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** OOOOPS! You have to put the CD in your computer!

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** OOOOPS! You have to put the CD in your computer!computer![[labelnote:Explanation]]If you try to open the first game when the CD isn't in the disc drive, the Infomaniac reminds you to put the CD in the disc drive.[[/labelnote]]
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** [[https://youtu.be/bt2KLkE5pck?t=215 The original, longer version of the bad ending]] was even worse, [[PlayerPunch showing just how miserable everyone on LEGO Island is after the Brickster wins]] and has even more discordant music and screaming and crying than the final version does. The sequence was truncated to the quicker and less noisy ending used in the final product and it is ''really'' not hard to see why.
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** "Oops! Driving ain't like skateboarding!"[[labelonte:Explanation]]From ''LEGO Island 2'', Pepper says this every time he crashes into something in the driving mini-game. It became notorious for how often it's heard.[[/labelnote]]

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** "Oops! Driving ain't like skateboarding!"[[labelonte:Explanation]]From skateboarding!"[[labelnote:Explanation]]From ''LEGO Island 2'', Pepper says this every time he crashes into something in the driving mini-game. It became notorious for how often it's heard.[[/labelnote]]
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** "Oops! Driving ain't like skateboarding!"[[labelonte:Explanation]]From ''LEGO Island 2'', Pepper says this every time he crashes into something in the driving mini-game. It became notorious for how often it's heard.[[/labelnote]]
** "I ''must'' watch where I'm going!"[[labelnote:Explanation]]Similar to the above, Pepper says this line when he crashes into something in the bi-plane mini-game.[[/labelnote]]
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This aside amounts to rambly fluff that doesn't add anything to the article. Plus, the game was made in 1997, using that quality audio was nothing out of the ordinary back then.


** The [[https://www.youtube.com/playlist?list=PLB97121C540589410&feature=plcp whole soundtrack]] of the first game, despite its very low sample rate of 11025 Hz (with only a few songs stored in the game files at 22050 Hz). Thankfully, higher-quality cassette-based backups of the originals (the master tapes were lost in a house boat accident) have been uploaded over [[https://projectisland.org/music/ here.]] Specific examples:

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** The [[https://www.youtube.com/playlist?list=PLB97121C540589410&feature=plcp whole soundtrack]] of the first game, despite its very low sample rate of 11025 Hz (with only a few songs stored in the game files at 22050 Hz). Thankfully, higher-quality cassette-based backups of the originals (the master tapes were lost in a house boat accident) have been uploaded over [[https://projectisland.org/music/ here.]] game. Specific examples:
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Some edits with links to higher-quality versions.


** The [[https://www.youtube.com/playlist?list=PLB97121C540589410&feature=plcp whole soundtrack]] of the first game, despite its very low sample rate of 11025 Hz (with only a few songs stored in the game files at 22050 Hz). Specific examples:

to:

** The [[https://www.youtube.com/playlist?list=PLB97121C540589410&feature=plcp whole soundtrack]] of the first game, despite its very low sample rate of 11025 Hz (with only a few songs stored in the game files at 22050 Hz). Thankfully, higher-quality cassette-based backups of the originals (the master tapes were lost in a house boat accident) have been uploaded over [[https://projectisland.org/music/ here.]] Specific examples:



*** [[https://www.youtube.com/watch?v=smhukUzP3UI The information center.]]
*** [[https://www.youtube.com/watch?v=o47ftj-ob4Y "Brick by Brick"]] by Kathleen Enright.[[note]]Spelled in-game as Kathleen N. Right[[/note]] Also one heck of an earworm.

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*** [[https://www.youtube.com/watch?v=smhukUzP3UI The information center.]]
]] (Remastered: [[https://www.youtube.com/watch?v=2O0nyrLUp1g original version]], [[https://www.youtube.com/watch?v=vbWQ3P05xS0 recreation of higher-pitched in-game version using archived version]])
*** [[https://www.youtube.com/watch?v=o47ftj-ob4Y "Brick by Brick"]] ([[https://www.youtube.com/watch?v=vXfDoplXLjA remastered]]) by Kathleen Enright.[[note]]Spelled in-game as Kathleen N. Right[[/note]] Also one heck of an earworm.
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*** What doesn't help is that it's one of the few minigames in the entire game which follows immediately after a previous one, meaning there's no way of saving the game between minigames. You finish the first, you MUST finish the second before you can quit
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This is the first, my bad.

