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* {{Adorkable}}:
** Kat, her personality in a nutshell. [[CuteClumsyGirl Cute, clumsy,]] endearing, and incapable of saying no to someone in need. To say nothing of her reaction once she puts her home together...in the ''sewers''.
** Raven, not a lot in the first game but, in the second game, at the end of the side mission, ''Dangerous Delivery'', we found out that she loves cake and she herself was craving one when Kat delivers the last one to a random person... and acts like a little kid when she tells the person to put it down.
* AngstWhatAngst: Kat isn't too bothered by her loss of memory, instead using her energy to help the city's people.
* BestKnownForTheFanservice: Many people outside of its fanbase only really know of the series because of Kat and to a lesser extent, Raven. Kat’s appearance in [[VideoGame/PlayStationAllStarsBattleRoyale PlayStation All Stars]] likely only contributed to this.
* BossInMooksClothing: The Batouyue type Nevi. They're very large, mobile, and have multi-shot long-range homing attacks. Plus they not only have multiple cores, but they are situated on their spines between the wings, making them almost impossible to hit from any direction other than directly above.
* CultClassic: Beloved by its devotees, and Kat herself is something of an EnsembleDarkhorse for Sony in general, but the game itself is certainly not mainstream.
* DemonicSpiders: The Malloid variety of Nevi, which looks like a fish in the air. Their attack is to continuously charge right at you, and it's very damaging.

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* {{Adorkable}}:
** Kat, her
{{Adorkable}}: This is Kat's personality in a nutshell. [[CuteClumsyGirl Cute, clumsy,]] endearing, and incapable of saying no to someone in need. To say nothing of her reaction once she puts her home together...in the ''sewers''.
** Raven, not a lot in the first game but, in the second game, at the end of the side mission, ''Dangerous Delivery'', we found out that she loves cake
need, and she far more optimistic than she'd give herself was craving one when Kat delivers credit for. After all, not that many people would happily look at an abandoned sewer drainage pipe and think it could make the last one to a random person... and acts like a little kid when she tells the person to put it down.
perfect bachelorette pad.
* AngstWhatAngst: Kat isn't too bothered by her loss of memory, and instead using commits herself to putting her energy to help into helping the city's people.
people. [[spoiler:Though given she willingly gave up her memories, this isn't so surprising.]]
* BestKnownForTheFanservice: Many people outside of its fanbase only really know of the series because of Kat and to a lesser extent, Raven. Kat’s appearance in [[VideoGame/PlayStationAllStarsBattleRoyale PlayStation All Stars]] ''VideoGame/PlayStationAllStarsBattleRoyale'' likely only contributed to this.
* BossInMooksClothing: The Batouyue type Batouyue-type Nevi. They're very large, mobile, and have large flying enemies that, despite their slow speed, are deceptively mobile. They also among the enemy types that boast multi-shot long-range homing attacks. Plus Unlike those ones, however, they not only have multiple cores, but they cores. Cores that are situated on their spines between the wings, making them almost impossible to hit from any direction other than directly above.
* CultClassic: Beloved by its devotees, devotees for its gameplay and Kat herself is something of herself, who fans tend to treat as an EnsembleDarkhorse mascot for Sony in general, but the game itself is certainly not mainstream.
general.
* DemonicSpiders: The Malloid variety of Nevi, which looks like a fish in the air. Their They attack is to by continuously charge right at lunging towards you, and it's very damaging.with said lunge hitting pretty hard. They also have two cores, meaning you need to hit them twice, at minimum.



* HilariousInHindsight: Anyone who has played ''VideoGame/HotlineMiami2WrongNumber'' will probably laugh when they realize one of the chapters of the game is named ''Thick Skin''.

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* HilariousInHindsight: HilariousInHindsight:
**
Anyone who has played ''VideoGame/HotlineMiami2WrongNumber'' will probably laugh when they realize one of the chapters of the game is named ''Thick Skin''.



* PolishedPort: The UsefulNotes/Playstation4 remaster, in addition to having all the DLC right in the game, runs at 60fps (rather than the 30fps of the original), enhanced graphics from those of the original, such as extra detail in the levels and character models, and even removes some technical problems like the slowdown that occurred occasionally. It even fixes the below-mentioned ScrappyMechanic, making the game feel better to control. It's no surprise the port was handled by Creator/BluepointGames, who are renowned for their excellent ports.
* RewatchBonus: In light of ''VideoGame/GravityRush2'', multiple things in the original game get this.
** [[spoiler:The interactions between Kat, Syd, and Alias take on a whole other meaning. Such as, how [[FridgeLogic Syd and Alias are never seen together in the same scene.]]]]
** Episode 15. The whole chapter is rife with {{Foreshadowing}} about Kat's past.

