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** The ''Atlanta''-, ''Fletcher''- and ''Akizuki''-class ships are this in PvP. None of them are particularly powerful, but they all have high Anti-Air stats that will drive up your bauxite consumption.

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** The ''Atlanta''-, ''Fletcher''- and ''Akizuki''-class ships are this in PvP.[=PvP=]. None of them are particularly powerful, but they all have high Anti-Air stats that will drive up your bauxite consumption.
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** [[http://www.pixiv.net/member_illust.php?mode=medium&illust_id=40161538 This 4koma]] as uploaded by Website/{{Pixiv}} user "koketsu-ya" in 2014 depicts [[TheStoic Kaga]] singing Enka, much to the amazement of the other fleet girls. Fast forward to mid-2015 and the debut of ''[[https://www.youtube.com/watch?v=tUif-M7EGEo&itct=CBYQpDAYASITCPjR15fk6ssCFUIMWAod3n0J-zIHcmVsYXRlZEjfj4XP9sKbwnY%3D Cape Kaga]]''.

to:

** [[http://www.pixiv.net/member_illust.php?mode=medium&illust_id=40161538 This 4koma]] as uploaded by Website/{{Pixiv}} Platform/{{Pixiv}} user "koketsu-ya" in 2014 depicts [[TheStoic Kaga]] singing Enka, much to the amazement of the other fleet girls. Fast forward to mid-2015 and the debut of ''[[https://www.youtube.com/watch?v=tUif-M7EGEo&itct=CBYQpDAYASITCPjR15fk6ssCFUIMWAod3n0J-zIHcmVsYXRlZEjfj4XP9sKbwnY%3D Cape Kaga]]''.



** Back in 2015, Website/DeviantArt user dishwasher1910 drew [[http://fav.me/d8se4iq two]] [[http://fav.me/d96tfxj pictures]] of ''WebAnimation/{{RWBY}}''[='s=]Yang Xiao Long as Iowa. Come 2016 and the release of Iowa's canonical design, which does indeed look like Yang. Then, more than half a decade later, he would eventually join the roster of CG artists for ''[=KanColle's=]'' [[VideoGame/AzurLane most prevalent competitor.]]

to:

** Back in 2015, Website/DeviantArt Platform/DeviantArt user dishwasher1910 drew [[http://fav.me/d8se4iq two]] [[http://fav.me/d96tfxj pictures]] of ''WebAnimation/{{RWBY}}''[='s=]Yang Xiao Long as Iowa. Come 2016 and the release of Iowa's canonical design, which does indeed look like Yang. Then, more than half a decade later, he would eventually join the roster of CG artists for ''[=KanColle's=]'' [[VideoGame/AzurLane most prevalent competitor.]]



** The very notion that this anime is getting an English dub in part of the Creator/{{Funimation}}/Website/{{Crunchyroll}} partnership has drawn mixed receptions from fans. Some fans, particularly anime fans who are familiar with Funimation, are more welcoming with this news, noting of Funimation's great dubbing tracking record and have high hopes for the English dub [[note]]particularly anime titles that are aimed towards a more niche audience that Funimation licensed in the past. such as many {{Fanservice}} heavy titles and of course, ''Anime/LoveLiveSunshine''[[/note]]. Other fans, particularly those who are used with the Japanese voices from both the game and the anime, are more critical to this news. Still others believe that the anime was so bad to begin with that it's better off not being dubbed at all, as that would mean a second exposure to the anime's general mediocrity. From those who are more critical about the anime getting an English dub, some claim the anime itself is incredibly difficult to dub mainly because of 1) the heavy use of ActingForTwo and WomanOfAThousandVoices that would be incredibly hard to pull off [[note]]Noting Creator/AyaneSakura as a prominent example of these tropes, comparing her high-pitched Shimakaze to her contralto take with Nagato[[/note]], 2) Funimation's track record of awkward and sometimes controversial script writing that caused many of their dubs to be polarizing, especially the Manga/PrisonSchool Gamergate reference and most of Creator/JMichaelTatum's script writing, which leads to 3) the concerns about how Funimation will handle many of the characters' various {{Verbal Tic}}s and personality quirks such as Yuudachi's "poi" [[note]]which is roughly translated into ValleyGirl speech in English[[/note]], Inazuma's "nanodesu" [[note]]which holds no meaning in Japanese and it's hard to translate into English[[/note]], and Hibiki's use of Russian words and phrases [[note]]which more or less requires the English voice actress to pull off some sort of Russian accent or at least have some understanding of the Russian language[[/note]], noting that unlike the competitor Creator/SentaiFilmworks, Funimation ''rarely'' keeps any {{Verbal Tic}}s and UsefulNotes/JapaneseHonorifics in their dubs barring a few rare exceptions like ''Anime/LoveLiveSunshine''. Regardless, the announcement of the anime getting an English dub has drawn hopes and concerns for several [=KanColle=] fans.

to:

