Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* VisualEffectsOfAwesome
to:
* VisualEffectsOfAwesomeVisualEffectsOfAwesome
* WTHCostumingDepartment: The DLC character Lady HUNK looks just like the regular HUNK, [[http://cdn3.sbnation.com/entry_photo_images/8230177/Lady_HUNK_006_bmp_jpgcopy.jpg except she doesn't wear any pants]].
* WTHCostumingDepartment: The DLC character Lady HUNK looks just like the regular HUNK, [[http://cdn3.sbnation.com/entry_photo_images/8230177/Lady_HUNK_006_bmp_jpgcopy.jpg except she doesn't wear any pants]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* EnsembleDarkhorse: Rachael, surprisingly. During her debut trailer, she was immediately declared TheScrappy due to her NonStandardCharacterDesign, especially with her ImprobableHairStyle. It's only when [[spoiler: she is immediately killed the moment the player meets her, and eventually returns as a re-occurring enemy akin to Lisa Trevor and Nemesis]] that she receives a warmer reception, to the point where some are disappointed to find that she is not playable in Raid Mode.
to:
* EnsembleDarkhorse: Rachael, surprisingly. During her debut trailer, she was immediately declared TheScrappy due to her NonStandardCharacterDesign, especially with her ImprobableHairStyle. ImprobableHairStyle and BlindingBangs. It's only when [[spoiler: she is immediately killed the moment the player meets her, and eventually returns as a re-occurring enemy akin to Lisa Trevor and Nemesis]] that she receives a warmer reception, to the point where some are disappointed to find that she is not playable in Raid Mode...until the HD port where she finally joins Raid Mode.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AuthorsSavingThrow: The console rerelease can be interpreted as a saving throw for the mixed critical reception that ''VideoGame/ResidentEvil6'' got, while ''Revelations'' had a very positive reception.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 1 (click to see context) :
* AlasPoorVillain: [[spoiler: Norman is seen in this light by Chris and Jill.]]
Is there an issue? Send a MessageReason:
None
Deleted line(s) 18 (click to see context) :
* TheScrappy: BSAA agents Keith and Quint.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* EnsembleDarkhorse: Rachel, surprisingly. During her debut trailer, she was immediately declared TheScrappy due to her NonStandardCharacterDesign, especially with her ImprobableHairStyle. It's only when [[spoiler: she is immediately killed the moment the player meets her, and eventually returns as a re-occurring enemy akin to Lisa Trevor and Nemesis]] that she receives a warmer reception, to the point where some are disappointed to find that she is not playable in Raid Mode.
to:
* EnsembleDarkhorse: Rachel, Rachael, surprisingly. During her debut trailer, she was immediately declared TheScrappy due to her NonStandardCharacterDesign, especially with her ImprobableHairStyle. It's only when [[spoiler: she is immediately killed the moment the player meets her, and eventually returns as a re-occurring enemy akin to Lisa Trevor and Nemesis]] that she receives a warmer reception, to the point where some are disappointed to find that she is not playable in Raid Mode.Mode.
** Also Jessica, Parker, Raymond, Quint and Keith, this game had a lot of Darkhorses...
** Also Jessica, Parker, Raymond, Quint and Keith, this game had a lot of Darkhorses...
Is there an issue? Send a MessageReason:
None
Deleted line(s) 7,9 (click to see context) :
* FridgeBrilliance: Why has Chris buffed up so much by [=RE5=]? Among other things, he didn't have the strength [[spoiler: to lift Parker quickly enough when he fell off the catwalk.]] Naturally, he doesn't want that to happen again.
** [[spoiler: After Raymond gets shot and appears to die,]] Parker refuses to go back to the Casino or Emergency Communications Room, citing the need to deal with something at the Bridge. He can still up to the Solarium, though, which is actually much farther from the bridge than either of the two other locations. [[spoiler: It seems to be a subtle show of grief. The only time earlier in the game that Parker ends up in the ECR is when Raymond is there and the Casino has Raymond's body lying on the floor.]]
** It seems unusual that the Fenrir enemies are much weaker compared to other dogs infected by the T-Virus, but then it's because they're infected by the T-Abyss virus (which originates from deep sea fish) and they're encountered in a snowy mountain area, not suitable for the infected creatures.