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* PolishedPort: The UsefulNotes/Playstation4 remaster, in ''Gravity Rush Remastered''. In addition to having the increased character and environment detail you'd expect from a Platform/Playstation4 UpdatedRerelease of a Vita game, this version has all the DLC right in from the game, Vita version included, runs at 60fps (rather than versus the 30fps of the original), enhanced graphics from those of the original, such as extra detail in the levels original's 30fps, and character models, and even removes some technical problems like the occasional slowdown that occurred occasionally. It even fixes plagued the below-mentioned ScrappyMechanic, making Vita version. The new control scheme also overhauled the game feel better Gravity Slide, turning it from an annoying mechanic that required a touchscreen and motion controls to control. It's no surprise the port was handled function into a more convenient and useful technique that's simply activated by Creator/BluepointGames, who are renowned for their excellent ports.
holding both trigger buttons.
* RewatchBonus: In light of ''VideoGame/GravityRush2'', multiple things in the original this first game get this.
** [[spoiler:The interactions between Kat, Syd,
this, as several plot details and Alias take on a whole other meaning. Such as, how [[FridgeLogic Syd elements introduced in this installment only receive proper explanations and Alias are never seen together payoff in the same scene.]]]]
** Episode 15. The whole chapter is rife with {{Foreshadowing}} about
second game. Most notably, the teasing of Kat's past.past and true identity throughout Episode 15, as well as everything to do with Alias.



** Episode 10: Curiosity Killed the Cat. Your Gravity Meter is severely gimped after Dusty accidentally ingests anti-Nevi poison in the level's opening cutscene, causing your meter to run out extremely quickly upon activation. While this makes for a very slow-paced level, the true frustration comes in the boss fight, where you must battle several enemies that are in awkward, gravity-shifting-required locations throughout the engagement; half of which are flying, and thus prone to dodging at the last second. Health pickups are also in short supply. By this point of the game, it is possible to have increased you Gravity Meter's recharge rate to the point where it restores itself faster than you can significantly fall, meaning you can at least [[DungeonBypass fly over the platform puzzles and easily recover from any bad jumps]]), but it's just as likely the abundance of gravity recharges in previous missions have made you deem it a DumpStat and completely ignore it.

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** Episode 10: Curiosity Killed the Cat. Your Gravity Meter is severely gimped after Dusty accidentally ingests anti-Nevi poison in the level's opening cutscene, causing your meter to run out extremely quickly upon activation. While this makes for a very slow-paced level, the true frustration comes in the boss fight, where you must battle several enemies that are in awkward, gravity-shifting-required locations throughout the engagement; half of which are flying, and thus prone to dodging at the last second. Health pickups are also in short supply. By this point of the game, For what it's worth, it is possible to have increased you your Gravity Meter's recharge rate to the point where it restores itself faster than you can significantly fall, meaning you can at least [[DungeonBypass still more-or-less fly over the platform puzzles and easily recover from any bad jumps]]), but jumps]], making the challenge easier. Of course, it's just as likely the abundance of gravity recharges in previous missions have made you deem it a DumpStat and completely ignore it.it, potentially making the entire level all the more infuriating thanks to even a single poor jump meaning a trip back to the last checkpoint.

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* ScrappyMechanic: The Gravity Slide, which is activated by the touch screen and controlled by moving the Vita around. It's hard to control with few places where it can be used effectively. Thankfully, the remastered version puts it on button and analog stick inputs, making it far easier to use.
** Stasis Field has considerably shorter range to pick up objects than the visual effect would imply. Also if you take a hit, you drop everything you were carrying, making it frustrating in both combat where you can lose all your ammo to a stray shot from a Nevi, or in quests that require you to carry people or objects when a Nevi attack ends up plunging your passenger into the abyss.

to:

* ScrappyMechanic: ScrappyMechanic:
**
The Gravity Slide, Slide in the original Vita version, which is has the technique activated by the touch screen and controlled by moving movement done via motion controls. As a result, while intended to be the Vita around. It's hard to player's go-to move for speedy grounded traversal, the clunky control with scheme means there were few places where it can could be used comfortably and effectively. Thankfully, ''Remastered'' would remedy this, having the remastered version puts it on button technique performed with trigger and analog stick inputs, making it far easier to use.
inputs.
** Stasis Field has considerably shorter range to pick up objects than the visual effect would imply. Also Also, if you take a hit, you drop everything you were carrying, making it frustrating in both combat where (where you can lose all your ammo to a stray shot from a Nevi, Nevi) or in any quests that require you to carry people or objects when (where a Nevi attack ends up plunging your passenger into the abyss.abyss, forcing you to wait several seconds for the game to return you to the last checkpoint).