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* ToughActToFollow: Regardless of what you think of the second or third games, it's pretty clear that they suffer pretty greatly from this trope. The first game was such a new and innovative kids' game that had never been done before, not to mention how full of life and creativity it was, where the second and third stuck to more mainstream tried-and-true game design mechanics. The first game is often considered a landmark in Lego's history, where the second and third tend to get glossed over as a result.
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Only applies to the work causing the tough act to follow. Not those effected by it.


* ToughActToFollow: Regardless of what you think of the second or third games, it's pretty clear that they suffer pretty greatly from this trope. The first game was such a new and innovative kids' game that had never been done before, not to mention how full of life and creativity it was, where the second and third stuck to more mainstream tried-and-true game design mechanics. The first game is often considered a landmark in Lego's history, where the second and third tend to get glossed over as a result.
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* SeinfeldIsUnfunny: The rise of open world video games in the years since the original game came out can make it difficulty to appreciate what a big deal the game was for the kids who originally played it. Back when the game came out, kids didn't have access to anything like it.

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Fixed some Nightmare Fuel examples. The two I removed weren't convincing. I'm going to mention them on Nightmare Fuel Cleanup.


** In respects to the music, the end credits show the houses with irregularly proportioned shadows. For some reason, the general look of houses and not being able to access any of them except for maybe two or three really gives off a North Korea flavor.
** If you lost the first game, you got to see [[ItsAWonderfulFailure the Brickster victorious over LEGO Island]] along with music that expresses just how horribly you have failed. See it [[https://www.youtube.com/watch?v=fNSDo__LPQU here]].
** Unlike the first two games, ''Xtreme Stunts'' gives Pepper black, beady eyes rather than white cartoon eyes. Though more accurate to most Minifigures, it still looks unnerving.

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** In respects to the music, the end credits show the houses with irregularly proportioned shadows. For some reason, the general look of houses and not being able to access any of them except for maybe two or three really gives off a North Korea flavor.
** If you lost the first game, you got to see [[ItsAWonderfulFailure the Brickster victorious over LEGO Island]] along with music that expresses just how horribly you have failed. See it
[[https://www.youtube.com/watch?v=fNSDo__LPQU here]].
** Unlike
The bad ending in the first two games, ''Xtreme Stunts'' gives Pepper black, beady eyes rather than white cartoon eyes. Though more accurate to most Minifigures, it still looks unnerving.game]] [[ItsAWonderfulFailure has made kids speechless]]. Basically, poor sounding music plays, everyone is crying, and ''almost everything is destroyed''. Then we see the [[VileVillainSaccharineShow The Brickster]] with a red tint on him with ''lighting in the background'', LaughingMad.
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Fixing up some grammar.


*** [[https://www.youtube.com/watch?v=o47ftj-ob4Y "Brick by Brick"]] by Kathleen Enright.[[note]]Spelled in-game as Kathleen N. Right[[/note]] Also one heck of an ear worm.

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*** [[https://www.youtube.com/watch?v=o47ftj-ob4Y "Brick by Brick"]] by Kathleen Enright.[[note]]Spelled in-game as Kathleen N. Right[[/note]] Also one heck of an ear worm.earworm.



* AssPull: The constructopedia in the second game. It's never mentioned in any of the other games in the series, and is literally there just to give the game a plot and not much else.

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* AssPull: The constructopedia in the second game. It's never mentioned in any of the other games in the series, series and is literally there just to give the game a plot and not much else.



** Laura Brick's introduction features a Minifigure with an afro, which wasn't an existing LEGO hair piece. The [=2010s=] would introduce an afro hair piece (albeit much smaller).

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** Laura Brick's introduction features a Minifigure with an afro, which wasn't an existing LEGO hair piece. hairpiece. The [=2010s=] would introduce an afro hair piece hairpiece (albeit much smaller).



* ReplacementScrappy: Pete Bog, who seemingly replaced Enter & Return. The latter were more entertaining as they were arguing with each other about silly things constantly, whereas the former played absolutely no role in the whole game besides be dull and uninteresting.
* ScrappyMechanic: The big [[DemBones skeleton]] on the racetrack in the first game. He knocks you back extremely far, and makes your chances of winning very slim once it's happened.

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* ReplacementScrappy: Pete Bog, who seemingly replaced Enter & Return. The latter were was more entertaining as they were arguing with each other about silly things constantly, whereas the former played absolutely no role in the whole game besides be dull and uninteresting.
* ScrappyMechanic: The big [[DemBones skeleton]] on the racetrack in the first game. He knocks you back extremely far, far and makes your chances of winning very slim once it's happened.



