History YMMV / SpellForce

27th Jun '16 4:26:45 AM cricri3007
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* CrowningMomentOfHeartwarming: In Southern Wildwall, a sidequest asks you to give meat to a cub and to guid him to his parents. It's completly optional but adorable.

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* CrowningMomentOfHeartwarming: In Southern Wildwall, a sidequest asks you to give meat to a cub and to guid guide him to his parents. It's completly optional but adorable.
25th Jun '16 12:45:09 PM cricri3007
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* GoddamBats: Mummies in ''Shadow Of the Phoenix'' takes reduced damage from physical attacks and augmented damage from spells. The problem is, you don't have a lot of magic units so they essentialy suffer a DeathOfThousandCuts. They are also not encountered often or in big numbers enough to be a real threat, but they can take a while to die.

to:

* GoddamBats: GoddamnedBats: Mummies in ''Shadow Of the Phoenix'' takes reduced damage from physical attacks and augmented damage from spells. The problem is, you don't have a lot of magic units so they essentialy suffer a DeathOfThousandCuts.DeathOfAThousandCuts. They are also not encountered often or in big numbers enough to be a real threat, but they can take a while to die.
25th Jun '16 12:37:31 PM cricri3007
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* AntiClimaxBoss: The final fight of ''Breath of Winter'' is pitiful, especially considering you're fighting [[PersonOfMassDestruction Aryn]]. First, eh stands on the other side of a chasm, so no option to attack him in melee. Second, the chasm is too wide for your upgraded dwarven Defender to throw their hammers at him. So, how does it play out? You summon you heroes capable of ranged attack (mages and archers) and you command them to attack the dragon. They slowly chip his health away, he retaliates and kills them, you summon them again, repeat until you win.

to:

* AntiClimaxBoss: The final fight of ''Breath of Winter'' is pitiful, especially considering you're fighting [[PersonOfMassDestruction Aryn]]. First, eh he stands on the other side of a chasm, so no option to attack him in melee. Second, the chasm is too wide for your upgraded dwarven Defender to throw their hammers at him. So, how does it play out? You summon you heroes capable of ranged attack (mages and archers) and you command them to attack the dragon. They slowly chip his health away, he retaliates and kills them, you summon them again, repeat until you win.
25th Jun '16 9:14:13 AM cricri3007
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* AntiClimaxBoss: The final fight of ''Breath of Winter'' is pitiful, especially considering you're fighting [[PersonOfMassDestruction aryn]]. First, eh stands on the other side of a chasm, so no option to attack him in melee. Second, the chasm is too wide for your upgraded dwarven Defender to throw their hammers at him. So, how does it play out? You summon you heroes capable of ranged attack (mages and archers) and you command them to attack the dragon. They slowly chip his health away, he retaliates and kills them, you summon them again, repeat until you win.

to:

* AntiClimaxBoss: The final fight of ''Breath of Winter'' is pitiful, especially considering you're fighting [[PersonOfMassDestruction aryn]].Aryn]]. First, eh stands on the other side of a chasm, so no option to attack him in melee. Second, the chasm is too wide for your upgraded dwarven Defender to throw their hammers at him. So, how does it play out? You summon you heroes capable of ranged attack (mages and archers) and you command them to attack the dragon. They slowly chip his health away, he retaliates and kills them, you summon them again, repeat until you win.



* CrowningMomentOfHeartwarming: In Southern Wildwall, a sidequest asks you to give meat to a cub. It's completly optional but adorable.
* CrowningMomentOfAwesome: Having enough upgraded windarchers gives you the awesome sight of having your ennemies freezed and potentiatly dying before they can even move again.

to:

* CrowningMomentOfHeartwarming: In Southern Wildwall, a sidequest asks you to give meat to a cub.cub and to guid him to his parents. It's completly optional but adorable.
* CrowningMomentOfAwesome: Having enough upgraded windarchers Windarchers in the first game gives you the awesome sight of having your ennemies freezed and potentiatly dying before they can even move again.



** Still in the first game, the spell Shield of Ice. It's aviable relatively early, doesn't require a lot of points into Ice Magic, and it's effect is to freeze enemies attacking you in melee. Ice Magic in general really, since every spell has a chance of freezeing the nemy in it's tracks, making them a prime target. The only drawback is that the freezing effect doesn't last long enough to stunlock enemies, but that can be remedied if at least two of your heroes/units have an ice spell.

to:

** Still in the first game, the spell Shield of Ice. It's aviable relatively early, doesn't require a lot of points into Ice Magic, and it's effect is to freeze enemies attacking you in melee. Ice Magic in general really, since every spell has a chance of freezeing the nemy enemy in it's tracks, making them a prime target. The only drawback is that the freezing effect doesn't last long enough to stunlock enemies, but that can be remedied if at least two of your heroes/units have an ice spell.spell.
* GoddamBats: Mummies in ''Shadow Of the Phoenix'' takes reduced damage from physical attacks and augmented damage from spells. The problem is, you don't have a lot of magic units so they essentialy suffer a DeathOfThousandCuts. They are also not encountered often or in big numbers enough to be a real threat, but they can take a while to die.
25th Jun '16 9:09:38 AM cricri3007
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* AntiClimaxBoss: The final fight of ''Breath of Winter'' is pitiful, especially considering you're fighting [[PersonOfMassDestruction aryn]]. First, eh stands on the other side of a chasm, so no option to attack him in melee. Second, the chasm is too wide for your upgraded dwarven Defender to throw their hammers at him. So, how does it play out? You summon you heroes capable of ranged attack (mages and archers) and you command them to attack the dragon. They slowly chip his health away, he retaliates and kills them, you summon them again, repeat until you win.