** The very notion that this anime is getting an English dub in part of the Creator/{{Funimation}}/Website/{{Crunchyroll}} Creator/{{Funimation}}/Platform/{{Crunchyroll}} partnership has drawn mixed receptions from fans. Some fans, particularly anime fans who are familiar with Funimation, are more welcoming with this news, noting of Funimation's great dubbing tracking record and have high hopes for the English dub [[note]]particularly anime titles that are aimed towards a more niche audience that Funimation licensed in the past. such as many {{Fanservice}} heavy titles and of course, ''Anime/LoveLiveSunshine''[[/note]]. Other fans, particularly those who are used with the Japanese voices from both the game and the anime, are more critical to this news. Still others believe that the anime was so bad to begin with that it's better off not being dubbed at all, as that would mean a second exposure to the anime's general mediocrity. From those who are more critical about the anime getting an English dub, some claim the anime itself is incredibly difficult to dub mainly because of 1) the heavy use of ActingForTwo and WomanOfAThousandVoices that would be incredibly hard to pull off [[note]]Noting Creator/AyaneSakura as a prominent example of these tropes, comparing her high-pitched Shimakaze to her contralto take with Nagato[[/note]], 2) Funimation's track record of awkward and sometimes controversial script writing that caused many of their dubs to be polarizing, especially the Manga/PrisonSchool Gamergate reference and most of Creator/JMichaelTatum's script writing, which leads to 3) the concerns about how Funimation will handle many of the characters' various {{Verbal Tic}}s and personality quirks such as Yuudachi's "poi" [[note]]which is roughly translated into ValleyGirl speech in English[[/note]], Inazuma's "nanodesu" [[note]]which holds no meaning in Japanese and it's hard to translate into English[[/note]], and Hibiki's use of Russian words and phrases [[note]]which more or less requires the English voice actress to pull off some sort of Russian accent or at least have some understanding of the Russian language[[/note]], noting that unlike the competitor Creator/SentaiFilmworks, Funimation ''rarely'' keeps any {{Verbal Tic}}s and UsefulNotes/JapaneseHonorifics in their dubs barring a few rare exceptions like ''Anime/LoveLiveSunshine''. Regardless, the announcement of the anime getting an English dub has drawn hopes and concerns for several [=KanColle=] fans.
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*** This theory has since been challenged (and possibly even debunked) by the reveal of American 16-inch gun turrets accompanied by a Fairy, along with the debut of Iowa, the first USN ship girl, in both the UsefulNotes/PlaystationVita version, and later on in the original browser version.

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*** This theory has since been challenged (and possibly even debunked) by the reveal of American 16-inch gun turrets accompanied by a Fairy, along with the debut of Iowa, the first USN ship girl, in both the UsefulNotes/PlaystationVita Platform/PlaystationVita version, and later on in the original browser version.



** The entire concept of UsefulNotes/WorldWar2-era warships personified as cute girls? It started back in 2009 through a manga series called ''[[https://ja.wikipedia.org/wiki/Battleship_Girl Battleship Girl]]'', penned by an artist who goes by the name [[https://ja.wikipedia.org/wiki/ZECO zeco.]] Yes, the same zeco who, [[HilariousInHindsight nearly a decade later]], would pen the design for USS Samuel B. Roberts.

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** The entire concept of UsefulNotes/WorldWar2-era UsefulNotes/WorldWarII-era warships personified as cute girls? It started back in 2009 through a manga series called ''[[https://ja.wikipedia.org/wiki/Battleship_Girl Battleship Girl]]'', penned by an artist who goes by the name [[https://ja.wikipedia.org/wiki/ZECO zeco.]] Yes, the same zeco who, [[HilariousInHindsight nearly a decade later]], would pen the design for USS Samuel B. Roberts.
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** Back in 2015, Website/DeviantArt user dishwasher1910 drew [[http://fav.me/d8se4iq two]] [[http://fav.me/d96tfxj pictures]] of ''WebAnimation/{{RWBY}}'''s Yang Xiao Long as Iowa. Come 2016 and the release of Iowa's canonical design, which does indeed look like Yang. Then, more than half a decade later, he would eventually join the roster of CG artists for [=KanColle=]s [[VideoGame/AzurLane most prevalent competitor.]]

to:

** Back in 2015, Website/DeviantArt user dishwasher1910 drew [[http://fav.me/d8se4iq two]] [[http://fav.me/d96tfxj pictures]] of ''WebAnimation/{{RWBY}}'''s Yang ''WebAnimation/{{RWBY}}''[='s=]Yang Xiao Long as Iowa. Come 2016 and the release of Iowa's canonical design, which does indeed look like Yang. Then, more than half a decade later, he would eventually join the roster of CG artists for [=KanColle=]s ''[=KanColle's=]'' [[VideoGame/AzurLane most prevalent competitor.]]
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None


** Back in 2015, Website/DeviantArt user dishwasher1910 drew [[http://fav.me/d8se4iq two]] [[http://fav.me/d96tfxj pictures]] of ''WebAnimation/{{RWBY}}'''s Yang Xiao Long as Iowa. Come 2016 and the release of Iowa's canonical design, which does indeed look like Yang. Then, more than half a decade later, he would eventually join the roster of CG artists for ''[=KanColle=]'''s [[VideoGame/AzurLane most prevalent competitor.]]

to:

** Back in 2015, Website/DeviantArt user dishwasher1910 drew [[http://fav.me/d8se4iq two]] [[http://fav.me/d96tfxj pictures]] of ''WebAnimation/{{RWBY}}'''s Yang Xiao Long as Iowa. Come 2016 and the release of Iowa's canonical design, which does indeed look like Yang. Then, more than half a decade later, he would eventually join the roster of CG artists for ''[=KanColle=]'''s [=KanColle=]s [[VideoGame/AzurLane most prevalent competitor.]]
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None


** Back in 2015, Website/DeviantArt user dishwasher1910 drew [[http://fav.me/d8se4iq two]] [[http://fav.me/d96tfxj pictures]] of ''WebAnimation/{{RWBY}}'''s Yang Xiao Long as Iowa. Come 2016 and the release of Iowa's canonical design, which does indeed look like Yang.

to:

** Back in 2015, Website/DeviantArt user dishwasher1910 drew [[http://fav.me/d8se4iq two]] [[http://fav.me/d96tfxj pictures]] of ''WebAnimation/{{RWBY}}'''s Yang Xiao Long as Iowa. Come 2016 and the release of Iowa's canonical design, which does indeed look like Yang. Then, more than half a decade later, he would eventually join the roster of CG artists for ''[=KanColle=]'''s [[VideoGame/AzurLane most prevalent competitor.]]
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Renamed one trope.


