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Grammar mistake
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* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length, though going for 100% completion makes it longer.
to:
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games game’s length, though going for 100% completion makes it longer.
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* EarWorm: The majority of the Kid Kings' themes.
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** Nothing tells you how to unlock Chomp's forms, and at least one becomes a tedious LuckBasedMission to unlock; you need items that are "surpirses" and you can't buy them.
to:
** Nothing tells you how to unlock Chomp's forms, and at least one becomes a tedious LuckBasedMission to unlock; you need items that are "surpirses" "surprises" and you can't buy them.
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Not YMMV
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* GuideDangIt: The effectiveness of items unlocking new forms decreases as the adjacent forms increase in level. Nowhere does the game tell you this. This can potentially lead to some forms being [[PermanentlyMissableContent unobtainable]], or at least taking extremely large amounts of time and diligence to unlock.
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* WolverinePublicity: Chomp received a ton of spotlight in the games' promotional material, and while he is a significant part of the game, the promos doesn't really shed a lot of light on Ellie, the character you actually play as.
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** [[MrDriller Drill Em Mister]], with the amount of Combos it can get off.
to:
** [[MrDriller [[VideoGame/MrDriller Drill Em Mister]], with the amount of Combos it can get off.
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* WolverinePublicity: Chomp received a ton of spotlight in the games' promotional material, and while he is a significant part of the game, the promos doesn't really shed a lot of light on Ellie, the character you actually play as.
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Alphabetized better.
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* DesignatedVillain: Meade and Deanu are never shown doing anything evil, really. Meade just plays music for his monsters, who appear to like it (though he does say that he uses it to brainwash Krubble), and Deanu seems extremely ambivalent to everything and is content to just play with Aquid and swim all day. It's unknown if he even interacts with the monsters on his beach at all.
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* DesignatedVillain: Meade and Deanu are never shown doing anything evil, really. Meade just plays music for his monsters, who appear to like it (though he does say that he uses it to brainwash Krubble), and Deanu seems extremely ambivalent to everything and is content to just play with Aquid and swim all day. It's unknown if he even interacts with the monsters on his beach at all.
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* ScrappyMechanic: For almost the entirety of the game, the powerups you need next are on opposite sides of the entire game world. This means that you will frequently be travelling across areas you've already been through ''much'' more often than you will be actually exploring new areas. This tedium could have been avoided with portals or [[DoorToBefore Doors To Before]] like most other {{Metroidvania}}s have, but, unfortunately, this game doesn't have them.
** And nothing tells you how to unlock Chomp's forms, and at least one becomes a tedious LuckBasedMission to unlock; you need items that are "surpirses" and you can't buy them.
** And nothing tells you how to unlock Chomp's forms, and at least one becomes a tedious LuckBasedMission to unlock; you need items that are "surpirses" and you can't buy them.
to:
* ScrappyMechanic: ScrappyMechanic:
** For almost the entirety of the game, the powerups you need next are on opposite sides of the entire game world. This means that you will frequently be travelling across areas you've already been through ''much'' more often than you will be actually exploring new areas. This tedium could have been avoided with portals or [[DoorToBefore Doors To Before]] like most other {{Metroidvania}}s have, but, unfortunately, this game doesn't have them.
**And nothing Nothing tells you how to unlock Chomp's forms, and at least one becomes a tedious LuckBasedMission to unlock; you need items that are "surpirses" and you can't buy them.
** For almost the entirety of the game, the powerups you need next are on opposite sides of the entire game world. This means that you will frequently be travelling across areas you've already been through ''much'' more often than you will be actually exploring new areas. This tedium could have been avoided with portals or [[DoorToBefore Doors To Before]] like most other {{Metroidvania}}s have, but, unfortunately, this game doesn't have them.
**
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* GameBreaker: Raising Chomp's Paladin form to get the Healing skill makes the game ''infinitely'' easier. Because it's very easy to restore Chomp's stamina, it's basically free (though slow) healing, and can be used to heal yourself up completely at every safe spot.
** [[MrDriller Drill Em Mister]] probably counts as well with the amount of Combos it can get off.
* GuideDangIt: The effectiveness of items unlocking new forms decreases as the adjacent forms increase in level. Nowhere does the game tell you this. This can potentially lead to some forms being LostForever, or at least taking extremely large amounts of time and diligence to unlock.
