Follow TV Tropes

Following

History YMMV / TatsunokoVsCapcom

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BestKnownForTheFanservice: A lesser example but it seems whenever people talk about the game they always seem to bring up Morrigan’s '''EXTREMELY''' suggestive [[https://www.youtube.com/watch?v=a9IFmmAipT0 ending from the American version]] which has some ''strong'' Straight Shotacon vibes, which is ''rare'' to see in a Capcom game, let alone an ''American'' release.

Added: 718

Removed: 1332

Is there an issue? Send a MessageReason:


* HighTierScrappy:
** Karas in ''Cross Generation of Heroes'' is disliked by many people due to his insane pressure game and decent range with solid gimmicks (only hindered by his average movement speed, low HP and subpar one-shot damage). Karas was nerfed in the international release, which caused him to take the lower ends due to his tighter execution.
** Tekkaman Blade gets this kind of ire for his powerful well-rounded pressure from anywhere in the screen and his free crossups. Though he's hindered by his awkward movement and unsafe attacks on block, and thus requires careful usage.



* LowTierLetdown: Gold Lightan was essentially tournament-banned... for being so bad nobody seemed to be able to win with him.



* TierInducedScrappy:
** Karas in ''Cross Generation of Heroes'', reported by many people due to his insane pressure game and decent range with solid gimmicks (only hindered by his average movement speed, low HP and subpar one-shot damage). Karas was nerfed in the international release, which caused him to take the lower ends due to his tighter execution.
** In ''Ultimate All-Stars'', Zero has only a bit more health than Karas (still the second-lowest in the game), but what he brings to the table are extremely solid strings of both long-grinding combos and/or nasty blockstring pressure (which require a decent amount of time to learn how to effectively stick the Hyper Zero Blaster into). Not to mention he can both zone (especially if you use his Hyper Zero Blaster + Hadangeki loop via his Sougenmu Hyper Combo) and build a ridiculous amount of meter from his combos. As a result, Zero will always have enough meter to [[ComboBreaker Mega Crash]], which also fuels his Baroque.
** Tekkaman Blade gets this kind of ire for his powerful well-rounded pressure from anywhere in the screen and his free crossups. Though he's hindered by his awkward movement and unsafe attacks on block, and thus requires careful usage.
** Gold Lightan was essentially tournament-banned... for being so bad nobody seemed to be able to win with him.
Is there an issue? Send a MessageReason:
None


*** The final boss is [[folder:Yami, the main villain of ''{{VideoGame/Okami}}'', being surprising due to being from a well-received game that [[AcclaimedFlop failed to turn a profit]].]]

to:

*** The final boss is [[folder:Yami, [[spoiler:Yami, the main villain of ''{{VideoGame/Okami}}'', being surprising due to being from a well-received game that [[AcclaimedFlop failed to turn a profit]].]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** The final boss is [[folder:Yami, the main villain of ''{{VideoGame/Okami}}'', being surprising due to being from a well-received game that [[AcclaimedFlop failed to turn a profit]].]]
Is there an issue? Send a MessageReason:
This is now Trivia and requires Word of God to prove that it was intentional.


* AuthorsSavingThrow: One of the reasons why this game exists in the first place is because Capcom (a Japanese company) needed to give Japanese players something to be excited about/something they could relate to, rather than using characters from [[Creator/MarvelComics American comics]].
Is there an issue? Send a MessageReason:
None


* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene. ''[=TvC=]'' got even greater vindication when ''Infinite'' released with numerous flaws [[note]]a lack of content, an over reliance on the gimmicky Infinity Stones, no arcade endings at all, a lazy and overwhelmingly (and [[NewWorkRecycledGraphics quite literally]]) recycled roster from ''[=MvC3=]'' with many fan favorites missing[[/note]], which allowed fans to look back at ''[=TvC=]'' in a more favorable light and appreciate its strengths.

to:

* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene. ''[=TvC=]'' got even greater vindication when ''Infinite'' released with numerous flaws [[note]]a lack of content, an over reliance on the gimmicky Infinity Stones, no arcade endings at all, a lazy and overwhelmingly (and [[NewWorkRecycledGraphics quite literally]]) recycled roster from ''[=MvC3=]'' with many fan favorites missing[[/note]], which allowed fans to look back at ''[=TvC=]'' in a more favorable light and appreciate its strengths.
Is there an issue? Send a MessageReason:
None


* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene. ''[=TvC=]'' got even greater vindication when ''Infinite'' released with numerous flaws [[note]]a lack of content, no arcade endings at all, a lazy and overwhelmingly (and [[NewWorkRecycledGraphics quite literally]]) recycled roster from ''[=MvC3=]'' with many fan favorites missing[[/note]], which allowed fans to look back at ''[=TvC=]'' in a more favorable light and appreciate its strengths.

to:

* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene. ''[=TvC=]'' got even greater vindication when ''Infinite'' released with numerous flaws [[note]]a lack of content, an over reliance on the gimmicky Infinity Stones, no arcade endings at all, a lazy and overwhelmingly (and [[NewWorkRecycledGraphics quite literally]]) recycled roster from ''[=MvC3=]'' with many fan favorites missing[[/note]], which allowed fans to look back at ''[=TvC=]'' in a more favorable light and appreciate its strengths.
Is there an issue? Send a MessageReason:
None


* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene. ''[=TvC=]'' got even greater vindication when ''Infinite'' released with numerous flaws [[note]]a lack of multiplayer content, no arcade endings at all, a lazy and overwhelmingly (and [[NewWorkRecycledGraphics quite literally]]) recycled roster from ''[=MvC3=]'' with many fan favorites missing[[/note]], which allowed fans to look back at ''[=TvC=]'' in a more favorable light and appreciate its strengths.

to:

* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene. ''[=TvC=]'' got even greater vindication when ''Infinite'' released with numerous flaws [[note]]a lack of multiplayer content, no arcade endings at all, a lazy and overwhelmingly (and [[NewWorkRecycledGraphics quite literally]]) recycled roster from ''[=MvC3=]'' with many fan favorites missing[[/note]], which allowed fans to look back at ''[=TvC=]'' in a more favorable light and appreciate its strengths.
Is there an issue? Send a MessageReason:
None


* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene. ''TvC'' got even greater vindication when ''Infinite'' released with numerous flaws [[note]]a lack of multiplayer content, no arcade endings at all, a lazy and mostly (and quite literally) recycled roster from ''MvC3'' with many fan favorites missing[[/note]], which allowed fans to look back at ''TvC'' in a more favorable light.

to:

* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene. ''TvC'' ''[=TvC=]'' got even greater vindication when ''Infinite'' released with numerous flaws [[note]]a lack of multiplayer content, no arcade endings at all, a lazy and mostly overwhelmingly (and [[NewWorkRecycledGraphics quite literally) literally]]) recycled roster from ''MvC3'' ''[=MvC3=]'' with many fan favorites missing[[/note]], which allowed fans to look back at ''TvC'' ''[=TvC=]'' in a more favorable light.light and appreciate its strengths.
Is there an issue? Send a MessageReason:
None


* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene.

to:

* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene. ''TvC'' got even greater vindication when ''Infinite'' released with numerous flaws [[note]]a lack of multiplayer content, no arcade endings at all, a lazy and mostly (and quite literally) recycled roster from ''MvC3'' with many fan favorites missing[[/note]], which allowed fans to look back at ''TvC'' in a more favorable light.
Tabs MOD

Added: 120

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FanNickname: In order to differentiate them, "[=VJoe=]" for Viewtiful Joe, and "Joe" or "[=JoeC=]" for Joe the Condor.
Is there an issue? Send a MessageReason:
None


* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the Xbox 360 and Playstation 3. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene.

to:

* VindicatedByHistory: Wii exclusivity doomed it to being a middling release at best, due to the platform's reputation for not being particularly fighter-friendly compared to the [=PlayStation=] 3 and Xbox 360 and Playstation 3.360. But the announcement of ''VideoGame/MarvelVsCapcomInfinite'' in December 2016 and multiple perceived similarities to ''Tatsunoko vs. Capcom'' have given it renewed attention in the competitive scene.
Is there an issue? Send a MessageReason:
None