* ItsTheSameSoItSucks: Akatsuki's Kai Ni has caught flak with parts of the Western fandom for not changing a lot of her design and being plain. Shoukaku's Kai Ni has received similar criticism.

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* ItsTheSameSoItSucks: ItsTheSameNowItSucks: Akatsuki's Kai Ni has caught flak with parts of the Western fandom for not changing a lot of her design and being plain. Shoukaku's Kai Ni has received similar criticism.
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Removed Evil Is Sexy


* EvilIsSexy: The more human-looking Abyssal ships have gotten this reaction from fans, to the point where some have wished for the option to play as the Abyssal Fleet, or at least have them [[HeelFaceTurn come over to your side]].
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Added DiffLines:

** With ''Film/GodzillaMinusOne'', given the presence of the ship versions of Yukikaze, Hibiki, and Takao, prompting fanart of the three shipgirls interacting with that version of Godzilla.
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Dewicking Just For Pun


** The January 29, 2014, update turned into this for non-Japanese players, as it made the game progressively harder to play continuously by introducing a periodic reset for the game's API link. Half of the foreign players declared it the end of the world and [[JustForPun abandoned ship]], while the other half just took it as something to get used to and a minor inconvenience at best (as grabbing a new API link every 90 minutes takes less than five minutes). [[GoneHorriblyWrong However, with the periodic need to get a new API forcing countless players to log in simultaneously, the DMM log-in servers got overloaded, making the game inaccessible to almost everyone for hours at a time.]] The API reset was subsequently quietly removed in the emergency update that followed, much to the relief of many...then the system with some tweak [[note]]When you fetch a new API link and start playing, after some time API will get locked. Trying to refresh the game after API lock occurs will cause that API link to expire. API link can also expire if you idle in-game long enough (though some people have reported that they don't have this problem, and some theorized that this part was removed by the devs). More explanation [[https://kancolle.fandom.com/wiki/User_blog:Dragonjet/API_Links:_October_2015 here]].[[/note]] is reinstated again in October 9, 2015 update, though the cookie method of playing has been discovered by then so it's less problematic for non-Japanese players.

to:

** The January 29, 2014, update turned into this for non-Japanese players, as it made the game progressively harder to play continuously by introducing a periodic reset for the game's API link. Half of the foreign players declared it the end of the world and [[JustForPun abandoned ship]], world, while the other half just took it as something to get used to and a minor inconvenience at best (as grabbing a new API link every 90 minutes takes less than five minutes). [[GoneHorriblyWrong However, with the periodic need to get a new API forcing countless players to log in simultaneously, the DMM log-in servers got overloaded, making the game inaccessible to almost everyone for hours at a time.]] The API reset was subsequently quietly removed in the emergency update that followed, much to the relief of many...then the system with some tweak [[note]]When you fetch a new API link and start playing, after some time API will get locked. Trying to refresh the game after API lock occurs will cause that API link to expire. API link can also expire if you idle in-game long enough (though some people have reported that they don't have this problem, and some theorized that this part was removed by the devs). More explanation [[https://kancolle.fandom.com/wiki/User_blog:Dragonjet/API_Links:_October_2015 here]].[[/note]] is reinstated again in October 9, 2015 update, though the cookie method of playing has been discovered by then so it's less problematic for non-Japanese players.
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FOTB is now a disambig, don't link it anywhere.


* FaceOfTheBand: ''Shimakaze'' is usually the first kanmusu that comes to mind for non-players whenever Kantai Collection is discussed, due to her [[{{Stripperiffic}} memorable]] [[IconicOutfit outfit]].
** The second would be Kongou due to LargeHam tendencies and her own rather IconicOutfit.
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* JustHereForGodzilla: The biggest appeal of this series, apart from the varying [[CastOfSnowflakes character designs]], would be the numerous well-known Japanese voice actresses behind the [[TalkingToHimself multiple shipgirls]] (most noticeable voice actresses include Creator/AyaneSakura, Creator/RinaHidaka, Creator/SumireUesaka, Creator/AyaSuzaki, and Creator/NaoTouyama, among others).

to:

* JustHereForGodzilla: The biggest appeal of this series, apart from the varying [[CastOfSnowflakes character designs]], would be the numerous well-known Japanese voice actresses behind the [[TalkingToHimself [[ActingForTwo multiple shipgirls]] (most noticeable voice actresses include Creator/AyaneSakura, Creator/RinaHidaka, Creator/SumireUesaka, Creator/AyaSuzaki, and Creator/NaoTouyama, among others).

Added: 852

Removed: 1589

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* LowTierLetdown: Submarines are generally agreed to not be very good. They seem useful on paper, being able to perform opening torpedo attacks and being untargetable by heavier enemies, but their poor Torpedo stats mean they have pathetically weak attacks, and their poor stats in every other category means they'll be torn apart by anything that can attack them. Torpedo Cruisers not only fill the opening torpedo niche, but do it better due to having higher Torpedo stats on top of being able to attack during shelling phase and contributing to the fleet's total Line-of-Sight and Anti-Air, which submarines can't do. On top of that, [[KryptoniteIsEverywhere enemies with anti-submarine capabilities are very common]] and routing rules for maps often punish the player for using submarines. One english-language wiki calls submarines nearly useless.