** [[MrDriller Drill Em Mister]] probably counts as well with the amount of Combos it can get off.
* GuideDangIt: The effectiveness of items unlocking new forms decreases as the adjacent forms increase in level. Nowhere does the game tell you this. This can potentially lead to some forms being LostForever, or at least taking extremely large amounts of time and diligence to unlock.
to:
* GameBreaker: GameBreaker:
** Raising Chomp's Paladin form to get the Healing skill makes the game ''infinitely'' easier. Because it's very easy to restore Chomp's stamina, it's basically free (though slow) healing, and can be used to heal yourself up completely at every safe spot.
** [[MrDriller Drill EmMister]] probably counts as well Mister]], with the amount of Combos it can get off.
* GuideDangIt: The effectiveness of items unlocking new forms decreases as the adjacent forms increase in level. Nowhere does the game tell you this. This can potentially lead to some forms beingLostForever, [[PermanentlyMissableContent unobtainable]], or at least taking extremely large amounts of time and diligence to unlock.unlock.
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length, though going for 100% completion makes it longer.
** Raising Chomp's Paladin form to get the Healing skill makes the game ''infinitely'' easier. Because it's very easy to restore Chomp's stamina, it's basically free (though slow) healing, and can be used to heal yourself up completely at every safe spot.
** [[MrDriller Drill Em
* GuideDangIt: The effectiveness of items unlocking new forms decreases as the adjacent forms increase in level. Nowhere does the game tell you this. This can potentially lead to some forms being
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length, though going for 100% completion makes it longer.
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* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length, though going for 100% completion makes it longer.
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None
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* ClicheStorm
to:
Changed line(s) 13 (click to see context) from:
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length, though going for 100% completion makes it longer.
to:
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length, though going for 100% completion makes it longer.longer.
----
----
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* EarWorm: The majority of the Kid King's themes.
to:
* EarWorm: The majority of the Kid King's Kings' themes.
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None
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* Padding: The game's ScrappyMechanic, which makes travel to one part of the world to another take a while.
to:
* Padding: {{Padding}}: The game's ScrappyMechanic, which makes travel to one part of the world to another take a while.
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* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous boss if you don't pay attention to what Zoe does. There's a lot going on at once after you've inflicted 50% damage, whereupon the disfigured bunny starts using a rolling attack(that comes in at the side you're closest to) that gives you barely any time to dodge. Chomp is certain to go down a few times, not to mention Ellie.
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length. Though going for 100% completion makes the game longer.
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length. Though going for 100% completion makes the game longer.
to:
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous boss if you don't pay attention to what Zoe does. There's a lot going on at once after you've inflicted 50% damage, whereupon the disfigured bunny starts using a rolling attack(that attack (that comes in at the side you're closest to) that gives you barely any time to dodge. Chomp is certain to go down a few times, not to mention Ellie.
* ItsShortSoItSucks: Generally the biggest downside is thought to be the gameslength. Though length, though going for 100% completion makes the game it longer.
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games
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Minor stuff added to the That One Boss entry.
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* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous boss, as there's a lot going on at once after you've inflicted 50% damage, and the disfigured bunny has a rolling attack that gives you barely any time to dodge. Chomp is certain to go down a few times, not to mention Ellie.
to:
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous boss, as there's boss if you don't pay attention to what Zoe does. There's a lot going on at once after you've inflicted 50% damage, and whereupon the disfigured bunny has starts using a rolling attack attack(that comes in at the side you're closest to) that gives you barely any time to dodge. Chomp is certain to go down a few times, not to mention Ellie.
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None
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** And nothing tells you how to unlock Chomp's forms, and at least one becomes a tedious LuckBasedMission to unlock; you need items that are "surpirses" and you can buy them.
to:
** And nothing tells you how to unlock Chomp's forms, and at least one becomes a tedious LuckBasedMission to unlock; you need items that are "surpirses" and you can can't buy them.
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None
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* Padding: The game's ScrappyMechanic, which makes travel to one part of the world to another take a while.
Added DiffLines:
** And nothing tells you how to unlock Chomp's forms, and at least one becomes a tedious LuckBasedMission to unlock; you need items that are "surpirses" and you can buy them.
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None
Added DiffLines:
* AnticlimaxBoss: At least relative to the bosses before it, [[FinalBoss Snout and Priscilla]] are actually fairly easy, since Snout's attacks are pretty easy to dodge.
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This seems more like commentary than a genuine example.
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* ExcusePlot: Excellent game though the plot could be better.
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* EarWorm: The majority of the Kid King's themes.