*** [[VideoGame/DeadRising Frank West]], Maybe to give American players something to relate to.
*** Alex being the third Street Fighter rep came as a surprise to many. It was incredibly uncommon for ''VideoGame/StreetFighterIII'' characters to get featured in cross-over games [[note]]The one exception being Yun in ''VideoGame/CapcomvsSNK2MarkoftheMillennium'' and even that was due to his having a sprite from the Alpha series.[[/note]] The fact that Alex was also added during a time where ''Street Fighter 2'' nostalgia was at it's peak in Campcom made it all the more impressive.

to:

*** [[VideoGame/DeadRising Frank West]], Maybe maybe to give American players something to relate to.
*** Alex being the third Street Fighter ''Franchise/StreetFighter'' rep came as a surprise to many. It was incredibly uncommon for ''VideoGame/StreetFighterIII'' characters to get featured in cross-over games [[note]]The one exception being Yun in ''VideoGame/CapcomvsSNK2MarkoftheMillennium'' ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'' and even that was due to his having a sprite from the Alpha ''VideoGame/StreetFighterAlpha'' series.[[/note]] The fact that Alex was also added during a time where ''Street Fighter 2'' ''VideoGame/StreetFighterII'' nostalgia was at it's its peak in Campcom Capcom made it all the more impressive.



*** [[VideoGame/RivalSchools Batsu's]] inclusion was also another pleasant surprise. Due to coming from a 3D Fighting game, it wasn't common for Rival Schools characters to be included in the ''VideoGame/CapcomVs'', the one exception being Kyousuke in ''VideoGame/CapcomVsSNK2MarkOfTheMillennium.'' Batsu's inclusion here was even more surprising given that by this point, there had not been a new ''Rival Schools'' game in 8 years.

to:

*** [[VideoGame/RivalSchools Batsu's]] Batsu]]'s inclusion was also another pleasant surprise. Due to coming from a 3D Fighting game, it wasn't common for Rival Schools ''Rival Schools'' characters to be included in the ''VideoGame/CapcomVs'', the one exception being Kyousuke in ''VideoGame/CapcomVsSNK2MarkOfTheMillennium.'' Batsu's inclusion here was even more surprising given that by this point, there had not been a new ''Rival Schools'' game in 8 years.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** [[VideoGame/RivalSchools Batsu's]] inclusion was also another pleasant surprise. Due to coming from a 3D Fighting game, it wasn't common for Rival Schools characters to be included in the ''VideoGame/CapcomVs'', the one exception being Kyousuke in ''VideoGame/CapcomVsSNK2MarkOfTheMillennium.'' Batsu's inclusion here was even more surprising given that by this point, there had not been a new ''Rival Schools'' game in 8 years.

Changed: 276

Removed: 278

Is there an issue? Send a MessageReason:
None


* {{Squick}}:
** PTX-40A and Gold Lightan are giant characters whereas Roll and Viewtiful Joe are tiny characters. This can lead to animation errors during cinematic attacks, particularly Alex's [[https://www.youtube.com/watch?v=zwf67gJw77k Stun Gun Headbutt when performed on Gold Lightan]].

to:

* {{Squick}}:
**
{{Squick}}: PTX-40A and Gold Lightan are giant characters whereas Roll and Viewtiful Joe are tiny characters. This can lead to animation errors during cinematic attacks, particularly Alex's [[https://www.youtube.com/watch?v=zwf67gJw77k Stun Gun Headbutt when performed on Gold Lightan]].
Is there an issue? Send a MessageReason:
None


*** Alex, the first ever ''VideoGame/StreetFighterIII'' rep in the series.

to:

*** Alex, Alex being the first ever third Street Fighter rep came as a surprise to many. It was incredibly uncommon for ''VideoGame/StreetFighterIII'' rep characters to get featured in cross-over games [[note]]The one exception being Yun in ''VideoGame/CapcomvsSNK2MarkoftheMillennium'' and even that was due to his having a sprite from the Alpha series.[[/note]] The fact that Alex was also added during a time where ''Street Fighter 2'' nostalgia was at it's peak in Campcom made it all the more impressive.
Is there an issue? Send a MessageReason:
Misuse; Memetic Mutation is for jokes that are repeated and transformed by fans, not to describe memorable lyrics/quotes. Misuse of Mondegreen (please read the sentence in bold at said trope's page).