* SoBadItsGood: ''LEGO Island 2'', which has a largely nonsensical plot, comically mediocre voice acting, and [[GoodBadBugs a number of amusing bugs]] (such as being able to walk on water). A scene in the [=PS1=] version of ''LEGO Island 2'' got hit with technical limits even harder when it came to recreating it. [[https://www.youtube.com/watch?v=Tbf8Bnw5GFs The end result is rather hilarious.]]

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* SoBadItsGood: ''LEGO Island 2'', which has a largely nonsensical plot, comically mediocre voice acting, and [[GoodBadBugs a number of many amusing bugs]] (such as being able to walk on water). A scene in the [=PS1=] version of ''LEGO Island 2'' got hit with technical limits even harder when it came to recreating it. [[https://www.youtube.com/watch?v=Tbf8Bnw5GFs The end result is rather hilarious.]]



* SurprisinglyImprovedSequel: ''LEGO Island 2'' is a rather ContestedSequel, but ''Xtreme Stunts'' fixed almost every problem it had, making the load times short, adding lots of replay value, running without many glitches (with the exception of Motorbike Mayhem), and explaining the mini-games much more clearly.

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* SurprisinglyImprovedSequel: ''LEGO Island 2'' is a rather ContestedSequel, but ''Xtreme Stunts'' fixed almost every problem it had, making the load times short, adding lots of replay value, running without many any glitches (with the exception of (except for Motorbike Mayhem), and explaining the mini-games much more clearly.



** Bi-plane can also qualify for such, what with the not-very-well explained scenario (why exactly do you need to shoot bananas at the targets again?), plus the fact that you have to watch your fuel supply which is decreased if you crash into things- which is almost impossible to avoid due to the fact that the whole level is in a canyon and monkeys are throwing coconuts at you), and it's very hard to pick up extra fuel tanks without crashing into the ground by accident. Even worse, on newer computers, the game runs very smoothly. The problem is that the fuel supply is not based on an actual timer, but instead the frame rate (which does cap at 60, but they clearly designed the minigame with 30 in mind). If the framerate is high enough, [[GameBreakingBug the fuel will always run out just before you reach the runway at the end]], unless of course you exploit the fact that [[MercyInvincibility fuel does not decrease when bumping into walls]].

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** Bi-plane can also qualify for such, what with the not-very-well explained scenario (why exactly do you need to shoot bananas at the targets again?), plus the fact that you have to watch your fuel supply which is decreased if you crash into things- which is almost impossible to avoid due to the fact that since the whole level is in a canyon and monkeys are throwing coconuts at you), and it's very hard to pick up extra fuel tanks without crashing into the ground by accident. Even worse, on newer computers, the game runs very smoothly. The problem is that the fuel supply is not based on an actual timer, but instead the frame rate (which does cap at 60, but they clearly designed the minigame with 30 in mind). If the framerate is high enough, [[GameBreakingBug the fuel will always run out just before you reach the runway at the end]], unless of course course, you exploit the fact that [[MercyInvincibility fuel does not decrease when bumping into walls]].



* VindicatedByHistory: ''Island Xtreme Stunts'' was highly overlooked when it first came out due to little marketing from LEGO, and even now it's still the least-known game in the series. As more longtime fans learned of its existence though, it started to become slightly more popular, and is now usually considered a much more worthy sequel than the second game.

to:

* VindicatedByHistory: ''Island Xtreme Stunts'' was highly overlooked when it first came out due to little marketing from LEGO, and even now it's still the least-known game in the series. As more longtime fans learned of its existence though, it started to become slightly more popular, popular and is now usually considered a much more worthy sequel than the second game.



'''You'd Expect:''' That he'd be exiled to a place with maximum security and surveillance, since everyone knows that he can and will cause major damage if he is let free.\\

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'''You'd Expect:''' That he'd be exiled to a place with maximum security and surveillance, surveillance since everyone knows that he can and will cause major damage if he is let free.\\



'''Compounding It:''' The police do ''[[PoliceAreUseless next to nothing]]'' in any of the games to help fix the situation. In the first they do a few things, like collecting evidence and examining it, and are the ones to ultimately catch the Brickster, but in the other two they have incredibly small roles and leave Pepper to do every last ounce of work. How do they have their jobs again?

