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** You would be very hard-pressed to find anybody who are genuine fans of Dio. Put simply, he's a tremendous, unceasing {{Jerkass}} who doesn't have much in the way of redeeming characteristics, even more so than Alice (who is also covered below). So if you see someone rejoicing over his death in some routes or picking the "Betray" option any time the player is given the choice to side with him, make no bones about it, it's likely [[VideoGameCrueltyPotential more out of spite]] for the guy than anything else.
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment. A pretty ironic turnaround when you consider that Clover returned in this game because she was a [[EnsembleDarkhorse fan favorite]] in [[VisualNove/NineHoursNinePersonsNineDoors the first game]].
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment. A pretty ironic turnaround when you consider that Clover returned in this game because she was a [[EnsembleDarkhorse fan favorite]] in [[VisualNove/NineHoursNinePersonsNineDoors the first game]].
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** You would be very hard-pressed to find anybody who are genuine fans of Dio. Put simply, he's a tremendous, unceasing {{Jerkass}} who doesn't have much in the way of redeeming characteristics, even more so than Alice (who is also covered below). So if you see someone rejoicing over his death in some routes or picking the "Betray" option any time the player is given the choice to side with him, make no bones about it, it's likely [[VideoGameCrueltyPotential it's likely more out of spite]] spite for the guy than anything else.
else]].
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment. A pretty ironic turnaround when you consider that Clover returned in this game because she was a [[EnsembleDarkhorse fan favorite]] in[[VisualNove/NineHoursNinePersonsNineDoors [[VisualNovel/NineHoursNinePersonsNineDoors the first game]].
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment. A pretty ironic turnaround when you consider that Clover returned in this game because she was a [[EnsembleDarkhorse fan favorite]] in
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** Nobody likes Dio.
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment. Ironic since Clover at least was brought into the game because she was a fan favorite in 999.
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment. Ironic since Clover at least was brought into the game because she was a fan favorite in 999.
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** Nobody likes Dio.
You would be very hard-pressed to find anybody who are genuine fans of Dio. Put simply, he's a tremendous, unceasing {{Jerkass}} who doesn't have much in the way of redeeming characteristics, even more so than Alice (who is also covered below). So if you see someone rejoicing over his death in some routes or picking the "Betray" option any time the player is given the choice to side with him, make no bones about it, it's likely [[VideoGameCrueltyPotential more out of spite]] for the guy than anything else.
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment.Ironic since A pretty ironic turnaround when you consider that Clover at least was brought into the returned in this game because she was a [[EnsembleDarkhorse fan favorite favorite]] in 999.[[VisualNove/NineHoursNinePersonsNineDoors the first game]].
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment.
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* EightDeadlyWords: Some people have argued that the cast of VLR are a lot less likable than 999's, to the point where they simply don't care what happens to them all or if they live or not. The exceptions to this are, of course, Luna and possibly Tenmyouji (and, by extension, Quark) [[spoiler:if he still has residual points by being Junpei.]]
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* {{Narm}}: K's "shocked" animation pose has him clapping his hands to face not entirely unlike the iconic HomeAlone cover. His pupils turn vertical too. It looks more silly and adorable than shocked.
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* {{Narm}}: K's "shocked" animation pose has him clapping his hands to face not entirely unlike the iconic HomeAlone ''Film/HomeAlone'' cover. His pupils turn vertical too. It looks more silly and adorable than shocked.
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* ThatOnePuzzle: The [[spoiler:Q Room]] contains revamped versions of some of the hardest puzzles across the game, but what stands out is its dice puzzle. Like before, it provides the player with clues to where the dice need to go, and the player has to roll the dice to the indicated locations. However, instead of matching one face and the die's position, the ''entire die's orientation'' must match the clue.
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* AwesomeMusic:
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* AwesomeMusic:AwesomeMusic: We have the full list [[AwesomeMusic/VirtuesLastReward here]], but three of them come to mind:
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It does matter. People are expecting VLR and 999 spoilers at most, not ZTD spoilers, no matter how vague it is. Please avoid doing that (and I think some cleaning will be in order later on in 999 and VLR pages, but I'll consult with the other tropers beforehand).
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* AbandonShipping: One FanPreferredCouple became seriously squicky after ''VisualNovel/ZeroTimeDilemma''.
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** There is also no option to point out to [[spoiler:Dio that if you told others and he did smash the Axelavir, most if not all of the other players would want him dead after that, with nothing to hold them back.]]