* MemeticMutation: The Japanese Training Stage theme has some ''interesting'' lyrics, including one about the Rick Roll meme, and one about ''child abuse'', plus a certain {{mondegreen}} described below.
* {{Mondegreen}}: The Training Stage chorus is believed by many to contain the phrase "Rise like a dragon! '''[[WouldHitAGirl Punch a woman!]]''' Got the twister, I'll twist 'em!", in part because of a memetic youtube video that illustrated what the video's maker thought the lyrics were. The actual lines are "Rise like a dragon!/Punch 'em, won't miss 'em/It's a hurrricane force kick, got the twister, I'll twist em" but the middle line is interrupted, making it sound like "Punch a woman." Which you can do in the game anyway, since the game has female fighters, so it's kind of appropriate in its inappropriateness.
Is there an issue? Send a MessageReason:
None


* {{Mondegreen}}: The chorus is frequently believed to contain the phrase "Rise like a dragon! '''[[WouldHitAGirl Punch a woman!]]''' Got the twister, I'll twist 'em!", in part because of a memetic youtube video that illustrated what the video's maker thought the lyrics were. The actual lines are "Rise like a dragon!/Punch 'em, won't miss 'em/It's a hurrricane force kick, got the twister, I'll twist em" but the middle line is interrupted, making it sound like "Punch a woman." Which you can do in the game anyway, so it's kind of appropriate in its inappropriateness.

to:

* {{Mondegreen}}: The Training Stage chorus is frequently believed by many to contain the phrase "Rise like a dragon! '''[[WouldHitAGirl Punch a woman!]]''' Got the twister, I'll twist 'em!", in part because of a memetic youtube video that illustrated what the video's maker thought the lyrics were. The actual lines are "Rise like a dragon!/Punch 'em, won't miss 'em/It's a hurrricane force kick, got the twister, I'll twist em" but the middle line is interrupted, making it sound like "Punch a woman." Which you can do in the game anyway, since the game has female fighters, so it's kind of appropriate in its inappropriateness.
Is there an issue? Send a MessageReason:
None


* {{Mondegreen}} The chorus is frequently believed to contain the phrase "Rise like a dragon! '''[[WouldHitAGirl Punch a woman!]]''' Got the twister, I'll twist 'em!", in part because of a memetic youtube video that illustrated what the video's maker thought the lyrics were. The actual lines are "Rise like a dragon!/Punch 'em, won't miss 'em/It's a hurrricane force kick, got the twister, I'll twist em" but the middle line is interrupted, making it sound like "Punch a woman." Which you can do in the game anyway, so it's kind of appropriate in its inappropriateness.

to:

* {{Mondegreen}} {{Mondegreen}}: The chorus is frequently believed to contain the phrase "Rise like a dragon! '''[[WouldHitAGirl Punch a woman!]]''' Got the twister, I'll twist 'em!", in part because of a memetic youtube video that illustrated what the video's maker thought the lyrics were. The actual lines are "Rise like a dragon!/Punch 'em, won't miss 'em/It's a hurrricane force kick, got the twister, I'll twist em" but the middle line is interrupted, making it sound like "Punch a woman." Which you can do in the game anyway, so it's kind of appropriate in its inappropriateness.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MemeticMutation: The Japanese Training Stage theme has some ''interesting'' lyrics, including one about the Rick Roll meme, and one about ''child abuse'', plus a certain {{mondegreen}} described below.
* {{Mondegreen}} The chorus is frequently believed to contain the phrase "Rise like a dragon! '''[[WouldHitAGirl Punch a woman!]]''' Got the twister, I'll twist 'em!", in part because of a memetic youtube video that illustrated what the video's maker thought the lyrics were. The actual lines are "Rise like a dragon!/Punch 'em, won't miss 'em/It's a hurrricane force kick, got the twister, I'll twist em" but the middle line is interrupted, making it sound like "Punch a woman." Which you can do in the game anyway, so it's kind of appropriate in its inappropriateness.
Is there an issue? Send a MessageReason:
That's just a body slam.


