History YMMV / NeverwinterNights2

27th Sep '16 4:45:40 AM MinisterOfSinister
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* CompleteMonster: [[OurLichesAreDifferent Black Garius]], the self-proclaimed "Master of the Fifth Tower," is the leader of the [[ReligionOfEvil Cult of Shadow]], a group of necromancers that plunders grave sites and old battle sites for corpses to their army and tries to free the [[BigBad King of Shadows]]. Or so it seems. In reality, [[TheStarscream he wants to exploit the King for power]], something he can't get enough of; [[BadBoss treats his subordinates as expendable pawns]] (even his own [[TheDragon Dragon]] admits this if you spare her after his death) and was ready to [[YouHaveOutlivedYourUsefulness wipe out the remaining cultists as soon as he was done with the ritual to bind the King]]. However, the ritual is botched and he dies, only to be revived as a [[AlwaysChaoticEvil Shadow Reaver]], a slave to the King. Even after that, he's perfectly fine with his state, as he has more magical powers than he had in life. His greatest atrocity in the game was ordering the massacre of a peaceful village in order to {{Frame|Up}} the PlayerCharacter, who had thwarted his efforts. If you prove yourself innocent in the court, he shows no regret over the people that died, but is enraged over his minions for [[YouHaveFailedMe failing him]] and kills Lorne on the spot if you didn't do it yourself. Garius was all in all a [[SmugSnake smug]], power-hungry backstabber with no redeeming features whatsoever.

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* CompleteMonster: [[OurLichesAreDifferent Black Garius]], the self-proclaimed "Master of the Fifth Tower," is the leader of the [[ReligionOfEvil Cult of Shadow]], a group of necromancers that plunders grave sites and old battle sites for corpses to their army and tries to free the [[BigBad King of Shadows]]. Or so it seems. In reality, [[TheStarscream he wants to exploit the King for power]], something he can't get enough of; [[BadBoss treats his subordinates as expendable pawns]] (even his own [[TheDragon Dragon]] admits this if you spare her after his death) and was ready to [[YouHaveOutlivedYourUsefulness wipe out the remaining cultists as soon as he was done with the ritual to bind the King]]. However, [[EvilIsNotAToy the ritual is botched and he dies, dies]], only to [[CameBackWrong be revived revived]] as a [[AlwaysChaoticEvil Shadow Reaver]], a slave to the King. Even after that, he's perfectly fine with his state, as he has more magical powers than he had in life. His greatest atrocity in the game was ordering the massacre of a peaceful village in order to {{Frame|Up}} the PlayerCharacter, who had thwarted his efforts. If you prove yourself innocent in the court, he shows no regret over the people that died, but is enraged over his minions for [[YouHaveFailedMe failing him]] and kills Lorne on the spot if you didn't do it yourself. Garius was all in all a [[SmugSnake smug]], power-hungry backstabber with no redeeming features whatsoever.
26th Sep '16 2:09:20 PM supergod
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** The final area, which apart from its general bugginess is also decidedly less fair than any previous dungeon, including yanking your ability to grab a quick rest out of enemy sight and consequently screwing over most spellcasters in the party.

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** The final area, which apart from its general bugginess is area can be this to some, since it's filled with a large number of powerful undead and golems, and also decidedly less fair than adds a high chance of being attacked while resting, unlike with any previous dungeon, including yanking your ability to grab a quick rest out of enemy sight and consequently screwing over most spellcasters other dungeon in the party. game. It's also filled with traps, which can make things difficult since it's the point where the party is unlikely to have a rogue unless the player character is one.
24th Sep '16 6:14:47 AM supergod
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** Because of his bottomless pit of snark, combined with his versatility and usefulness, Sand developed a decent following for himself.
** Khelgar, because of the awesome rant he gives after [[spoiler:the trial]], his snark, and the fact that he is a very well constructed tank, both as a Fighter [[spoiler:and when he becomes a Monk]].
** Shandra, as noted under TooCoolToLive.
24th Sep '16 6:13:44 AM supergod
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* ClicheStorm: Let's start with the fact that it's a game where the main character grew up in a small town, which was attacked by the armies of a guy named [[ObviouslyEvil The King of Shadows]], so you can venture forth for the mystical InfinityPlusOneSword, and work our way down.

