into his forties. This is acknowledged in one episode.
"Survival of the fittest is the law of nature. We deceive or we are deceived. Thus, we flourish or perish."
Voiced by: Megumi Hayashibara (JP), Wendee Lee (EN), Carmen Ambrós (Spain), Yolanda Quesada (Spain, movie)The first person to join Spike and Jet on the Bebop, unless we're counting Ein. Spike and Jet would first encounter Faye when she was working as part of a smuggling operation at a casino, posing as a dealer. Her job was to make it look legit when her contact would slide her a very special poker chip, but unfortunately there was a mix up when she mistook Spike for her contact, and hilarity quickly ensued. Sometime later in a different episode Faye would become a permanent part of the Bebop crew, despite much grumbling from both Spike and Jet.Faye always approaches the world from an angle: she believes the world and other people are out to hurt, use and exploit you, so it's best if you do it to them first. Anything is fair game to be used to get an advantage on people, including cunning, trickery, abusing the trust of others, her sexy good looks, and when all else fails, a ship loaded with machine guns and missiles. Despite her preference for deception, in a straight up fight Faye is quite competent, being a capable pilot, markswoman, and even her punch packs a wallop despite her slim frame. Her exact background is mysterious, and when pressed for answers about it she simply throws out one story after another, each more improbable than the last. When not taking down bounties, she tends to waste all her money gambling in an effort to get rich quick and pay off the ridiculously large debts that she has, which is just as mysterious as anything else about her past.
- Action Girl: She's introduced in a gunfight and demonstrates badassness throughout the show.
- Amnesiac Hero: Turns out she has a touch of amnesia about her history prior to waking up after being frozen for decades. She's trying to find out who she is and where she came from. She eventually regains her memory and goes to find her home, only to find that there's nothing left of it.
- Badass: Make no mistake, Faye is a badass with Improbable Aiming Skills.
- Bare Your Midriff: Her usual outfit, as part of her deliberate sex appeal.
- Be My Valentine: Her name hints at her troubled past which included betrayal and heartbreak. However, it isn't her real name. The doctor responsible for waking her from cryosleep named her after his favorite song, "My Funny Valentine."
- Big Eater: Wiped out the contents of Spike and Jet's fridge in a few minutes during her introduction episode.
- Broken Bird: Fish Out of Temporal Water who's scammed and heart broken immediately after waking up.
- The Bus Came Back: She stays on Earth at the end of episode 24, effectively leaving the crew at the same time as Ed and Ein, but her character still sticks around and rejoins the crew over the course of the final two episodes.
- Byronic Heroine: She's a con artist, selfish, impulsive, self-centered, rude and manipulative. She's also lonely, heartbroken, wounded, and desperately searching for her place in the universe.
- Card Sharp: Known as 'lady luck'.
- The Chick: The feminine and most emotionally vulnerable member of the crew. While everyone else in the crew relies on their strength or brains, Faye is all about charm and people skills.
- Con Man: She makes ends meet by tricking them out of other people. Like what happened to her when she woke up in the current time period.
- Cool Big Sis: Edward sees her as her best buddy next to Ein. Although it takes a while, Faye eventually warms up to her.
- Damsel in Distress: She gets captured and tied up more than once.
- Dark and Troubled Past: Eventually it turns out that Faye is actually from the 20th century. In her late teens she barely survived an and was cryogenically frozen until being revived more than 50 years later. After waking up with no memories or knowledge of who, where and when she was, she was tricked into assuming the massive debts (which, she admits, were little more than a drop in the bucket compared to her own truly massive health-care bill) of her supposed savior, a con man she had begun to fall for.
- Deadpan Snarker: She can go toe-to-toe with Spike in this department.
- The Face: Faye is the traditional The Chick variety; she plays up her feminine charm and is certainly more social than the others.
- Femme Fatale: Has a few moments. Her initial relations with Jet and Spike were rough because of it.
- Fish Out of Temporal Water: She was frozen for 54 years and woke up in the main narrative. She fails to properly identify several basic appliances just after being unfrozen. Later, she regains the memories of her past life and tries to go back home. After more than half a century. Yeah, it doesn't go well.
- Fragile Speedster: Leaner and faster than the others but also more fragile.
- Gainaxing: Wouldn't expect anything else from Ms. Fanservice.
- Hair Decorations: Her headband.
- Hard-Drinking Party Girl: A tough-talking compulsive gambler.
- Heartbroken Badass: She fell in love with a con artist who faked his own death and tricked her into assuming the massive debt of the man who woke her.
- Hello, Nurse!: She often turns heads in a new area.
- Hidden Depths: A plucky schoolgirl in her past, and she's much sweeter and sadder than she lets on.
- Human Popsicle: She spent decades frozen after being involved in an accident.
- In Harm's Way: Natch. At one point, she gleefully prepares to fight against a pack of would-be rapists by asking for some time to put her gloves on. A brawl's no reason to ruin a perfectly good manicure. Granted, she was drunk at the time, but still.
- Improbable Aiming Skills: When Faye is serious, she's a great shot who can disarm a whole room of men in a few seconds.
- I Work Alone: Or so she wants to think; she's actually desperate for companionship.
- Jerk with a Heart of Gold: Beneath the scheming and bitterness there's a nice girl.
- Mukokuseki: While the entire cast fits this (seriously, claim Spike is Jewish in a fan forum and stand back), Faye is the most prominent. Early on as part of a con she claims to be Roma, an ethnic group from Europe and the Middle East. Later on, however, it's revealed that she's actually from Singapore. These two ethnic groups do not generally look alike, but in anime it's fair game.
- Ms. Fanservice: Had a sunbathing episode along with being Stripperific. Notably, she does this intentionally and in-universe, since it helps her take people off their guard.
- Multiple-Choice Past: At first. One of Faye's early lies about herself is that she's Roma. The place she thinks might be her home is apparently Singapore, given the Merlion statue.
- Older Than She Looks: Was born over 70 years ago, though she's biologically only 23 but with her jaded, been-there-done-that attitude and (occasional) sophistication she probably seems closer to 30.
- Only Known by Their Nickname: The crooked doctor who awakened her claims to have given her a false name, but he may have just been a jerk. It seems possible "Faye", at least, may be her real name since two 50 year old packages addressed to her are delivered to the Bebop (COD, no less) and a elderly woman who claims to be a high school classmate addresses her as Faye.
- Plucky Girl: Her younger self. She made a cheer to her future self on camera, complete with pompoms.
- Pragmatic Hero: She lies and schemes and manipulates but, deep down, has some baseline goodness.
- Pretty Freeloaders: Subverted. Jet gives her a bill. Then double subverted because she doesn't pay it.
- Quest for Identity: She wants to learn about her real identity and past.
- Raven Hair, Ivory Skin: She has pale skin and dark purple hair, although it's probably meant to be black. She's also not adverse to using her good looks to lower men's guards down before she shows what she can do.
- Red Oni, Blue Oni: The blue to Ed's red.
- Sci-Fi Bob Haircut: Her hairstyle. It's also purple, for some reason.
- She's Got Legs: Our introduction to her involves a slow pan over them.
- Small Girl, Big Gun: Her ship, Red Tail, is the most heavily armed of the three, and she's been known to point the on-board cannons at people's heads.
- Stripperific: Hotpants, a cleavage heavy top, Stocking Filler, and a shawl; that's it.