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None
Added DiffLines:
* ClicheStorm
* DesignatedVillain: Meade and Deanu are never shown doing anything evil, really. Meade just plays music for his monsters, who appear to like it (though he does say that he uses it to brainwash Krubble), and Deanu seems extremely ambivalent to everything and is content to just play with Aquid and swim all day. It's unknown if he even interacts with the monsters on his beach at all.
* DesignatedVillain: Meade and Deanu are never shown doing anything evil, really. Meade just plays music for his monsters, who appear to like it (though he does say that he uses it to brainwash Krubble), and Deanu seems extremely ambivalent to everything and is content to just play with Aquid and swim all day. It's unknown if he even interacts with the monsters on his beach at all.
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None
Added DiffLines:
** [[MrDriller Drill Em Mister]] probably counts as well with the amount of Combos it can get off.
Is there an issue? Send a MessageReason:
None
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* ExcusePlot: Excellent game though the plot could be better.
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* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous boss, as there's a lot going on at once after you've inflicted 50% damage, and the disfigured bunny has a rolling attack that gives you barely any time to dodge. Chomp is certain to go down a few times, not to mention Ellie.
to:
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous boss, as there's a lot going on at once after you've inflicted 50% damage, and the disfigured bunny has a rolling attack that gives you barely any time to dodge. Chomp is certain to go down a few times, not to mention Ellie.Ellie.
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length. Though going for 100% completion makes the game longer.
* ItsShortSoItSucks: Generally the biggest downside is thought to be the games length. Though going for 100% completion makes the game longer.
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None
Changed line(s) 5 (click to see context) from:
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous boss, as there's a lot going on at once after you've inflicted 50% damage, and the disfigured bunny has a rolling attack that gives you barely any time to dodge. Chomp is certain to go down a few times.
to:
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous boss, as there's a lot going on at once after you've inflicted 50% damage, and the disfigured bunny has a rolling attack that gives you barely any time to dodge. Chomp is certain to go down a few times.times, not to mention Ellie.
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None
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* EsotericHappyEnding: [[spoiler:Chomp unites with his mother and Ellie gets to go home! Except... The two friends split up and might not see each other again. The kid kings are good now, but remain in the Monster World instead of returning to families that presumably miss them. And while Priscilla has been dethroned, she remains in the world where she still has a small measure of political power...]]
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* EsotericHappyEnding: [[spoiler:Chomp unites with his mother and Ellie gets to go home! Except... The two friends split up and might not see each other again. The kid kings are good now, but remain in the Monster World instead of returning to families that presumably miss them. And while Priscilla has been dethroned, she remains in the world where she still has a small measure of political power...]]
to:
* EsotericHappyEnding: [[spoiler:Chomp unites with his mother GuideDangIt: The effectiveness of items unlocking new forms decreases as the adjacent forms increase in level. Nowhere does the game tell you this. This can potentially lead to some forms being LostForever, or at least taking extremely large amounts of time and Ellie gets diligence to go home! Except... The two friends split up and might not see each other again. The kid kings are good now, but remain in the Monster World instead of returning to families that presumably miss them. And while Priscilla has been dethroned, she remains in the world where she still has a small measure of political power...]]unlock.
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Added DiffLines:
* EsotericHappyEnding: [[spoiler:Chomp unites with his mother and Ellie gets to go home! Except... The two friends split up and might not see each other again. The kid kings are good now, but remain in the Monster World instead of returning to families that presumably miss them. And while Priscilla has been dethroned, she remains in the world where she still has a small measure of political power...]]
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None
Changed line(s) 2 (click to see context) from:
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous "Kid King", as there's a lot going on at once after you've inflicted 50% damage, and the disfigured bunny has a rolling attack that gives you barely any time to dodge. Chomp is certain to go down a few times.
to:
* ScrappyMechanic: For almost the entirety of the game, the powerups you need next are on opposite sides of the entire game world. This means that you will frequently be travelling across areas you've already been through ''much'' more often than you will be actually exploring new areas. This tedium could have been avoided with portals or [[DoorToBefore Doors To Before]] like most other {{Metroidvania}}s have, but, unfortunately, this game doesn't have them.
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous"Kid King", boss, as there's a lot going on at once after you've inflicted 50% damage, and the disfigured bunny has a rolling attack that gives you barely any time to dodge. Chomp is certain to go down a few times.
