Follow TV Tropes

Following

History YMMV / Iconoclasts

Go To

OR

Changed: 11

Removed: 1090

Is there an issue? Send a MessageReason:
None


** Most of the characters in ''Iconoclasts'', save for Robin, Mina and the various [=ChemiCo=] Contra workers you encounter, are jerks, which makes it hard to actually care about their fates. The majority of the people you encounter are jerks or are very selfish and ungrateful. Robin's brother Elro is a KnightTemplarBigBrother whose attitude towards her borders on stay-in-the-kitchen sexism (not to mention his decisions directly result in much of the game's plot), while Royal's legitimately tragic arc is undercut by his arrogant personality. Even Mina has an episode in which she undeservedly lashes out at Robin; and since she's mostly a HeroicMime saddled with ButThouMust, you can't really call anyone out.

to:

** Most of the characters in ''Iconoclasts'', save for Robin, Mina and the various [=ChemiCo=] Contra workers you encounter, are jerks, which makes it hard to actually care about their fates. The majority of the people you encounter are jerks or are very selfish and ungrateful. Robin's brother Elro is a KnightTemplarBigBrother whose attitude towards her borders on stay-in-the-kitchen StayInTheKitchen sexism (not to mention his decisions directly result in much of the game's plot), while Royal's legitimately tragic arc is undercut by his arrogant personality. Even Mina has an episode in which she undeservedly lashes out at Robin; and since she's mostly a HeroicMime saddled with ButThouMust, you can't really call anyone out.



* SugarWiki/FunnyMoments:
** [[spoiler:The true final boss. As it turns out, the Starworm is just a machine created and piloted by... an alien bird trucker. [[NotMakingThisUpDisclaimer No, we are not making this up.]] We promise.]]
** In the ending cutscene of the Tower, Black is about to execute Robin for being a constant thorn in her side. [[spoiler:The Silver Watchman rushes Robin down, busting through the walls, and unwittingly saves her from Black's firearm.]] Black's response?
--->'''Black:''' I HATE YOU ALL!!!
** The ending. [[spoiler: Robin (And potentially Mina) have just killed what most of the world has considered God for the past three generations. Robin nonchalantly walks home, and when she gets in, Elro realizes all the round trees and the lack of quakes are her doing. Robin, having had enough of Elro's shit, proceeds to ignore him and collapse in bed. Everything's quiet for a moment...and then Elro wakes her up to say he'll finally stop telling her what to do from now on. Robin just looks at him for a moment, as if thinking 'Finally,' and collapses back in bed.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PlayerPunch: No matter how hard you try, you just can't [[spoiler:save Royal on Midway, and thus are forced to abandon him on an exploding moon base]].


* CounterpartComparison:
** Ash could very well be the ''Iconoclasts'' equivalent to [[VideoGame/MetalGearSolid3SnakeEater The End]], as his boss battle requires staying hidden, tracking and manipulating his movements, and striking him without letting him see the player characters. There's also the fact that he's a super-empowered BadassGrandpa who has ties with the main antagonist faction.
** Silver Watchman shares similarities to [[VideoGame/{{Iji}} Assassin Asha]], both being helmet-toting [[RecurringBoss persistent]] adversaries with [[LaserBlade beam weapons]] who can TeleportSpam and require split-second timing to defeat using a "weak" weapon. They also [[spoiler:ambush the protagonist at an unexpected point and are almost single-mindedly obsessed with their defeat]].

Added: 1090

Removed: 1090

Is there an issue? Send a MessageReason:


* CrowningMomentOfFunny:
** [[spoiler:The true final boss. As it turns out, the Starworm is just a machine created and piloted by... an alien bird trucker. [[NotMakingThisUpDisclaimer No, we are not making this up.]] We promise.]]
** In the ending cutscene of the Tower, Black is about to execute Robin for being a constant thorn in her side. [[spoiler:The Silver Watchman rushes Robin down, busting through the walls, and unwittingly saves her from Black's firearm.]] Black's response?
--->'''Black:''' I HATE YOU ALL!!!
** The ending. [[spoiler: Robin (And potentially Mina) have just killed what most of the world has considered God for the past three generations. Robin nonchalantly walks home, and when she gets in, Elro realizes all the round trees and the lack of quakes are her doing. Robin, having had enough of Elro's shit, proceeds to ignore him and collapse in bed. Everything's quiet for a moment...and then Elro wakes her up to say he'll finally stop telling her what to do from now on. Robin just looks at him for a moment, as if thinking 'Finally,' and collapses back in bed.]]


Added DiffLines:

* SugarWiki/FunnyMoments:
** [[spoiler:The true final boss. As it turns out, the Starworm is just a machine created and piloted by... an alien bird trucker. [[NotMakingThisUpDisclaimer No, we are not making this up.]] We promise.]]
** In the ending cutscene of the Tower, Black is about to execute Robin for being a constant thorn in her side. [[spoiler:The Silver Watchman rushes Robin down, busting through the walls, and unwittingly saves her from Black's firearm.]] Black's response?
--->'''Black:''' I HATE YOU ALL!!!
** The ending. [[spoiler: Robin (And potentially Mina) have just killed what most of the world has considered God for the past three generations. Robin nonchalantly walks home, and when she gets in, Elro realizes all the round trees and the lack of quakes are her doing. Robin, having had enough of Elro's shit, proceeds to ignore him and collapse in bed. Everything's quiet for a moment...and then Elro wakes her up to say he'll finally stop telling her what to do from now on. Robin just looks at him for a moment, as if thinking 'Finally,' and collapses back in bed.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SugarWiki/AwesomeArt: The game has top-notch pixel art and color selection, as well as fluid animations.
Is there an issue? Send a MessageReason:
None