- Too Clever by Half: Faye might be one hell of a smooth talker and is good at thinking on her feet, but her tendency to overestimate her own competence and act before she thinks often gets her into situations where she finds herself in way over her head.
- Tsundere: Type A; usually tsun-tsun to everyone but Spike occasionally sees affection.
- Unresolved Sexual Tension: With Spike.
- Used to Be a Sweet Kid: In "Speak Like a Child" everyone (including Faye) watches dumbfounded the video message left by her innocent younger self.
- Victoria's Secret Compartment: Just how does Faye conceal a full-sized handgun in that skimpy outfit?
- Who Wears Short Shorts?: Her trademark yellow outfit includes really short shorts.
- You Can't Go Home Again: She does eventually find her home, but it's in ruins. She also encounters one of her friends, now an old woman, who vaguely remembers her.
- You Gotta Have Blue Hair: Has purple hair, though, like Spike, it's probably meant to be black.
- Zettai Ryouiki: Rank A created by stockings and hot pants.
Edward Wong Hau Pepelu Tivrusky IV, a.k.a. "Radical Edward", a.k.a Françoise Appledelhi
"Ed will introduce Ed. Full name - Edward Wong Hau Pepelu Tivrusky the 4th. ... Ed made up that name for Ed, isn't it cool?"
Voiced by: Aoi Tada (JP), Melissa Fahn (EN), Diana de Guzmán (Spain), Inma Gallego (Spain, movie)Oh Ed, Ed, Ed... where to even start with Ed? Ed is probably the world's foremost hacker, and is not shy about using her talents to cause mischief. A 13 year old demented genius, Ed was living alone on Earth and occasionally being hunted by the police when she (he?...) first encountered the Bebop crew. The crew was chasing a bounty in a case where someone was believed to have hacked into an old Kill Sat and started using it to carve designs into the planet. Naturally, Ed was the prime suspect, but since Ed was aware of the Bebop crew and was a fan of theirs (oddly enough, since the crew manages to blow every bounty and live in Perpetual Poverty because of it), she (he?...) let them in on a secret: the real perpetrator was the satellite itself, whose program had a degree of awareness, a fact that Ed had recently discovered. In return for giving them this information and helping them deal with the rogue satellite, Ed only asked to become a member of the Bebop crew, a proposition Faye agreed to without telling anyone and later tried to back out on. Unfortunately for Faye, hacking the Bebop's computer, controlling it by remote, and getting it to land where she wants it is not exactly a difficult task for Ed.After this Ed's legendary computer skills would be at the disposal of the Bebop crew, and it would come in handy in several cases. Ed would also get her day in the limelight during the show's Mushroom Samba episode.
- Ambiguously Brown: Given her father's name, it's implied she might be Turkish.
- Barefoot Loon: A really quirky teenage genius Playful Hacker girl with a prominent aversion to shoes. The only time she puts on socks, she quickly loses balance and falls.
- Bare Your Midriff: Her top stops well above her belly button.
- Bifauxnen: To the point that when she finally dresses like a girl, she looks like she's crossdressing.
- Blush Sticker: Has this permanently.
- Bunny-Ears Lawyer: A truly odd child with spectacular hacking skills.
- But Now I Must Go: Leaves the Bebop in "Hard Luck Woman" to seek new horizons.
- Cheerful Child: Perpetually upbeat in contrast to the jaded adults on the ship.
- Children Are Innocent: Oh so very much.
- Cloud Cuckoolander: She pretends to be a dog, says random things, and carves massive smiley faces on land masses using orbital lasers.
- Dark-Skinned Redhead: Bright red hair and Ambiguously Brown are an interesting combination.
- Depending on the Artist: Becomes The Noseless in most non-profile shots in the Nakamura Pro-animated episodes. The other animators seem to have no clear idea about her nose either, as it changes shape between episodes otherwise.
- Does Not Like Shoes: More like can't wear shoes. Even wearing socks for more than five seconds trips her up.
- Fiery Redhead: Averted. The closest she gets to 'fiery' is 'perky'.
- Free-Range Children: About as free range as you can get.
- Genius Ditz: You'd never guess this crazy little girl is an expert hacker.
- Genki Girl: High energy.
- A Girl And Her X: Ed and Ein bond instantly and are inseparable thereafter.
- Goggles Do Something Unusual: She uses them to surf the web.
- Hackette: When asked about her, everyone had a different idea on who she was, from a Hindu guru to a drag queen alien.
- Handy Feet: She can type with her toes.
- Journey to Find Oneself: Ed and Faye simultaneously begin closing in on chasing down their pasts, in Ed's case in part through Faye's encouragement that finding the place where you belong is the best thing a person can do. To that end Ed posts a fake bounty on her ditzy father, but he abandons her once again. Quite possibly realizing that the place where she belongs is neither with dad nor aboard the Bebop, Ed leaves both, wandering off into the sunset accompanied only by Ein.
- Lady Looks Like a Dude: Even her father has trouble remembering her gender.
- Nice Girl: Sure its buried underneath numerous layers of comical craziness, but deep down Ed is a very sweet and caring girl.
- No Social Skills: Most of Ed's childhood was spent either alone or at the orphanage where she sometimes stayed. As a result, she is socially awkward and sometimes comes across as feral.
- OOC Is Serious Business: Ed finally drops her cutesy act trying to convince Ein not to follow when she leaves.
- Only Known by Their Nickname: Edward Wong Hau Pepelu Tivrusky IV is her screen name. Her real name is Françoise Appledehli.
- Overly Long Name: Edward Wong Hau Pepelu Tivrusky IV.
- Parental Abandonment: Her father good-naturedly and absentmindedly abandoned her years before. (Well, maybe more like left her with someone and half-forgot that she ever existed). The two briefly reunite, but Ed hesitates at joining him, and good old dad starts running off again.
- Playful Hacker: Hacking satellites to carve smiley faces or crash someone's ship.
- Plucky Girl: Nothing gets her down.
- Red Oni, Blue Oni: The red to Faye's blue.
- Rhymes on a Dime: Cheerful chanting is one of her many forms of communication.
- Shoo Out the Clowns: She departs the crew with Ein in tow just in time for the tragic finale.
- Shrouded in Myth: If you listen to word on the street, you'd think Ed was a seven foot tall ex-basketball pro, Hindu guru, or an drag queen alien.
- Some Call Me Tim: Her full name (which she made up) is extremely long, so she tells people to simply call her Ed.
- The Smart Girl: Secondary to the Data Dog.
- Tag Along Kid: Serves as one on the Bebop.
- Third-Person Person: She refers to herself in third person.
- Tomboyish Name: This, along with her androgynous appearance, makes it hard to guess her gender.
- Verbal Tic: Repeating words twice, such as "Faye-Faye", among others.
EinEncountered in the second episode, Ein is a "data dog" that was illegally researched and experimented on. Initially Ein was just supposed to be a tool to catch the episode's bounty, who had stolen Ein, but eventually, much to Spike's chagrin, Jet and Spike wound up keeping the dog on after things didn't quite work out in catching the bounty.Exactly what a data dog is never gets explained, but Ein certainly has vastly greater than normal intelligence for a dog. (It's strongly hinted that Ein has a full understanding of the languages and world around him, and may in fact be the smartest member of the crew.) Ein gradually becomes closest to and friendliest with Ed, with the two sharing a number of adventures (especially in the Mushroom Samba episode).