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous
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None
Added DiffLines:
* GameBreaker: Raising Chomp's Paladin form to get the Healing skill makes the game ''infinitely'' easier. Because it's very easy to restore Chomp's stamina, it's basically free (though slow) healing, and can be used to heal yourself up completely at every safe spot.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 2,13 (click to see context) :
* ShoutOut: It is hinted that Henry Hatsworth, a character whose game was also developed by Peter Ong, had explored the game's world before Ellie.
** Hinted, nothing. [[spoiler:Ellie says that Henry Hatsworth is her great uncle.]]
* KillerRabbit: Chomp
* CuteBruiser: Ellie
* ArmCannon: The ancient band that Ellie wears can fire energy against monsters and door panels (and gets more powerful throughout).
* ArmsDealer: Jinx (sells items for Chomp that not only give him experience, but provide assistance for Ellie)
* RoyalBrat: The Kid Kings. Although it is subverted since they aren't part of any rich families (to our knowledge), in which case, they are likely [[SpoiledBrat spoiled brats]].
* BrattyHalfPint: King Queen Zoe
* TheSmartGuy: Kid King Ethan
* MusicalAssassin: Kid King Meade
* SurferDude: Kid King Deanu
* TheLibby: Kid Queen Priscilla
** Hinted, nothing. [[spoiler:Ellie says that Henry Hatsworth is her great uncle.]]
* KillerRabbit: Chomp
* CuteBruiser: Ellie
* ArmCannon: The ancient band that Ellie wears can fire energy against monsters and door panels (and gets more powerful throughout).
* ArmsDealer: Jinx (sells items for Chomp that not only give him experience, but provide assistance for Ellie)
* RoyalBrat: The Kid Kings. Although it is subverted since they aren't part of any rich families (to our knowledge), in which case, they are likely [[SpoiledBrat spoiled brats]].
* BrattyHalfPint: King Queen Zoe
* TheSmartGuy: Kid King Ethan
* MusicalAssassin: Kid King Meade
* SurferDude: Kid King Deanu
* TheLibby: Kid Queen Priscilla
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None
Added DiffLines:
** Hinted, nothing. [[spoiler:Ellie says that Henry Hatsworth is her great uncle.]]
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None
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* CutieBrusier: Ellie
to:
* CutieBrusier: CuteBruiser: Ellie
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* CuteBrusier: Ellie
to:
* CuteBrusier: CutieBrusier: Ellie
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Changed line(s) 1 (click to see context) from:
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous "Kid King", as there's a lot going on at once after you've inflicted 50% damage, and the disfigured bunny has a rolling attack that gives you barely any time to dodge. Chomp is certain to go down a few times.
to:
* ThatOneBoss: Zoe and Mister Lobster. The difficulty is ''much'' greater than that of the previous "Kid King", as there's a lot going on at once after you've inflicted 50% damage, and the disfigured bunny has a rolling attack that gives you barely any time to dodge. Chomp is certain to go down a few times.times.
* ShoutOut: It is hinted that Henry Hatsworth, a character whose game was also developed by Peter Ong, had explored the game's world before Ellie.
* KillerRabbit: Chomp
* CuteBrusier: Ellie
* ArmCannon: The ancient band that Ellie wears can fire energy against monsters and door panels (and gets more powerful throughout).
* ArmsDealer: Jinx (sells items for Chomp that not only give him experience, but provide assistance for Ellie)
* RoyalBrat: The Kid Kings. Although it is subverted since they aren't part of any rich families (to our knowledge), in which case, they are likely [[SpoiledBrat spoiled brats]].
* BrattyHalfPint: King Queen Zoe
* TheSmartGuy: Kid King Ethan
* MusicalAssassin: Kid King Meade
* SurferDude: Kid King Deanu
* TheLibby: Kid Queen Priscilla
* ShoutOut: It is hinted that Henry Hatsworth, a character whose game was also developed by Peter Ong, had explored the game's world before Ellie.
* KillerRabbit: Chomp
* CuteBrusier: Ellie
* ArmCannon: The ancient band that Ellie wears can fire energy against monsters and door panels (and gets more powerful throughout).
* ArmsDealer: Jinx (sells items for Chomp that not only give him experience, but provide assistance for Ellie)
* RoyalBrat: The Kid Kings. Although it is subverted since they aren't part of any rich families (to our knowledge), in which case, they are likely [[SpoiledBrat spoiled brats]].
* BrattyHalfPint: King Queen Zoe
* TheSmartGuy: Kid King Ethan
* MusicalAssassin: Kid King Meade
* SurferDude: Kid King Deanu
* TheLibby: Kid Queen Priscilla