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* NightmareFuel: The {{evil laugh}} from when you get a GameOver on the Genesis version. Seen [[https://www.youtube.com/watch?v=XnVOEgprvug here.]]
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* NightmareFuel: The Karai's {{evil laugh}} from when you get a GameOver on the Genesis version. Seen [[https://www.youtube.com/watch?v=XnVOEgprvug here.]]
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** Casey Jones and April O'neil in Genesis version. The latter because she abandoned the DamselInDistress role to be more of a fighter like in the comics.
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** Casey Jones and April O'neil O'Neil in Genesis version. The latter because she abandoned the DamselInDistress role to be more of a fighter like in the comics.
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* CrowningMusicOfAwesome:
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* CrowningMusicOfAwesome: SugarWiki/AwesomeMusic:
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* GameBreaker: There are a few moves that are a bit too good. Donatello's strong punch has instant recovery, deals tons of damage, stuns fast, fills um 40% of his special gauge when his life is on red, AND has very good range. The computer can counter this by magic reflexes, but against a human...
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* GameBreaker: There are a few moves that are a bit too good. Donatello's strong punch has instant recovery, deals tons of damage, stuns fast, fills um up 40% of his special gauge when his life is on red, AND has very good range. The computer can counter this by magic reflexes, but against a human...
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* UnexpectedCharacter: Some of the characters in the various rosters are relatively minor characters who managed to make it into the more well-known '87 cartoon (like Rat King and Chrome Dome,) and then there's a few characters (like War, Armaggon and Ray Fillet) who only appeared in the Archie comics, plus Karai who at the time was exclusive to the Mirage comics, while Aska and Sisyphus are [[OriginalGeneration original characters.]] Basically if you were only a passing Turtles fan, most of the characters would be completely alien to you.
to:
* UnexpectedCharacter: Some of the characters in the various rosters are relatively minor characters who managed to make it into the more well-known '87 cartoon (like Rat King and Chrome Dome,) and then there's a few characters (like War, Armaggon Armaggon, and Ray Fillet) who only appeared in the Archie comics, plus Karai who at the time was exclusive to the Mirage comics, while Aska and Sisyphus are [[OriginalGeneration original characters.]] Basically if you were only a passing Turtles fan, most of the characters would be completely alien to you.
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** '''Karai'''. Considered by many to be one of the most broken characters ever made in fighting game history. Her diving rapid punch special not only leads into a blockstun infinite, but it charges up her super meter incredibly fast. She also has a one-button infinite.
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* EnsembleDarkhorse: Aska from the SNES version. There was even a petition online to make her a CanonImmigrant!
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* EnsembleDarkhorse: EnsembleDarkhorse:
** Aska from the SNES version. There was even a petition online to make her a CanonImmigrant!
** Aska from the SNES version. There was even a petition online to make her a CanonImmigrant!
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* CrowningMusicOfAwesome: Kazuhiko Uehara's score for the SNES version is some of the best heard in all of the ''TMNT'' games by Konami.
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* CrowningMusicOfAwesome: CrowningMusicOfAwesome:
** Kazuhiko Uehara's score for the SNES version is some of the best heard in all of the ''TMNT'' games by Konami.
** Kazuhiko Uehara's score for the SNES version is some of the best heard in all of the ''TMNT'' games by Konami.
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These tropes are meant for characters.
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** The SNES version of the game itself can be counted as it is quite popular among tournament fighting game players.
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* TheScrappy: The UsefulNotes/SegaGenesis[=/=]Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and UsefulNotes/{{NES}} versions is the only thing preventing it from being a PortingDisaster.
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* FanWank: Is Hothead the same character as Chu Hsi from the Archie ''Teenage Mutant Ninja Turtles Adventures''? Same background, as both are former human firemen possessed by a dragon spirit, and both are credited as being created by Ryan Brown, but even the ''TMNT'' Wiki treats them like separate entities, and ''Tournament Fighters'' is listed as being his debut. It doesn't help that his art on the cover is red (matching the "Hothead" action figure) while his sprite coloring is yellow (matching Chu Hsi).