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'''Compounding It:''' The police do ''[[PoliceAreUseless next to nothing]]'' in any of the games to help fix the situation. In the first first, they do a few things, like collecting evidence and examining it, and are the ones to ultimately catch the Brickster, but in the other two two, they have incredibly small roles and leave Pepper to do every last ounce of work. How do they have their jobs again?

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* HilariousInHindsight: Laura Brick's introduction features a Minifigure with an afro, which wasn't an existing LEGO hair piece. The [=2010s=] would introduce an afro hair piece (albeit much smaller).

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* HilariousInHindsight: HilariousInHindsight:
**
Laura Brick's introduction features a Minifigure with an afro, which wasn't an existing LEGO hair piece. The [=2010s=] would introduce an afro hair piece (albeit much smaller).smaller).
** The song "The Brickster" by Decal has a part where the vocals are replaced with gurgling. Many people pointed out that this is similar to ''VideoGame/{{Splatoon}}'''s soundtrack.


* MostAnnoyingSound: The Brickster in ''Xtreme Stunts'' during the minigames in a nutshell: "Hey! I'm not even in top gear yet! Whoo-whee! Hey, didn't someone tell you there's a second gear? Dis is too easy! Taste my burning rubber! WHAAAA-HA-HA-HA!" Repeat over and over again.
** In the first game, you have the ''constant'' whistling whenever a piece of the helicopter is nearby.
** During the racing minigame, every time you shoot an attacking snake: "I GOT ONE!"
** Let's all say it together, shall we? "OOPS. DRIVING AIN'T LIKE SKATEBOARDING."
*** And from the Bi-Plane minigame: "I MUST WATCH WHERE I'M GOING!"
** Most of Pepper's dialogue may qualify, having taken the TotallyRadical gig UpToEleven.
** Rob, the resident prankster on the island. His voice is ''incredibly'' deep and nasal, and sounds both unnerving and unnatural.
Tabs MOD

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*** [[https://www.youtube.com/watch?v=o47ftj-ob4Y "Brick by Brick"]] by Kathleen Enright.[[note]]Spelled in-game as Kathleen N. Right[[/note]] Also one heck of an EarWorm.

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*** [[https://www.youtube.com/watch?v=o47ftj-ob4Y "Brick by Brick"]] by Kathleen Enright.[[note]]Spelled in-game as Kathleen N. Right[[/note]] Also one heck of an EarWorm.ear worm.

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* HilariousInHindsight: Laura Brick's introduction features a Minifigure with an afro, which wasn't an existing LEGO hair piece. The [=2010s=] would introduce an afro hair piece (albeit much smaller).



* SoBadItsGood: A scene in the [=PS1=] version of ''LEGO Island 2'' got hit with technical limits very hard when it came to recreating it. [[https://www.youtube.com/watch?v=Tbf8Bnw5GFs The end result is rather hilarious.]]

to:

* SoBadItsGood: ''LEGO Island 2'', which has a largely nonsensical plot, comically mediocre voice acting, and [[GoodBadBugs a number of amusing bugs]] (such as being able to walk on water). A scene in the [=PS1=] version of ''LEGO Island 2'' got hit with technical limits very hard even harder when it came to recreating it. [[https://www.youtube.com/watch?v=Tbf8Bnw5GFs The end result is rather hilarious.]]
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Minor edits.


-->'''WebVideo/Brutalmoose:''' Oh look, that must be Pepper's terrifying sister! [...] Well if you're gonna be stuck on an island with only a few people, incest is bound to happen sooner or later, am I right?

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-->'''WebVideo/Brutalmoose:''' -->'''WebVideo/{{Brutalmoose}}:''' Oh look, that must be Pepper's terrifying sister! [...] Well Well, if you're gonna be stuck on an island with only a few people, incest is bound to happen sooner or later, am I right?