** [[spoiler: After Raymond gets shot and appears to die,]] Parker refuses to go back to the Casino or Emergency Communications Room, citing the need to deal with something at the Bridge. He can still up to the Solarium, though, which is actually much farther from the bridge than either of the two other locations. [[spoiler: It seems to be a subtle show of grief. The only time earlier in the game that Parker ends up in the ECR is when Raymond is there and the Casino has Raymond's body lying on the floor.]]
** It seems unusual that the Fenrir enemies are much weaker compared to other dogs infected by the T-Virus, but then it's because they're infected by the T-Abyss virus (which originates from deep sea fish) and they're encountered in a snowy mountain area, not suitable for the infected creatures.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
* {{{Narm}}: [[Narm/ResidentEvil Yo.]]
to:
* {{{Narm}}: {{Narm}}: [[Narm/ResidentEvil Yo.]]
Is there an issue? Send a MessageReason:
None
Deleted line(s) 14,17 (click to see context) :
* NightmareFuel: The majority of the enemies, especially the invisible Hunters.
** Rachael in particular. Not only what happened to her is NightmareFuel, but her transformation afterwards. The shrills coming out from her is terribly scary as she goes around trying to kill the player.
--> '''Rachael:''' ...found you...
** The bone chilling distress call from the comms officer.
** Rachael in particular. Not only what happened to her is NightmareFuel, but her transformation afterwards. The shrills coming out from her is terribly scary as she goes around trying to kill the player.
--> '''Rachael:''' ...found you...
** The bone chilling distress call from the comms officer.
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
* SubbingVsDubbing: Averted for the most part, but rather, this is the first canonical ''RE'' game to actually have a Japanese dub, not counting the ''MarvelVsCapcom'' games or the scrapped Japanese dub that was going to be used for [[ResidentEvil1 the very first game]].
to:
* SubbingVsDubbing: Averted for the most part, but rather, this is the first canonical ''RE'' game to actually have a Japanese dub, not counting the ''MarvelVsCapcom'' games or the scrapped Japanese dub that was going to be used for [[ResidentEvil1 [[VideoGame/ResidentEvil the very first game]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* DisappointingLastLevel: [[spoiler:The final level, deep within the sunken bowels of the Queen Dido, takes place mostly underwater, with very few enemies.]]
to:
* DisappointingLastLevel: [[spoiler:The final level, deep within the sunken bowels of the Queen Dido, takes place mostly underwater, with very few enemies.enemies -- and these enemies are "swimming Blobs", which can OneHitKill the player, who can't attack them. It also culminates in fighting the pseudo-Tyrant Norman.]]
Changed line(s) 6 (click to see context) from:
* EnsembleDarkhorse: Rachel, surprisingly. During her debut trailer, she was immediately declared TheScrappy due to her NonStandardCharacterDesign, especially with her ImprobableHairStyle. It's only when [[spoiler: she is immediately killed the moment the player meets her, and eventually returns as a re-occuring enemy akin to Lisa Trevor and Nemesis]] that she recieves a warmer reception, to the point where some are disappointed to find that she is not playable in Raid Mode.
to:
* EnsembleDarkhorse: Rachel, surprisingly. During her debut trailer, she was immediately declared TheScrappy due to her NonStandardCharacterDesign, especially with her ImprobableHairStyle. It's only when [[spoiler: she is immediately killed the moment the player meets her, and eventually returns as a re-occuring re-occurring enemy akin to Lisa Trevor and Nemesis]] that she recieves receives a warmer reception, to the point where some are disappointed to find that she is not playable in Raid Mode.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SubbingVsDubbing: Averted for the most part, but rather, this is the first canonical ''RE'' game to actually have a Japanese dub, not counting the ''MarvelVsCapcom'' games or the scrapped Japanese dub that was going to be used for [[ResidentEvil1 the very first game]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ThatOneLevel: Quint and Keith's "defend the generator" level, basically you have to survive against a HUGE smarm of DemonicSpiders while the generator powers up, better hope you didn't waste too much ammo beforehand!
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** It seems unusual that the Fenrir enemies are much weaker compared to other dogs infected by the T-Virus, but then it's because they're infected by the T-Abyss virus (which originates from deep sea fish) and they're encountered in a snowy mountain area, not suitable for the infected creatures.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
--> ''"Maydaaaay... mayydaaaaay... this is... the emergency call number... from the Queen Zenobia... maaaaaayyyy.... daaaaayyyyyy..."''
to:
--> ''"Maydaaaay... mayydaaaaay... this is... the emergency call number... from the Queen Zenobia... maaaaaayyyy.... daaaaayyyyyy..."'' "''
** Made worse if you decide to search the area for supplies before investigating, causing the tension to build until you finally go and find out exactly what's behind that door...