* BaseBreakingCharacter: Elro is not meant to be a wholly sympathetic character, but the fanbase is sharply divided over whether he's a JerkWithAHeartOfGold who's suffered a lot and really does want the best for Robin or TheMillstone who manages to cause all of the game's conflicts and ruin Robin’s life while blaming everyone else for it. It's only appropriate that [[spoiler:the boss fight where you play as him]] is considered a love-it-or-hate-it affair.

to:

* BaseBreakingCharacter: Elro is not meant to be a wholly sympathetic character, but the fanbase is sharply divided over whether he's a JerkWithAHeartOfGold who's suffered a lot and really does want the best for Robin or TheMillstone who manages to cause all of the game's conflicts and ruin Robin’s life while blaming everyone else for it. It's only appropriate that [[spoiler:the boss fight where you play as him]] is considered a love-it-or-hate-it affair. [[spoiler:Either it's an interesting fight that utilizes his unique skillset well, or a boring and repetitive slog that doesn't live up to the standards of every boss up to that point]].



* EnjoyTheStorySkipTheGame: The main focus of ''Iconoclasts'' is its story, with the gameplay being less well-received outside of the boss fights and puzzles. Its {{metroidvania}} aspects are very limited (it's possible to play the whole game in a linear fashion without affecting the difficulty much, since Robin's stats never change), while the combat is more simplistic and less fluid than it is Konjak's other titles.

to:

* EnjoyTheStorySkipTheGame: The main focus of ''Iconoclasts'' is its story, with the gameplay being less well-received outside of the boss fights and puzzles. Its {{metroidvania}} aspects are very limited (it's possible to play the whole game in a linear fashion without affecting the difficulty much, since Robin's stats never change), while the combat is more simplistic and less fluid than it is Konjak's other titles. The gameplay isn't bad by any means - it's just overshadowed by the story quite a bit.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: Much of the soundtrack is masterfully done. A few examples:

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: Much of the soundtrack is masterfully done. A few examples:

Added: 960

Changed: 4

Removed: 394

Is there an issue? Send a MessageReason:
None


* BaseBreakingCharacter: Elro is not meant to be a wholly sympathetic character, but the fanbase is sharply divided over whether he’s a JerkWithAHeartOfGold who’s suffered a lot and really does want the best for Robin or TheMillstone who manages to cause all of the game’s conflicts and ruin Robin’s life while blaming everyone else for it. It’s only appropriate that [[spoiler:the boss fight where you play as him]] is considered a love-it-or-hate-it affair.

to:

* BaseBreakingCharacter: Elro is not meant to be a wholly sympathetic character, but the fanbase is sharply divided over whether he’s he's a JerkWithAHeartOfGold who’s who's suffered a lot and really does want the best for Robin or TheMillstone who manages to cause all of the game’s game's conflicts and ruin Robin’s life while blaming everyone else for it. It’s It's only appropriate that [[spoiler:the boss fight where you play as him]] is considered a love-it-or-hate-it affair.



* EvilIsCool: Agent Black. She provides the game's funniest and saddest moments, has the most depth of any character, has two of the game's best boss battles set to great music, and overall steals the show.



* JerkassWoobie: Elro. His wife and daughter die within the game's first minutes. Over the course of the game, in trying to protect Robin, his only remaining family, he gets dragged all over the world, imprisoned, beaten, and even [[spoiler:loses his arm and gets shot in the back]] for doing what he thinks is right. Throughout the game, he constantly moans about how he ''just wants to go home''. The "jerkass" part is because he's incredibly callous and uncooperative towards his allies and sister, is revealed to have [[spoiler:[[ForWantOfANail caused the entire plot]] by killing [[TokenGoodTeammate Agent Gray]] in cold blood (something the other heroes never find out about)]], and only seems to have slightly learned to trust Robin by the ending.



* ThatOneLevel: The Tower. It starts off as a NoGearLevel (though Robin retrieves her wrench pretty quickly) and then turns into a vertical maze where the goal is to free Mina and Elro and then collect three keys to reach the top. Its annoyances include enemies that sap your wrench charge, having to crawl slowly through many air vents, needing to manage several elevators to get around, and getting periodically ambushed by the Silver Watchman. It's also a pain to collect everything in, since you need the Usurper Shot for two items and the map isn't very helpful (it displays the inner rooms as being accessible from both above and below, even if they aren't).
* TheWoobie: Elro. His wife and daughter die within the game's first minutes. Over the course of the game, in trying to protect Robin, his only remaining family, he gets dragged all over the world, imprisoned, beaten, and even [[spoiler:loses his arm and gets shot in the back]] for doing what he thinks is right. Throughout the game, he constantly moans about how he ''just wants to go home.''

to:

* ThatOneLevel: The Tower. It starts off as a NoGearLevel (though Robin retrieves her wrench pretty quickly) and then turns into a vertical maze where the goal is to free Mina and Elro and then collect three keys to reach the top. Its annoyances include enemies that sap your wrench charge, having to crawl slowly through many air vents, needing to manage several elevators to get around, and getting periodically ambushed by the Silver Watchman. It's also a pain to collect everything in, since you need the Usurper Shot for two items and the map isn't very helpful (it displays the inner rooms as being accessible from both above and below, even if they aren't).
* TheWoobie: Elro. His wife and daughter die within the game's first minutes. Over the course of the game, in trying to protect Robin, his only remaining family, he gets dragged all over the world, imprisoned, beaten, and even [[spoiler:loses his arm and gets shot in the back]] for doing what he thinks is right. Throughout the game, he constantly moans about how he ''just wants to go home.''
aren't).
Is there an issue? Send a MessageReason:
None


* ThatOneLevel: The Tower. It starts off as a NoGearLevel (though Robin retrieves her wrench pretty quickly) and then turns into a vertical maze where the goal is to free Mina and Elro and then collect three keys to reach the top. Its annoyances include enemies that sap your wrench charge, having to crawl slowly through many air vents, needing to manage several elevators to get around, and getting periodically ambushed by the Silver Watchman. It's also a pain to collect everything in, since you need the Usurper Shot for two items and the map isn't very helpful (it displays the inner rooms as being accessible from both above and below, even if they aren't).

to:

* ThatOneLevel: The Tower. It starts off as a NoGearLevel (though Robin retrieves her wrench pretty quickly) and then turns into a vertical maze where the goal is to free Mina and Elro and then collect three keys to reach the top. Its annoyances include enemies that sap your wrench charge, having to crawl slowly through many air vents, needing to manage several elevators to get around, and getting periodically ambushed by the Silver Watchman. It's also a pain to collect everything in, since you need the Usurper Shot for two items and the map isn't very helpful (it displays the inner rooms as being accessible from both above and below, even if they aren't).aren't).
* TheWoobie: Elro. His wife and daughter die within the game's first minutes. Over the course of the game, in trying to protect Robin, his only remaining family, he gets dragged all over the world, imprisoned, beaten, and even [[spoiler:loses his arm and gets shot in the back]] for doing what he thinks is right. Throughout the game, he constantly moans about how he ''just wants to go home.''

Added: 1991

Changed: 3139

Is there an issue? Send a MessageReason:
None


-->'''Black:''' I HATE YOU ALL!!!

to:

-->'''Black:''' --->'''Black:''' I HATE YOU ALL!!!



* DarknessInducedAudienceApathy: Most of the characters in Iconoclasts, save for Robin, Mina and the various [=ChemiCo=] Contra workers you encounter, are jerks, which makes it hard to actually care about their fates. The majority of the people you encounter are jerks or are very selfish and ungrateful. Robin's brother Elro is a KnightTemplarBigBrother whose attitude towards her borders on stay-in-the-kitchen sexism (not to mention his decisions directly result in much of the game's plot), while Royal's legitimately tragic arc is undercut by his arrogant personality. Even Mina has an episode in which she undeservedly lashes out at Robin; and since she's mostly a HeroicMime saddled with ButThouMust, you can't really call anyone out.

to:

* DarknessInducedAudienceApathy: DarknessInducedAudienceApathy:
**
Most of the characters in Iconoclasts, ''Iconoclasts'', save for Robin, Mina and the various [=ChemiCo=] Contra workers you encounter, are jerks, which makes it hard to actually care about their fates. The majority of the people you encounter are jerks or are very selfish and ungrateful. Robin's brother Elro is a KnightTemplarBigBrother whose attitude towards her borders on stay-in-the-kitchen sexism (not to mention his decisions directly result in much of the game's plot), while Royal's legitimately tragic arc is undercut by his arrogant personality. Even Mina has an episode in which she undeservedly lashes out at Robin; and since she's mostly a HeroicMime saddled with ButThouMust, you can't really call anyone out.



* EndingFatigue: By the time [[spoiler:City One is reached]], the game begins to wind down. It drags on for quite a while, however, despite there being numerous points where the story could easily end, such as [[spoiler:the fight against Mother and the fight against Mutated Black]]. The final boss could also be truncated to [[spoiler:Midway]] instead of its own area, but that would make endgame item collection irritating as there's no fast travel points in [[spoiler:One Concern East]], meaning backtracking out of it would be tedious.

to:

* EndingFatigue: By the time [[spoiler:City One is reached]], [[spoiler:the party reaches City One]], the game begins to wind down. It drags on for quite a while, however, despite there being numerous points where the story could easily end, such as [[spoiler:the fight against Mother and the fight against Mutated Black]]. the Ivory Beast]]. The final boss could also be truncated to [[spoiler:Midway]] instead of its own area, but that would make endgame item collection irritating as there's no fast travel points in [[spoiler:One Concern East]], meaning backtracking out of it would be tedious.tedious.
* EnjoyTheStorySkipTheGame: The main focus of ''Iconoclasts'' is its story, with the gameplay being less well-received outside of the boss fights and puzzles. Its {{metroidvania}} aspects are very limited (it's possible to play the whole game in a linear fashion without affecting the difficulty much, since Robin's stats never change), while the combat is more simplistic and less fluid than it is Konjak's other titles.



** Teegan doesn't appear until the last third of the story, but she's popular with fans for being a fun, friendly member of the [=ChemiCo=] Contra and for calling out Elro for his shenanigans.

to:

** Teegan doesn't appear until the last third of the story, but she's popular with fans for being a fun, friendly member of the [=ChemiCo=] Contra and for calling out Elro out for his shenanigans.



