There are well over 100 townsfolk in the Animal Crossing universe, with duplicates in personality all throughout, so we won't bother going into each individual one here. Instead, we'll cover the six basic villager personality types in their stead. Tropes referring to specific villagers (such as how Pekoe is a Anime Chinese Girl) should go in the listing for that personality type. Non-villager NPC characters, however, are free game.
open/close all folders
Main Town NP Cs
Tom Nook (Tanukichi)
The owner of the town's main shop, and a tanuki/raccoon. He sells you your house and collects your mortgage, as well as being your main source of income — you get Bells by selling things to him. In New Leaf he focuses exclusively on real estate, selling players upgrades and remodeling services.
But Thou Must: ...upgrade your house. Until New Leaf, at which point he sells upgrades in his shop much like any of the other remodeling jobs he has on hand.
Chaste Toons: It's unclear what relation his assistants Tommy and Timmy are to him. He says they're not related, but Fanon tends to hold them as his nephews.
Lazy and Jock villagers theorize that he took them in off the streets out if the goodness of his heart.
Jerk with a Heart of Gold: Say what you will about him forcing you into mortgages, but Nook's a genuinely nice person through and through. In New Leaf, you can catch him at The Roost buying free coffee for random townspeople and the twins simply because he appreciates their honest work. Aww...
Wide-Eyed Idealist: In Wild World, he'll sometimes tell the player about how he used to be this before he tried to make it big in the city and ended up facing many hardships that really wore him down and caused him to distance himself from friends, including Sable.
Permanent Elected Official: It's even played with in The Movie where he wins by one vote... the only vote, which is his. Except in New Leaf, where he's retired from his position and the player is the new mayor (and inherits the trope).
The mailbird. While difficult to meet directly, if you get on at just the right time, he'll speak with you. In the first game, he's somewhat bitter and aloof. In the later games, though, he's just stressed.
All Love Is Unrequited: Pete is head over heels for Phyllis, although Phyllis makes it very clear that she absolutely hates his guts. And his hat.
Adding to this, he had a deep voice in the first game. Later games give him a normal male voice.
Videogame Cruelty Potential: In contrast to how in the first game he could be seen walking around near the player's house around the time he delivers mail, the only way to speak to him in the second game is to wait for the right time and shoot him out of the air. However, in the next games he's back to walking around during his delivery run for that very reason.
In the first game, he and his partner, Booker, are policedogs who notify you of happenings and run the lost and found. In the second and third games, they're city guards instead, helping you with Wi-Fi things as well as the above. In New Leaf they're back to their original role, except that only one of them can work in a town at a time.
The oldest Able Sister, she's a quiet hedgehog who doesn't talk much. She runs the Able Sister shops, which sell patterns, and, in later games, clothing and accessories. She spends most of her time at the sewing machine. But with a little talk, she opens up... First introduced in Animal Forest+, the Japanese port of the N64 original.
Theme Naming: She and her sisters Mabel and Label have names that rhyme with able.
The youngest Able Sister, she greets customers at the Able Sister's shop and handles the transactions. She's a perky, open sort — oh, and despite the fact that she's blue and a hedgehog, no, she is not related to Sonic the Hedgehog. First introduced in Animal Forest+, the Japanese port of the N64 original.
This owl runs the museum in town, and is its primary curator. Though friendly and intelligent, he has a noted tendency for sleeping on the job... and being really, really freaked out by bugs. He was first introduced in Animal Forest+, the Japanese port of the N64 original.
Adorkable: Once ran into the Able Sister's shop and bought things frantically to cover up the fact he ran in to hide from a bug.
Blathers's younger sister was first introduced in Wild World. She is a bit absent-minded, but very cute. She runs the museum's Observatory in the second and third games, and handles the museum's gift shop and personal exhibits in New Leaf.
Sleepyhead: Like her brother, she'll sleep during the day. Unlike her brother, she'll deny the fact that she sleeps on the job.
First introduced in Wild World, he runs the coffee shop beneath the museum. He's a quiet one, but he makes a mean cup of coffee. He came from the city — if you couldn't tell, him being a pigeon and all.
Berserk Button: Downplayed; he doesn't get extremely angry, but you shouldn't let the coffee he serves you get cold.
