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* MagnificentBastard: Garrett, a former Keeper, is a [[PhantomThief master thief]] ostensibly out for himself who is continuously roped into world-shattering events against his will and defeats the enemies against him via sheer cleverness and audacity. Encountering the wicked Trickster Constantine, who seeks to consume the city, Garrett flawlessly orchestrates Constantine's destruction and escapes the vengeance of the Pagan faction. In the [[VideoGame/ThiefIITheMetalAge second game]], Garrett learns of a plot by the evil Karas to annihilate all organic life and tricks Karas into destroying only himself. In the final game of the trilogy, ''[[VideoGame/ThiefDeadlyShadows Deadly Shadows]]'', Garrett manages to destroy the power of a demonic beast from legend, the Hag and leaves her to the vengeance of the Keepers. While out for himself and occasionally ruthless, Garrett is always ready to show his enemies exactly why he is the best thief alive.



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* CompleteMonster: [[VideoGame/ThiefIITheMetalAge Karras]], [[VideoGame/ThiefDeadlyShadows Gamall]], and [[VideoGame/Thief2014 Thadeus]].

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* CompleteMonster: [[VideoGame/ThiefIITheMetalAge [[YMMV/ThiefIITheMetalAge Karras]], [[VideoGame/ThiefDeadlyShadows [[YMMV/ThiefDeadlyShadows Gamall]], and [[VideoGame/Thief2014 Thadeus]].[[YMMV/Thief2014 Thadeus]]. See those pages for details.
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* SugarWiki/AwesomeMusic: The entire soundtrack [[https://www.youtube.com/watch?v=WQNGoMSVbY8]] by Music/TangerineDream.

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* SugarWiki/AwesomeMusic: The entire soundtrack [[https://www.youtube.com/watch?v=WQNGoMSVbY8]] com/watch?v=WQNGoMSVbY8 The entire soundtrack]] by Music/TangerineDream.



* SuspiciouslySimilarSong: The final scene is backed with an almost-cover of [[Music/PinkFloyd Comfortably Numb]] because Mann wanted the original playing, but was unable because of licensing costs. Doubles as WhatCouldHaveBeen.

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* SuspiciouslySimilarSong: The final scene is backed with an almost-cover of [[Music/PinkFloyd Comfortably Numb]] "Comfortably Numb"]] because Mann wanted the original playing, but was unable because of licensing costs. Doubles as WhatCouldHaveBeen.

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* HilariousInHindsight: Those who watched WesternAnimation/TheLEGOMovie would find the game's Master Builder, a deity of Order of the Hammer, being portrayed as an establishment in contrast to the movie's Master Builders' representation to rebels.

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* HilariousInHindsight: Those who watched WesternAnimation/TheLEGOMovie would find the game's Master Builder, Builder as a deity of Order of the Hammer, Hammer whose strict rule over the city being portrayed as an establishment opposed by anarchist-leaning Pagans in contrast to the movie's Master Builders' representation Builders being a name of a rebellious group in opposition to rebels.Lord Business' strict rule.
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* HilariousInHindsight: Those who watched WesternAnimation/TheLEGOMovie would find the game's Master Builder, a deity of Order of the Hammer, being portrayed as an establishment in contrast to the movie's Master Builders' representation to rebels.
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* SuspiciouslySimilarSong: The final scene is backed with an almost-cover of [[Music/PinkFloyd Comfortably Numb]] because Mann wanted the original playing, but was unable because of licensing costs. Doubles as WhatCouldHaveBeen.
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Not YMMV.


* HellIsThatNoise: The ''Thief'' series has been well known for occasions with a rather disturbing ambiance.
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* GameBreaker: Gas arrows, oil arrows, gas mines...pretty much anything that lets you KO guards from a distance while you stay in the shadows removes a lot of challenge.
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* SugarWiki/AwesomeMusic: The entire soundtrack [[https://www.youtube.com/watch?v=WQNGoMSVbY8]] by Tangerine Dream.

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* SugarWiki/AwesomeMusic: The entire soundtrack [[https://www.youtube.com/watch?v=WQNGoMSVbY8]] by Tangerine Dream.Music/TangerineDream.
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* CompleteMonster: [[VideoGame/ThiefIITheMetalAge Karras]], [[VideoGame/ThiefDeadlyShadows Gamall]], and [[VideoGame/Thief2014 Thaddeus]].