- Animal Companion: Mostly to Ed.
- But Now I Must Go: Leaves the Bebop with Ed an episode before the finale, in "Hard Luck Woman".
- Fun with Subtitles: In "Mushroom Samba," Ein talks to a cow.
- Heroic Dog: He saves the crew a few times and considerable intelligence for what appears to be a simple dog.
- Intellectual Animal: It's never explained just how intelligent he is, but he's definitely smarter than the average dog.
- The Smart Guy: Ed tried to use the Bebop's computer to hack into the Brain Dream and failed. Ein managed to do it by putting it on his head.
- Team Pet: A dog sort of adopted by the crew. He mostly serves as a vehicle for Animal Reaction Shots, though he does get one notable chance to help the team out near the end of the series.
The Triads and the Tongs.... IN SPACE!. Implied to have semi-legitimized themselves on Mars in the manner of Al Capone in 1930s Chicago. Spike and Vicious were both raised as loyal killers for this organization before going to fight in the war. Red Dragon is somewhat in decline as of the series' end.
"I told you before, Spike. I'm the only one that can kill you and set you free."
- Ambition Is Evil: Vicious seeks power above all else. He is willing to commit atrocities for the Red Dragon syndicate, including killing the man who mentored him, just so he can get close enough to kill the leaders and take over.
- Arch-Enemy: To Spike.
- Ax-Crazy: He even says he's The Syndicate's most valuable member due to his talent for killing.
- Badass: One of the few characters in the show able to go toe-to-toe with Spike, and he does so with a katana while the latter is armed with guns, no less.
- Badass in a Nice Suit: He wears a dark one. Along with the brutal assassinations he carries out, it lends him the aura of an ominous mob enforcer.
- Badass Longcoat: Used to conceal his katana and emphasizes his prowess while he cuts down foes. Accordingly, he is the most dangerous opponent Spike faces and taking him down (may have) even cost Spike his life.
- Bad Boss: See Kick the Dog below.
- Big Bad: Although he only appears in a total of five episodes, he's heavily involved in Spike's past, which affects the main character greatly and facing him is the subject of the final arc.
- Blood Knight: While he wasn't always Ax-Crazy, he was always a killer.
- The Chessmaster: Effortlessly takes control of the Red Dragon Syndicate by tricking the elders into attending his execution, where he breaks free and kills them all.
- Chronic Backstabbing Disorder: There's almost no comrade that Vicious hasn't backstabbed. There's almost no comrade who hasn't tried to get back at him for it. The number of those comrades who survive their attempts at revenge is tragically small.
- Combat Pragmatist: When they do directly clash, Vicious never takes Spike on in a straight-up fight. Instead, he packs the area full of his mooks, or sends someone in his place he knows Spike would not kill. The one time Vicious fights Spike truly one-on-one is only after Spike has already been wounded.
- Creepy Monotone: Vicious almost seems drained of emotion. His icy tone gives a haunting quality to all his lines promising to kill Spike.
- Dragon-in-Chief: Vicious is the forefront of the Red Dragon Syndicate, being their most ruthlessly efficient enforcer and keeping them at the top of the criminal food chain, despite not technically ruling them. Of course, in addition to being competent, Vicious is very ambitious and hatches a successful plan to kill them and take control himself.
- The Dreaded: Probably best personified when he's brought before the Syndicate leaders. When Vicious is being restrained and makes the "get your hands off me" motion, all the armed guards look like they're about to crap their pants.
- Evil Counterpart: More subtly done than with Vincent.
- Evil Former Friend: He and Spike.
- Evil Plan: Settle his score with Spike and take over the Red Dragon Syndicate.
- Faux Affably Evil: Whenever he talks with Spike.
- Fantastic Drug: Possibly. In one flashback scene a Red Eye injector seems to be on Vicious' nightstand, and Fanon believes that Vicious may be a regular user. It's one explanation for how he can survive gun fights while using a sword as his primary weapon.
- Glass Cannon: The most likely explanation for his combat pragmatism. While Spike can survive beatings and injuries that would have killed any normal man, Vicious goes down with one gunshot to the gut.
- Jerkass: He's nothing but a ruthless asshole.
- Jerk With A Heart Of Jerk: Think he cares about his pet bird? Nope, he willing sacrifices it to further his own goals.
- Just a Gangster: Vicious has no use for the efforts of Mao to make peace with other Syndicates or the attempts of the elders at Pragmatic Villainy. He just wants to cut loose in a frenzy of killing and fighting their gangland rivals.
- Katanas Are Just Better: Even in the future.
- Kick the Dog: Comes along with his Chronic Backstabbing Disorder, such as how he doesn't even care when his loyal men give their lives to save him. He also willing sacrificed his pet bird.
- Kick the Son of a Bitch: His betrayal and eventual murder of the Syndicate Leaders. After they attempted to have Spike and Julia killed like he did once his first attempted coup failed, it's hard to feel too sorry when Vicious and his men murder all 3 of them.
- Knight of Cerebus: Whenever Vicious makes an appearance, he brings the foremost conflict of the series in with him. Edward seems to be largely absent from his episodes.
- Lack of Empathy: When Lin sacrifices his life to save him, Vicious just criticizes the guy post-mortem.
- Lust: The lust for power variant.
- Man of Wealth and Taste: Vicious is an evil man and ruthless killer but always dresses in a suave suit.
- Meaningful Name: Vicious is... vicious on the battlefield.
- Names to Run Away from Really Fast: It gives an insight on to the inner workings of his mind.
- Not So Stoic: He appears cold and remote at all time... unless he's really letting his inner Ax-Crazy side out. Then you get a good luck at his crazy, sadistic side complete with Slasher Smile, and it may well be the least thing you ever see.
- The Only One Allowed to Defeat You: He believes killing Spike is an honor reserved for he alone.
- Perpetual Frowner: While he used to genuinely smile before Julia betrayed him, he hasn't smiled like that in ages. Which only makes it spookier when he turns around and does a Slasher Smile.
- Pet the Dog: Subverted when Vicious does use a (literal) Stab the Scorpion situation to gain a character's trust only to later betray him. Only the other hand, even though it just turns out to be his spy transmitter, when Vicious is playing that sad song on the music box and says that the name of the song is Julia, one has to wonder just how much she meant to him.
- Red Oni, Blue Oni: The blue to Spike's red. (One of two.)
- Rival Turned Evil: A bit of an ambiguous case since he probably always toed the line, but it's hinted that discovering that Spike and Julia carried an affair behind his back pushed him off the edge. In flashbacks before this event, he actually looked happy.
- Social Darwinist: His justification as to why he should lead the syndicate is that he is the best at killing. Because the Elders are too old to fight their battles personally, they are therefore unfit to lead.
- The Sociopath: Vicious is a cold, ruthless, bloodthirsty, and ambitious man who prefers solitude. He's Chronic Backstabbing Disorder incarnate, ungrateful to everyone, even if that person gave their life to save his ass. He's also willing to sacrifice anyone to further his own goals, whether it be his men, mentor, or even his loyal pet. The only thing he seems to really care about is power, revenge and himself.
- The Starscream: Vicious makes no secret of the fact that he looks down upon the Elders, calling them weak and ruthlessly slaughters them when he decides it's his turn to take over the Red Dragon.
- Straw Nihilist: He's an amoral nihilist who regularly states how nothing in the world is worth believing in.