* TierInducedScrappy:
** Submarines are generally agreed to not be very good. They seem useful on paper, being able to perform opening torpedo attacks and being untargetable by heavier enemies, but their poor Torpedo stats mean they have pathetically weak attacks, and their poor stats in every other category means they'll be torn apart by anything that can attack them. Torpedo Cruisers not only fill the opening torpedo niche, but do it better due to having higher Torpedo stats on top of being able to attack during shelling phase and contributing to the fleet's total Line-of-Sight and Anti-Air, which submarines can't do. On top of that, [[KryptoniteIsEverywhere enemies with anti-submarine capabilities are very common]] and routing rules for maps often punish the player for using submarines. One english-language wiki calls submarines nearly useless.
** ''Kaiboukan'' are in a similar position to submarines, being good at only one thing; they have high Anti-Submarine stats and a lower threshhold to perform OASW. [[CripplingOverspecialization Everything else is terrible]], with the lowest Max HP and Armor plus poor evasion giving them awful survivability, while terrible Firepower and a complete lack of torpedoes makes them useless against surface enemies. They can't even fill the utility roles of destroyers, since they can't equip barrels or landing craft. Submarines enemies are fairly rare and often dealt with just as easily by destroyers who can make other contributions. ''Kaiboukan'' are generally only good for building low-consumption fleets to send on expeditions.
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Contralto Of Danger has been disambiguated


** The very notion that this anime is getting an English dub in part of the Creator/{{Funimation}}/Website/{{Crunchyroll}} partnership has drawn mixed receptions from fans. Some fans, particularly anime fans who are familiar with Funimation, are more welcoming with this news, noting of Funimation's great dubbing tracking record and have high hopes for the English dub [[note]]particularly anime titles that are aimed towards a more niche audience that Funimation licensed in the past. such as many {{Fanservice}} heavy titles and of course, ''Anime/LoveLiveSunshine''[[/note]]. Other fans, particularly those who are used with the Japanese voices from both the game and the anime, are more critical to this news. Still others believe that the anime was so bad to begin with that it's better off not being dubbed at all, as that would mean a second exposure to the anime's general mediocrity. From those who are more critical about the anime getting an English dub, some claim the anime itself is incredibly difficult to dub mainly because of 1) the heavy use of ActingForTwo and WomanOfAThousandVoices that would be incredibly hard to pull off [[note]]Noting Creator/AyaneSakura as a prominent example of these tropes, comparing her high-pitched Shimakaze to her ContraltoOfDanger take with Nagato[[/note]], 2) Funimation's track record of awkward and sometimes controversial script writing that caused many of their dubs to be polarizing, especially the Manga/PrisonSchool Gamergate reference and most of Creator/JMichaelTatum's script writing, which leads to 3) the concerns about how Funimation will handle many of the characters' various {{Verbal Tic}}s and personality quirks such as Yuudachi's "poi" [[note]]which is roughly translated into ValleyGirl speech in English[[/note]], Inazuma's "nanodesu" [[note]]which holds no meaning in Japanese and it's hard to translate into English[[/note]], and Hibiki's use of Russian words and phrases [[note]]which more or less requires the English voice actress to pull off some sort of Russian accent or at least have some understanding of the Russian language[[/note]], noting that unlike the competitor Creator/SentaiFilmworks, Funimation ''rarely'' keeps any {{Verbal Tic}}s and UsefulNotes/JapaneseHonorifics in their dubs barring a few rare exceptions like ''Anime/LoveLiveSunshine''. Regardless, the announcement of the anime getting an English dub has drawn hopes and concerns for several [=KanColle=] fans.

to:

** The very notion that this anime is getting an English dub in part of the Creator/{{Funimation}}/Website/{{Crunchyroll}} partnership has drawn mixed receptions from fans. Some fans, particularly anime fans who are familiar with Funimation, are more welcoming with this news, noting of Funimation's great dubbing tracking record and have high hopes for the English dub [[note]]particularly anime titles that are aimed towards a more niche audience that Funimation licensed in the past. such as many {{Fanservice}} heavy titles and of course, ''Anime/LoveLiveSunshine''[[/note]]. Other fans, particularly those who are used with the Japanese voices from both the game and the anime, are more critical to this news. Still others believe that the anime was so bad to begin with that it's better off not being dubbed at all, as that would mean a second exposure to the anime's general mediocrity. From those who are more critical about the anime getting an English dub, some claim the anime itself is incredibly difficult to dub mainly because of 1) the heavy use of ActingForTwo and WomanOfAThousandVoices that would be incredibly hard to pull off [[note]]Noting Creator/AyaneSakura as a prominent example of these tropes, comparing her high-pitched Shimakaze to her ContraltoOfDanger contralto take with Nagato[[/note]], 2) Funimation's track record of awkward and sometimes controversial script writing that caused many of their dubs to be polarizing, especially the Manga/PrisonSchool Gamergate reference and most of Creator/JMichaelTatum's script writing, which leads to 3) the concerns about how Funimation will handle many of the characters' various {{Verbal Tic}}s and personality quirks such as Yuudachi's "poi" [[note]]which is roughly translated into ValleyGirl speech in English[[/note]], Inazuma's "nanodesu" [[note]]which holds no meaning in Japanese and it's hard to translate into English[[/note]], and Hibiki's use of Russian words and phrases [[note]]which more or less requires the English voice actress to pull off some sort of Russian accent or at least have some understanding of the Russian language[[/note]], noting that unlike the competitor Creator/SentaiFilmworks, Funimation ''rarely'' keeps any {{Verbal Tic}}s and UsefulNotes/JapaneseHonorifics in their dubs barring a few rare exceptions like ''Anime/LoveLiveSunshine''. Regardless, the announcement of the anime getting an English dub has drawn hopes and concerns for several [=KanColle=] fans.
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None