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* ClicheStorm: Let's start with the fact that it's It's a game where the main character is an orphan who grew up in a small town, which was is attacked by near the armies beginning of the game, has a guy villain named [[ObviouslyEvil The King of Shadows]], so you can venture forth and later becomes a quest for the a mystical InfinityPlusOneSword, and work our way down.InfinityPlusOneSword.
23rd Sep '16 7:12:58 PM supergod
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** For reference, your companions consist of a gruff-but-fair dwarf who loves a good fight, a girl with demonic heritage who isn't evil, a cryptic, wise elven woman who prefers to avoid conflict, a pair of arrogant, snarky magicians (one a hothead with fire spells and control issues and the other a studious sage), a paladin straight out of a high fantasy novel who grapples with his morality, a gruff ranger with a bow and a sarcastic streak, a ridiculous gnome with keen engineering skills whose antics are mostly played for comedy, a {{Stripperific}} alien from a bizarre alternate culture who reveals the secrets behind your InfinityPlusOneSword, a grumpy old man who kicks ass despite his age and a walking suit of armour. Only Shandra actually comes across as original in any meaningful way.
22nd Sep '16 10:17:43 AM supergod
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*** On the other hand, the [[RuleOfCool huge coolness]] of controlling all of your companions in the final battle, minus a few dirty traitors who you get to beat the hell out of, and the extremely cool ending for the evil side do their best to [[RescuedFromTheScrappyHeap make up for it]]. On the ''other'' other hand, said battle is very clunky even by this game's standards.
22nd Sep '16 9:35:54 AM supergod
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** The Orc Caves. They consist almost entirely of samey underground areas full of hidden traps that [[FakeLongevity seem to go on forever]] and mostly contain hordes of similar groups of orcs that can can quickly overwhelm you, with some groups spawning at trigger points, meaning you could be dealing with more than one group if you're not mindful of where you step. The fact that Casavir muscles his way into the party at this juncture really doesn't help matters.

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** The Orc Caves. They consist almost entirely of samey underground areas They're full of hidden traps that traps, [[FakeLongevity seem to go on forever]] and mostly contain hordes of similar groups of orcs that can can quickly overwhelm you, with some groups spawning at trigger points, meaning you could be dealing with more than one group if you're not mindful of where you step. The fact that Casavir muscles his way into the party at this juncture really doesn't help matters.
22nd Sep '16 9:16:57 AM supergod
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** The Orc Caves. They [[{{Filler}} only have a tenuous connection to the main plot]], they consist almost entirely of samey underground areas full of hidden traps that [[FakeLongevity seem to go on forever]] and contain [[YouAllLookFamiliar hordes of identical cookie-cutter bad guys]]. The fact that Casavir muscles his way into the party at this juncture really doesn't help matters.

to:

** The Orc Caves. They [[{{Filler}} only have a tenuous connection to the main plot]], they consist almost entirely of samey underground areas full of hidden traps that [[FakeLongevity seem to go on forever]] and mostly contain [[YouAllLookFamiliar hordes of identical cookie-cutter bad guys]].similar groups of orcs that can can quickly overwhelm you, with some groups spawning at trigger points, meaning you could be dealing with more than one group if you're not mindful of where you step. The fact that Casavir muscles his way into the party at this juncture really doesn't help matters.
22nd Sep '16 9:01:26 AM supergod
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** The Orc Caves. They [[{{Filler}} only have a tenuous connection to the main plot]], they consist almost entirely of dull underground areas full of hidden traps that [[FakeLongevity seem to go on forever]] and contain [[YouAllLookFamiliar hordes of identical cookie-cutter bad guys]]. The fact that Casavir muscles his way into the party at this juncture really doesn't help matters.

to:

** The Orc Caves. They [[{{Filler}} only have a tenuous connection to the main plot]], they consist almost entirely of dull samey underground areas full of hidden traps that [[FakeLongevity seem to go on forever]] and contain [[YouAllLookFamiliar hordes of identical cookie-cutter bad guys]]. The fact that Casavir muscles his way into the party at this juncture really doesn't help matters.
20th Sep '16 5:46:13 PM supergod
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** The entirety of Moire's quest in the Docks, if you choose to side with her instead of the City Watch. You have to swim through hordes of rival thugs (that love to BackStab you) to get to the guardposts of the city guard and try to get them on your side. And fight them if you fail (who invests into social skills so early in the game anyway?). After that, and a brief filler mission, you have to escort a wagon through a long street chock full of rival thugs (So much for Moire ruling over the docks) and heavily armored city guards, [[GangUpOnTheHuman which will eagerly team up on you]]. After a forced ambush by the thugs (SoMuchForStealth), you arrive on the warehouse only to find the City Guard waiting for you inside, complete with clerics that love to curse and lower your stats for the remainder of the scenario, as this last area has no exit.

to:

** The entirety of Moire's quest in the Docks, if you choose to side with her instead of the City Watch. You have to swim through hordes of rival thugs (that love to BackStab you) to get to the guardposts of the city guard and try to get them on your side. And fight them if you fail (who invests into social skills so early in the game anyway?).fail. After that, and a brief filler mission, you have to escort a wagon through a long street chock full of rival thugs (So much for Moire ruling over the docks) and heavily armored city guards, [[GangUpOnTheHuman which will eagerly team up on you]]. After a forced ambush by the thugs (SoMuchForStealth), you arrive on the warehouse only to find the City Guard waiting for you inside, complete with clerics that love to curse and lower your stats for the remainder of the scenario, as this last area has no exit.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.NeverwinterNights2