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* CompleteMonster: [[VideoGame/ThiefIITheMetalAge Karras]], [[VideoGame/ThiefDeadlyShadows Gamall]], and [[VideoGame/Thief2014 Thaddeus]].Thadeus]].
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* CompleteMonster: [[VideoGame/ThiefIITheMetalAge Karras]] and [[VideoGame/ThiefDeadlyShadows Gamall]]

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* CompleteMonster: [[VideoGame/ThiefIITheMetalAge Karras]] and Karras]], [[VideoGame/ThiefDeadlyShadows Gamall]]Gamall]], and [[VideoGame/Thief2014 Thaddeus]].
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* SugarWiki/AwesomeMusic: The entire soundtrack[[https://www.youtube.com/watch?v=WQNGoMSVbY8]] by Tangerine Dream.

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* SugarWiki/AwesomeMusic: The entire soundtrack[[https://www.soundtrack [[https://www.youtube.com/watch?v=WQNGoMSVbY8]] by Tangerine Dream.

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* SugarWiki/AwesomeMusic: The entire soundtrack[[https://www.youtube.com/watch?v=WQNGoMSVbY8]] by Tangerine Dream.



* SugarWiki/AwesomeMusic: The entire soundtrack[[https://www.youtube.com/watch?v=WQNGoMSVbY8]] by Tangerine Dream.
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* ShownTheirWork

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* ShownTheirWorkShownTheirWork: In the director's DVD commentary, Mann explains that former Chicago thieves and police detectives consulted for the movie and even acted in several of the roles (most of the former thieves portrayed cops in the film, and vice versa), lending their technical expertise and knowledge of real-life criminal and law enforcement tactics to enhance the accuracy and realism of the film.
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* ShownTheirWork
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* TheyDidTheResearch

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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=9EDefQTWxA8 The End Title theme]], simply titled "Confrontation" on the soundtrack, by Tangerine Dream.

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* SugarWiki/AwesomeMusic: [[https://www.The entire soundtrack[[https://www.youtube.com/watch?v=9EDefQTWxA8 The End Title theme]], simply titled "Confrontation" on the soundtrack, com/watch?v=WQNGoMSVbY8]] by Tangerine Dream.Dream.
* TheyDidTheResearch
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!!The 1981 film :
* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=9EDefQTWxA8 The End Title theme]], simply titled "Confrontation" on the soundtrack, by Tangerine Dream.
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Typo du jour.


*** In particular, even many players who aren't aiming for a complete stealth run sometimes go out of their way to leave the "Benny" guard as as unharmed as possible thanks to his lovably dopey personality.

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*** In particular, even many players who aren't aiming for a complete stealth run sometimes go out of their way to leave the "Benny" guard as as unharmed as possible thanks to his lovably dopey personality.
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*** In particular, even many players who aren't aiming for a complete stealth run sometimes go out of their way to leave the "Benny" guard as as unharmed as possible thanks to his lovably dopey personality.
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* IronWoobie[=/=]JerkassWoobie: Garrett, articularly after his chain of traumatic experiences in the final third of ''The Dark Project''.

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* IronWoobie[=/=]JerkassWoobie: Garrett, articularly particularly after his chain of traumatic experiences in the final third of ''The Dark Project''.

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** [[ThoseTwoGuys The two guards]] that keep [[WhyDoYouKeepChangingJobs showing up to guard different places and people]] throughout the games, providing a number of memorable conversations (most notably the "bear pits" conversation from the very first mission of the first game).

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** [[ThoseTwoGuys The two guards]] that keep [[WhyDoYouKeepChangingJobs [[NewJobAsThePlotDemands showing up to guard different places and people]] throughout the games, providing a number of memorable conversations (most notably the "bear pits" conversation from the very first mission of the first game).
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* CompleteMonster: [[VideoGame/ThiefIITheMetalAge Karras]] and [[VideoGame/ThiefDeadlyShadows The Hag, Gamall]]

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* CompleteMonster: [[VideoGame/ThiefIITheMetalAge Karras]] and [[VideoGame/ThiefDeadlyShadows The Hag, Gamall]]
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*CompleteMonster: [[VideoGame/ThiefIITheMetalAge Karras]] and [[VideoGame/ThiefDeadlyShadows The Hag, Gamall]]

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* DemonicSpiders: Haunts. Extraordinarily creepy, cannot be black-jacked, best fighters in the game, extremely fast... even players who are used to fighting their way out of a bad situation will be extra-cautious around Haunts.