Defrosting Ice King: Become a regular at The Roost and he'll slowly become more open to talk to you.
Give Me Your Inventory Item: Averted. Starting with City Folk, if visit him enough times, he'll store your Gyroids for you if he notices one in your inventory.
Not So Stoic: If you do well during your part-time job at The Roost in New Leaf, people may compliment you that you are even better than Brewster. You can see Brewster crack a bit offscreen.
One Note Chef: He only knows how to make coffee. Really good coffee.
Shrinking Violet: Some villagers insist that Brewster's quiet personality is just because he's a shy person. Judging by how he reacts to certain conversations, that may very well be true.
Introduced in City Folk, she's a Chihuahua and goddess who lives in your town's fountain after it's built. You can speak to her only after throwing an axe at her — but keep chucking sharp objects at her, and she'll be your friend eventually.
Meaningful Name: Her Japanese name is derived from shih tzu, the dog breed she's based on. Her English name contains "bell", referring to the bell she wears. Her French name is Marie, which is one letter away from "mairie" the French word for "Town Hall", or an anagram of "maire", which is French for "mayor".
Stealth Pun: Her English name contains "bell" - bells are the name of the source of currency in the game. Her head is shaped like a bag of bells. She's also the primary gold sink in the game, requiring you to earn a lot of bells in order to upgrade your town.
Reese and Cyrus (Lisa and Kaizou)
Introduced in New Leaf, they are the alpacas that manage Re-Tail. Reese buys items from you while Cyrus is an upholsterer who can customize your furniture.
Talking in Your Dreams: It's implied that Luna visited Isabelle in her dreams to tell her about the Dream Suite.
Youkai: Less obvious than Kapp'n. Her species is likely a reference to Baku, a dream-eating youkai that resembles a tapir in appearance.
Visitors and City Folk
Crazy Redd (Tsunekichi)
A fox who competes with Tom Nook for furniture sales. However, Redd's deals are a bit... shadier. In the first two games, he's a traveling visitor who comes every once in a while; in City Folk, he has a permanent shop in the city, though he only gets new items on Wednesdays. In New Leaf, however, he is now back to showing up once a week, but apparently on random days. During the fireworks festival, he sets up a stand where he sells fortune cookies that may contain prize tickets for special items, or dud tickets for firework supplies.
Faux Affably Evil: He's not so much evil as "not exactly legit," but he is really overly friendly in a creepy way.
Fell Off the Back of a Truck: Where he claims to get his merch. And oddly enough, when he gets a permanent shop in the city he happens to get each "shipment" on the same day of the week every week.
Flanderization: In the first game, he's just Tom Nook's dubiously legal foil. In the later games, however, he gets downright weird, with a strange, overly-familiar way of speaking. In other words, actually crazy!
Luck-Based Mission: His fake paintings in the second two games — Fake Difficulty extraordinaire, since you can only get one a week, they're fairly expensive, and there's no guarantee it'll be a new painting. Averted somewhat in New Leaf — if you have a sharp eye and are in the know about art, you can tell the forgeries from the real deal.
A camel who comes to town selling carpets (in the first game) and wallpaper (in every game after that). In each game, the way you get carpets/wallpaper off her changes. She acts a bit funny, but is a shrewd businesswoman.
Divergent Character Evolution: Originally, she and Wendell had almost exactly the same jobs, her handling carpet while Wendell had wallpaper. She got both carpet and wallpaper in later games, so Wendell could do something much different.
A guitar-playing beagle who plays in Brewster's Roost every Saturday at 8pm. Also known by his Japanese name Totakeke, he is not only the first character you meet in the original N64 Animal Crossing but also one of the most iconic characters of the series. In New Leaf, he serves as Club LOL's DJ on every night but Saturday, when he does his usual routine.
Author Avatar: K.K. is one for the series' main composer, Kazumi Totaka, as well being voiced by him.
After connecting with someone else via wireless you might find either Katie or Kaitlin in your town. Bring Katie to the town with Kaitlin and you'll get a reward, while the person who had Kaitlin gets... well, nothing. In New Leaf, Katie is grown up and is traveling on her own and if she's in your town, will reward you if you take her to someone else's town.
A red sea otter and extremely loopy philosopher of sorts. In Wild World, he'll be found hanging out near the ocean, in City Folk, he'll be found hanging out on bridges, and in both cases, will sometimes give you ship-themed furniture if you talk to him.