** Lightan's command grab to another robot. Watch him slam the foe to the ground and body-rape the poor mecha!
Is there an issue? Send a MessageReason:
YMMV cannot be played with. This seems to describe Acclaimed Flop, so I'll move it to the Trivia page.


* AmericansHateTingle: Downplayed. The game isn't ''hated'' by Americans by any means, in fact, it's considered a rather fun fighter by those who have played it, but it wasn't a sales success in the States, largely due to the Tatsunoko brands not being very well-known over there compared to [[Creator/MarvelComics Marvel]] or Creator/{{SNK}}. Exclusivity to the Wii also didn't help its sales, as detailed under VindicatedByHistory below.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmericansHateTingle: Downplayed. The game isn't ''hated'' by Americans by any means, in fact, it's considered a rather fun fighter by those who have played it, but it wasn't a sales success in the States, largely due to the Tatsunoko brands not being very well-known over there compared to [[Creator/MarvelComics Marvel]] or Creator/{{SNK}}. Exclusivity to the Wii also didn't help its sales, as detailed under VindicatedByHistory below.
Is there an issue? Send a MessageReason:
I highly doubt he was the "main factor" for Americans to buy the game lol


*** [[VideoGame/DeadRising Frank West]], although he did end up being a main contributing factor as to why American gamers picked the game up.

to:

*** [[VideoGame/DeadRising Frank West]], although he did end up being a main contributing factor as Maybe to why give American gamers picked the game up.players something to relate to.
Is there an issue? Send a MessageReason:
None


** Saki, at least for overseas players, as her origin game was a Japan-only arcade quiz game. Her only other appearance prior to ''[=TvC=]'' was a [[AssistCharacter Helper]] in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the first]] ''Marvel vs. Capcom''.

to:

** *** Saki, at least for overseas players, as her origin game was a Japan-only arcade quiz game. Her only other appearance prior to ''[=TvC=]'' was a [[AssistCharacter Helper]] in [[VideoGame/MarvelVsCapcomClashOfSuperHeroes the first]] ''Marvel vs. Capcom''.

Added: 632

Changed: 1611

Is there an issue? Send a MessageReason:
Rewriting example to sound less complainy.


* TheyChangedItNowItSucks: Within ''Ultimate All-Stars'', people who have played the original version felt that the removal of character themes was a bit harsh as well as some character changes, especially Karas. He was a powerful character in ''Cross Generation of Heroes'', then he was nerfed for ''Ultimate All-Stars'', for balance reasons, leading to massive complaint about this. Now that the game came out, people are whining about the removal of most mini-games and the animated endings. They suddenly forgot the fact about the new characters, stages, the rebalanced {{metagame}}, and the very fact that the game is now available in the US and in Europe. And then we have the art. UDON has stated that they did redo all of the ending artwork (not the animated ones) for all characters and for the newcomers. Cue people angrily complaining about the change and how the style sucks.

to:

* TheyChangedItNowItSucks: Within Several for the game's UpdatedRerelease, ''Ultimate All-Stars'', people who have played the original version felt that the All-Stars'':
** The
removal of character themes was a bit harsh as well as some character character-specific themes, mini-games and animated endings were not received well.
** Character
changes, especially Karas. He Karas, who was a powerful character in ''Cross Generation of Heroes'', then he was Heroes'' before being nerfed for ''Ultimate All-Stars'', for balance reasons, leading to massive complaint about this. Now that the game came out, people are whining about the removal of most mini-games and the animated endings. They suddenly forgot the fact about the new characters, stages, the rebalanced {{metagame}}, and the very fact that the game is now available in the US and in Europe. And then we have the art. UDON has stated that they did redo all of the ending artwork (not the animated ones) for all characters and for the newcomers. Cue people angrily complaining about the change and how the style sucks. reasons.