** The Hammer Haunts are also the most popular and fondly remembered of the undead in the series

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** The Hammer Haunts are also the most popular and fondly remembered of the undead in the seriesseries.

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* EnsembleDarkhorse: [[ThoseTwoGuys The two guards]] that keep [[WhyDoYouKeepChangingJobs showing up to guard different places and people]] throughout the games, providing a number of memorable conversations (most notably the "bear pits" conversation from the very first mission of the first game).

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* EnsembleDarkhorse: EnsembleDarkhorse:
**
[[ThoseTwoGuys The two guards]] that keep [[WhyDoYouKeepChangingJobs showing up to guard different places and people]] throughout the games, providing a number of memorable conversations (most notably the "bear pits" conversation from the very first mission of the first game).game).
** The Hammer Haunts are also the most popular and fondly remembered of the undead in the series
* GoddamnedBats:
** Spiders are annoying and the larger varieties (especially Chaos Spiders) can be pretty dangerous, but they aren't hard to kill. They are easily susceptible to a OneHitKill with a broadhead arrow, as long as they don't spot you (they have fairly rubbish vision, so it's really easy to kill them). A few slashes with the sword can kill them as well, but you're more vulnerable while doing so, since you have to stand close to them to deliver a blow.
** Frogbeasts have an explosive capability, and have been regarded as a common nuisance.


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* IAmNotShazam: Though it sounds like a nice and fairly logical alternative name for their faction, from a purely canon point of view, the Pagans are ''NOT'' known as "The Order of the Vine". [[{{Fanon}} That doesn't stop some fans from including such references in their fan works]], including [[GameMod fan missions]].
* IronWoobie[=/=]JerkassWoobie: Garrett, articularly after his chain of traumatic experiences in the final third of ''The Dark Project''.

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!!Concerning individual works
* YMMV/ThiefTheDarkProject
* YMMV/ThiefIITheMetalAge
* YMMV/ThiefDeadlyShadows
* YMMV/{{Thief 2014}}



* CompleteMonster:
** From ''Thief 2: The Metal Age'', Karras is the high priest of a splinter faction of Hammerites that worship a deity known as the Master Builder, but in Karras's case, he split from the original Hammerites due to his extremism that takes the form of wishing for the destruction of all organic life. Karras rebuilds his religion around his own twisted ego and desires and freudian slips reveal he places himself above his own God. Karras is responsible for kidnapping countless homeless people in the city and turning them into twisted mechanoid abominations, and our intro to him is his using his special rust gas to painfully kill two innocent people as nothing more than a demonstration for a corrupt sheriff. Karras's ultimate plan is to use the rust gas to wipe out all organic life in the city and to that end, attempts genocide on the woodland peoples, with only Anti-Hero Garret to stop him at the end.
** The Hag, Gamall, from ''Thief: Deadly Shadows'', is a legendary {{serial killer}} and murderer of children. Gamall has been killing for centuries, ripping the skin off her victims and wearing them as her own to [[ImmortalityImmorality maintain her immortality]]. This also allows her to take the forms of her victims. A former member of the Keepers, Gamall desires to destroy the organization as well as to learn all of its secrets on glyph magic. In order to re-infiltrate the Keepers and gain their knowledge, Gamall murders a little girl named Lauryl to take her appearance. Once inside, she studies under Interpreter Caduca, eventually murdering the woman so she could be promoted to her teacher’s position. When Gamall’s {{glamour fail|ure}}s in front of the Keepers, she slaughters several of them in a rage, despite most of them fleeing from her. She later kills and steals the skin of Garret’s long-time friend [[spoiler:Artemus]] and then strangles [[spoiler:First Keeper Orland]] to death after the latter [[RedemptionEqualsDeath tries to redeem himself]]. Unlike the previous {{Big Bad}}s of the series, who were a WellIntentionedExtremist and KnightTemplar, Gamall acts purely out of self-interest, to make herself invulnerable.