** Made worse if you decide to search the area for supplies before investigating, causing the tension to build until you finally go and find out exactly what's behind that door...
Is there an issue? Send a MessageReason:
Deleted line(s) 2 (click to see context) :
* AndTheFandomRejoiced: An improved version of the [=RE4=]/5 gameplay engine with new additions like attack dodging and run 'n' gun. MT Framework Mobile providing some ''seriously'' impressive visuals. Survival horror coming back with a vengeance. Terrifying new enemies mutated by a T-Virus variant. These are just ''some'' of the reasons why the game is currently so celebrated.
Is there an issue? Send a MessageReason:
Prove that last point.
Changed line(s) 2 (click to see context) from:
* AndTheFandomRejoiced: An improved version of the [=RE4=]/5 gameplay engine with new additions like attack dodging and run 'n' gun. MT Framework Mobile providing some ''seriously'' impressive visuals. Survival horror coming back with a vengeance. Terrifying new enemies mutated by a T-Virus variant. These are just ''some'' of the reasons why the game is currently so celebrated, to the point where some of the more vocal detractors of 4 and 5 have declared ''Revelations'' to be the ''true'' Resident Evil 4.
to:
* AndTheFandomRejoiced: An improved version of the [=RE4=]/5 gameplay engine with new additions like attack dodging and run 'n' gun. MT Framework Mobile providing some ''seriously'' impressive visuals. Survival horror coming back with a vengeance. Terrifying new enemies mutated by a T-Virus variant. These are just ''some'' of the reasons why the game is currently so celebrated, to the point where some of the more vocal detractors of 4 and 5 have declared ''Revelations'' to be the ''true'' Resident Evil 4.celebrated.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* HoYay: Some of the fans interpret Parker and Raymond as having this and have started shipping them together.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* AndTheFandomRejoiced: An improved version of the RE4/5 gameplay engine with new additions like attack dodging and run 'n' gun. MT Framework Mobile providing some ''seriously'' impressive visuals. Survival horror coming back with a vengeance. Terrifying new enemies mutated by a T-Virus variant. These are just ''some'' of the reasons why the game is currently so celebrated, to the point where some of the more vocal detractors of 4 and 5 have declared ''Revelations'' to be the ''true'' Resident Evil 4.
to:
* AndTheFandomRejoiced: An improved version of the RE4/5 [=RE4=]/5 gameplay engine with new additions like attack dodging and run 'n' gun. MT Framework Mobile providing some ''seriously'' impressive visuals. Survival horror coming back with a vengeance. Terrifying new enemies mutated by a T-Virus variant. These are just ''some'' of the reasons why the game is currently so celebrated, to the point where some of the more vocal detractors of 4 and 5 have declared ''Revelations'' to be the ''true'' Resident Evil 4.
Changed line(s) 8 (click to see context) from:
* FridgeBrilliance: Why has Chris buffed up so much by RE5? Among other things, he didn't have the strength [[spoiler: to lift Parker quickly enough when he fell off the catwalk.]] Naturally, he doesn't want that to happen again.
to:
* FridgeBrilliance: Why has Chris buffed up so much by RE5? [=RE5=]? Among other things, he didn't have the strength [[spoiler: to lift Parker quickly enough when he fell off the catwalk.]] Naturally, he doesn't want that to happen again.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** The bone chilling distress call from the comms officer.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
** [[spoiler: After Raymond gets shot and appears to die,]] Parker refuses to go back to the Casino or Emergency Communications Room, citing the need to deal with something at the Bridge. He still goes up to the Solarium, though, which is actually much farther from the bridge than either of the two other locations. [[spoiler: It seems to be a subtle show of grief. The only time earlier in the game that Parker ends up in the ECR is when Raymond is there and the Casino has Raymond's body lying on the floor.]]