** The fandom has taken the history between Bismarck and Ark Royal, and info from Ark's hourly lines, and ran with it, turning Ark into Bisko's StalkerWithACrush. Before Ark Royal, there was one between Bismarck and Warspite (who also have history as enemies), although this isn't touched upon as much in their lines.
** On a lesser note are Iowa and Katori, where the latter usually tries (and fails) to get revenge at the US battleship, often with hilarious results. The most common of which is Katori trying to seduce Iowa, which backfires horribly.
** South Dakota being paired with Kirishima, a ship she battled at Guadalcanal, isn't much of a surprise. South Dakota is also paired with Washington, as there was quite a bit of rancor between the crews of the two ships despite being on the same side.

to:

** The fandom has taken the history between Bismarck and Ark Royal, Royal (one of Ark Royal's planes scored the crucial rudder hit that kept Bismarck away from Luftwaffe air cover), and info from Ark's hourly lines, and ran with it, turning Ark into Bisko's StalkerWithACrush. Before Ark Royal, there was one between Bismarck and Warspite (who also have history as enemies), although this isn't touched upon as much in their lines.
** On a lesser note are Iowa and Katori, Katori (the former having sunk the latter), where the latter usually tries (and fails) to get revenge at the US battleship, often with hilarious results. The most common of which is Katori trying to seduce Iowa, which backfires horribly.
** South Dakota being paired with Kirishima, a ship she battled at Guadalcanal, isn't much of a surprise. South Dakota is She's also paired with Washington, as there was quite a bit Washington despite (or perhaps because) of rancor the strong rivalry between the their crews after Guadalcanal. To make a long story short, a series of the two ships despite mistakes saw South Dakota being on caught out in the same side.open by Kirishima after suffering a full power failure, resulting in South Dakota taking a lot of damage until Washington pounced on Kirishima while she was distracted with South Dakota, sinking the Japanese ship. South Dakota's crew blamed Washington for wandering off and letting Kirishima attack them before swooping in for the kill, while Washington's crew blamed South Dakota for being TheLoad and needing rescue, then stealing the credit.
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Commented out the Admiral's Scrappy entry since it doesn't explain why he's hated.


** The accusations of incompetence mostly come from players viewing details in the anime through the lens of the game's mechanics. For example, the so-called shortage of instant-repair buckets mentioned in the series is something that no self-respecting player would allow to happen (especially during build-ups to seasonal events). In the real world though, things aren't so simple, and historically the Imperial Japanese Navy's supply lines ''were'' stretched thin, especially after the Allies started interdicting their merchant shipping. Another example comes in the infamous "sink at full health" complaint.

to:

** The accusations of incompetence mostly come from players viewing details in the anime through the lens of the game's mechanics. For example, the so-called shortage of instant-repair buckets mentioned in the series is something that no self-respecting player would allow to happen (especially during build-ups to seasonal events). In the real world world, though, things aren't so simple, and historically the Imperial Japanese Navy's supply lines ''were'' stretched thin, especially after the Allies started interdicting their merchant shipping. Another example comes in the infamous "sink at full health" complaint.



** The Admiral, while mentioned, does not have actually have any onscreen presence.

to:

** %%** The Admiral, while mentioned, does not have actually have any onscreen presence.
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This trope isn't just "woman has big breasts".


** One of the {{Unusual Euphemism}}s about [[BuxomIsBetter Atago]] refers to her large "fuel tanks". Come Summer 2015 Event, there's an actual replenishment oiler, Hayasui, and while she's nowhere near as endowed as Atago, she still has sizable assets.

to:

** One of the {{Unusual Euphemism}}s about [[BuxomIsBetter Atago]] Atago refers to her large "fuel tanks". Come Summer 2015 Event, there's an actual replenishment oiler, Hayasui, and while she's nowhere near as endowed as Atago, she still has sizable assets.
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None


** The January 29, 2014, update turned into this for non-Japanese players, as it made the game progressively harder to play continuously by introducing a periodic reset for the game's API link. Half of the foreign players declared it the end of the world and [[JustForPun abandoned ship]], while the other half just took it as something to get used to and a minor inconvenience at best (as grabbing a new API link every 90 minutes takes less than five minutes). [[GoneHorriblyWrong However, with the periodic need to get a new API forcing countless players to log in simultaneously, the DMM log-in servers got overloaded, making the game inaccessible to almost everyone for hours at a time.]] The API reset was subsequently quietly removed in the emergency update that followed, much to the relief of many...then the system with some tweak [[note]]When you fetch a new API link and start playing, after some time API will get locked. Trying to refresh the game after API lock occurs will cause that API link to expire. API link can also expire if you idle in-game long enough (though some people have reported that they don't have this problem, and some theorized that this part was removed by the devs). More explanation [[http://kancolle.wikia.com/wiki/User_blog:Dragonjet/API_Links:_October_2015 here]].[[/note]] is reinstated again in October 9, 2015 update, though the cookie method of playing has been discovered by then so it's less problematic for non-Japanese players.

to:

** The January 29, 2014, update turned into this for non-Japanese players, as it made the game progressively harder to play continuously by introducing a periodic reset for the game's API link. Half of the foreign players declared it the end of the world and [[JustForPun abandoned ship]], while the other half just took it as something to get used to and a minor inconvenience at best (as grabbing a new API link every 90 minutes takes less than five minutes). [[GoneHorriblyWrong However, with the periodic need to get a new API forcing countless players to log in simultaneously, the DMM log-in servers got overloaded, making the game inaccessible to almost everyone for hours at a time.]] The API reset was subsequently quietly removed in the emergency update that followed, much to the relief of many...then the system with some tweak [[note]]When you fetch a new API link and start playing, after some time API will get locked. Trying to refresh the game after API lock occurs will cause that API link to expire. API link can also expire if you idle in-game long enough (though some people have reported that they don't have this problem, and some theorized that this part was removed by the devs). More explanation [[http://kancolle.wikia.[[https://kancolle.fandom.com/wiki/User_blog:Dragonjet/API_Links:_October_2015 here]].[[/note]] is reinstated again in October 9, 2015 update, though the cookie method of playing has been discovered by then so it's less problematic for non-Japanese players.