- The Unfettered: All Vicious wants is to control the Red Dragons and kill Spike. Everything else can burn.
- True Companions: He had always presumed Spike and Julia were his. When he found he was wrong, something inside him broke.
- Waistcoat of Style: Yep.
- The Usurper: Seizes control of Red Dragon after eliminating its leaders.
- White Hair, Black Heart: Has the white hair and is a cold and ruthless killer.
- Xanatos Gambit: His takeover of the Syndicate. If his first assassination attempt succeeds, awesome. If not, he has turned some of the men that the Elders think are loyal and will assign to execute him.
- Younger Than He Looks: Even if he is a psychopath with little regard for human life, the absolutely massive amount of warfare and violence he has experienced firsthand has nonetheless taken its toll on him, most likely due to its sheer quantity than anything else. Julia's affair with his blood brother Spike probably didn't help his stress levels either.
"I was supposed to kill you. It was all set up. If I had, I would have been free."
Voiced by: Gara Takashima (JP), Mary Elizabeth McGlynn (EN), María Rosa Guillén (?) (Spain)Spike's lost love. Relatively little is known about Julia, and since she has very little screen time (aside from flashbacks, she only appears in sections of 2 episodes), so the exact details on her history, personality and life are sketchy. From the scenes she's in we can see that she knows how to drive a car during a Car Chase, she can shoot a mook (albeit not nearly as smoothly as most of the main characters) and she's fairly smart: she gets how Vicious planted the transmitter on Gren immediately, for example. She's also quite loyal to Spike, when presented with the Sadistic Choice she chose to Take a Third Option and be hunted by Vicious rather than kill Spike.
- Badass Longcoat: Just look a her picture.
- Cool Car: An old-fashioned red Cadillac convertible.
- Devoted to You: The one object of love and devotion to Spike. Seeing her again is the only hope he has to live on.
- Died in Your Arms Tonight: She dies in Spike's arms.
- Disturbed Doves: When she dies.
- Florence Nightingale Effect: She nursed an injured Spike back to health, they fell in love, and then bad stuff happened.
- The Gwen Stacy: She's the one person Spike is truly connected with and treasures, and when she dies in front of him, it leaves him nothing but revenge.
- Hair of Gold, Heart of Gold: She shows a kind and nurturing side in doing things like nursing Spike back to health when she found him, and while there are a few minor characters who are blonde, she's probably the only one with a truly golden hair shade.
- Hell-Bent for Leather: Several scenes show her wearing leather pants and outfits.
- I Just Want to Be Normal: Rather than confronting Vicious, she tried to urge Spike to leave everything behind and find somewhere to live a normal life where Vicious and the Red Dragons couldn't get to them.
- Kill the Cutie: When she dies, so dies the last real hope Spike had for his life.
- Knight of Cerebus: A non-villainous example, but her reappearance kicks off the final plot arc. And her death foreshadows its conclusion.
- Living Emotional Crutch: The possibility he might see her again is the one thing that keeps Spike going. Once he loses her forever, Spike has nothing left to live for but revenge.
- The Lost Lenore: Becomes this to Spike after she dies in the finale. Her death prompts Spike to go settle things with Vicious once and for all.
- Power Trio: It's been speculated that back in the day Spike, Julia and Vicious formed a power trio as the Id, Ego, and Super Ego respectively. Shots in the closing sequence support this.
- Slow-Motion Fall: After being shot.
- Star-Crossed Lovers: With Spike.
- Walking Spoiler: Notice how many of her entries have spoiler tags?
- Your Cheating Heart: With Spike behind Vicious' back.
Syndicate EldersA trio of old men known as The Van, they are the highest authority within the Red Dragon. They dress in the manner of Imperial China, complete with a soothsayer and other such touches of the Imperial Court. They find Vicious useful, but are also wary of him and his ambitions.
- Asshole Victim: Out of all the people Vicious betrayed, they're the least sympathetic victims. And their violent deaths are well-deserved too, considering the Disproportionate Retribution listed below.
- Break the Haughty: When they foil Vicious' assassination attempt against them, they declare that his spirit must be broken before he is killed, and go to hunt down everyone known to be an associate of Vicious. Apparently nobody told them what Vicious is like, or how completely meaningless such a gesture is to him.
- Disproportionate Retribution: Kill the person who tried to mount a coup against you? Sure. Wipe out his entire faction? That's... getting a little sketchy. Kill everyone who has ever been associated with them, including ex-friends-turned enemies for years? Okay, now we're right in crazy-pants territory.
- Evil Is Petty: When Vicious needs to come to them for permission to make a deal for some Red Eye with Gren, two of them take distinct pleasure in rubbing his face in the fact that he couldn't act without their approval.
- Evil Old Folks: Being old and putting on airs of grandeur doesn't diminish their nastiness at all.
- Good Old Ways: They like to dress and carry on as if they were in Imperial China, not the 22nd century.
- Greater Scope Villain: They're the head of an organized crime ring with powerful ties to assassination and illegal drugs, but they never lift a finger themselves, with even Vicious just being one of their subordinates. This gets subverted when Vicious shows he's far more dangerous than they could ever be, despite the difference in ranks, by killing them and taking over.
- Maybe Magic, Maybe Mundane: They claim that their soothsayer gave them the warning to dodge Vicious' assassination attempt. If so, apparently the soothsayer didn't foresee Vicious' real plan.
- Properly Paranoid: They're aware of how untrustworthy Vicious is, and are ready to dodge attempts by him to usurp them. Unfortunately for them, Vicious' influence went much further than they thought and included at least some of the men they thought loyal to them.
MaoA captain within the Red Dragon, shown as A Father to His Men. Seems to see Spike as a Prodigal Son and implied to have once viewed him as a potential heir. Slain viciously in an attempt by Vicious to both prevent Mao from making peace with another crime syndicate and a to lure Spike out of hiding and back to Mars.
- The Don: His role in his one scene.
- A Father to His Men: Implied to be something like a gangster King Arthur.
- Honor Among Thieves: Reminds Vicious that he's violating the rules of the game by killing his former mentor and boss.If Spike were here, you would never have done this.
- Parental Substitute: A rather dubious one given his profession, but implied to be this to both Spike and Vicious.
Annie/ AnastasiaAn old friend of both Mao and Spike. She and her late husband were members of the syndicate at one time.
- Do Not Call Me Paul: She snaps at Spike when he calls her Anastasia.
LinShin's brother. He is assigned by the Elders to protect Vicious during the deal with Gren in Jupiter Jazz, and due to his Blind Obedience, he takes that assignment very seriously.
- Barred from the Afterlife: Implied to be his fate for dying in the service of Vicious.
- Blind Obedience: To the elders of the Red Dragon. Whatever they tell him to do, he will do, without question.
- The Dragon: To Vicious.
- Evil Counterpart: Though not quite evil, he's loyal to Vicious first, then the Syndicate, the way Shin helps Spike against his own orders.
- Heroic Sacrifice: Subverted into a Senseless Sacrifice. His dutiful sacrifice protects the bad guy, who is completely unmoved and doesn't care, and will later kill the same elders that Lin was loyal to.
- Honor Among Thieves: He and his brother are the most honorable members of Red Dragon shown in Cowboy Bebop.
- Honor Before Reason: Unfortunately, Lin is honorable to a fault and to his death.