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** The True End, for some players. [[spoiler: If you know prisoner's dilemma, then you know from the start of the game that there's only one way for everyone to survive: cooperate. Unlike ''999'' and the "q/9" twist, VLR has no way to disguise this.]]
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** The True End, for some players. [[spoiler: If you know prisoner's dilemma, PrisonersDilemma, then you know from the start of the game that there's only one way for everyone to survive: cooperate. Unlike ''999'' and the "q/9" twist, VLR has no way to disguise this.]]
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* UnintentionallyUnsympathetic: Phi is something of a secondary protagonist, but she urges you to betray in the first round, even against Luna, even after mentioning that the best way to win the Prisoner's Dilemma for the whole group is to ally. And if you take her advice and betray, she blames the vote on you. If you ally and you're right to do so, she still chews you out.
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* UnintentionallyUnsympathetic: Phi is something of a secondary protagonist, but she urges you to betray in the first round, even against Luna, even after mentioning that the best way to win the Prisoner's Dilemma PrisonersDilemma for the whole group is to ally. And if you take her advice and betray, she blames the vote on you. If you ally and you're right to do so, she still chews you out.
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Incorrect Indentation. Spoiler tags were vague enough to actually not spoil much, if any. Furthermore, nearly all of them had links in them that spoiled what they were trying to hide.
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* AbandonShipping: One FanPreferredCouple became seriously squicky [[spoiler: after ''VisualNovel/ZeroTimeDilemma'']].
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* AbandonShipping: One FanPreferredCouple became seriously squicky [[spoiler: after ''VisualNovel/ZeroTimeDilemma'']].''VisualNovel/ZeroTimeDilemma''.
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* ShipTease: Sigma could reasonably be shipped with every single named female character in the game, since to get the OmegaEnding he must be emotionally close to each one of them in at least one timeline and at least one of them is strongly implied to have feelings for him. Can reach squick territory [[spoiler:after the reveal,]] and ''worse'' squick territory [[spoiler:after ''VisualNovel/ZeroTimeDilemma'']].
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* ShipTease: Sigma could reasonably be shipped with every single named female character in the game, since to get the OmegaEnding he must be emotionally close to each one of them in at least one timeline and at least one of them is strongly implied to have feelings for him. Can reach squick territory [[spoiler:after the reveal,]] after TheReveal, though, and ''worse'' squick territory [[spoiler:after ''VisualNovel/ZeroTimeDilemma'']].after ''VisualNovel/ZeroTimeDilemma''.
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* UncannyValley: Clover falls into this with her unemotional perpetual grin mixed with the soulful voice acting she can come off as quite creepy. Her actions don't help either.
** Some people feel this way about Luna as well, due to her stiff movements and occasional monotone voice. [[spoiler: This becomes a bit of FridgeBrilliance following TheReveal in her route]]
** Some people feel this way about Luna as well, due to her stiff movements and occasional monotone voice. [[spoiler: This becomes a bit of FridgeBrilliance following TheReveal in her route]]
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* UncannyValley: UncannyValley:
** Clover falls into this with her unemotional perpetual grin mixed with the soulful voice acting she can come off as quite creepy. Her actions don't help either.
** Some people feel this way about Luna as well, due to her stiff movements and occasional monotone voice.[[spoiler: This becomes a bit of FridgeBrilliance following TheReveal in her route]]route.
** Clover falls into this with her unemotional perpetual grin mixed with the soulful voice acting she can come off as quite creepy. Her actions don't help either.
** Some people feel this way about Luna as well, due to her stiff movements and occasional monotone voice.
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* BaseBreaker:
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment.
** To a lesser extent, Sigma's pervertedness. It's either extremely funny, or really creepy with how insistent he is (plus, Junpei from 999 was far more subtle). [[spoiler: Doesn't help that Sigma is actually 67 years old with the mind of a 22 year-old throughout the story.]]
** Alice is seen this way as well, mainly due to her {{Jerkass}} attitude in her character path as well as the infamous act where [[spoiler: she stealth-betrays you, leaving Sigma with -1 BP (death) unless the player had the foresight to pick betray beforehand. Ironically, outside her character path minus her ending, she is less of a {{Jerkass}} and is a helpful ally...when she's not committing suicide due to Radical-6.]]
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment.