** Without at least one Spinner perk equipped, Robin's wrench just barely can't charge itself with a single spin. Either you deal with having to spin twice every time you need to charge up (which you'll be doing a lot) or you spend one of your three tweak slots on something that doesn't have much benefit outside of charging the wrench.

to:

** The Tweak system takes the place of traditional {{metroidvania}} upgrading (Robin gets no permanent boosts aside from the alternate shots and wrench upgrades), to mixed results. With so many different tweaks available and only three slots to place them in for the entire game, it's hard to create a balanced loadout of Tweaks without swapping them out constantly. You lose access to a Tweak upon taking damage and only get it back after collecting enough Ivory or using a save point, so even the best ones can be rendered useless easily. The system becomes worthless on Challenge Mode, since you need to have two or three [[BoringButPractical Iron Hearts]] and/or Dodger equipped at all times or else [[OneHitPointWonder you'll die in one hit]].
** Without at least one Spinner Spindle perk equipped, Robin's wrench just barely can't charge itself with a single spin. Either you deal with having to spin twice every time you need to charge up (which you'll be doing a lot) or you spend one of your three tweak slots on something that doesn't have much benefit outside of charging the wrench.



* TearJerker: Made even more poignant with [[https://www.youtube.com/watch?v=8BAQoX9uY8Y Moonlight]] playing as the BGM.
** Agent Black's last battle. [[spoiler:She insisted on protecting the rocket to her last breath, so you're forced to kill her by shoving Isi seeds into her innards. Even as the seeds start to sprout, she refused to stand down, forcing herself to keep on fighting even as more of the seeds sprout and weigh her down. By the end of the fight, she could only shamble weakly before succumbing to the seeds. Even the following OneWingedAngel battle did little to mitigate the feel that this is less of a fight and more akin to putting down a very, very sick puppy.]]
** The aftermath of meeting the Starworm. [[spoiler:The Starworm delivered a MindRape in retaliation to Royal's attack, and broke the glass dome of Midway. You could only lift Royal as he went into a HeroicBSOD, saying that it's all his fault, and how he should die... All the time, Robin pushed through the rapidly decompressing atmosphere with, and then comes the part that you ''have'' to leave him by the biometric scanner to keep the door open so you can escape. It's as heartwrenching as it sounds, and worse.]]

to:

* TearJerker: TearJerker:
**
Made even more poignant with [[https://www.youtube.com/watch?v=8BAQoX9uY8Y Moonlight]] playing as the BGM.
**
BGM in two cases:
***
Agent Black's last battle. [[spoiler:She insisted on protecting the rocket to her last breath, so you're forced to kill her by shoving Isi seeds into her innards. Even as the seeds start to sprout, she refused to stand down, forcing herself to keep on fighting even as more of the seeds sprout and weigh her down. By the end of the fight, she could only shamble weakly before succumbing to the seeds. Even the following OneWingedAngel battle did little to mitigate the feel that this is less of a fight and more akin to putting down a very, very sick puppy.]]
** *** The aftermath of meeting the Starworm. [[spoiler:The Starworm delivered a MindRape in retaliation to Royal's attack, and broke the glass dome of Midway. You could only lift Royal as he went into a HeroicBSOD, saying that it's all his fault, and how he should die... All the time, Robin pushed through the rapidly decompressing atmosphere with, and then comes the part that you ''have'' to leave him by the biometric scanner to keep the door open so you can escape. It's as heartwrenching as it sounds, and worse.]]



* ThatOneBoss: The Silver Watchman in his first and second encounters, who teleports constantly and leaves the player with only a split second to react to his katana swing... which requires the wrench to be ''spun'' to deflect, not merely swung like most parry-able projectiles and enemies, leaving even less reaction time, coupled with the fact that he will [[AlwaysAccurateAttack counter]] after his swing for a second attack if you're too late on the draw. He ''is'' a GlassCannon and takes only 4 (5 in the rematch) swings to defeat, so there are small mercies, but simply damaging him once takes a small act of [[EldritchAbomination Him]]. He's just as much of a pain in the BossRush; the Usurper Shot has no effect on him and he takes six hits before going down, so if you aren't careful he'll tear through your Iron Hearts and leave you with less life for the later bosses.

to:

* ThatOneBoss: The Silver Watchman in his first and second encounters, who teleports constantly and leaves the player with only a split second to react to his katana swing... which requires the wrench to be ''spun'' to deflect, not merely swung like most parry-able projectiles and enemies, leaving even less reaction time, coupled with the fact that he will [[AlwaysAccurateAttack counter]] after his swing for a second attack if you're too late on the draw. He ''is'' a GlassCannon and takes only 4 (5 four (five in the rematch) swings to defeat, so there are small mercies, but simply damaging him once takes a small act of [[EldritchAbomination Him]]. He's just as much of a pain in the BossRush; the Usurper Shot has no effect on him and he takes six hits before going down, so if you aren't careful he'll tear through your Iron Hearts and leave you with less life for the later bosses.
Is there an issue? Send a MessageReason:
None


** [[https://www.youtube.com/watch?v=8BAQoX9uY8Y Moonlight]], the music when you face Black for the last time is one hell of a TearJerker. [[spoiler:By this point, she's been reduced to a mental wreck shadow of her former self, and it's less a fight and more akin to putting a sick, rabid dog down for good. For the same reason, it's also the music used when you ''had'' to abandon Royal in the decompressing space station.]]

to:

** [[https://www.youtube.com/watch?v=8BAQoX9uY8Y com/watch?v=lguM3lpxdSs Moonlight]], the music when you face Black for the last time is one hell of a TearJerker. [[spoiler:By this point, she's been reduced to a mental wreck shadow of her former self, and it's less a fight and more akin to putting a sick, rabid dog down for good. For the same reason, it's also the music used when you ''had'' to abandon Royal in the decompressing space station.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The ending. [[spoiler: Robin (And potentially Mina) have just killed what most of the world has considered God for the past three generations. Robin nonchalantly walks home, and when she gets in, Elro realizes all the round trees and the lack of quakes are her doing. Robin, having had enough of Elro's shit, proceeds to ignore him and collapse in bed. Everything's quiet for a moment...and then Elro wakes her up to say he'll finally stop telling her what to do from now on. Robin just looks at him for a moment, as if thinking 'Finally,' and collapses back in bed.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** It extends to the other characters too. The Isi are ''really'' guilty of coming off as jerks; they're self-righteous and make a lot of assumptions, and besides Gustavo, Samba, and of course Mina, are either distrustful of you ''even after you save them'' or put their beliefs so far ahead of anything else that they basically shun other members of their faction who can't or won't procreate.

Added: 1612

Changed: 719

Is there an issue? Send a MessageReason:
None


** [[spoiler: The true final boss. As it turns out, the Starworm is just a machine created and piloted by... an alien bird trucker. [[NotMakingThisUpDisclaimer No, we are not making this up.]] We promise.]]
** Black was about to execute Robin for being a constant thorn in her side. [[spoiler:The Silver Watchman rushed Robin down, busting through the walls, and unwittingly saved her from Black's firearm.]] Black's response?

to:

** [[spoiler: The [[spoiler:The true final boss. As it turns out, the Starworm is just a machine created and piloted by... an alien bird trucker. [[NotMakingThisUpDisclaimer No, we are not making this up.]] We promise.]]
** In the ending cutscene of the Tower, Black was is about to execute Robin for being a constant thorn in her side. [[spoiler:The Silver Watchman rushed rushes Robin down, busting through the walls, and unwittingly saved saves her from Black's firearm.]] Black's response?



** Inti, the first boss of Isilugar Labs, ends up being this for most first-time players because of its complexity. You have access to both Robin and Mina for the fight, and you have to swap between them to solve a puzzle that leaves Inti vulnerable. This is the first time you get to control Mina, and her moves aren't obvious at a glance (her shotgun is self-explanatory, but she also has a melee attack for hitting the switch/gears with). The puzzle never resets itself, but if you can't figure it out, you're left to fumble around while Inti attacks whoever you're controlling (and since the room is divided in two and has a lot of clutter, you don't have much room to dodge). Also, if you're playing on challenge mode, taking a hit as Mina will instantly give you a game over. Like with Kibuka, the battle becomes a lot easier once the puzzle portion is finished and Inti can take damage normally.



** Air-swimming is a major part of the game’s base speedrun, since it can be used to clip through walls and skip large chunks of the game; it’s used to transfer InterchangeableAntimatterKeys from Isilugar Labs to the Tower while skipping most of Ferrier Shockwood, for skipping from the start of Dark Cave to the [[spoiler:Omega Controller]] fight, and for clipping from the middle of One Concern West all the way to Lawrence’s fight in One Concern East, skipping five bosses and an entire area. That last glitch also allows to you fight Lawrence with Robin, for rather odd results.

to:

** Air-swimming is a major part of the game’s base speedrun, since it can be used to clip through walls and skip large chunks of the game; it’s game. In the current Any% route, it's used to transfer InterchangeableAntimatterKeys get from the end of Isilugar Labs to the Tower while skipping most of Ferrier Shockwood, for skipping from the start of Dark Cave to the [[spoiler:Omega Controller]] fight, and for clipping from the middle of One Concern West all the way to Lawrence’s fight in One Concern East, the final boss's chamber, skipping five bosses and an entire area. That last glitch also allows to you fight Lawrence with Robin, for rather odd results.two-thirds of the game.



* ScrappyMechanic:
** Without at least one Spinner perk equipped, Robin's wrench just barely can't charge itself with a single spin. Either you deal with having to spin twice every time you need to charge up (which you'll be doing a lot) or you spend one of your three tweak slots on something that doesn't have much benefit outside of charging the wrench.
** The BossRush modes don't let you select your own tweak loadout, instead giving you three Iron Hearts. While this is intended to counteract the lack of health pickups (and possibly to make speedrun times consistent), it also prevents you from using the weapon upgrade tweaks or the dodge roll/double jump, which would be just as useful as the shielding.



* ThatOneBoss: The Silver Watchman in his first and second encounters, who teleports constantly and leaves the player with only a split second to react to his katana swing... which requires the wrench to be ''spun'' to deflect, not merely swung like most parry-able projectiles and enemies, leaving even less reaction time, coupled with the fact that he will [[AlwaysAccurateAttack counter]] after his swing for a second attack if you're too late on the draw. He ''is'' a GlassCannon and takes only 4 (5 in the rematch) swings to defeat, so there are small mercies, but simply damaging him once takes a small act of [[EldritchAbomination Him]].

to:

* ThatOneBoss: The Silver Watchman in his first and second encounters, who teleports constantly and leaves the player with only a split second to react to his katana swing... which requires the wrench to be ''spun'' to deflect, not merely swung like most parry-able projectiles and enemies, leaving even less reaction time, coupled with the fact that he will [[AlwaysAccurateAttack counter]] after his swing for a second attack if you're too late on the draw. He ''is'' a GlassCannon and takes only 4 (5 in the rematch) swings to defeat, so there are small mercies, but simply damaging him once takes a small act of [[EldritchAbomination Him]]. He's just as much of a pain in the BossRush; the Usurper Shot has no effect on him and he takes six hits before going down, so if you aren't careful he'll tear through your Iron Hearts and leave you with less life for the later bosses.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[https://www.youtube.com/watch?v=KYwbLD0KOtc Descent]] is a track that plays [[spoiler:while heading down the Starworm's impact crater]] that gives off a vibe of heroic resolve and best captures the mood of [[spoiler:Robin heading down into the earth to kill an uncaring deity who caused much strife]].