- Sibling Yin-Yang: Lin is all about Blind Obedience toward the Syndicate Elders and Honor Before Reason. They die in reflection of each other, each Taking the Bullet for one of two Arch Enemies.
- Taking the Bullet: Throws himself in the path of a bullet meant for Vicious and dies for it.
Voiced by: Nobuyuki Hiyama (JP)A former colleague of Spike and Vicious, and a member of Red Dragon as of the story's end. Teams up with Spike against Vicious after Vicious succeeds in overthrowing the Elders.
- Back-to-Back Badasses: His iconic scene fighting alongside Spike right before Spike's final battle.
- Badass Longcoat: Dons one in the final shootout.
- Heroic Sacrifice: In a reverse of his brother, he dies to save Spike of his own will, not on anyone's orders.
- Honor Among Thieves: He and his brother are the most honorable members of Red Dragon shown in Cowboy Bebop.
- Last Stand: He and Spike team up to make a last stand against Vicious.
- Sibling Yin-Yang: Shin makes his own moral choices and sacrifices himself in entirely inverted circumstances to those surrounding his brother.
"Do not fear death. Death is always at our side. When we show fear, it jumps at us faster than light, but if we do not show fear, it casts its eye upon us gently and then guides us into infinity..."
Voiced by: Takehiro Koyama (JP), Michael Gregory (EN)A nomadic shaman on Mars, apparently of Native American descent. Spike and Jet (or "Swimming Bird" and "Running Rock") sometimes go to him for cryptic advice.
- Cool Old Guy: He's pretty ancient, and has deep insights into the characters and their situations.
- Don't Fear the Reaper: "Do not fear death."
- Fortune Teller: Sort of.
- Hidden Depths: In Jupiter Jazz its revealed he has a young son.
- Magical Native American: The "magical" part is debatable.
- Maybe Magic, Maybe Mundane: Are his insights and predictions the result of magic or not? While it's not definitively shown to be magic, it's pretty hard to explain otherwise.
- The Nicknamer: And don't the nicknames of "Swimming Bird" and "Running Rock" for Spike and Jet just feel right?
Grencia "Gren" Mars Elijah Guo Eckener
"You said that you didn't need comrades, but I'm attached to that word... to the point of tears..."
Voiced by: Kenyuu Horiuchi (JP), Michael Gregory (EN)Subject of the two-part episode "Jupiter Jazz." Gren fought alongside Vicious on Titan, and considered him a close comrade. As one might expect, this was an unfortunate error in judgment on Gren's part. Spike and Faye encounter him on Jupiter's moon Callisto, where he plays saxophone in a bar called the Rester House.
- Ambiguously Gay: He says up front, in his first scene and in response to Faye's flirting, that "women aren't his style" and one could even take his feelings for Vicious as romantic. However, he does start to get a little seductive with Faye when he spends more time with her, and his avoidance of women as a rule may simply be as a result of embarrassment about his... abnormality, or his desire to keep a low-profile.
- Bishōnen: And his pretty boy nature is even commented on In-Universe several times.
- Blood from the Mouth: When he dies.
- Break the Cutie: Vicious broke him something fierce.
- Bury Me Not on the Lone Prairie/Burial in Space: Upon the brink of death, he asks to be returned to Titan - perhaps the last place he felt he belonged anywhere. Spike gives and keeps his word, towing Gren's ship with Gren's body inside and allowing both to burn up upon entry into Titan's atmosphere.
- Combat Pragmatist: Pretty lethal with his saxophone case.
- Dude Looks Like a Lady: He's got a pretty face, but he completely passes for a woman with his face coverede thanks to the whole "drugs wrecked his hormones and made him grow breasts" thing.
- The Dulcinea Effect: Goes out of his way to rescue Faye, even from a fight she was going to win.
- A Good Way to Die: Invokes it when he says dying on the way to Titan is a good way to go.
- Hermaphrodite: While incarcerated, he was used as a test subject for an experimental drug which severely imbalanced his hormones, causing him to develop breasts.
- Improbable Weapon User: That saxophone case is vicious.
- Long-Haired Pretty Boy: Even Judy laments the fact that such a pretty guy has to go to prison.
- Overly Long Name: Grencia Mars Elijah Guo Eckener. Lampshaded by Judy on the Big Shot episode featuring him.
- Rapunzel Hair
- The Scapegoat: Vicious took advantage of Gren's friendship to frame him for espionage during the war on Titan, resulting in Gren being sent to prison.
- Sexy Sax Man: Faye certainly thinks so.
- Somebody Set Up Us the Bomb: Does this to Vicious. Gren avoids it himself earlier when Vicious tries to hand him a suitcase containing a bomb.
- Snow Means Death: He's been dead since he went to Callisto. He's simply waiting for his body to go the way of his soul, and when it does, it's in a drift of snow.
- Stab the Scorpion: A flashback to Titan shows Vicious doing this one to Gren. Subverted in that, well, Vicious isn't someone you should trust regardless.
- Too Good for This Sinful Earth
- True Companions: A very important aspect of his character. He talks about his own longing for this trope, and his belief in it when he was a soldier... and then Vicious shattered his faith.
Judy and Punch
"Hola, amigos! How y'all doing?"
Voiced by: Miki Nagasawa and Tsutomu Tareki (JP), Lia Sargent and Paul St Peter (EN)The hosts of the TV show "Big Shots", which gives information about criminals to bounty hunters.
- Big "WHAT?!": From Judy, when Big Shots is cancelled.
- Kent Brockman News: Their show often pops up to inform the viewer (and occasionally the Bebop crew) about the current episode's bounty. If they're listening.
- Ms. Fanservice: Judy, In-Universe.
- Nice Character, Mean Actor: When the show is cancelled Judy drops all of her cowgirl, ditzy personality, and reveals her true nature.
- On the flip side, the actor who plays Punch is a softspoken nice guy who takes in his mother even after losing his job.
- Ooh, Me Accent's Slipping: Done deliberately with Punch in the English dub. His accent meanders between Mexican, Texan, and who knows what else. Judy's accent is fake too, but she has a much tighter grip on it until she finds out the show has been cancelled.
- Shoo Out the Clowns: Much like Ed and Ein. Near the show's end, Big Shots is cancelled so the comical segment won't conflict with the permanently serious tone. Punch does have a last-second cameo just before the finale hits its stride, but it's so subdued in tone you may not realise it.
- Show Within a Show: Big Shots.
- Stripperific: Judy's not wearing a shirt under her coat.
One Shot Characters
Session 1: Asteroid Blues
"Keep those eyes open!"
Voiced by: Rintarou Nishi (JP) Kirk Thorton (EN)Asmiov was a drug dealer and enforcer for his criminal syndicate until his syndicate produced or acquired an extremely pure and valuable batch of Bloody Eye, a Fantastic Drug that immensely boosts the strength, speed, reaction time, and adrenaline levels of a user to superhuman levels and beyond. Asimov, seeing a chance for a big break, stole the batch and has been trying sell it off since, with the intention of him and his wife Katrina being able to retire afterwards. His old syndicate has also been chasing him ever since, looking to take the Bloody Eye back and kill Asimov. Unfortunately for them and the police alike, Asimov is superhuman killing machine as long as he's using the Bloody Eye.
- Animal Motifs: Laughing Bull likens him to a coyote. When he takes Bloody Eye, sometimes he looks outright rabid.
- The Berserker: How he acts while on Bloody Eye.