* BrutalBonusLevel: Stoneblade Mountain in the first ''Spellforce''. It's unlocked at relatively low level. Once you activate the elf and dwarf monuments, the [[SarcasmMode fun]] begins. There are two main ennmy camps on the map. One on the east that constantly send trolls to your camp and another of Minotaurs on the west that does the same. It is quite easy to kill incoming patrols for a while, but after half and hour, the two camps sends entires armies against you and you'll get completly swarmed.

to:

* BrutalBonusLevel: Stoneblade Mountain in the first ''Spellforce''. It's unlocked at relatively low level. Once you activate the elf and dwarf monuments, the [[SarcasmMode fun]] begins. There are two main ennmy camps on the map. One on the east that constantly send trolls to your camp and another of Minotaurs on the west that does the same. It is quite easy to kill incoming patrols for a while, but after half and hour, a short time, the two camps sends entires armies against you and you'll get completly swarmed.
21st May '16 5:49:53 AM cricri3007
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* ThatOneAttack: Any enemy with an ice attack since they freeze you for a couple seconds while they can hit you. Even worse when there are at least a group of three enemmies able to do this, since, almost no matter what your level is, you'll end up stunlocked while they hit you until you die.

to:

* ThatOneAttack: Any enemy with an ice attack Ice spells since they freeze you for a couple of seconds while they the enemies can hit you. Even worse when there are at least a group of three enemmies able to do this, since, since almost no matter what your level is, you'll end up stunlocked while they hit you until you die.
4th May '16 12:44:28 AM cricri3007
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* BrutalBonusLevel: Stoneblade Mountain. It's unlocked relatively early. Once you activate the elf and dwarf monuments, the [[SarcasmMode fun]] begin.There are two principals ennmy camps on the map. One on the east that constantly send trolls to your camp and another of Minotaurs on the west that does the same. It is quite easy to kill incoming patrols for a while, but after half and hour, the two camps sends entire army against you and you'll get completly swarmed.

to:

* BrutalBonusLevel: Stoneblade Mountain. Mountain in the first ''Spellforce''. It's unlocked at relatively early. low level. Once you activate the elf and dwarf monuments, the [[SarcasmMode fun]] begin.begins. There are two principals main ennmy camps on the map. One on the east that constantly send trolls to your camp and another of Minotaurs on the west that does the same. It is quite easy to kill incoming patrols for a while, but after half and hour, the two camps sends entire army entires armies against you and you'll get completly swarmed.


Added DiffLines:

* DemonicSpider: Any group of enemies where more than one has an ice spell. See below for why.
24th Apr '16 2:09:26 AM cricri3007
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* GameBreaker: in the first game, elves have both a tower that shoots arrows and a tower that shoots ice bolts that freeze the enemy for a few seconds. If you are in a map where you can use both, put two or three of each tower in a bottleneck and laugh as no enemy can get through!

to:

* GameBreaker: in GameBreaker:
** In
the first game, elves have both a tower that shoots arrows and a tower that shoots ice bolts that freeze the enemy for a few seconds. If you are in a map where you can use both, put two or three of each tower in a bottleneck and laugh as no enemy can get through!through!
** Still in the first game, the spell Shield of Ice. It's aviable relatively early, doesn't require a lot of points into Ice Magic, and it's effect is to freeze enemies attacking you in melee. Ice Magic in general really, since every spell has a chance of freezeing the nemy in it's tracks, making them a prime target. The only drawback is that the freezing effect doesn't last long enough to stunlock enemies, but that can be remedied if at least two of your heroes/units have an ice spell.
9th Apr '16 6:57:18 AM cricri3007
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* GameBreaker: in the first game, elves have both a tower that shoots arrows and a tower that shoots ice bolts that freeze the enemy for a few seconds. If you are in a map where you can use both, put two or three of each tower in a bottleneck and laugh as no enemy can get through!

to:

* GameBreaker: in the first game, elves have both a tower that shoots arrows and a tower that shoots ice bolts that freeze the enemy for a few seconds. If you are in a map where you can use both, put two or three of each tower in a bottleneck and laugh as no enemy can get through!through!
* ThatOneAttack: Any enemy with an ice attack since they freeze you for a couple seconds while they can hit you. Even worse when there are at least a group of three enemmies able to do this, since, almost no matter what your level is, you'll end up stunlocked while they hit you until you die.
13th Dec '15 4:46:54 AM cricri3007
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* CrowingMomentOfAwesome: Having enough upgraded windarchers gives you the awesome sight of having your ennemies freezed and potentiatly dying before they can even move again.

to:

* CrowingMomentOfAwesome: CrowningMomentOfAwesome: Having enough upgraded windarchers gives you the awesome sight of having your ennemies freezed and potentiatly dying before they can even move again.
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