Added: 3036

Changed: 527

Is there an issue? Send a MessageReason:
None


* CounterpartComparison:
** Ash could very well be the ''Iconoclasts'' equivalent to [[VideoGame/MetalGearSolid3SnakeEater The End]], as his boss battle requires staying hidden, tracking and manipulating his movements, and striking him without letting him see the player characters. There's also the fact that he's a super-empowered BadassGrandpa who has ties with the main antagonist faction.
** Silver Watchman shares similarities to [[VideoGame/{{Iji}} Assassin Asha]], both being helmet-toting [[RecurringBoss persistent]] adversaries with [[LaserBlade beam weapons]] who can TeleportSpam and require split-second timing to defeat using a "weak" weapon. They also [[spoiler:ambush the protagonist at an unexpected point and are almost single-mindedly obsessed with their defeat]].



* EndingFatigue: By the time [[spoiler:City One is reached]], the game begins to wind down. It drags on for quite a while, however, despite there being numerous points where the story could easily end, such as [[spoiler:the fight against Mother and the fight against Mutated Black]]. The final boss could also be truncated to [[spoiler:Midway]] instead of its own area, but that would make endgame item collection irritating as there's no fast travel points near [[spoiler:One Concern East]], meaning backtracking out of it would be tedious.

to:

* EndingFatigue: By the time [[spoiler:City One is reached]], the game begins to wind down. It drags on for quite a while, however, despite there being numerous points where the story could easily end, such as [[spoiler:the fight against Mother and the fight against Mutated Black]]. The final boss could also be truncated to [[spoiler:Midway]] instead of its own area, but that would make endgame item collection irritating as there's no fast travel points near in [[spoiler:One Concern East]], meaning backtracking out of it would be tedious.



* GoddamnedBoss: The Reborn Lawrence fight. [[spoiler:You're in control of Elro who can only limp forward while dodging/parrying Lawrence's attacks, to deliver a stab dealing a minor damage, only for Lawrence to punch Elro across the screen. Rinse and repeat.]] No, it's not a difficult boss fight, and it can be cool the first time, but it takes quite a while to get through compared to the other One Concern East bosses, and it’s a nightmare on [[OneHitPointWonder Challenge Mode]] where you have to repeat the whole thing if you mess up.

to:

* GoddamnedBoss: GoddamnedBoss:
** Kibuka (the first boss in Shard Wasteland) can be quite frustrating for an early game boss, especially on Challenge Mode, where Robin [[OneHitPointWonder can only take one hit]] + whatever Iron Hearts she has equipped. This is mostly thanks to the first portion of the battle, where Royal randomly focuses on a part of the screen for his attack that flips Kibuka over so Robin can damage it. Royal will frequently choose areas that are well out of Kibuka's path, and the only way to get it to turn around is to crawl under it... and its flip animation's length will ensure that getting it over to the spot Royal is focusing on is a lost cause 90% of the time. Oh, and Kibuka has an attack that launches fire columns that you have to jump over, further complicating matters, and its missiles are difficult to reflect. Thankfully, the second portion does away with this mechanic, and the next boss battle (which also relies on a NPC's attacks) is much less of a hassle.
**
The Reborn Lawrence fight. [[spoiler:You're in control of Elro who can only limp forward while dodging/parrying Lawrence's attacks, to deliver a attacks and stab dealing a minor damage, him when he reaches the boss, only for Lawrence to punch Elro across the screen. Rinse and repeat.]] repeat 12 times until the boss's health bar is empty]]. No, it's not a difficult boss fight, and it can be cool the first time, but it takes quite a while to get through compared to the other One Concern East bosses, and it’s a nightmare on [[OneHitPointWonder Challenge Mode]] where you have to repeat the whole thing if you mess up.up and [[spoiler:Tweaks can't help you when playing different characters]].


Added DiffLines:

* ThatOneBoss: The Silver Watchman in his first and second encounters, who teleports constantly and leaves the player with only a split second to react to his katana swing... which requires the wrench to be ''spun'' to deflect, not merely swung like most parry-able projectiles and enemies, leaving even less reaction time, coupled with the fact that he will [[AlwaysAccurateAttack counter]] after his swing for a second attack if you're too late on the draw. He ''is'' a GlassCannon and takes only 4 (5 in the rematch) swings to defeat, so there are small mercies, but simply damaging him once takes a small act of [[EldritchAbomination Him]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Agent Black [[spoiler:tearing off Elro's arm.]]

Added: 1249

Changed: 236

Is there an issue? Send a MessageReason:
None


* BaseBreakingCharacter: Elro is not meant to be a wholly sympathetic character, but the fanbase is sharply divided over whether he’s a JerkWithAHeartOfGold who’s suffered a lot and really does want the best for Robin or TheMillstone who manages to cause all of the game’s conflicts and ruin Robin’s life while blaming everyone else for it. It’s only appropriate that [[spoiler:the boss fight where you play as him]] is considered a love-it-or-hate-it affair.