- Good Old Fashioned Fisticuffs: While on Bloody Eye this is all he needs to be an inhuman terror. When he's coming down from it, however, he's a pretty ordinary fighter and Spike picks him to pieces due to Spike's superior training.
- Hour of Power: While high on Bloody Eye, Asimov practically has super powers. Once he starts coming down, however, he's definitely not superhuman.
- Jerk Ass: When Katrina is grazed by a bullet, he reprimands her for dropping some of the Bloody Eye. Judging by Katrina's shocked look, this may a result of his Bloody Eye addiction talking.
- Outlaw Couple: He and Katrina are on the run from both the law and their old syndicate.
- Psycho Serum/Super Serum: Bloody Eye works as both, giving him superhuman fighting abilities, (he can dodge gunfire and kill with a single punch while high on it) but it's clearly taking a horrific toll on Asimov's body and mind. Furthermore, the effects have a time limit.
- Sinister Shades: Wears them unless he's getting high, in part to disguise what the Bloody Eye is doing to his eyes.
- Slasher Smile: Tends to wear these while using the Bloody Eye.
- Sympathy for the Devil: He inspires it in Spike, who first encounters him while he's in the middle of coming down from a high. Spike recognizes that the drug is wrecking Asimov's body and chooses not to confront him, instead telling Katrina that Asimov is sick and needs help.
- Villainous Breakdown: At the end of the episode, the pressure of being beaten and chased by Spike, his old syndicate, the police, and the effects of the Bloody Eye all hit him at once. He really does seem more like an animal than a man at that point.
"I can't tell when you're serious and when you're not!"
Voiced by: Yurika Hina, (JP) Katia Moraes (EN)Asimov's wife and partner in crime, she hopes to escape their current life together after selling off their drugs and to retire to Mars, where she imagines they'll be happy. The events of the episode make her realize that it's never going to happen.
- Action Girl: She participates in the episode's first shootout in the bar, and manages to kill at least one of their attackers.
- Break the Cutie: What events of the episode do to her.
- Cradle of Loneliness/Cradling Your Kill: Does this with Asimov's body after performing a Mercy Kill on him.
- Fake Pregnancy/Pillow Pregnancy: She appears to be in the late stages of a pregnancy, but it turns out that she is carrying/hiding the Bloody Eye there.
- Mercy Kill: The episode convinces her that they will never escape and Asimov's mind is too far gone from the drugs to ever recover, even if they do somehow miraculously survive charging at the police blockade. So she kills Asimov painlessly and then waits for the inevitable for herself.
- Outlaw Couple: She and Asimov are on the run from both the law and their old syndicate.
- Women Are Wiser
Session 4 Gateway Shuffle
Session 6: Sympathy for the Devil
Session 7: Heavy Metal Queen
Session 8: Waltz For Venus
Session 10: Ganymede Elegy
Session 14: Bohemian Rhapsody
"Oh, you got to see this. My first formidable opponent in ages!"
Voiced by: Takeshi Watabe (JP), Paul St. Peter (EN)Hex was a talented programmer that was widely considered to be a genius due to his long-standing hold of the Champion Seat of the Cosmo Net Chess tournament series. At the age of 30 he joined the Hyperspace Gate Project and, ultimately, played a key role in the development of the central control system used in all gates. However, Hex soon began to have doubts about the functionality of the control systemóbelieving it to have defects. Upon discovering that these defects were intentionally added by the Gate Corporation to ensure further revenue, Hex developed a plan to be executed 50 years in the future that would allow criminals to hijack the Astral Gate toll booths.
- Anti-Villain: After he was fired by his company for voicing legitimate concerns about the safety of his invention, he planned to spite them with a heist that would occur fifty years down the line. What he did not foresee was that he would become too old and too senile to actually take pleasure in the culmination of his plot.
- The Chessmaster: Obviously.
- The Cracker: Using proxies, he is able to pull off a high profile corporate heist on the people who wronged him. It's a shame he was too senile to actually appreciate what he had done.
- Died Laughing: Manages to get one last chess game in with Edward. He wins, so he laughs. And then he dies.
- Non-Action Guy Doesn't even try to stop the crew from arresting him, since he is so far gone into senility that all he cares about is his chess game. He dies of old age when the game ends.
Session 15 My Funny Valentine
Whitney Hagis Matsumoto
Session 16: Black Dog Serenade
"Cheers to the ship that charmed the devil."
Voiced by: Kosei Hirota (JP), Barry Stigler (EN)Taxim was a former assassin for the European Syndicate. He, along with Jet Black's partner, were the main force behind Jet's missing arm and his leaving the force.
- Atop a Mountain of Corpses: How the audience first sees him in the episode, standing among an entire corridor full of dead guards that he killed himself.
- Born in the Wrong Century: Described by Jet Black as "old-fashioned" and "the kind of guy who doesn't really belong in this day and age".
- Disc One Final Boss: By all appearances the episode is setting the stage for a final, climactic showdown between Jet and Udai, then Udai is shot in the back just after revealing that it was Jet's old partner Fad who fired the shot that cost Jet his arm. This leaves Jet in a final confrontation with Fad instead.
- The Dreaded: When the prisoners realize who he is after seeing him in action, at least a few of them look like they need a change of underwear.
- Four Eyes, Zero Soul: He wears reading glasses and is an utterly ruthless and efficient killer.
- It's Personal: The reason why Jet goes after Udai.
- Knife Nut: They're his weapon of choice, and he's good enough with them to take out gun wielding opponents.
- Professional Killer: Was a mob assassin before being caught and sentenced to life.
- Villainous Cheekbones: He certainly has the high prominent cheekbones associated with bad guys.
- You Have Outlived Your Usefulness: He expects the Europa syndicate he used to work for to be as loyal to him as he was to them. They're not, and state bluntly that they won't give him any help in escaping police pursuit. (Plus Fad, a Corrupt Cop on the payroll of The Syndicate, is already hunting Udai down with the intent of killing him.)
Session 17: Mushroom Samba
Session 19: Wild Horses
Session 20: Pierrot Le Fou
Tongpu a.k.a. Mad Pierrot
"Let's party!"Serial Killer who chases down Spike and duels with him in an abandoned amusement park. What he is exactly is only implied, as Spike interrupts the answer and says he doesn't want to know. This just makes the character even more unsettling.
- Ax-Crazy: He's a walking armory and is as insane as a man can possibly be.
- Acrofatic: His body is almost perfectly circular, but he can perform some ridiculous acrobatics, and he's horribly fast. It's questionable how much of his bulk belongs to him and how much is the result of the arsenal he keeps under his suit jacket. The images from before his Mad Pierrot days depict him as heavy-set, but not to that degree.
- Badass: One of the few people in the series who's ever one-upped Spike in a fight - entirely, and effortlessly.
- Black Cloak
- Bloodbath Villain Origin: Murdered the entire staff of the facility where he was experimented on. Of this we see nothing - just the aftermath. But it's obvious he left no one else alive.
- Crippling Overspecialization: His energy shield that allows him to No Sell virtually anything. Turns out it was designed to deal with things moving at the speed of sound or faster, like explosions and bullets. But not knives. It's likely to be one of the reasons the project was deemed a failure and shut down.
- Evil Laugh
- Gone Horribly Wrong: It's not completely clear what his purpose was supposed to be, but it probably wasn't murdering every single person he encountered.