** The night to day battle during the Autumn 2013 event. [[DoWellButNotPerfect Sinking too many enemy ships at night ends the battle prematurely,]] instead of transitioning to day battle for an extra chance to sink the enemy ships. This was one of the reasons for [[ThatOneLevel E4's]] [[ThatOneBoss difficulty.]] It has made only one appearance since that event (Autumn 2017 E4), and even then you got to transition to day battle as long as at least one enemy was still alive.

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** The night to day battle during the Autumn 2013 event. [[DoWellButNotPerfect Sinking too many enemy ships at night ends the battle prematurely,]] instead of transitioning to day battle for an extra chance to sink the enemy ships. This was one of the reasons for [[ThatOneLevel E4's]] [[ThatOneBoss difficulty.]] difficulty]]. It has made only one appearance since that event (Autumn 2017 E4), and even then you got to transition to day battle as long as at least one enemy was still alive.



** The very notion that this anime is getting an English dub in part of the Creator/{{Funimation}}/Website/{{Crunchyroll}} partnership has drawn mixed receptions from fans. Some fans, particularly anime fans who are familiar with Funimation, are more welcoming with this news, noting of Funimation's great dubbing tracking record and have high hopes for the English dub [[note]]particularly anime titles that are aimed towards a more niche audience that Funimation licensed in the past. such as many {{Fanservice}} heavy titles and of course, ''Anime/LoveLiveSunshine''[[/note]]. Other fans, particularly those who are used with the Japanese voices from both the game and the anime, are more critical to this news. Still others believe that the anime was so bad to begin with that it's better off not being dubbed at all, as that would mean a second exposure to the anime's general mediocrity. From those who are more critical about the anime getting an English dub, some claim the anime itself is incredibly difficult to dub mainly because of 1) the heavy use of TalkingToHimself and WomanOfAThousandVoices that would be incredibly hard to pull off [[note]]Noting Creator/AyaneSakura as a prominent example of these tropes, comparing her high-pitched Shimakaze to her ContraltoOfDanger take with Nagato[[/note]], 2) Funimation's track record of awkward and sometimes controversial script writing that caused many of their dubs to be polarizing, especially the Manga/PrisonSchool Gamergate reference and most of Creator/JMichaelTatum's script writing, which leads to 3) the concerns about how Funimation will handle many of the characters' various {{Verbal Tic}}s and personality quirks such as Yuudachi's "poi" [[note]]which is roughly translated into ValleyGirl speech in English[[/note]], Inazuma's "nanodesu" [[note]]which holds no meaning in Japanese and it's hard to translate into English[[/note]], and Hibiki's use of Russian words and phrases [[note]]which more or less requires the English voice actress to pull off some sort of Russian accent or at least have some understanding of the Russian language[[/note]], noting that unlike the competitor Creator/SentaiFilmworks, Funimation ''rarely'' keeps any {{Verbal Tic}}s and UsefulNotes/JapaneseHonorifics in their dubs barring a few rare exceptions like ''Anime/LoveLiveSunshine''. Regardless, the announcement of the anime getting an English dub has drawn hopes and concerns for several [=KanColle=] fans.

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** The very notion that this anime is getting an English dub in part of the Creator/{{Funimation}}/Website/{{Crunchyroll}} partnership has drawn mixed receptions from fans. Some fans, particularly anime fans who are familiar with Funimation, are more welcoming with this news, noting of Funimation's great dubbing tracking record and have high hopes for the English dub [[note]]particularly anime titles that are aimed towards a more niche audience that Funimation licensed in the past. such as many {{Fanservice}} heavy titles and of course, ''Anime/LoveLiveSunshine''[[/note]]. Other fans, particularly those who are used with the Japanese voices from both the game and the anime, are more critical to this news. Still others believe that the anime was so bad to begin with that it's better off not being dubbed at all, as that would mean a second exposure to the anime's general mediocrity. From those who are more critical about the anime getting an English dub, some claim the anime itself is incredibly difficult to dub mainly because of 1) the heavy use of TalkingToHimself ActingForTwo and WomanOfAThousandVoices that would be incredibly hard to pull off [[note]]Noting Creator/AyaneSakura as a prominent example of these tropes, comparing her high-pitched Shimakaze to her ContraltoOfDanger take with Nagato[[/note]], 2) Funimation's track record of awkward and sometimes controversial script writing that caused many of their dubs to be polarizing, especially the Manga/PrisonSchool Gamergate reference and most of Creator/JMichaelTatum's script writing, which leads to 3) the concerns about how Funimation will handle many of the characters' various {{Verbal Tic}}s and personality quirks such as Yuudachi's "poi" [[note]]which is roughly translated into ValleyGirl speech in English[[/note]], Inazuma's "nanodesu" [[note]]which holds no meaning in Japanese and it's hard to translate into English[[/note]], and Hibiki's use of Russian words and phrases [[note]]which more or less requires the English voice actress to pull off some sort of Russian accent or at least have some understanding of the Russian language[[/note]], noting that unlike the competitor Creator/SentaiFilmworks, Funimation ''rarely'' keeps any {{Verbal Tic}}s and UsefulNotes/JapaneseHonorifics in their dubs barring a few rare exceptions like ''Anime/LoveLiveSunshine''. Regardless, the announcement of the anime getting an English dub has drawn hopes and concerns for several [=KanColle=] fans.