* GoddamnedBoss: The Reborn Lawrence fight. [[spoiler:You're in control of Elro who can only limp forward while dodging/parrying Lawrence's attacks, to deliver a stab dealing a minor damage, only for Lawrence to punch Elro across the screen. Rinse and repeat.]] No, it's not a difficult boss fight per se... but it's an absolute ''slog''.

to:

* GoddamnedBoss: The Reborn Lawrence fight. [[spoiler:You're in control of Elro who can only limp forward while dodging/parrying Lawrence's attacks, to deliver a stab dealing a minor damage, only for Lawrence to punch Elro across the screen. Rinse and repeat.]] No, it's not a difficult boss fight, and it can be cool the first time, but it takes quite a while to get through compared to the other One Concern East bosses, and it’s a nightmare on [[OneHitPointWonder Challenge Mode]] where you have to repeat the whole thing if you mess up.
* GoodBadBugs:
** Ground-pounding down a slope and jumping off of it allows Robin to maintain speed from sliding down it until she stops moving, making her move at max speed even without any Fleet Foot tweaks.
** Air-swimming is a major part of the game’s base speedrun, since it can be used to clip through walls and skip large chunks of the game; it’s used to transfer InterchangeableAntimatterKeys from Isilugar Labs to the Tower while skipping most of Ferrier Shockwood, for skipping from the start of Dark Cave to the [[spoiler:Omega Controller]] fight, and for clipping from the middle of One Concern West all the way to Lawrence’s
fight per se... but it's in One Concern East, skipping five bosses and an absolute ''slog''.entire area. That last glitch also allows to you fight Lawrence with Robin, for rather odd results.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Story of Fitzroy and The Maiden. The whole thing is best summed up by the following quote:
-->"I leave everything behind, only to be left behind. For you, then by you..."

Added: 1199

Changed: 1

Is there an issue? Send a MessageReason:
None


** [[https://www.youtube.com/watch?v=8BAQoX9uY8Y Moonlight]], the music when you face Black for the last time is one hell of a TearJerker. [[spoiler:By this point, she's been reduced to a mental wreck shadow of her former self, and it's less a fight and more akin to putting a sick, rabid dog down for good. For the same reason, it's also the music used when you ''had'' to abandon Royal in the decompressing space station.]]]

to:

** [[https://www.youtube.com/watch?v=8BAQoX9uY8Y Moonlight]], the music when you face Black for the last time is one hell of a TearJerker. [[spoiler:By this point, she's been reduced to a mental wreck shadow of her former self, and it's less a fight and more akin to putting a sick, rabid dog down for good. For the same reason, it's also the music used when you ''had'' to abandon Royal in the decompressing space station.]]]]]


Added DiffLines:

* TearJerker: Made even more poignant with [[https://www.youtube.com/watch?v=8BAQoX9uY8Y Moonlight]] playing as the BGM.
** Agent Black's last battle. [[spoiler:She insisted on protecting the rocket to her last breath, so you're forced to kill her by shoving Isi seeds into her innards. Even as the seeds start to sprout, she refused to stand down, forcing herself to keep on fighting even as more of the seeds sprout and weigh her down. By the end of the fight, she could only shamble weakly before succumbing to the seeds. Even the following OneWingedAngel battle did little to mitigate the feel that this is less of a fight and more akin to putting down a very, very sick puppy.]]
** The aftermath of meeting the Starworm. [[spoiler:The Starworm delivered a MindRape in retaliation to Royal's attack, and broke the glass dome of Midway. You could only lift Royal as he went into a HeroicBSOD, saying that it's all his fault, and how he should die... All the time, Robin pushed through the rapidly decompressing atmosphere with, and then comes the part that you ''have'' to leave him by the biometric scanner to keep the door open so you can escape. It's as heartwrenching as it sounds, and worse.]]
Is there an issue? Send a MessageReason:
None


** [[https://www.youtube.com/watch?v=8BAQoX9uY8Y Moonlight]], the music when you face Black for the last time is one hell of a TearJerker. [[spoiler:By this point, she's been reduced to a mental wreck shadow of her former self, and it's not as much a fight than putting a sick dog down. But then comes [[OneWingedAngel the remix...]]]]

to:

** [[https://www.youtube.com/watch?v=8BAQoX9uY8Y Moonlight]], the music when you face Black for the last time is one hell of a TearJerker. [[spoiler:By this point, she's been reduced to a mental wreck shadow of her former self, and it's not as much less a fight than and more akin to putting a sick sick, rabid dog down. But then comes [[OneWingedAngel down for good. For the remix...]]]]same reason, it's also the music used when you ''had'' to abandon Royal in the decompressing space station.]]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[https://www.youtube.com/watch?v=8BAQoX9uY8Y Moonlight]], the music when you face Black for the last time is one hell of a TearJerker. [[spoiler:By this point, she's been reduced to a mental wreck shadow of her former self, and it's not as much a fight than putting a sick dog down. But then comes [[OneWingedAngel the remix...]]]]
Is there an issue? Send a MessageReason:
None