** To a lesser extent, Sigma's pervertedness. It's either extremely funny, or really creepy with how insistent he is (plus, Junpei from 999 was far more subtle). [[spoiler: Doesn't help that Sigma is actually 67 years old with the mind of a 22 year-old throughout the story.]]
** Alice is seen this way as well, mainly due to her {{Jerkass}} attitude in her character path as well as the infamous act where [[spoiler: she stealth-betrays you, leaving Sigma with -1 BP (death) unless the player had the foresight to pick betray beforehand. Ironically, outside her character path minus her ending, she is less of a {{Jerkass}} and is a helpful ally...when she's not committing suicide due to Radical-6.]]
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* BaseBreaker:
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment.
** To a lesser extent,BrokenBase: Sigma's pervertedness. It's either extremely funny, or really creepy with how insistent he is (plus, Junpei from 999 was far more subtle). [[spoiler: Doesn't help that Sigma is actually 67 years old with the mind of a 22 year-old throughout the story.]]
** Alice is seen this way as well, mainly due to her {{Jerkass}} attitude in her character path as well as the infamous act where [[spoiler: she stealth-betrays you, leaving Sigma with -1 BP (death) unless the player had the foresight to pick betray beforehand. Ironically, outside her character path minus her ending, she is less of a {{Jerkass}} and is a helpful ally...when she's not committing suicide due to Radical-6.]]
** Many people were kinda put-off by how different Clover was personality-wise in this game from the first installment.
** To a lesser extent,
** Alice is seen this way as well, mainly due to her {{Jerkass}} attitude in her character path as well as the infamous act where [[spoiler: she stealth-betrays you, leaving Sigma with -1 BP (death) unless the player had the foresight to pick betray beforehand. Ironically, outside her character path minus her ending, she is less of a {{Jerkass}} and is a helpful ally...when she's not committing suicide due to Radical-6.
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** Some fans has expressed their dislike of Alice and Clover whenever VLR comes up on various forums. Ironic since Clover at least was brought into the game because she was a fan favorite in 999.
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** Some fans has expressed their dislike of Alice and Many people were kinda put-off by how different Clover whenever VLR comes up on various forums. was personality-wise in this game from the first installment. Ironic since Clover at least was brought into the game because she was a fan favorite in 999.999.
** Alice is seen this way as well, mainly due to her {{Jerkass}} attitude in her character path as well as the infamous act where [[spoiler: she stealth-betrays you, leaving Sigma with -1 BP (death) unless the player had the foresight to pick betray beforehand. Ironically, outside her character path minus her ending, she is less of a {{Jerkass}} and is a helpful ally...when she's not committing suicide due to Radical-6.]]
** Alice is seen this way as well, mainly due to her {{Jerkass}} attitude in her character path as well as the infamous act where [[spoiler: she stealth-betrays you, leaving Sigma with -1 BP (death) unless the player had the foresight to pick betray beforehand. Ironically, outside her character path minus her ending, she is less of a {{Jerkass}} and is a helpful ally...when she's not committing suicide due to Radical-6.]]
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Eh, it doesn't matter does it?
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* AbandonShipping: One FanPreferredCouple became seriously squicky [[spoiler: after ''VisualNovel/ZeroTimeDilemma'']].
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Then the trope should be posted there, not this page.
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* AbandonShipping: One FanPreferredCouple became seriously squicky [[spoiler: after ''VisualNovel/ZeroTimeDilemma'']].
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Not YMMV
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* FunWithAcronyms: Meta-example, but the acromyn for ''Virtue's Last Reward'' can be read aloud as "'''v'''a'''l'''o'''r'''".
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'''Instead:''' [[spoiler: They never do this, and they're forced to risk either Sigma dying, or Quark to never have any hope of being cured from Radical-6]]\\
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'''Instead:''' [[spoiler: They never do this, and they're forced to risk either Sigma dying, or Quark to never have any hope of being cured from Radical-6]]\\Radical-6]]
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* {{Woolseyism}}: The game's Japanese title was generally translated as ''Good People Die'', but it also could be read as ''I Want To Be a Good Person''. To preserve this double meaning, the English title was changed to ''Virtue's Last Reward'' to play off the phrases "Virtue is its own reward" and "The last reward" (death). The scenario writer liked it so much he had the game's main theme on the soundtrack renamed to "Virtue's Last Reward".