** On the other side, there are some fans of the game that feel that the anime is deviating too much from the source material (Heavy emphasis on [[LesYay yuri]] despite being very subdued in game, [[{{Flanderization}} simplification]] of characters like [[OncePerEpisode Hibiki]] and [[ClingyJealousGirl Ooi]], implementing references to game mechanics only when its convenient for drama, etc).

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** On the other side, there are some fans of the game that feel that the anime is deviating too much from the source material (Heavy emphasis on [[LesYay [[HoYay yuri]] despite being very subdued in game, [[{{Flanderization}} simplification]] of characters like [[OncePerEpisode Hibiki]] and [[ClingyJealousGirl Ooi]], implementing references to game mechanics only when its convenient for drama, etc).
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Mega Twintails has been disambiguated


** The incessant fanart portrayals of Gambier Bay [[NoSenseOfDirection getting lost all the time]], oftentimes ending up in other games, become this after ''VideoGame/GirlsFrontline'' released its "Girl's Secret Talk" special CG for [[https://danbooru.donmai.us/posts/3601977 FABARM S.A.T.8]] which, thanks to her MegaTwintails, makes her look suspiciously identical to Gambier Bay.

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** The incessant fanart portrayals of Gambier Bay [[NoSenseOfDirection getting lost all the time]], oftentimes ending up in other games, become this after ''VideoGame/GirlsFrontline'' released its "Girl's Secret Talk" special CG for [[https://danbooru.donmai.us/posts/3601977 FABARM S.A.T.8]] which, thanks to her MegaTwintails, twintails, makes her look suspiciously identical to Gambier Bay.
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"Unfortunate Implications" is now Flame Bait.


* UnfortunateImplications: [[http://anitay.kinja.com/thoughts-from-outside-historical-revisionism-in-kancol-1694607175 Some viewers]] found themselves very uncomfortable with the historical revisionism present in the anime, where it not so subtly portrays the Kaigun "winning" the Battle of Midway.
** Also, [[https://fandompost.vbulletin.net/forum/anime-manga-discussions/general-anime-discussions/40230-kantai-collection-discussion-thread?p=464034#post464034 this forum post]] highlights the conflicting feelings in regards to episode 3, since the Battle of Wake Island also led to numerous atrocities on the civilian contractors and the native Chamorros.
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* UncertainAudience: What is Kantai Collection? Is it a slice of life anime with cute boat girls and a MonsterOfTheWeek formula? Is it [[FollowTheLeader trying to be]] Anime/PuellaMagiMadokaMagica [[RecycledInSpace but with]] boat girls? A show where HistoryRepeatsItself [[spoiler:with ScrewDestiny sprinkled in]]? Not even the writers are sure, as the tone bounces from one episode to the other.

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* UncertainAudience: What is Kantai Collection? ''Kantai Collection''? Is it a slice of life anime with cute boat girls and a MonsterOfTheWeek formula? Is it [[FollowTheLeader trying to be]] Anime/PuellaMagiMadokaMagica [[RecycledInSpace ''Anime/PuellaMagiMadokaMagica'' [[JustForFun/RecycledInSpace but with]] boat girls? A show where HistoryRepeatsItself [[spoiler:with ScrewDestiny sprinkled in]]? Not even the writers are sure, as the tone bounces from one episode to the other.
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Up To Eleven is a defunct trope


** Re-class Battleships, especially the elite version. Seen only in 5-5, is the bane of all admirals as they have a fighter-bomber slot with the amount seen only on Installation bosses as well as a closing torpedo attack... and [[UpToEleven the elite version can also launch an opening torpedo strike.]] This means that the Elite version can take part in every single combat phase and potentially deal massive damage in each of them.

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** Re-class Battleships, especially the elite version. Seen only in 5-5, is the bane of all admirals as they have a fighter-bomber slot with the amount seen only on Installation bosses as well as a closing torpedo attack... and [[UpToEleven the elite version can also launch an opening torpedo strike.]] strike. This means that the Elite version can take part in every single combat phase and potentially deal massive damage in each of them.



** The [[SuperPrototype very first]] second remodels to be introduced in the game refits Kitakami and Ooi with the same quintuple torpedo tubes that was historically equipped on Shimakaze, boosting their already high torpedo stats to [[UpToEleven overwhelming proportions]], allowing them to perform preemptive torpedo attacks and utterly destroy anything at the receiving end of their attacks in night battles with only two guns and a midget sub. The slight nerf to them making them consume more ammo at Kai 2 has not helped much. The best part about them, however, is that, being the earliest second remodels, they don't have as much requirements compared to the later shipgirls[[note]]In comparison, Bismarck requires ''two'' blueprints to gain the same torpedo tubes that was historically refitted to Tirpitz, whereas Shoukaku and Zuikaku can't be remodeled until Level 80 and 77 respectively, and they requires a blueprint '''and''' a catapult for their remodels[[/note]].

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** The [[SuperPrototype very first]] second remodels to be introduced in the game refits Kitakami and Ooi with the same quintuple torpedo tubes that was historically equipped on Shimakaze, boosting their already high torpedo stats to [[UpToEleven overwhelming proportions]], proportions, allowing them to perform preemptive torpedo attacks and utterly destroy anything at the receiving end of their attacks in night battles with only two guns and a midget sub. The slight nerf to them making them consume more ammo at Kai 2 has not helped much. The best part about them, however, is that, being the earliest second remodels, they don't have as much requirements compared to the later shipgirls[[note]]In comparison, Bismarck requires ''two'' blueprints to gain the same torpedo tubes that was historically refitted to Tirpitz, whereas Shoukaku and Zuikaku can't be remodeled until Level 80 and 77 respectively, and they requires a blueprint '''and''' a catapult for their remodels[[/note]].



