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Trope was cut/disambiguated due to cleanup


** Ork Nobz in the first arcs. They're incredibly hard to stun or kill in melee, and shooting them down uses a lot of ammo. They also hit very hard in melee. Before you can get a [[DropTheHammer Thunder Hammer]], only [[LimitBreak Fury mode]] can kill them quickly and efficiently (a three-hit plus stun {{combo|s}} usually sets up most nobs for a quick execution, [[GuideDangIt but that's not exactly obvious:]] their ability to NoSell a normal stun attempt is usually enough to deter a player from experimenting). The Armored Nobz are all that and more, with way more durability thanks to their higher health and body armor.

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** Ork Nobz in the first arcs. They're incredibly hard to stun or kill in melee, and shooting them down uses a lot of ammo. They also hit very hard in melee. Before you can get a [[DropTheHammer Thunder Hammer]], Hammer, only [[LimitBreak Fury mode]] can kill them quickly and efficiently (a three-hit plus stun {{combo|s}} usually sets up most nobs for a quick execution, [[GuideDangIt but that's not exactly obvious:]] their ability to NoSell a normal stun attempt is usually enough to deter a player from experimenting). The Armored Nobz are all that and more, with way more durability thanks to their higher health and body armor.
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*** '''"SPACE BOOK SAYS THIS BAD!"'''
*** '''''"NO!!" - BOOK!!'''''
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** They are now available in a menu in the Definite Edition, which also helps with finding the missing ones.

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* SpecialEffectFailure: In his first appearance, Leandros is wearing his helmet as he prepares to jump out of the Thunderhawk and descend to the planet's surface via jump pack. When he jumps out, eagle-eyed players may notice that his helmet suddenly disappears. Then, when you reunite with him planetside, he's still bareheaded but gets his damaged helmet, which is lying at his feet, handed to him by Titus... only to look at it for a second and continue not wearing it for the rest of the game.

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* SpecialEffectFailure: SpecialEffectFailure:
**
In his first appearance, Leandros is wearing his helmet as he prepares to jump out of the Thunderhawk and descend to the planet's surface via jump pack. When he jumps out, eagle-eyed players may notice that his helmet suddenly disappears. Then, when you reunite with him planetside, he's still bareheaded but gets his damaged helmet, which is lying at his feet, handed to him by Titus... only to look at it for a second and continue not wearing it for the rest of the game.game.
** When Titus delivers the coup de grâce on Grimskull by shooting a plasma shot directly into Grimskull's face, the game treats it like Grimskull's face was blown into a gory mess. After the cutscene, Grimskull's head shows no visible damage.
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** Despite very scant screentime (Totaling about 3 short scenes across the game), fans of the gave loved Warboss Grimskull. Due to being very intelligent for an Ork, being the usual rowdy evil fun of his race and for delivering probably the quietest (And scariest) BadassBoast to ever come from an Ork. Many wish he was the true BigBad instead of Nemeroth, who by contrast has a bad case of GenericDoomsdayVillain.

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** Despite very scant screentime (Totaling about 3 short scenes across the game), fans of the gave game loved Warboss Grimskull. Due to being very intelligent for an Ork, being the usual rowdy evil fun of his race and for delivering probably the quietest (And scariest) BadassBoast to ever come from an Ork. Many wish he was the true BigBad instead of Nemeroth, who by contrast has a bad case of GenericDoomsdayVillain.

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* AntiClimaxBoss: After fighting across a bridge flanked by fellow Ultramarines and even a squad of Blood Ravens, ascending the damaged spire with a jet pack and thunder hammer to literally throw enemies around like dolls, and *then* fighting through Nemeroth’s bodyguards while he [[OneWingedAngel ascends to princehood]] you finally fight Nemeroth himself … in several quick time events.

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* AntiClimaxBoss: After fighting across a bridge flanked by fellow Ultramarines and even a squad of Blood Ravens, ascending the damaged spire with a jet pack and thunder hammer to literally throw enemies around like dolls, and *then* ''then'' fighting through Nemeroth’s bodyguards while he [[OneWingedAngel ascends to princehood]] you finally fight Nemeroth himself … in several quick time events.


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** Despite very scant screentime (Totaling about 3 short scenes across the game), fans of the gave loved Warboss Grimskull. Due to being very intelligent for an Ork, being the usual rowdy evil fun of his race and for delivering probably the quietest (And scariest) BadassBoast to ever come from an Ork. Many wish he was the true BigBad instead of Nemeroth, who by contrast has a bad case of GenericDoomsdayVillain.
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* SpecialEffectFailure: In his first appearance, Leandros is wearing his helmet as he prepares to jump out of the Thunderhawk and descend to the planet's surface via jump pack. When he jumps out, eagle-eyed players may notice that his helmet suddenly disappears.

to:

* SpecialEffectFailure: In his first appearance, Leandros is wearing his helmet as he prepares to jump out of the Thunderhawk and descend to the planet's surface via jump pack. When he jumps out, eagle-eyed players may notice that his helmet suddenly disappears. Then, when you reunite with him planetside, he's still bareheaded but gets his damaged helmet, which is lying at his feet, handed to him by Titus... only to look at it for a second and continue not wearing it for the rest of the game.
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* ScrappyMechanic: A good part of the game's atmosphere comes from reading the numerous [[ApocalypticLog Apocalyptic Logs]] scattered throughout the levels, which detail the ongoing invasion from the perspective of ordinary people on the ground. Unfortunately, these collectibles don't respawn upon starting a new campaign, and they aren't saved in a log or menu for later perusal, meaning you can listen to them exactly once and then never again. This can make subsequent playthroughs feel a lot more lifeless as a result.
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* SpecialEffectFailure: In his first appearance, Leandros is wearing his helmet as he prepares to jump out of the Thunderhawk and descend to the planet's surface via jump pack. When he jumps out, eagle-eyed players may notice that his helmet suddenly disappears.
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** To further demonstrate his brilliance, his assault on this world wasn't just a random assault, but a targeted, intentional capture: Capturing this world would give his boyz the weapons, ammo, and equipment necessary to launch a major campaign that would be much harder to stop. The threat of his forces gaining such a massive military advantage is so severe that the immediate response to the attack is to consider immediate Exterminatus rather than risk him succeeding, and is only prevented because the planet's strategic value is considered ABSOLUTE. So, not only did he target a planet that would give him a major military advantage, but also the one world taht the Imperium couldn't just wipe out immediately to deny it to him. If this was all intentional, Warboss Grimskull may well be the best strategist the Orkz have ever had.
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** To further demonstrate his brilliance, his assault on this world wasn't just a random assault, but a targeted, intentional capture: Capturing this world would give his boyz the weapons, ammo, and equipment necessary to launch a major campaign that would be much harder to stop. The threat of his forces gaining such a massive military advantage is so severe that the immediate response to the attack is to consider immediate Exterminatus rather than risk him succeeding, and is only prevented because the planet's strategic value is considered ABSOLUTE. So, not only did he target a planet that would give him a major military advantage, but also the one world taht the Imperium couldn't just wipe out immediately to deny it to him. If this was all intentional, Warboss Grimskull may well be the best strategist the Orkz have ever had.
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** Ork Nobz in the first arcs. They're incredibly hard to stun or kill in melee, and shooting them down uses a lot of ammo. They also hit very hard in melee. Before you can get a [[DropTheHammer Thunder Hammer]], only [[LimitBreak Fury mode]] can kill them quickly and efficiently (a three-hit plus stun {{combo|s}} usually sets up most nobs for a quick execution, [[GuideDangIt but that's not exactly obvious:]] their ability to NoSell a normal stun attempt is usually enough to deter a player from experimenting).
** The Chaos Space Marines, which are ''as tough as a Nob individually'', and they show up ''a lot''.

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** Ork Nobz in the first arcs. They're incredibly hard to stun or kill in melee, and shooting them down uses a lot of ammo. They also hit very hard in melee. Before you can get a [[DropTheHammer Thunder Hammer]], only [[LimitBreak Fury mode]] can kill them quickly and efficiently (a three-hit plus stun {{combo|s}} usually sets up most nobs for a quick execution, [[GuideDangIt but that's not exactly obvious:]] their ability to NoSell a normal stun attempt is usually enough to deter a player from experimenting). \n The Armored Nobz are all that and more, with way more durability thanks to their higher health and body armor.
** The Chaos Space Marines, which are ''as tough as a Nob individually'', and they show up ''a lot''. Particularly tough are the champions armed with blood mauls, who can soak ''a lot'' more damage than regular Chaos Space Marines and can absolutely demolish you if they get close or back you into a corner.
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* AntiClimaxBoss: After fighting across a bridge flanked by fellow Ultramarines and even a squad of Blood Ravens, ascending the damaged spire with a jet pack and thunder hammer to literally throw enemies around like dolls, and *then* fighting through Nemeroth’s bodyguards while he [[OneWingedAngel ascends to princehood]] you finally fight Nemeroth himself … in several quick time events.
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* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received and seen as a solid third-person shooter by both general gaming public and hardcore ''40k'' fans alike, the latter even praising its story and characters as worthy additions to the series' expansive lore.

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* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received and seen as a solid third-person shooter by both general gaming public and hardcore ''40k'' fans alike, the latter even praising its story and characters as worthy additions to the series' franchise's expansive lore.
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None


* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received and seen as a solid third-person shooter by both general gaming public and hardcore ''40k'' fans alike, the latter even praising it and its characters as worthy additions to the series' expansive lore.