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* {{Woolseyism}}: {{Woolseyism}}:
** The game's Japanese title was generally translated as ''Good People Die'', but it also could be read as ''I Want To Be a Good Person''. To preserve this double meaning, the English title was changed to ''Virtue's Last Reward'' to play off the phrases "Virtue is its own reward" and "The last reward" (death). The scenario writer liked it so much he had the game's main theme on the soundtrack renamed to "Virtue's Last Reward".
** The game's Japanese title was generally translated as ''Good People Die'', but it also could be read as ''I Want To Be a Good Person''. To preserve this double meaning, the English title was changed to ''Virtue's Last Reward'' to play off the phrases "Virtue is its own reward" and "The last reward" (death). The scenario writer liked it so much he had the game's main theme on the soundtrack renamed to "Virtue's Last Reward".
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* SelfPlagiarism: Of ''VisualNovel/{{Ever17}}'', wholesale. Literally every plot twist is reused or reimagined in some way, except for [[spoiler:the recreation of a past event as a means to facilitate TimeTravel in order to SetRightWhatOnceWentWrong by saving a person who died in the first event]] (and that one was used in ''VisualNovel/NineHoursNinePersonsNineDoors'').
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*** Made better by the fact that, somewhere [[spoiler: on the moon, there are 8 other Rhizomes, presumably filled with people that escaped from Earth]].
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*** Made better by the fact that, somewhere [[spoiler: on the moon, there are 8 53 other Rhizomes, presumably filled with people that escaped from Earth]].
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** The True End, for some players. [[spoiler: If you know prisoner's dilemma, then you know from the start of the game that there's only one way for everyone to survive: cooperate. Unlike ''999'' and the "Q/9" twist, VLR has no way to disguise this.]]
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** The True End, for some players. [[spoiler: If you know prisoner's dilemma, then you know from the start of the game that there's only one way for everyone to survive: cooperate. Unlike ''999'' and the "Q/9" "q/9" twist, VLR has no way to disguise this.]]
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* ContestedSequel: There's some debate over whether it's an EvenBetterSequel or a really good follow up that doesn't quite match the previous installment. While some prefer VLR's new mechanics and greater scope, others prefer the more focused narrative of the previous. The characters are a frequent point of contention, as many see VLR's cast as primarily a bunch on {{Jerkass}}es whereas the cast of 999 had its share of HiddenDepths.
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* ContestedSequel: There's Not as much as other examples, but there's some debate over whether it's an EvenBetterSequel or a really good follow up that doesn't quite match the previous installment. While some prefer VLR's new mechanics and greater scope, others prefer the more focused narrative of the previous. The characters are a frequent point of contention, as many see VLR's cast as primarily a bunch on {{Jerkass}}es whereas the cast of 999 had its share of HiddenDepths.
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* BrokenBase: Much less broken than other examples, but there's some debate over whether it's an EvenBetterSequel or a really good follow up that doesn't quite match the previous installment. While some prefer VLR's new mechanics and greater scope, others prefer the more focused narrative of the previous. The characters are a frequent point of contention, as many see VLR's cast as primarily a bunch on {{Jerkass}}es whereas the cast of 999 had its share of HiddenDepths.
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* BrokenBase: Much less broken than other examples, but there's ContestedSequel: There's some debate over whether it's an EvenBetterSequel or a really good follow up that doesn't quite match the previous installment. While some prefer VLR's new mechanics and greater scope, others prefer the more focused narrative of the previous. The characters are a frequent point of contention, as many see VLR's cast as primarily a bunch on {{Jerkass}}es whereas the cast of 999 had its share of HiddenDepths.
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* AbandonShipping: One FanPreferredCouple became seriously squicky [[spoiler: after ''ZeroTimeDilemma'']].
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* AbandonShipping: One FanPreferredCouple became seriously squicky [[spoiler: after ''ZeroTimeDilemma'']].''VisualNovel/ZeroTimeDilemma'']].
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* ShipTease: Sigma could reasonably be shipped with every single named female character in the game, since to get the OmegaEnding he must be emotionally close to each one of them in at least one timeline and at least one of them is strongly implied to have feelings for him. Can reach squick territory [[spoiler:after the reveal,]] and ''worse'' squick territory [[spoiler:after ''ZeroTimeDilemma'']].
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* ShipTease: Sigma could reasonably be shipped with every single named female character in the game, since to get the OmegaEnding he must be emotionally close to each one of them in at least one timeline and at least one of them is strongly implied to have feelings for him. Can reach squick territory [[spoiler:after the reveal,]] and ''worse'' squick territory [[spoiler:after ''ZeroTimeDilemma'']].''VisualNovel/ZeroTimeDilemma'']].