* UnexpectedCharacter: NOBODY expected that Creator/{{Tatsunoko|Production}} would be the next company Capcom would pick a fight with, so their entire roster counts as this. As for the Capcom side, though, most of their roster was also quite unexpected:
** [[VideoGame/MegaManLegends MegaMan Volnutt]] getting in over [[VideoGame/MegaManClassic the original Mega Man]] or even [[VideoGame/MegaManX X]], as well as Tron (and the Servbots) from his own series, who has been frequently in crossovers since ''VideoGame/MarvelVsCapcom2''.
** Soki as an ''VideoGame/{{Onimusha}}'' representative, over the series' main protagonist Samonuske Akechi.

to:

* UnexpectedCharacter: NOBODY UnexpectedCharacter:
** Nobody
expected that Creator/{{Tatsunoko|Production}} would be the next company Capcom would pick a fight with, so their entire roster counts as this. this.
**
As for the Capcom side, though, most of their roster was also quite unexpected:
** *** [[VideoGame/MegaManLegends MegaMan Volnutt]] getting in over [[VideoGame/MegaManClassic the original Mega Man]] or even [[VideoGame/MegaManX X]], as well as Tron (and the Servbots) from his own series, who has been frequently in crossovers since ''VideoGame/MarvelVsCapcom2''.
** *** Soki as an ''VideoGame/{{Onimusha}}'' representative, over the series' main protagonist Samonuske Akechi.



** [[VideoGame/DeadRising Frank West]], although he did end up being a main contributing factor as to why American gamers picked the game up.
** Alex, the first ever ''VideoGame/StreetFighterIII'' rep in the series.
** PTX-40A, a gigantic mecha originating from [[VideoGame/LostPlanet a third-person shooter]] chosen to represent Capcom as their giant fighter.

to:

** *** [[VideoGame/DeadRising Frank West]], although he did end up being a main contributing factor as to why American gamers picked the game up.
** *** Alex, the first ever ''VideoGame/StreetFighterIII'' rep in the series.
** *** PTX-40A, a gigantic mecha originating from [[VideoGame/LostPlanet a third-person shooter]] chosen to represent Capcom as their giant fighter.

Changed: 14

Is there an issue? Send a MessageReason:
None


** Soki as an ''Franchise/{{Onimusha}}'' representative, over the series' main protagonist Samonuske Akechi.

to:

** Soki as an ''Franchise/{{Onimusha}}'' ''VideoGame/{{Onimusha}}'' representative, over the series' main protagonist Samonuske Akechi.
Is there an issue? Send a MessageReason:
Audience Alienating Premise only counts if the work failed to meet expectations. Not only was this game critically acclaimed, but Capcom itself considered it to be a commercial success.


* AudienceAlienatingPremise: This was certainly not the original plan, as Tatsunoko is kind of a big deal in Capcom's home country of Japan, and the original plan was to [[NoExportForYou keep the game there,]] due to both this trope and the Licensing Hell that would have been involved. Only a surprising amount of international support from the fighting game community convinced them otherwise. That said, Gatchaman is really the only Tatsunoko property featured that has anything close to mainstream recognition in the West, so this trope was still inevitable, despite some obvious efforts on Capcom's part (bringing in Joe the Condor, [[VideoGame/MegaManX Zero,]] and [[VideoGame/DeadRising Frank West,]] as well as the [[WhatCouldHaveBeen attempts]] to bring in [[Anime/SpeedRacer Speed Racer]] and the [[Anime/SamuraiPizzaCats Samurai Pizza Cats]]), leading to it being a modest "niche hit" in the end.
Is there an issue? Send a MessageReason:
None


* [[AwesomeMusic/CapcomVsWhatever Awesome Music - Capcom vs. Whatever]]
* [[Memes/CapcomVsWhatever Memetic Mutation - Capcom vs. Whatever]]

to:

* [[AwesomeMusic/CapcomVsWhatever [[AwesomeMusic/CapcomVs Awesome Music - Capcom vs. Whatever]]
* [[Memes/CapcomVsWhatever [[Memes/CapcomVs Memetic Mutation - Capcom vs. Whatever]]


* MostAnnoyingSound: Ryu's "Hadoken!" and Ken the Eagle's "Bird Run!" in the ''All-Stars Shooters'' minigame, which they yell with the exact same inflection every single time you press the attack button.

Top