** Bi-plane can also qualify for such, what with the not-very-well explained scenario (why exactly do you need to shoot bananas at the targets again?), plus the fact that you have to watch your fuel supply which is decreased if you crash into things- which is almost impossible to avoid due to the fact that the whole level is in a canyon and monkeys are throwing coconuts at you), and it's very hard to pick up extra fuel tanks without crashing into the ground by accident. Even worse, on newer computers, the game runs very smoothly. The problem is that the fuel supply is not based on an actual timer, but instead the framerate (which does cap at 60, but they clearly designed the minigame with 30 in mind). If the framerate is high enough, [[GameBreakingBug the fuel will always run out just before you reach the runway at the end]], unless of course you exploit the fact that [[MercyInvincibility fuel does not decrease when bumping into walls]].

to:

** Bi-plane can also qualify for such, what with the not-very-well explained scenario (why exactly do you need to shoot bananas at the targets again?), plus the fact that you have to watch your fuel supply which is decreased if you crash into things- which is almost impossible to avoid due to the fact that the whole level is in a canyon and monkeys are throwing coconuts at you), and it's very hard to pick up extra fuel tanks without crashing into the ground by accident. Even worse, on newer computers, the game runs very smoothly. The problem is that the fuel supply is not based on an actual timer, but instead the framerate frame rate (which does cap at 60, but they clearly designed the minigame with 30 in mind). If the framerate is high enough, [[GameBreakingBug the fuel will always run out just before you reach the runway at the end]], unless of course you exploit the fact that [[MercyInvincibility fuel does not decrease when bumping into walls]].
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Seems to be used more for a case of complaining than being an actual example; Never Live It Down is typically for one single criticism people might have about a work/creator and they blow it completely out of proportion.


* NeverLiveItDown: The flurry of bugs, ''agonizing'' loading times, lack of brick building, poor voice acting and barrage of trite minigames that are ''mandatory'' in advancing the game's plot all seriously hampered whatever potential ''Lego Island 2'' might've otherwise had.
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Some edits.


** The [[http://www.youtube.com/playlist?list=PLB97121C540589410&feature=plcp whole soundtrack]] of the first game, despite its very low sample rate. Specific examples:

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** The [[http://www.youtube.com/playlist?list=PLB97121C540589410&feature=plcp whole soundtrack]] of the first game, despite its very low sample rate.rate of 11025 Hz (with only a few songs stored in the game files at 22050 Hz). Specific examples:
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* NeverLiveItDown: The flurry of bugs, ''agonizing'' loading times, lack of brick building, poor voice acting and barrage of trite minigames that are ''mandatory'' in advancing the game's plot all seriously hampered whatever potential ''Lego Island 2'' might've otherwise had.
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None

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* ToughActToFollow: Regardless of what you think of the second or third games, it's pretty clear that they suffer pretty greatly from this trope. The first game was such a new and innovative kids' game that had never been done before, not to mention how full of life and creativity it was, where the second and third stuck to more mainstream tried-and-true game design mechanics. The first game is often considered a landmark in Lego's history, where the second and third tend to get glossed over as a result.
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** During the racing minigame, every time you shoot an attacking snake: "I GOT ONE!"


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** Rob, the resident prankster on the island. His voice is ''incredibly'' deep and nasal, and sounds both unnerving and unnatural.


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* OneSceneWonder: The redheaded girl who appears out of nowhere to kiss Pepper at the end of the second game. She never appears anywhere else in-game, but seems to have a similar fashion sense as him which has led some to joke that she could be his sister.
-->'''WebVideo/Brutalmoose:''' Oh look, that must be Pepper's terrifying sister! [...] Well if you're gonna be stuck on an island with only a few people, incest is bound to happen sooner or later, am I right?
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Not YMMV.


* HellIsThatNoise: The loud rhythmic whistling in the first game when you're looking for the last four helicopter pieces the Brickster hides. It doesn't help that it accompanies some very eerie music.
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A small edit.


*** [[https://www.youtube.com/watch?v=o47ftj-ob4Y "Brick by Brick"]] by Kathleen N. Right. Also one heck of an EarWorm.

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*** [[https://www.youtube.com/watch?v=o47ftj-ob4Y "Brick by Brick"]] by Kathleen Enright.[[note]]Spelled in-game as Kathleen N. Right. Right[[/note]] Also one heck of an EarWorm.
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** Most of Pepper's dialogue may qualify, having taken the TotallyRadical gig UpToEleven.
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* VindicatedByHistory: ''Island Xtreme Stunts'' was highly overlooked when it first came out due to little marketing from LEGO, and even now it's still the least-known game in the series. As more longtime fans learned of its existence though, it started to become slightly more popular, and is now usually considered a much more worthy sequel than the second game.

to:

* VindicatedByHistory: ''Island Xtreme Stunts'' was highly overlooked when it first came out due to little marketing from LEGO, and even now it's still the least-known game in the series. As more longtime fans learned of its existence though, it started to become slightly more popular, and is now usually considered a much more worthy sequel than the second game.game.
* WhatAnIdiot: All of the games are rife with this, to near ludicrous amounts.
** Across all the games, the Brickster is the island's worst criminal who is one of the only major threats to the citizens. He's known to be untrustworthy and quite dangerous.\\
'''You'd Expect:''' That he'd be exiled to a place with maximum security and surveillance, since everyone knows that he can and will cause major damage if he is let free.\\
'''Instead:''' He's put in a tiny prison cell that can easily be escaped, and '''right next to the helicopter!''' Is it any wonder that he manages to cause so much damage every time he's let loose?
** Also, across all the games, the Brickster continually manages to make an escape.\\
'''You'd Expect:''' That people would look to the police first for help on taking care of it. After all, it's their job to deal with this.\\
'''Instead:''' Everyone turns their first eye to Pepper, a ''pizza delivery boy'' who hasn't reached adulthood!\\
'''Compounding It:''' The police do ''[[PoliceAreUseless next to nothing]]'' in any of the games to help fix the situation. In the first they do a few things, like collecting evidence and examining it, and are the ones to ultimately catch the Brickster, but in the other two they have incredibly small roles and leave Pepper to do every last ounce of work. How do they have their jobs again?
** In the second game, there's a book called the Constructopedia that holds the entire island together. When a page is torn out, a building falls apart.\\
'''You'd Expect:''' That an ArtifactOfDoom of such power would be locked away for nobody to be able to steal. Even if there's only one criminal on the island, it's still an incredibly dangerous item with an incredible amount of destructive potential, and there's no telling who else on the island may end up willingly taking it with malicious intent.\\
'''Instead:''' The Infomaniac leaves it ''sitting on his desk'' and ''out in the open'' for literally anyone to take. Needless to say, the Brickster has absolutely no trouble taking it from his hands.
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Added something.


** The [[http://www.youtube.com/playlist?list=PLB97121C540589410&feature=plcp whole soundtrack]] of the first game. Specific examples:

to:

** The [[http://www.youtube.com/playlist?list=PLB97121C540589410&feature=plcp whole soundtrack]] of the first game.game, despite its very low sample rate. Specific examples:
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None

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* NarmCharm: From ''Xtreme Stunts'', the song [[https://www.youtube.com/watch?v=wKMqK5-vmCE Minty Fresh]]. The lyrics are unbelievably cheesy, but the music itself is really awesome.


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** Unlike the first two games, ''Xtreme Stunts'' gives Pepper black, beady eyes rather than white cartoon eyes. Though more accurate to most Minifigures, it still looks unnerving.
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* SoBadItsGood: A scene in the PS1 version of ''LEGO Island 2'' got hit with technical limits very hard when it came to recreating it. [[http://www.youtube.com/watch?v=Tbf8Bnw5GFs The end result is rather hilarious.]]

to:

* SoBadItsGood: A scene in the PS1 [=PS1=] version of ''LEGO Island 2'' got hit with technical limits very hard when it came to recreating it. [[http://www.youtube.com/watch?v=Tbf8Bnw5GFs The end result is rather hilarious.]]
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The race car, the jet ski, the helicopter, and the dune buggy. Nobody seems to remember that one (probably because it serves no purpose).


* FranchiseOriginalSin: People who complain that the gameplay of ''LEGO Island 2'' is just walking through an overworld from one minigame to the next fail to remember that ''LEGO Island'' was literally just an overworld with three "building" minigames and five "obstacle course" minigames. Granted, the overworld of ''LEGO Island'' is much more alive than that of ''LEGO Island 2'', but there isn't much to do in ''LEGO Island'' besides the minigames, which is a common criticism aimed at ''LEGO Island 2'' instead. For that matter, at least the ''LEGO Island 2'' minigames are more varied than those of ''LEGO Island''.

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* FranchiseOriginalSin: People who complain that the gameplay of ''LEGO Island 2'' is just walking through an overworld from one minigame to the next fail to remember that ''LEGO Island'' was literally just an overworld with three four "building" minigames and five "obstacle course" minigames. Granted, the overworld of ''LEGO Island'' is much more alive than that of ''LEGO Island 2'', but there isn't much to do in ''LEGO Island'' besides the minigames, which is a common criticism aimed at ''LEGO Island 2'' instead. For that matter, at least the ''LEGO Island 2'' minigames are more varied than those of ''LEGO Island''.

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