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* AbandonShipping: One FanPreferredCouple became seriously [[spoiler:squicky]] after ''ZeroTimeDilemma''.
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* AbandonShipping: One FanPreferredCouple became seriously [[spoiler:squicky]] squicky [[spoiler: after ''ZeroTimeDilemma''.''ZeroTimeDilemma'']].
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* AbandonShipping: One FanPreferredCouple became seriously [[spoiler:squicky]] after ''ZeroTimeDilemma''.
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* ShipTease Sigma could reasonably be shipped with every single named female character in the game, since to get the OmegaEnding he must be emotionally close to each one of them in at least one timeline and at least one of them is strongly implied to have feelings for him. Can reach squick territory [[spoiler:after the reveal.]]
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* ShipTease ShipTease: Sigma could reasonably be shipped with every single named female character in the game, since to get the OmegaEnding he must be emotionally close to each one of them in at least one timeline and at least one of them is strongly implied to have feelings for him. Can reach squick territory [[spoiler:after the reveal.]]reveal,]] and ''worse'' squick territory [[spoiler:after ''ZeroTimeDilemma'']].
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* WhatAnIdiot: You've just inspected the Laboratory with Dio and Clover, found [[spoiler: Axelavir in the safe, and had Dio steal it from you, and tells you to vote Ally in the next AB Game and tell nobody that he has it, or else he'll smash it.]]\\
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* WhatAnIdiot: You've just inspected the Laboratory with Dio and Clover, found [[spoiler: Axelavir in the safe, and had Dio steal it from you, and who tells you to vote Ally in the next AB Game and tell nobody that he has it, or else he'll smash it.]]\\
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**** Made better by the fact that, somewhere [[spoiler: on the moon, there are 8 other Rhizomes, presumably filled with people that escaped from Earth]].
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* CounterpartComparison: Once again to {{Ever17}}.
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* CounterpartComparison: Once again to {{Ever17}}.''VisualNovel/{{Ever17}}''.
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* {{Woolseyism}}: The game's Japanese title was generally translated as ''Good People Die'', but it also could be read as ''I Want To Be a Good Person''. To preserve this double meaning, the English title was changed to ''Virtue's Last Reward'' to play off the phrases "Virtue is its own reward" and "The last reward" (death). The scenario writer liked it so much he had the game's main theme on the soundtrack renamed to "Virtue's Last Reward".
to:
* {{Woolseyism}}: The game's Japanese title was generally translated as ''Good People Die'', but it also could be read as ''I Want To Be a Good Person''. To preserve this double meaning, the English title was changed to ''Virtue's Last Reward'' to play off the phrases "Virtue is its own reward" and "The last reward" (death). The scenario writer liked it so much he had the game's main theme on the soundtrack renamed to "Virtue's Last Reward".Reward".
** Myrmidons were originally called Clay Dolls, another way of saying golems. It is implying that [[spoiler: Dio and the other Left clones]] are similar in nature to the gaulems. Myrmidons on the other hand are a reference to "ant people" from Greek mythology which also suggests that while autonomous, they are a hivemind like the gaulems. It also has a double meaning as "fanatical warrior".
** Myrmidons were originally called Clay Dolls, another way of saying golems. It is implying that [[spoiler: Dio and the other Left clones]] are similar in nature to the gaulems. Myrmidons on the other hand are a reference to "ant people" from Greek mythology which also suggests that while autonomous, they are a hivemind like the gaulems. It also has a double meaning as "fanatical warrior".
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'''You'd Expect:''' Sigma and Clover to tell everyone, especially the physically intimidating K, that [[spoiler: Dio stole the Axelavir]]\\
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'''You'd Expect:''' Sigma and Clover to tell everyone, especially the physically intimidating K, that [[spoiler: Dio stole the Axelavir]]\\Axelavir, and perhaps ask K to grab and search him after he leaves the AB Room]]\\
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* WhatAnIdiot: You've just inspected the Laboratory with Dio and Clover, found [[spoiler: Axelavir in the safe, and had Dio steal it from you, and tells you to vote Ally in the next AB Game and tell nobody that he has it, or else he'll smash it.]]
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* WhatAnIdiot: You've just inspected the Laboratory with Dio and Clover, found [[spoiler: Axelavir in the safe, and had Dio steal it from you, and tells you to vote Ally in the next AB Game and tell nobody that he has it, or else he'll smash it.]]]]\\