to:
** [[spoiler: After Raymond gets shot and appears to die,]] Parker refuses to go back to the Casino or Emergency Communications Room, citing the need to deal with something at the Bridge. He can still goes up to the Solarium, though, which is actually much farther from the bridge than either of the two other locations. [[spoiler: It seems to be a subtle show of grief. The only time earlier in the game that Parker ends up in the ECR is when Raymond is there and the Casino has Raymond's body lying on the floor.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** [[spoiler: After Raymond gets shot and appears to die,]] Parker refuses to go back to the Casino or Emergency Communications Room, citing the need to deal with something at the Bridge. He still goes up to the Solarium, though, which is actually much farther from the bridge than either of the two other locations. [[spoiler: It seems to be a subtle show of grief. The only time earlier in the game that Parker ends up in the ECR is when Raymond is there and the Casino has Raymond's body lying on the floor.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* AndTheFandomRejoiced: An improved version of the RE4/5 gameplay engine with new additions like attack dodging and run 'n' gun. MT Framework Mobile providing some ''seriously'' impressive visuals. Survival horror coming back with a vengeance. Terrifying new enemies mutated by a T-Virus variant. These are just ''some'' of the reasons why the game is currently so celebrated.
to:
* AndTheFandomRejoiced: An improved version of the RE4/5 gameplay engine with new additions like attack dodging and run 'n' gun. MT Framework Mobile providing some ''seriously'' impressive visuals. Survival horror coming back with a vengeance. Terrifying new enemies mutated by a T-Virus variant. These are just ''some'' of the reasons why the game is currently so celebrated.celebrated, to the point where some of the more vocal detractors of 4 and 5 have declared ''Revelations'' to be the ''true'' Resident Evil 4.
Is there an issue? Send a MessageReason:
YMMV sinkhole
Changed line(s) 4 (click to see context) from:
** YourMilageMayVary on that one; the utter sense of dread and menace the location provides more than makes up for it.
to:
** YourMilageMayVary on that one; the The utter sense of dread and menace the location provides more than makes up for it.
Is there an issue? Send a MessageReason:
Changed line(s) 11,12 (click to see context) from:
* HighOctaneNightmareFuel: The majority of the enemies, especially the invisible Hunters.
** Rachael in particular. Not only what happened to her is HighOctaneNightmareFuel, but her transformation afterwards. The shrills coming out from her is terribly scary as she goes around trying to kill the player.
** Rachael in particular. Not only what happened to her is HighOctaneNightmareFuel, but her transformation afterwards. The shrills coming out from her is terribly scary as she goes around trying to kill the player.
to:
* HighOctaneNightmareFuel: NightmareFuel: The majority of the enemies, especially the invisible Hunters.
** Rachael in particular. Not only what happened to her isHighOctaneNightmareFuel, NightmareFuel, but her transformation afterwards. The shrills coming out from her is terribly scary as she goes around trying to kill the player.
** Rachael in particular. Not only what happened to her is
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* EnsembleDarkhorse: Rachel, surprisingly. During her debut trailer, she was immediately declared TheScrappy due to her NonStandardCharacterDesign, especially with her ImprobableHairStyle. It's only when [[spoiler: she is immediately killed the moment the player meets her, and eventually returns as a re-occuring enemy akin to Lisa Trevor and Nemesis]] that she recieves a warmer reception, to the point where some are disappointed to find that she is not playable in Raid Mode.
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
** Rachael in particular. Not only what happened to her is HighOctaneNightmareFuel, but the the transformation afterwards. The shrills coming out from her is terribly scary as she goes around trying to kill the player.
to:
** Rachael in particular. Not only what happened to her is HighOctaneNightmareFuel, but the the her transformation afterwards. The shrills coming out from her is terribly scary as she goes around trying to kill the player.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Rachael in particular. Not only what happened to her is HighOctaneNightmareFuel, but the the transformation afterwards. The shrills coming out from her is terribly scary as she goes around trying to kill the player.
--> '''Rachael:''' ...found you...
--> '''Rachael:''' ...found you...
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* FridgeBrilliance: Why has Chris buffed up so much by RE5? Among other things, he didn't have the strength to lift Parker quickly enough when he fell off the catwalk. Naturally, he doesn't want that to happen again.
to:
* FridgeBrilliance: Why has Chris buffed up so much by RE5? Among other things, he didn't have the strength [[spoiler: to lift Parker quickly enough when he fell off the catwalk. catwalk.]] Naturally, he doesn't want that to happen again.
* PlayerPunch: [[spoiler: Parker getting shot and his Disney Death.]]
Changed line(s) 14 (click to see context) from:
* VisualEffectsOfAwesome
to:
* VisualEffectsOfAwesome