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* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received and seen as a solid third-person shooter by both general gaming public and hardcore ''40k'' fans alike, the latter even praising it its story and its characters as worthy additions to the series' expansive lore.
Is there an issue? Send a MessageReason:
None


* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received and seen as a solid third-person shooter by both general gaming public and hardcore 40K fans alike, the latter even praising it and its characters as worthy additions to the series' expansive lore.

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* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received and seen as a solid third-person shooter by both general gaming public and hardcore 40K ''40k'' fans alike, the latter even praising it and its characters as worthy additions to the series' expansive lore.
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None


* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received as a solid third-person shooter by both general gaming public and hardcore 40K fans alike, with the latter praising it and its characters as worthy additions to the series' expansive lore.

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* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received and seen as a solid third-person shooter by both general gaming public and hardcore 40K fans alike, with the latter even praising it and its characters as worthy additions to the series' expansive lore.

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* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received as a solid third-person shooter by both general gaming public and hardcore 40K fans alike, with the latter praising it and its characters as worthy additions to the series' expansive lore.



* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received as a solid third-person shooter by both general gaming public and hardcore 40K fans alike, with the latter praising it and its characters as worthy additions to the series' expansive lore.

Added: 286

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* NoProblemWithLicensedGames: Though not without its flaws, the game was well-received as a solid third-person shooter by both general gaming public and hardcore 40K fans alike, with the latter praising it and its characters as worthy additions to the series' expansive lore.


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* SugarWiki/NoProblemWithLicensedGames: Though not without its flaws, the game was well-received as a solid third-person shooter by both general gaming public and hardcore 40K fans alike, with the latter praising it and its characters as worthy additions to the series' expansive lore.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NoProblemWithLicensedGames: Though not without its flaws, the game was well-received as a solid third-person shooter by both general gaming public and hardcore 40K fans alike, with the latter praising it and its characters as worthy additions to the series' expansive lore.
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* SugarWiki/HeartwarmingMoments:
** The message from Nathaniel, one of the people on Graia, saying that no matter how hopeless things may be, he ''will'' look for his son.
** The Blood Ravens arriving to help out is pretty heartwarming when you realize that [[spoiler: they weren't given any orders to come. They just happened to be passing by and decided to ScrewTheRulesImDoingWhatsRight and come down to help out their brother-in-arms.]]
** The first time Titus and his comrades encounter the remaining Imperial Guard on the planet. A small force of troopers is struggling to hold back yet another massive wave of orks when the [[BigDamnHeroes Space Marines arrive to help.]] After the battle is done, the surviving Guardsmen reverently kneel before the Space Marines, thanking them profusely for saving their lives. [[AFatherToHisMen Captain Titus]] just smiles.
-->'''Titus''': Rise, Guardsmen. [[ThinkNothingOfIt You saved yourselves.]]
** As the main characters pass through a triage hospital a badly wounded, likely dying Guardsman says "At least I lived to see a Space Marine."
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Capitalization was fixed from YMMV.Warhammer 40000 Spacemarine to YMMV.Warhammer 40000 Space Marine. Null edit to update page.
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Ghost wick was fixed on YMMV.Warhammer 40000 Space Marine.
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trope depreciated per TRS, lacks context to move to different trope


* CrazyAwesome: The orks as usual, but Warboss Grimskull ''really'' takes the cake.
-->'''Grimskull''': I ain't so easy to kill.
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* RescuedFromTheScrappyHeap: To a VERY limited extent, Titus is a shining example of the GOOD Ultramarines.

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* RescuedFromTheScrappyHeap: To a VERY limited extent, Titus is a shining example of the GOOD Ultramarines.what a well-written Ultramarine looks like.

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* MemeticMutation: Leandros' first line: "The Codex Astartes does not support this action" has become rather popular with some fans, usually used in jest.

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* MemeticMutation: MemeticMutation:
**
Leandros' first line: "The Codex Astartes does not support this action" has become rather popular with some fans, usually used in jest.jest.
** Accusations of heresy within the fandom now has a rebuttal with Titus's [[LargeHam hammy]] "I...am NO heretic!"
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** Ork Nobz in the first arcs. They're incredibly hard to stun or kill in melee, and shooting them down uses a lot of ammo. They also hit very hard in melee. Before you can get a [[DropTheHammer Thunder Hammer]], only [[LimitBreak Fury mode]] can kill them quickly and efficiently (though a three-hit plus stun {{combo|s}} usually sets up most nobs for a quick execution.)

to:

** Ork Nobz in the first arcs. They're incredibly hard to stun or kill in melee, and shooting them down uses a lot of ammo. They also hit very hard in melee. Before you can get a [[DropTheHammer Thunder Hammer]], only [[LimitBreak Fury mode]] can kill them quickly and efficiently (though a (a three-hit plus stun {{combo|s}} usually sets up most nobs for a quick execution.) execution, [[GuideDangIt but that's not exactly obvious:]] their ability to NoSell a normal stun attempt is usually enough to deter a player from experimenting).

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