Cloudcuckoolander: In City Folk, he'll jump into the river after talking to you and gently float downstream and out to sea, even going over waterfalls.
Stealth Hi/Bye: In New Leaf, whenever you bring up a Scallop, he'll pop up out of nowhere asking for it and then promptly swim away. Though he can still be seen afterwards outside the roped off area, you can't converse with him.
A seagull sailor in the first and fourth games and astronaut in the second and third games. In all games, he'll give you world travel-themed items for completing his sidequest, although what this task is differs from game to game.
Blatant Lies: Gulliver is found washed up on the beach in the first game, and always has a fantastical tale of how he got there, although usually lets slip that he just fell overboard.
The Casanova/Casanova Wannabe: Baited, then averted. He'll often wax poetic about girls he has at different ports before revealing that he's talking about a pet of some sort.
Video Game Cruelty Potential: In the second and third games, the only way to talk to him is to shoot his UFO down with your slingshot, which damages his ship and knocks him out. In the fourth, the easiest way to wake him up is yelling his name into the megaphone right next to him.
Dr. Shrunk (Shishoo)
An axolotl psychiatrist who is found wandering around in the second game, has a stand-up stage show in the third, and the owner of Club LOL in the fourth. He'll add to your list of emotion animations if you ask him to.
Awful Wedded Life: A lot of his jokes are typical "complaining about the missus" style comedy.
A glamorous giraffe known for her clothing designs and style. In the first two games she is a visitor who can give the player signature Gracie designs. In the third game she owns a shop in the City which sells expensive apparel and furnishings, though she's only there once a month. In New Leaf, she starts as a visitor but will later open shop on the top floor of Tommy and Timmy's establishment.
In the past three games, Harriet the poodle runs a salon called Shampoodle's. At the salon, players can change their hair style and color. In New Leaf, Harriet can also sell the player colored contacts.
A hedgehog who first appeared as the sole worker at Gracie Grace in City Folk. As of New Leaf, she works with her sisters Mabel and Sable in the accessories department of their store.
Defrosting Ice Queen: She initially has a cold, strictly business relationship with the player. Go to her shop often enough and she gradually warms up to the player, to the point where she becomes upbeat and friendly.
Theme Naming: Her real name is Label, which rhymes with able like the rest of her sisters.
Blanca (Suspicious Cat)
A white cat who has a habit of accidentally washing her face off. She can either be encountered on the train or walking around town, depending on the game. In New Leaf, she is the event character for April Fools' Day and will pretend to be other villagers.
Attractive Bent-Gender: According to the Japanese website she's supposed to be androgynous in Japan rather than coincidentally looking feminine.
Captain Obvious: "And remember that bad times... are just times that are bad."
Drop the Washtub: In City Folk, she does this to read the stars that appear above your head.
Other NP Cs
A mole who appears in every game in the series. His job is to chew out anyone who resets their game without saving. He has a huge mean streak and a short fuse, but deep down is a truly nice guy who's just stressed out. He's made optional in the fourth game due to the Reset Surveillance Center being shut down, putting him out of a job.
Chew Toy: Look at what this guy has to go through. It's his job to discourage players from unfairly Save Scumming, and he has to show up every time, anywhere, no matter what he's doing. It's obvious that the job's taking a severe toll on him. Given how distraught he is after he gets unemployed in New Leaf, it's safe to assume that that's the only job he can get.
Jerk with a Heart of Gold: He's actually a well meaning guy. He can't help it if his temper gets in the way. He also thanks the Mayor after the Reset Center has been re-established in the town.
Punch Clock Villain: While not a villain by any means, his nastiness is just part of his job, and he's surprisingly pleasant off the clock (provided he's not already in a bad mood or wants to be left alone).
Trademark Favorite Food: Cucumbers (as is traditional for kappa) and mayo. He references both multiple times in songs in New Leaf.
Toilet Humor: In New Leaf, he'll make multiple references to farting in addition to the note in Gasshole above. This is a reference to an old slang Japanese saying, "it's just a kappa's fart," for something meaningless that may have been imagined.
Youkai: He (along with his family in New Leaf) clearly resembles a Kappa.