** Episode 10. Your Gravity Meter is severely gimped after Dusty accidentally ingests anti-Nevi poison, causing your meter to run out extremely quickly upon activation. While this makes for a very slow-paced level, the true frustration comes in the boss fight, where you must battle several enemies that are in awkward, gravity-shifting-required locations throughout the engagement; half of which are flying, and thus prone to dodging at the last second. Health pickups are also in short supply. By this point of the game, it is possible to have increased you Gravity Meter's recharge rate to the point where it restores itself faster than you can significantly fall, meaning you can at least [[DungeonBypass fly over the platform puzzles and easily recover from any bad jumps]]), but it's just as likely the abundance of gravity recharges in previous missions have made you deem it a DumpStat and completely ignore it.
** In "The Rules of War", the first mission of the Special Services Pack, you must fly around the map escorting civilians to a safe point as you're being attacked by Nevi. Don't bother trying to kill them -- [[RespawningEnemies they immediately respawn]]. The first half isn't too bad, as there's a relatively Nevi-free path available and the civilians aren't right next to active Nevi when you pick them up. It's the second half that'll frustrate the player, as you'll be ''mobbed'' by Nevi that are ''right next to the civilians'', and one hit will likely cause you to drop your payload into the abyss, assuming you're not simply killed from the onslaught of damage.
** "The Phantom of Bravery", the second mission of the Special Services Pack, you're fighting fires that have spread across the military airship and the city around you. You have to extinguish the flames by lifting and hurling fire extinguishers (of which 3 exist on the ship) or water tanks (located on top of various buildings throughout the city). All the while, a [[TimedMission timer in the form of the airship's physical integrity is counting down]]. Thus begins a game of resource management, as not only do you have to deal with the fact you have a finite amount of water tanks and extinguishers, but the Nevi all over the city will happily hit you when you are carrying a water tank, immediately wasting it. Oh, and periodically, ''more'' fires sprout up on the airship, forcing you to fly further and further away from the ship to get more. Once again, don't bother trying to kill the Navi to make things easier; they'll just respawn until all the fires are put out.

to:

** Episode 10. 10: Curiosity Killed the Cat. Your Gravity Meter is severely gimped after Dusty accidentally ingests anti-Nevi poison, poison in the level's opening cutscene, causing your meter to run out extremely quickly upon activation. While this makes for a very slow-paced level, the true frustration comes in the boss fight, where you must battle several enemies that are in awkward, gravity-shifting-required locations throughout the engagement; half of which are flying, and thus prone to dodging at the last second. Health pickups are also in short supply. By this point of the game, it is possible to have increased you Gravity Meter's recharge rate to the point where it restores itself faster than you can significantly fall, meaning you can at least [[DungeonBypass fly over the platform puzzles and easily recover from any bad jumps]]), but it's just as likely the abundance of gravity recharges in previous missions have made you deem it a DumpStat and completely ignore it.
** In "The Rules of War", the first mission of the Special Services Pack, you must fly around the map escorting civilians to a safe point as you're being attacked by Nevi. Don't bother trying to kill them -- [[RespawningEnemies they immediately respawn]]. The first half isn't too bad, as there's a relatively Nevi-free path available and the civilians aren't right next to active Nevi when you pick them up. It's the second half that'll frustrate the player, as you'll be ''mobbed'' by Nevi that are ''right next to the civilians'', and one hit will likely cause you to drop your payload into the abyss, assuming you're not simply killed from the onslaught of damage.
** "The Phantom of Bravery", the second mission of the Special Services Pack, you're has you fighting fires that have spread across the military airship battleship and the city around you. You have to extinguish the flames by lifting and hurling fire extinguishers (of which 3 only three exist on the ship) or water tanks (located on top of various buildings throughout the city). All the while, a [[TimedMission timer in the form of the airship's physical integrity is counting down]]. Thus begins a game of resource management, as not only do you have to deal with the fact you have a finite amount of water tanks and extinguishers, but the Nevi all over the city will happily hit you when you are carrying a water tank, immediately wasting it.it and necessitating that you hunt for another. Oh, and periodically, ''more'' fires sprout up on the airship, forcing you to fly further and further away from the ship to get more. Once again, don't bother trying to kill the Navi in an attempt to make things easier; they'll just respawn until all the fires are put out.

