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*** Another Fudou related ship in Japan is shipping him with Teikoku scout character, Takanashi Shinobu. Shinobu only appeared once as part of Shin Teikoku in the anime and barely interacted with Fudou by much, but Japanese fans thought the two look good together and in fanarts, are often shown having BelligerentSexualTension with each other.
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*** Another Fudou related popular Fudou-related ship in Japan is shipping him with [[TheSmurfettePrinciple the only female Shin Teikoku scout character, player]], Takanashi Shinobu. Shinobu only appeared once as part of Shin Teikoku in the anime and barely interacted with Fudou by much, but Japanese fans thought the two look good together and in fanarts, are often shown having BelligerentSexualTension with each other.
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** When it comes to match-related mechanics, event flags in story matches are criticized for wasting precious match time, potentially costing players the match as a result, and [[GuideDangIt not always being clear about what they needs to do]]. The ''GO'' games manage to [[AntiFrustrationFeatures mitigate]] this to an extent by putting match time on pause and sometimes even preventing the opposing team from scoring until the event is cleared, as well as providing players with clear instructions on what they need to do.
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** When it comes to match-related mechanics, event flags in story matches are criticized for wasting precious match time, potentially costing players the match as a result, and [[GuideDangIt not always being clear about what they needs need to do]]. The ''GO'' games manage to [[AntiFrustrationFeatures mitigate]] this to an extent by putting match time on pause and sometimes even preventing the opposing team from scoring until the event is cleared, as well as providing players with clear instructions on what they need to do.
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** When it comes to match-related mechanics, event flags in story matches are criticized for wasting precious match time, potentially costing players the match as a result, and [[GuideDangIt not always being clear about what they needs to do]]. The ''GO'' games manage to [[AntiFrustrationMechanic mitigate]] this to an extent by putting match time on pause and sometimes even preventing the opposing team from scoring until the event is cleared, as well as providing players with clear instructions on what they need to do.
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** When it comes to match-related mechanics, event flags in story matches are criticized for wasting precious match time, potentially costing players the match as a result, and [[GuideDangIt not always being clear about what they needs to do]]. The ''GO'' games manage to [[AntiFrustrationMechanic [[AntiFrustrationFeatures mitigate]] this to an extent by putting match time on pause and sometimes even preventing the opposing team from scoring until the event is cleared, as well as providing players with clear instructions on what they need to do.
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* ScrappyMechanic: The new scouting system in the ''GO'' video games, in which you need to obtain items and sometimes multiple other characters for just one. Also having to set off event flags to score goals, and a draw resulting in an automatic loss rather than extra time can rub people the wrong way.
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* ScrappyMechanic: ScrappyMechanic:
** Thenew scouting system in ''Inazuma Eleven 3'' is generally regarded as the worst version of the scouting system in the entire series due to not only [[ReplacementScrappy replacing]] ''Inazuma Eleven 2'''s version of the scouting system, which is widely regarded as the best version of the scouting system, but also due to implementing Gacha-style mechanics, forcing players to rely on luck in order to get the character they want. To make matters worse, not only will you sometimes end up getting an item instead of a player, so it isn't simply a matter of recruiting players non-stop until you get the one you want, but this version of the scouting system also has its own form of in-game currency, that being three types of coloured tokens (Red, Blue and Yellow) that you have to spend in order to use the capsule machines that you scout characters from, and every character is assigned a specific capsule machine and token colour, meaning that if you run out of the type of token you need in order to get the specific character you want, then you'll have to search/grind for more as the only ways to get these tokens are to either find them in treasure chests in the overworld, of which there are a limited amount, or get them as a [[RandomDrop random item drop]] from [[RandomEncounters random battle encounters]]. This system's only saving grace is that the Player Binder tells you which capsule machines you need to go to and which type of tokens you need to use in order to get the specific characters you want.
** The scouting system in the ''GO'' video games, while seen by many as a step up from ''3'''s, though not by much, as you once again have control over which characters you get, is widely criticised by fans for turning scouting into a tedious fetch quest in which you need to obtain items and sometimes multiple other characters for justone. Also having one.
** When it comes toset off match-related mechanics, event flags to score goals, in story matches are criticized for wasting precious match time, potentially costing players the match as a result, and a draw resulting in [[GuideDangIt not always being clear about what they needs to do]]. The ''GO'' games manage to [[AntiFrustrationMechanic mitigate]] this to an automatic loss rather than extra extent by putting match time can rub people on pause and sometimes even preventing the wrong way.opposing team from scoring until the event is cleared, as well as providing players with clear instructions on what they need to do.