A helpful cat who travels all over. In the first, third, and fourth game, he sets up the player's name, their gender, the name of the town they'll live in, and in the fourth game, the layout of the town.
Demoted to Extra: When Kapp'n took his only role, he could still be found at the Rooster cafe occasionally.
Saving Toy Day: Not exactly, but in New Leaf, you have to deliver the presents in your town instead of Jingle.
Normal villagers are just that... normal. Unlike the people around them, who tend to be a little... extreme in one way or another, Normal villagers are soft-spoken, pleasant ladies whom it's nice to have on your side. They get along with just about everyone. In Wild World, though, they were known for being a little bit... out there.
Lazy villagers are just in it to have a good time. They love long naps, good food, and a party every once in a while. They may subtly flirt with the female players. They're easygoing and tend to be agreeable. Some of the more Hot-Blooded types may be annoyed by their slow pace, but relax... they're just doing what they do best. Chill.
Like, ohmigosh! Peppy villagers are, like, those one girls, you know, like, the ones who live in California? I forget what they call them, but, like, they're always energetic and interested in fashion and stuff! And they, like, use "Like" a lot? Whatever—they're always, like, full of energy, so, like, they really love doing stuff!
Light Feminine and Dark Feminine: The Light Feminine to the Snooty characters' Dark Feminine. While the peppy villagers are bubbly, nice and energetic, the Snooty characters are vainer, (though Spoiled Sweet) and do not get along as easily with other characters.
Do you feel the burn, baby? The Sporty type is always looking for ways to buff their manly bod. They're always looking for the next big event, and if there isn't one coming up, they'll create one! They love to get people pumped up. Note that, unlike the jocks at your school, these guys are nice and liked by most.
Adorkable: They'll go on tangents sometimes about how they're actually a sensitive, misunderstood guy and cry in front of the player.
She Is Not My Girlfriend: In New Leaf, they sometimes report asking a male and female villager who are close "How are the lovebirds doing?", resulting in this.
Surfer Dude: They tend to talk like this sometimes, dude.
Snooty characters aren't nasty, exactly, but they definitely have a highfalutin' attitude. They have a tendency to rub others the wrong way. That said, they're not totally heartless — in fact, if befriended, they can be quite nice. They have a taste for the finer things in life and high standards, though.
Implied to be the oldest of the townsfolk, the Cranky villagers are hard to warm up to, sarcastic, and snarky. However, it might be that they just don't connect with the other townspeople due to being somewhat older. Befriend them, and they reveal their Hidden Heart of Gold. Surprisingly, they get along well with some of the other villagers—but not all.
Face of a Thug: They give out an intimidating mien that causes other people to get frightened of them, which they lament over. Although it becomes something of an Informed Attribute when someone like Tom◊ says this.
Grumpy Old Man: The personality, although they don't seem to be drastically older than the other characters.
We Want Our Jerk Back: A particularly meta-example: They were made slightly less grouchy for Wild World, causing some fans to decry their Jerkass Decay. In City, their jerkiness became a bit more snarky. Full stop in New Leaf, where their jerkiness is taken out almost entirely, and have turned into mostly The Eeyore.
One of the new personalities in New Leaf, villagers with this personality act gentlemanly and are easy to get along with, but as their name suggests, can get quite insufferable at times.
Bi the Way: They will quite shamelessly flirt and show strong affection for the player character and other villagers regardless of gender.
Hipster: They're always trying out obscure trends and trying to stay out of the norm, which some of the other villagers find irritating. In fact, some of their dialogue can be considered a Take That at hipsters.
Large Ham: Some of their dialogue has shades of this, most notably when they describe a peanut butter and jelly sandwich to a Lazy villager in the most unnecessarily drawn out and descriptive way possible.
Nice Guy: Despite being called "smug", they're actually very nice and rarely have anything mean to say. They are quite full of themselves, however.
Rail Enthusiast: They may sometimes go on a tangent about the previous models of trains used in the town train station... much to their own embarrassent once they realize it.
Occidental Otaku: They also show interest to anime, such as when they start complaining about the fact that anime songs aren't played in your town's club.
One of the new personalities in New Leaf, villagers with this personality are big sister types. They are a bunch of tough cookies, but they are very outgoing and friendly. They're very protective of their friends.