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* UnexpectedCharacter: Some of the characters in the various rosters are relatively minor characters who managed to make it into the more well-known '87 cartoon (like Rat King and Chrome Dome,) and then there's a few characters (like War, Armaggon and Ray Fillet) who only appeared in the Archie comics, while Aska and Sisyphus are [[OriginalGeneration original characters.]] Basically if you were only a passing Turtles fan, most of the characters would be completely alien to you.
to:
* UnexpectedCharacter: Some of the characters in the various rosters are relatively minor characters who managed to make it into the more well-known '87 cartoon (like Rat King and Chrome Dome,) and then there's a few characters (like War, Armaggon and Ray Fillet) who only appeared in the Archie comics, plus Karai who at the time was exclusive to the Mirage comics, while Aska and Sisyphus are [[OriginalGeneration original characters.]] Basically if you were only a passing Turtles fan, most of the characters would be completely alien to you.
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* VindicatedByHistory: The SNES version. The NES version to a lesser extent (though the main strike against it is the game feeling a bit uninspired).
to:
* UnexpectedCharacter: Some of the characters in the various rosters are relatively minor characters who managed to make it into the more well-known '87 cartoon (like Rat King and Chrome Dome,) and then there's a few characters (like War, Armaggon and Ray Fillet) who only appeared in the Archie comics, while Aska and Sisyphus are [[OriginalGeneration original characters.]] Basically if you were only a passing Turtles fan, most of the characters would be completely alien to you.
* VindicatedByHistory: The SNES version. The NES version to a lesser extent (though the main strike against it is the game feeling a bituninspired).uninspired).
----
* VindicatedByHistory: The SNES version. The NES version to a lesser extent (though the main strike against it is the game feeling a bit
----
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* TheScrappy: The UsefulNotes/SegaGenesis[=/=]Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and {{NES}} versions is the only thing preventing it from being a PortingDisaster.
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* TheScrappy: The UsefulNotes/SegaGenesis[=/=]Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and {{NES}} UsefulNotes/{{NES}} versions is the only thing preventing it from being a PortingDisaster.
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* EnsembleDarkhorse: Aska. There was even a petition online to make her a CanonImmigrant!
** The SNES game itself can be counted as it is quite popular among tournament fighting game players.
** The SNES game itself can be counted as it is quite popular among tournament fighting game players.
to:
* EnsembleDarkhorse: Aska.Aska from the SNES version. There was even a petition online to make her a CanonImmigrant!
** Casey Jones and April O'neil in Genesis version. The latter because she abandoned the DamselInDistress role to be more of a fighter like in the comics.
** The SNES version of the game itself can be counted as it is quite popular among tournament fighting game players.
** Casey Jones and April O'neil in Genesis version. The latter because she abandoned the DamselInDistress role to be more of a fighter like in the comics.
** The SNES version of the game itself can be counted as it is quite popular among tournament fighting game players.
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* MarthDebutedInSmashBros: Kids who were adherents of the cartoon and had no exposure to the original comic would likely be seeing Karai, War and Armaggon for the first time in the SNES version.
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** The Genesis/Mega Drive soundtrack uses a unique instrumentation to play funk and trance, fitting with the outer space elements.
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* TheScrappy: The SegaGenesis/Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and {{NES}} versions is the only thing preventing it from being a PortingDisaster.
to:
* TheScrappy: The SegaGenesis/Mega UsefulNotes/SegaGenesis[=/=]Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and {{NES}} versions is the only thing preventing it from being a PortingDisaster.
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** Leonardo's Special takes pretty much the whole screen, deals around 50% damage IF BLOCKED and if it hits, deal more than this AND stuns the opponent.
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** Leonardo's Special 'Millennium Wave' takes pretty much the whole screen, deals around 50% 45% damage IF BLOCKED and BLOCKED. But if it hits, deal connects, it deals up to 90% more than this AND stuns the opponent.
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* MarthDebutedInSmashBros: Kids who were adherents of the cartoon and had no exposure to the original comic would likely be seeing Karai, War and Armaggon for the first time here.
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* MarthDebutedInSmashBros: Kids who were adherents of the cartoon and had no exposure to the original comic would likely be seeing Karai, War and Armaggon for the first time here.in the SNES version.