** Submarines in general are this. It is well-known that almost any map can be "subcheesed" (submarine cheesing), saving tons of resources that would otherwise have been spent clearing a map the conventional way. (To prevent this, late word maps have insanely high enemy ASW capacity and/or a high probability to encounter a dead end if you attempt subcheesing. Sometimes subcheesing outright fails fleet composition requirements) This also meant that Iona was on '''[[UpToEleven two]]''' levels of game breaking. At least she didn't have the Graviton Cannon, unlike in the anime.

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** Submarines in general are this. It is well-known that almost any map can be "subcheesed" (submarine cheesing), saving tons of resources that would otherwise have been spent clearing a map the conventional way. (To prevent this, late word maps have insanely high enemy ASW capacity and/or a high probability to encounter a dead end if you attempt subcheesing. Sometimes subcheesing outright fails fleet composition requirements) This also meant that Iona was on '''[[UpToEleven two]]''' '''two''' levels of game breaking. At least she didn't have the Graviton Cannon, unlike in the anime.
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Added DiffLines:

* DifficultySpike: A number of events have pretty easy E-1 maps even on Hard mode, giving admirals a false sense of security. Then they get sucker punched by the E-2s, which are much harder even on Easy.
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Loads And Loads Of Characters is no longer a trope


* HardToAdaptWork: Making an animated adaptation wasn't going to be an easy task. The game has {{Loads And Loads of| Characters}} well-liked characters - making choosing a protagonist or even core group difficult - that nonetheless have many fan interpretations, [[ExcusePlot little-to-nothing in the way of story, lore, or worldbuilding]], and a potential AudienceAlienatingPremise from dealing with a dark and rather sensitive era of history in a lighthearted manner where [[HistoricalHeroUpgrade the majority of the good guys are the Imperial Japanese Navy]].

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* HardToAdaptWork: Making an animated adaptation wasn't going to be an easy task. The game has {{Loads And Loads of| Characters}} loads of well-liked characters - making choosing a protagonist or even core group difficult - that nonetheless have many fan interpretations, [[ExcusePlot little-to-nothing in the way of story, lore, or worldbuilding]], and a potential AudienceAlienatingPremise from dealing with a dark and rather sensitive era of history in a lighthearted manner where [[HistoricalHeroUpgrade the majority of the good guys are the Imperial Japanese Navy]].
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* ShockingSwerve: In episode 3, [[spoiler:Kisaragi is sunk in the aftermath of the battle for W Island, which is a huge departure from the first two very lighthearted episodes. It doesn't help that Kisaragi barely qualified as a MauveShirt.]]
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* FoeYay:

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* FoeYay:FoeYayShipping:



* UnintentionallySympathetic: Some fans can't help but view the Abyssal Fleet sympathetically; after all, in-game they exist only to be sunk by the players' fleets. Of particular note is that the Abyssals that got the most attention from fans were the ''Wo-class aircraft carriers,'' of all things. Said vessels were also the frequent subjects of various HeelFaceTurn situations in fan depictions ([[FaceHeelTurn the reverse is also true]] especially when [[FateWorseThanDeath you let your ship girls sink]], at least according to popular fan assumptions anyway), not to mention being the numero uno fan favorite for couples either involving the Admirals themselves or [[FoeYay other ship girls]]. It's got to the point even the official anthologies feature sympathetic Wo-class.

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* UnintentionallySympathetic: Some fans can't help but view the Abyssal Fleet sympathetically; after all, in-game they exist only to be sunk by the players' fleets. Of particular note is that the Abyssals that got the most attention from fans were the ''Wo-class aircraft carriers,'' of all things. Said vessels were also the frequent subjects of various HeelFaceTurn situations in fan depictions ([[FaceHeelTurn the reverse is also true]] especially when [[FateWorseThanDeath you let your ship girls sink]], at least according to popular fan assumptions anyway), not to mention being the numero uno fan favorite for couples either involving the Admirals themselves or [[FoeYay [[FoeYayShipping other ship girls]]. It's got to the point even the official anthologies feature sympathetic Wo-class.
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Misuse. Does not mention audience avoiding work.


* EndingAversion: According to opinion polls, episode 12 is generally considered the worst episode of the series due to the rushed conclusion and further decline in the animation quality. Thankfully, TheMovie takes place after this.

Added: 560

Removed: 568

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* DarknessInducedAudienceApathy: TheReveal in the movie that [[spoiler:both Ship Girls and Abyssals are brought back in the opposing sides when they sink]]. There's also a possibility that [[spoiler:some Ship Girls rescued from the Abyss might turn into Abyssals even if they aren't sunk]], which provoked this reaction in many viewers, as it essentially means the Ship Girls and Abyssals are doomed to a combined ForeverWar and PendulumWar. Both elements have been touched upon by a good amount of fanworks prior, but the anime's continuity pretty much confirms this.


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* TooBleakStoppedCaring: TheReveal in the movie that [[spoiler:both Ship Girls and Abyssals are brought back in the opposing sides when they sink]]. There's also a possibility that [[spoiler:some Ship Girls rescued from the Abyss might turn into Abyssals even if they aren't sunk]], which provoked this reaction in many viewers, as it essentially means the Ship Girls and Abyssals are doomed to a combined ForeverWar and PendulumWar. Both elements have been touched upon by a good amount of fanworks prior, but the anime's continuity pretty much confirms this.
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Removing entries that don't mention creator preferred ones, which is needed to count as a Fan Preferred Couple. Feel free to add back if there is ones.


* FanPreferredCouple: Of the LesYay variety, no less:
** Iowa's debut on [=KanColle=] Kai has her fans immediately pairing her with Kongou, followed by Iowa/Yamato and Iowa/Katori (the latter being a HistoricalInJoke.)
** And again with Kongou and Warspite upon her introduction in the Summer 2016 Event, due to their very similar origins.

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