- He Knows Too Much: Will relentlessly hunt down and kill anyone who sees his face.
- Hoist by His Own Petard: The knife he threw at Spike in the episode's beginning, Spike keeps and throws back, and it's too slow to be blocked by the shield. The pain Tongpu has no protection against causes him to break down weeping and be crushed by one of the park's robots.
- Immune to Bullets: It seems his body has some sort of Energy Shield that protects him from gunfire. However, a sufficiently slow projectile - such as the knife Spike tosses at him - will not be stopped.
- Implacable Man: The episode makes very clear that luck was the main factor in Spike being able to evade and defeat him.
- Lightning Bruiser: Even more so than Spike. In addition to being much stronger and faster than him (or anyone), Tongpu has some sort of energy shield that makes him No Sell virtually anything, including explosions. It is later downplayed however, as Spike, using a thrown knife, manages to slip through the shield and land a single attack on Tongpu, who then drops to the ground and starts crying that "it hurts".
- Maybe Magic, Maybe Mundane: How exactly Tongpu manages all of his clearly superhuman exploits is never elaborated upon, and whatever "explanation" is given only raises more questions. Possibilities seem to include psychic powers, experimental technology, and simply being insanely (pun intended) badass.
- Monster Clown: Very clearly channels the spirit of one.
- More Dakka: He stores rocket launchers in his coat.
- My Name Is Not Shazam: While it translates to "Mad Pierrot" (or "Pierrot the Fool/Clown"), the French phrase "Pierrot Le Fou" only refers to the title of the episode. "Mad Pierrot" was the codename of the experimental program, "Tongpu" was the codename for him, the subject. He real name is unknown.
- Nigh Invulnerable: He can be knocked around, but not injured. In fact, pain is so alien to him he has a total breakdown when he finally experiences it.
- No Sell: His energy shield makes him do this to virtually everything, including bullets. However, it can't protect him from anything that doesn't travel past the speed of sound, as shown when he gets stabbed by a thrown knife from Spike.
- Playing with Syringes: He's the result.
- Pre Ass Kicking One Liner: The quote above.
- Psychopathic Manchild: The experiments done to him had the side effect of making his mind regress to that of a child. A nigh-unstoppable child superhumanly gifted at killing things.
- Red Eyes, Take Warning
- Sanity Has Advantages: Let's put it this way: if he hadn't been completely insane and wasn't saddled with an extremely convenient trigger, Spike would have had absolutely no chance of living through even his first encounter.
- Shout-Out: His entire session was one for Batman: The Animated Series so naturally he's a combination of several classic Batman villains. He has the body shape and similar dress of the Penguin, the back story (of being a prisoner subjected to painful experimentation resulting in his super strength) of Bane, and the vicious psychopathy of the Joker. The final confrontation even takes place in an amusement park, one of Joker's favorite places to slug it out with ol' Batsy.
- Slasher Smile: So wide and deranged you can hear his teeth grinding.
- Sword Cane
- Villainous Breakdown: An epic one. When Spike finally manages to get past his defenses and injure him, his mind regresses as far as possible and he's reduced to an infant sobbing for his mother.
- Weaksauce Weakness: He's afraid of cats because one sat watching in the room where he was subjected to painful experimentation. Any sight of a cat causes him terrifying flashbacks and he'll stop pursuit of his victim to fire at the animal until it's gone. In his first battle with Spike, a cat distracts him enough for Spike to make his getaway. Said cat in the experiments also had heterochromia, like Spike - a split second's light allowing a glimpse of Spike's eyes is enough to make Tongpu pause for a crucial second.
- Walking Armory: He has a ridiculous number of weapons hidden in his coat.
Session 22: Cowboy Funk
Andy Von De Oniyate a.k.a. Cowboy Andy
"See you, Space Cowboy!"
Voiced by: Masashi Ebara (JP), Daran Norris (EN)A famous bounty hunter and gunslinger considered to be Spike's rival. He and Spike butt heads while both tryto catch a serial bomber known as the Teddy Bomber, but the two end up fighting each other instead, repeatedly allowing the fugitive to escape.
- Beware the Silly Ones: Despite being one of the silliest characters in the series, Spike couldn't beat him.
- Blood Knight: While he doesn't act like it, Andy chose a very dangerous and potentially unprofitable job simply because he likes the action.
- Brick Joke: After giving up the cowboy gimmick, Andy decides to become a samurai instead.
- Cool Horse: His horse Onyx is capable of running down a fleeing bounty, as well as surviving two explosions and avoiding bullets from a fighter jet. She can also operate an elevator on her own and apparently plays a mean game of chess.
- Cowboy: His entire persona is based around being one, including his ship. Subverted in the ending where he decides to become a samurai.
- Destructive Saviour: He's as bad as Spike.
- The Dreaded: The bounty heads of Sol system fear him as much as they do Spike. Presumably because the two share an, ah, 'enthusiastic' style of capture.
- Foil: To Spike, again. He barely interacts with the rest of the cast, including the actual villain.
- Genius Ditz: He's a skilled enough cowboy to reach levels of The Dreaded to criminals and manages to figure out the Teddy Bomber's next targets by skill and reading case files... Only to mistake the actual man with Spike. Twice.
- Good Old Fisticuffs: His stance suggests some boxing knowledge, but otherwise he's not a hand-to-hand combatant. Spike still fails to subdue him and only 'wins' by accident.
- Graceful Loser: After Spike nearly knocks him off of a building by accident, Andy declares Spike the true cowboy, giving him his hat and riding off into the sunset. To become a samurai.
- Gratuitous English: In the Japanese dub.
- The Gunslinger: Obviously.
- Invulnerable Horses: To absurd levels, his horse can survive explosions and gunfire with little effort.
- Leitmotif: "Go Go Cactus Man". Because Andy also whistles it, even the people in the show are aware of it and respond appropriately.
- Lord Error-Prone: A mild example, since despite his lack of common sense it's clear he isn't out of his depth even when dealing with terrorists and rival bounty hunters.
- Not So Different: He's essentially Spike minus the tragic parts of his life. Faye and Jet lampshade it repeatedly.
- Privileged Rival: Andy comes from a very wealthy family, and only hunts for the thrill and prestige.
- Recognition Failure: Somehow mistakes Spike for the Teddy Bomber. Twice. While the Teddy Bomber is right next to him, as well as actually knowing what the Teddy Bomber looks like.
- Revolvers Are Just Better: He wields a pair of them, as befitting a cowboy.
- Riding into the Sunset: Manages to do this on top of a skyscraper. Don't ask us how he got down.
- Palette Swap: A rare non-video game example, to further convey their similarities - Andy is essentially a blonde, lighter-skinned version of Spike.
- The Rival: To Spike.
- Rivals Team Up: Averted; even with the Teddy Bomber around, the two spend the entire episode fighting each other instead.
- Sitcom Arch-Nemesis: He's essentially Spike's id incarnate, and not really a bad guy.
- Spanner in the Works: Spike would have caught the Teddy Bomber in the first five minutes if Andy hadn't been around. And that's not the last time he ends up messing things up for Spike either.
- Unknown Rival: Spike is his. Andy can't even remember him until their final encounter.
Session 23: Brain Scratch
Session 24: Hard Luck Woman
"No one can draw a line between sane and insane."