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* MarthDebutedInSmashBros: Kids who were adherents of the cartoon and had no exposure to the original comic would likely be seeing Karai, War and Armaggon for the first time here.
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* ItsHardSoItSucks: The Genesis version.
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* CrowningMusicOfAwesome: Kazuhiko Uehara's score for the SNES version is some of the best heard in all of the ''Turtles'' games by Konami.
to:
* CrowningMusicOfAwesome: Kazuhiko Uehara's score for the SNES version is some of the best heard in all of the ''Turtles'' ''TMNT'' games by Konami.
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* CrowningMusicOfAwesome: Kazuhiko Uehara's score for the SNES version is some of the best heard in all of the ''Turtles'' games by Konami.
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* VindicatedByHistory: The SuperNES version. The NES version to a lesser extent (though the main strike against it is the game feeling a bit uninspired).
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* VindicatedByHistory: The SuperNES SNES version. The NES version to a lesser extent (though the main strike against it is the game feeling a bit uninspired).
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* VindicatedByHistory: The SuperNES version.
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* VindicatedByHistory: The SuperNES version. The NES version to a lesser extent (though the main strike against it is the game feeling a bit uninspired).
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* VindicatedByHistory: The SuperNES version at first was ignored by many due to it being a "licensed ''StreetFighter'' clone", as well as having a roster being filled with largely unknown characters, though over time the general opinion on this would shift as well.
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* VindicatedByHistory: The SuperNES version at first was ignored by many due to it being a "licensed ''StreetFighter'' clone", as well as having a roster being filled with largely unknown characters, though over time the general opinion on this would shift as well.version.
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* TheScrappy: The SegaGenesis/Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and {{NES}} versions is the only thing preventing it from being a PortingDisaster.
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* TheScrappy: The SegaGenesis/Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and {{NES}} versions is the only thing preventing it from being a PortingDisaster.PortingDisaster.
* VindicatedByHistory: The SuperNES version at first was ignored by many due to it being a "licensed ''StreetFighter'' clone", as well as having a roster being filled with largely unknown characters, though over time the general opinion on this would shift as well.
* VindicatedByHistory: The SuperNES version at first was ignored by many due to it being a "licensed ''StreetFighter'' clone", as well as having a roster being filled with largely unknown characters, though over time the general opinion on this would shift as well.
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* TheScrappy: The SegaGenesis/Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and {{NES}} versions is the only thing preventing it from being a PortingDisaster.
* NightmareFuel: The {{evil laugh}} from when you get a GameOver on the Genesis version. Seen [[http://www.youtube.com/watch?v=XnVOEgprvug here.]]
* NightmareFuel: The {{evil laugh}} from when you get a GameOver on the Genesis version. Seen [[http://www.youtube.com/watch?v=XnVOEgprvug here.]]
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* TheScrappy: The SegaGenesis/Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and {{NES}} versions is the only thing preventing it from being a PortingDisaster.
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* NightmareFuel: The {{evil laugh}} from when you get a GameOver on the Genesis version.
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* NightmareFuel: The {{evil laugh}} from when you get a GameOver on the Genesis version. Seen [[http://www.youtube.com/watch?v=XnVOEgprvug here.]]
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* TheScrappy: The SegaGenesis/Mega Drive version of this game can be considered TheScrappy ''version''. The fact that it's a different game from the SuperNES and {{NES}} versions is the only thing preventing it from being a PortingDisaster.
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** Raphael's biting grab in the NES version can be spammed to make getting through the game trivial.
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* AccidentalNightmareFuel: The {{evil laugh}} from when you get a GameOver on the Genesis version.
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** Michaelangelo's [[DragonPunch Rising Thunder]] takes over 30% of life if it connects on the ground.
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** Michaelangelo's [[DragonPunch Rising Thunder]] takes over 30% of life if it connects on the ground.ground.
* NightmareFuel: The {{evil laugh}} from when you get a GameOver on the Genesis version.
* NightmareFuel: The {{evil laugh}} from when you get a GameOver on the Genesis version.