** The
** The scouting system in the ''GO'' video games, while seen by many as a step up from ''3'''s, though not by much, as you once again have control over which characters you get, is widely criticised by fans for turning scouting into a tedious fetch quest in which you need to obtain items and sometimes multiple other characters for just
** When it comes to
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** Fudou/Fuyuka is the most popular hetero ship for both the characters and one of the most popular het ships fandomwise even though they never interact even once throughout the entire series. The ships popularity might stem from their similar names, relationship with Coach Kudou and fondness for...bananas.
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** Fudou/Fuyuka is the most popular hetero ship for both the characters and one of the most popular het ships fandomwise fandom-wise even though they never interact even once throughout the entire series. The ships popularity might stem from their similar names, relationship with Coach Kudou and fondness for...bananas.
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* AccidentalInnuendo: The English Dub of the anime changed the title of Season 1 Episode 9, Megane/Willy's DayInTheLimelight episode, from ''Megane, Stand!'' to ''Willy Rising!'', the innuendo comes from the fact that that "Willy", while an actual name, also just so happens to be British slang for "Penis", causing the episode title to suddenly sound less like it's about Megane/Willy TakingALevelInBadAss and more like it's about someone getting an erection.
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* AccidentalInnuendo: The English Dub of the anime changed the title of Season 1 Episode 9, Megane/Willy's Megane's DayInTheLimelight episode, from ''Megane, Stand!'' ''"Megane, Stand!"'' to ''Willy Rising!'', ''"Willy Rising!"'', the innuendo comes from the fact that that "Willy", Megane's Dub Name, Willy, while an actual name, also just so happens to be British slang for "Penis", Penis, causing the episode title to suddenly sound less like it's about Megane/Willy Megane TakingALevelInBadAss and more like it's about someone getting an erection.
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* AccidentalInnuendo: The English Dub of the anime changed the title of Season 1 Episode 9, Megane/Willy's DayInTheLimelight episode, from ''Megane, Stand!'' to ''Willy Rising!'', the innuendo comes from the fact that that "Willy", while an actual name, also just so happens to be British slang for "Penis", causing the episode title to suddenly sound less like it's about Megane/Willy TakingALevelInBadAss and more like it's about someone getting an erection.
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** * Insert Sport Here* YAROUZE! Then drawling the characters from the show playing said sport.
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** * Insert Sport Here* YAROUZE! Then drawling drawing the characters from the show playing said sport.
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* EvilIsSexy: Several antagonists fall under this trope, some of the most prominent examples being Aphrodi, Sakuma, Hiroto, Burn, Gazelle and Ulvida. [[spoiler: Most of them pulled a HeelFaceTurn, but they're still attractive after that.]]
** [[spoiler: Kazemaru]] was already a {{Bishonen}}, but his [[spoiler: Dark Emperor]] version is ''even'' sexier with his hair down and [[EvilCostumeSwitch his uniform]] is more form fitting than his original uniform.
** [[spoiler: Kazemaru]] was already a {{Bishonen}}, but his [[spoiler: Dark Emperor]] version is ''even'' sexier with his hair down and [[EvilCostumeSwitch his uniform]] is more form fitting than his original uniform.
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* VindicatedByHistory: Due to ContestedSequel regarding ''Ares'' and ''Orion'' in general, many of the older fans who once saw ''GO'' unfavorably started to see the ''GO'' series in a much better light as a result and remember that for all it's faults, ''GO'' had a great story and at least captured a part of why these very fans got into Inazuma Eleven in the first place. Not to mention, the animation is considered much more well done than ''Ares'' and ''Orion''.
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* VindicatedByHistory: Due to ContestedSequel regarding ''Ares'' and ''Orion'' in general, many of the older fans who once saw ''GO'' unfavorably started to see the ''GO'' series in a much better light as a result and remember that for all it's faults, ''GO'' had a great story and at least captured a part of the charm to why these very fans got into Inazuma Eleven in the first place. Not to mention, the animation and the Anime adaptation's story pacing for ''GO'' is considered much more well done than ''Ares'' and ''Orion''.
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For YMMV tropes relating to Ares and it's continuity, [[YMMV/InazumaElevenAres go here]].