* FetishRetardant : [[spoiler:Given the circumstances of the specific scene, Viktoria's brief nudity in ''Thief: The Dark Project'' is anything but sexy.]]
** Then again, when she and Garrett meet again in ''Thief II : The Metal Age''...
* GameBreaker / LordBritishPostulate : The last part of the third game has you sneaking past the BigBad several times to set in place various items. She is 100% invincible... but enough oil flasks WILL [[NarmCharm make her slip, fall, and become unconscious]]. [[CrowningMomentOfFunny Oops!]]
** That's not unconsciousness; she breaks her neck, but since she can't die she just lies there blinking and occasionally going invisible but otherwise immobilized.
** Even better, do this at the docks and you can make her fall into the ocean.
* HellIsThatNoise: In The Maw, the chattering, lip smacking, mewling and whining by the... creatures in the level. Completely alien, and extremely unsettling.
** Most of the scary environments in the series, really. The bizarre ambiance of the Cradle makes the Maw feel downright comfortable.
** The golems in the third game, ''especially'' when they find you. '''CRUSH AND KILL AND CRUSH AND KILL AND SMASH AND KILL AND SMASH...!!!'''
* {{Narm}}: The infamous eye-ripping scene is utterly terrifying. Still, there are a couple of things that could take the impact away a bit, mostly involving the ways [[spoiler: Constantine and Viktoria]] speak after they drop their charades. Not only is the Trickster a [[LargeHam ham-and-a-half]], but no matter how horrifying a monster he is, it's a little hard to take someone seriously when his aliases include "Honeymaker", "Jacksberry", and [[InherentlyFunnyWords "Woodsie"]] Lord. The two of them refer to Garret as "Manfool", and have a rather odd syntax on top of it all, pluralizing words that honestly don't "needs" it.

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* FetishRetardant : [[spoiler:Given the circumstances of the specific scene, Viktoria's brief nudity in ''Thief: The Dark Project'' is anything but sexy.]]
** Then again, when she and Garrett meet again in ''Thief II : The Metal Age''...
* GameBreaker / LordBritishPostulate : The last part of the third game has you sneaking past the BigBad several times to set in place various items. She is 100% invincible... but enough oil flasks WILL [[NarmCharm make her slip, fall, and become unconscious]]. [[CrowningMomentOfFunny Oops!]]
** That's not unconsciousness; she breaks her neck, but since she can't die she just lies there blinking and occasionally going invisible but otherwise immobilized.
** Even better, do this at the docks and you can make her fall into the ocean.
* HellIsThatNoise: In The Maw, the chattering, lip smacking, mewling and whining by the... creatures in the level. Completely alien, and extremely unsettling.
** Most of the scary environments in the series, really. The bizarre ambiance of the Cradle makes the Maw feel downright comfortable.
** The golems in the third game, ''especially'' when they find you. '''CRUSH AND KILL AND CRUSH AND KILL AND SMASH AND KILL AND SMASH...!!!'''
* {{Narm}}: The infamous eye-ripping scene is utterly terrifying. Still, there are a couple of things that could take the impact away a bit, mostly involving the ways [[spoiler: Constantine and Viktoria]] speak after they drop their charades. Not only is the Trickster a [[LargeHam ham-and-a-half]], but no matter how horrifying a monster he is, it's a little hard to take someone seriously when his aliases include "Honeymaker", "Jacksberry", and [[InherentlyFunnyWords "Woodsie"]] Lord. The two of them refer to Garret as "Manfool", and have
''Thief'' series has been well known for occasions with a rather odd syntax on top of it all, pluralizing words that honestly don't "needs" it.disturbing ambiance.



* FanWank : Since the storylines of many fan missions often extrapolate from established Thief canon, you're bound to bump into something based on {{WMG}} by the series' fans.

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* FanWank : FanWank: Since the storylines of many fan missions often extrapolate from established Thief canon, you're bound to bump into something based on {{WMG}} by the series' fans.



* TheyChangedItNowItSucks: Completely averted; almost any change to the status quo is seen as a brilliant innovation, especially when pulled off right.

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* TheyChangedItNowItSucks: Completely averted; almost any change to the status quo is seen as a brilliant innovation, especially when pulled off right.right.
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* MemeticBadass: Garrett. He has joined the ranks of "Impossible thieves in fiction that can rob you blind no problem."
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to:

* {{Narm}}: The infamous eye-ripping scene is utterly terrifying. Still, there are a couple of things that could take the impact away a bit, mostly involving the ways [[spoiler: Constantine and Viktoria]] speak after they drop their charades. Not only is the Trickster a [[LargeHam ham-and-a-half]], but no matter how horrifying a monster he is, it's a little hard to take someone seriously when his aliases include "Honeymaker", "Jacksberry", and [[InherentlyFunnyWords "Woodsie"]] Lord. The two of them refer to Garret as "Manfool", and have a rather odd syntax on top of it all, pluralizing words that honestly don't "needs" it.

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