Added: 458

Changed: 203

Is there an issue? Send a MessageReason:
None


* CrowningMomentOfFunny: [[spoiler: The true final boss. As it turns out, the Starworm is just a machine created and piloted by... an alien bird trucker. [[NotMakingThisUpDisclaimer No, we are not making this up.]] We promise.]]

to:

* CrowningMomentOfFunny: CrowningMomentOfFunny:
**
[[spoiler: The true final boss. As it turns out, the Starworm is just a machine created and piloted by... an alien bird trucker. [[NotMakingThisUpDisclaimer No, we are not making this up.]] We promise.]]]]
** Black was about to execute Robin for being a constant thorn in her side. [[spoiler:The Silver Watchman rushed Robin down, busting through the walls, and unwittingly saved her from Black's firearm.]] Black's response?
-->'''Black:''' I HATE YOU ALL!!!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[https://www.youtube.com/watch?v=X-R-AJ8G6fs Jet Black]], the music when you face [[TheDragon Agent Black.]] You hear it, and you ''know'' shit's about to go ''down.''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoddamnedBoss: The Reborn Lawrence fight. [[spoiler:You're in control of Elro who can only limp forward while dodging/parrying Lawrence's attacks, to deliver a stab dealing a minor damage, only for Lawrence to punch Elro across the screen. Rinse and repeat.]] No, it's not a difficult boss fight per se... but it's an absolute ''slog''.
Is there an issue? Send a MessageReason:
None


* The Dark Cave. A dimly lit cave with multiple [[AnimalisticAbomination animalistic abominations]] inside! Fun!

to:

* ** The Dark Cave. A dimly lit cave with multiple [[AnimalisticAbomination animalistic abominations]] inside! Fun!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*CrowningMomentOfFunny: [[spoiler: The true final boss. As it turns out, the Starworm is just a machine created and piloted by... an alien bird trucker. [[NotMakingThisUpDisclaimer No, we are not making this up.]] We promise.]]


Added DiffLines:

* The Dark Cave. A dimly lit cave with multiple [[AnimalisticAbomination animalistic abominations]] inside! Fun!

Added: 381

Changed: 60

Is there an issue? Send a MessageReason:
None


* AwesomeMusic:

to:

* AwesomeMusic:AwesomeMusic: Much of the soundtrack is masterfully done. A few examples:


Added DiffLines:

** [[https://konjak.bandcamp.com/track/psychopomp-vs-mothers-corners Psychopomp]], the boss theme for [[spoiler: [[BonusBoss Mother's Corners]]]]. The overall foreboding rock sound, combined with the warning siren-like noise, perfectly sums up just who you're fighting: [[spoiler: The only two people considered powerful enough to have had the honor of standing at Mother's side.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeMusic:
** [[https://youtu.be/R-ELqsrAEW4 Machines]], the boss battle theme for mechanical bosses.
* BestBossEver: The game is absolutely filled to the brim with good boss fight after good boss fight, but by the end of the game every boss you encounter is excellent, combining unique mechanics with fantastic setpiece design. Standouts include the boss fights against Black, the Omega Controller, Inti (the machine that [[spoiler:moves Isilugar]] at the end of Isilugar Labs), and more.
* DarknessInducedAudienceApathy: Most of the characters in Iconoclasts, save for Robin, Mina and the various [=ChemiCo=] Contra workers you encounter, are jerks, which makes it hard to actually care about their fates. The majority of the people you encounter are jerks or are very selfish and ungrateful. Robin's brother Elro is a KnightTemplarBigBrother whose attitude towards her borders on stay-in-the-kitchen sexism (not to mention his decisions directly result in much of the game's plot), while Royal's legitimately tragic arc is undercut by his arrogant personality. Even Mina has an episode in which she undeservedly lashes out at Robin; and since she's mostly a HeroicMime saddled with ButThouMust, you can't really call anyone out.
* EndingFatigue: By the time [[spoiler:City One is reached]], the game begins to wind down. It drags on for quite a while, however, despite there being numerous points where the story could easily end, such as [[spoiler:the fight against Mother and the fight against Mutated Black]]. The final boss could also be truncated to [[spoiler:Midway]] instead of its own area, but that would make endgame item collection irritating as there's no fast travel points near [[spoiler:One Concern East]], meaning backtracking out of it would be tedious.
* EnsembleDarkhorse:
** Teegan doesn't appear until the last third of the story, but she's popular with fans for being a fun, friendly member of the [=ChemiCo=] Contra and for calling out Elro for his shenanigans.
** Mendeleev of the Reborns, [[MsFanservice for clear reasons]].
* NightmareFuel:
** [[spoiler:Agent Black's OneWingedAngel form. The seeds have effectively turned her into a [[BodyHorror giant ivory forest]] that's hell-bent on protecting the rocket. Then there's her screams...]]
** The first phase of [[spoiler:the Starworm traps Robin within her own mind. The dark backgrounds (especially the first one with two humanoid figures in the background) along with the ominous music enhance the feeling that this fight is very different from the ones that came before it.]]
* ThatOneLevel: The Tower. It starts off as a NoGearLevel (though Robin retrieves her wrench pretty quickly) and then turns into a vertical maze where the goal is to free Mina and Elro and then collect three keys to reach the top. Its annoyances include enemies that sap your wrench charge, having to crawl slowly through many air vents, needing to manage several elevators to get around, and getting periodically ambushed by the Silver Watchman. It's also a pain to collect everything in, since you need the Usurper Shot for two items and the map isn't very helpful (it displays the inner rooms as being accessible from both above and below, even if they aren't).

Top