Voiced by: Tsutomu Isobe (JP), Daran Norris (EN), Salvador Aldeguer (Spain)The main antagonist of the Cowboy Bebop movie, Knockin' on Heaven's Door, he's apparently a terrorist hellbent on causing as much destruction as possible, and holds the highest bounty in recorded history on his head (300,000,000 wulongs).
- Amnesiac Lover: Among the things he's forgotten is his relationship with Electra, but he recalls her just before he dies.
- Ax-Crazy: It's fairly apparent from the get-go that all is not well in this guy's head.
- Bad Boss: Count the underlings that get out of working for him alive! Hint: none of them do.
- Badass: Big time. He's one of a few characters (along with Tongpu, Vicious and Ed's dad) who can actually beat Spike in a fight.
- Badass Beard: Along with the Beardof Evil image, Vincent's beard is magnificent.
- Badass Longcoat: It's simultaneously sinister and Badass.
- Beard of Evil: The picture of him from when he was a soldier, presumably before he went nuts, shows him clean-shaven, and he definitely looks much less sinister.
- Big Bad: Of the movie.
- Blood Knight: Even if he can, he won't avoid a fight.
- The Chessmaster
- Combat Pragmatist: He's incredibly strong and fast, and won't hesitate to abuse either in a fight. At one point, he lies still enough to fool Spike into coming close to check he's alive, then uses the closed distance to jam his fingers between Spike's ribs and start almost literally tearing Spike's body apart.
- Creepy Monotone
- Death Seeker: He wants to escape the "purgatory" that he believes he's been trapped in since he was on Titan. Unfortunately, he believes doing so requires killing everyone on the planet.
- Empowered Badass Normal: Vincent was a soldier during the titan war before being injected with the counter-nanomachines. Now, he's strong enough to beat down Spike in a fight.
- Evil Counterpart: To Spike. Vincent takes Spike's "Is life a dream, and am I really alive?" philosophy and takes it up to eleven in a spectacularly violent fashion. Note how with his wild hair, tall but skinny frame, and the general cut of his clothing, his silhouette is remarkably like that of Spike when Spike's in his longcoat. However, Vincent's color-scheme is totally black.
- Evil Sounds Deep: Vincent's low baritone, combined with the lack of emotion in his voice, only enhances his ethereal qualities
- Foreshadowing: As is typical for the series, it's so oblique it's hard to guess until after viewing the film, but his behaviour towards Faye holds a clue towards his past and what defeats him. She's an attractive, strong-willed, combat-trained woman with short dark hair and green eyes, and after being given his blood she has the counter to the nanomachine plague within her body. She also wears a red jacket. Who else fits that description? On some level, he recalls Electra, even if he's not aware of it. She is the key to defeating him.
- Go Out with a Smile: He remembers Electra in his final moments. She is the only thing to him that was ever real.
- Leitmotif: "Is it Real?"
- Lightning Bruiser: Even moreso than Spike. In their last battle, Spike throws strike after strike at him, and Vincent hardly flinches. When Vincent hits back, Spike can barely stay on his feet.
- Made of Iron: He can come back from an obscene amount of bodily damage due to the nanomachines inside him.
- Manipulative Bastard: He easily conned his underlings into serving their purposes and disposes of them, very swiftly.
- Mercy Kill: Why Electra kills him.
- Mr. Imagination: A particularly dark version.
- Omnicidal Maniac: He is going to find the door so he can escape from his "purgatory". Anyone and everyone who dies as he accomplishes this task is either a figment of his imagination or simply leaving ahead of him.
- Playing with Syringes: Like certain other individuals on Titan, he was used in medical experimentation. In his case, he became a Super Soldier.
- Psychotic Smirk: His default expression.
- Sole Survivor: He's the sole survivor of a series of experiments during the Titan War.
- Straw Nihilist: "I have no fear of death. It just means dreaming in silence. A dream that lasts for eternity."
- Suspiciously Similar Substitute: To Vicious.
- Tragic Villain: His backstory is REALY tragic, unlike Vicious.
- Trauma-Induced Amnesia: It's ambiguous whether it was a result of the trauma he suffered or deliberately induced during the experiments, but he can't remember ever being anything other than what he is now. Which might have something to do with his conviction that he's only dreaming.
- We Can Rule Together: He offers this chance to Faye. She refused vehemently.
- Woobie, Destroyer of Worlds: He plans to release the nanomachines which transformed him into a Super Soldier across the world, which would kill everyone on Mars who lacks immunity (that is to say 99.999%).
- You Have Outlived Your Usefulness: His standard method of dealing with his subordinates."Come on, Vincent, I did everything you said!""Did you say your prayers?"
"Let's go... together."
Voiced by: Ai Kobayashi (JP), Jennifer Hale (EN), Ana Jiménez (Spain)A corporate soldier who has some unknown past connections with Vincent.
- Action Girl: She an experienced and capable soldier.
- Deadpan Snarker: To a degree:Spike: Love the toreador thing. Black pants, red jacket. Nice look.Electra: The jumpsuit does nothing for you.
- Love Hurts: Your lover has become a homicidally insane, nihilistic mass-murderer and completely forgotten you. Also, the discovery of your relationship put you in mortal peril. What could hurt more than that? Putting him down yourself, only for him to recover his memories of you as he dies. She does at least get a degree of resolution.
- Love Martyr: To Vincent. Almost played literally when she wants herself and Vincent to die together, but Vincent falters at the last moment and allows her to kill him.
- Male Gaze: Right before and during her brief fight with Spike, the camera took more than one lingering shot of her rather shapely ass. There was also at least one Between My Legs shot during said fight.
- Screw the Rules, I'm Doing What's Right: Knowing that her body contains the neutralising agent for Vincent's deadly synthetic plague, she risks her life to help out covertly after being warned by her superiors in the plainest terms what would happen if they caught her concealing anything. And when she is exposed and marked for death, she not only escapes to carry off the plan, she goes to confront Vincent personally.
- Star-Crossed Lovers: She and Vincent have this relationship, and it got much worse when he became an Amnesiac Lover.
The ScorpionTechnically, he could have been listed under the recurring characters section if it wasn't for the fact that he never appeared in the show even once, nor was he ever mentioned. Confused yet?The Scorpion is a character from the Alternate Continuity Spin-Off manga, Cowboy Bebop: Shooting Star. As a child, he was so gifted that he attracted the attention of the Dragon Head Syndicate (the manga's equivalent to the show's "Red Dragon" Syndicate). He was promptly abducted, partially-brainwashed, and turned into one of their commanders. He routinely crosses paths with the Bebop crew and is Shooting Star's only recurring named villain.
- Canon Foreigner: Scorpion is pretty obviously Vicious's stand-in since the latter is absent from this continuity. Unless Vicious was the "someone" below...
- The Dragon: To someone within the syndicate who wanted to personally kill Spike; presumably, this "someone" was meant to be Vicious, but since Shooting Star takes place in an Alternate Continuity, it could have just as easily been someone else from the show or even a brand new character. The series was cancelled before their identity could be revealed.
- Faux Affably Evil: Although he can be legitimately friendly and hospitable, he can also be extremely petty and passive-aggressive if he feels like it.
- The Heavy: By virtue of the Big Bad never showing up before cancellation.
- The Plot Reaper: His death was probably to make way for the "Someone" in the syndicate to enter the story, but instead the series was cancelled before that "Someone" could show up. Ironically, this means that Scorpion was the only recurring plot line that actually got resolved before Shooting Star was cancelled.