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Changed: 1367

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General clarification on works content


** Episode 10. Your meter use is severely gimped after Dusty accidentally ingests anti-Nevi poison, causing your meter to run out extremely quickly. You must fight several enemies that are in awkward, gravity-shifting-required locations during the boss battle. Health pickups are also in short supply. [[DungeonBypass it is thankfully possible to upgrade your Gravity Meter's recharge rate to the point it's still possible to fly over platform puzzles]], but it's also highly likely the abundance of gravity recharges in previous missions might have made it seem like a DumpStat.
** Both missions in the Special Services Pack. In the first mission, you must fly around the map escorting civilians to a safe point as you're being attacked by Nevi. Don't bother killing the Nevi--they immediately respawn. The first half of this actually isn't so bad since there's a relatively Nevi-free path available and the civilians aren't right next to active Nevi when you pick them up. In the second half, you're ''mobbed'' by Nevi that are ''right next to the civilians'', and one hit will likely cause you to drop your payload into the abyss--that is, if you're not simply killed. The second mission has you fighting fires that have spread across the military airship and the city around you. You have to extinguish the flames by lifting and hurling fire extinguishers (of which 3 exist on the ship), or water tanks located on top of various buildings throughout the city. All the while, a timer in the form of the airship's physical integrity is counting down. The annoying part is that, periodically, ''more'' fires sprout up on the airship, forcing you to go get more water tanks, which are finite and located further and further from the ship the more you have to use. Meanwhile, Nevi are all over the city, and they love to try and hit you when you are carrying a water tank.

to:

** Episode 10. Your meter use Gravity Meter is severely gimped after Dusty accidentally ingests anti-Nevi poison, causing your meter to run out extremely quickly. You quickly upon activation. While this makes for a very slow-paced level, the true frustration comes in the boss fight, where you must fight battle several enemies that are in awkward, gravity-shifting-required locations during throughout the boss battle.engagement; half of which are flying, and thus prone to dodging at the last second. Health pickups are also in short supply. [[DungeonBypass By this point of the game, it is thankfully possible to upgrade your have increased you Gravity Meter's recharge rate to the point it's still possible to where it restores itself faster than you can significantly fall, meaning you can at least [[DungeonBypass fly over the platform puzzles]], puzzles and easily recover from any bad jumps]]), but it's also highly just as likely the abundance of gravity recharges in previous missions might have made you deem it seem like a DumpStat.
DumpStat and completely ignore it.
** Both missions in In "The Rules of War", the first mission of the Special Services Pack. In the first mission, Pack, you must fly around the map escorting civilians to a safe point as you're being attacked by Nevi. Don't bother killing the Nevi--they trying to kill them -- [[RespawningEnemies they immediately respawn. respawn]]. The first half of this actually isn't so bad since too bad, as there's a relatively Nevi-free path available and the civilians aren't right next to active Nevi when you pick them up. In It's the second half, you're half that'll frustrate the player, as you'll be ''mobbed'' by Nevi that are ''right next to the civilians'', and one hit will likely cause you to drop your payload into the abyss--that is, if abyss, assuming you're not simply killed. The killed from the onslaught of damage.
** "The Phantom of Bravery", the
second mission has you of the Special Services Pack, you're fighting fires that have spread across the military airship and the city around you. You have to extinguish the flames by lifting and hurling fire extinguishers (of which 3 exist on the ship), ship) or water tanks located (located on top of various buildings throughout the city. city). All the while, a [[TimedMission timer in the form of the airship's physical integrity is counting down. The annoying part is that, down]]. Thus begins a game of resource management, as not only do you have to deal with the fact you have a finite amount of water tanks and extinguishers, but the Nevi all over the city will happily hit you when you are carrying a water tank, immediately wasting it. Oh, and periodically, ''more'' fires sprout up on the airship, forcing you to go get more water tanks, which are finite and located fly further and further away from the ship to get more. Once again, don't bother trying to kill the more you have Navi to use. Meanwhile, Nevi make things easier; they'll just respawn until all the fires are all over the city, and they love to try and hit you when you are carrying a water tank.put out.
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Trope was cut/disambiguated due to cleanup


* EvilIsSexy: Raven. [[spoiler:Subverted later on, though she's still sexy nonetheless.]]
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* BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlayStationAllStarsBattleRoyale PlayStation All Stars]] likely only contributed to this.

to:

* BestKnownForTheFanservice: Many people outside of it's its fanbase only really know of the series because of Kat. Her Kat and to a lesser extent, Raven. Kat’s appearance in [[VideoGame/PlayStationAllStarsBattleRoyale PlayStation All Stars]] likely only contributed to this.
Is there an issue? Send a MessageReason:
None


* BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlayStationAllStarsBattleRoyale PlayStation All Star]] likely only contributed to this.

to:

* BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlayStationAllStarsBattleRoyale PlayStation All Star]] Stars]] likely only contributed to this.
Is there an issue? Send a MessageReason:
None


* BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlayStationAllStarsBattleRoyale PlayStation All Star]] likley only contributed to this.

to:

* BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlayStationAllStarsBattleRoyale PlayStation All Star]] likley likely only contributed to this.
Is there an issue? Send a MessageReason:
None


* BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlayStaionAllStarsBattleRoyale PlayStation All Star]] likley only contributed to this.

to:

* BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlayStaionAllStarsBattleRoyale [[VideoGame/PlayStationAllStarsBattleRoyale PlayStation All Star]] likley only contributed to this.
Is there an issue? Send a MessageReason:
None


* BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlaystaionAllStarsBattleRoyale Playstation All Star]] likley only contributed to this.

to:

* BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlaystaionAllStarsBattleRoyale Playstation [[VideoGame/PlayStaionAllStarsBattleRoyale PlayStation All Star]] likley only contributed to this.
Is there an issue? Send a MessageReason:
None


* BestKnownForFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlaystaionAllStarsBattleRoyale Playstation All Star]] likley only contributed to this.

to:

* BestKnownForFanservice: BestKnownForTheFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlaystaionAllStarsBattleRoyale Playstation All Star]] likley only contributed to this.
Is there an issue? Send a MessageReason:
None


* BestKnowForFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlaystaionAllStarsBattleRoyale Playstation All Star]] likley only contributed to this.

to:

* BestKnowForFanservice: BestKnownForFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlaystaionAllStarsBattleRoyale Playstation All Star]] likley only contributed to this.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BestKnowForFanservice: Many people outside of it's fanbase only really know of the series because of Kat. Her appearance in [[VideoGame/PlaystaionAllStarsBattleRoyale Playstation All Star]] likley only contributed to this.

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** Stasis Field has considerably shorter range to pick up objects than the visual effect would imply. Also if you take a hit, you drop everything you were carrying, making it frustrating in both combat where you can lose all your ammo to a stray shot from a Nevi, or in quests that require you to carry people or objects when a Nevi attack ends up plunging your passenger into the abyss.



** Episode 10. Your meter use is severely gimped after Dusty accidentally ingests anti-Nevi poison, causing your meter to run out extremely quickly. You must fight several enemies that are in awkward, gravity-shifting-required locations during the boss battle. Health pickups are also in short supply.

to:

** Episode 10. Your meter use is severely gimped after Dusty accidentally ingests anti-Nevi poison, causing your meter to run out extremely quickly. You must fight several enemies that are in awkward, gravity-shifting-required locations during the boss battle. Health pickups are also in short supply. [[DungeonBypass it is thankfully possible to upgrade your Gravity Meter's recharge rate to the point it's still possible to fly over platform puzzles]], but it's also highly likely the abundance of gravity recharges in previous missions might have made it seem like a DumpStat.

Added: 164

Changed: 2

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None


* EvilIsSexy: Raven. [[spoiler: Subverted later on, though she's still sexy nonetheless.]]

to:

* EvilIsSexy: Raven. [[spoiler: Subverted [[spoiler:Subverted later on, though she's still sexy nonetheless.]]]]
* FriendlyFandoms: Commonly recommended by Creator/BrandonSanderson fans as "The closest thing we currently have to a ''Literature/TheStormlightArchive'' game."



** [[spoiler: The interactions between Kat, Syd, and Alias take on a whole other meaning. Such as, how [[FridgeLogic Syd and Alias are never seen together in the same scene.]]]]

to:

** [[spoiler: The [[spoiler:The interactions between Kat, Syd, and Alias take on a whole other meaning. Such as, how [[FridgeLogic Syd and Alias are never seen together in the same scene.]]]]



** Both missions in the Special Services Pack. In the first mission, you must fly around the map escorting civilians to a safe point as you're being attacked by Nevi. Don't bother killing the Nevi--they immediately respawn. The first half of this actually isn't so bad since there's a relatively Nevi-free path available and the civilians aren't right next to active Nevi when you pick them up. In the second half, you're ''mobbed'' by Nevi that are ''right next to the civilians'', and one hit will likely cause you to drop your payload into the abyss--that is, if you're not simply killed. The second mission has you fighting fires that have spread across the military airship and the city around you. You have to extinguish the flames by lifting and hurling fire extinguishers (of which 3 exist on the ship), or water tanks located on top of various buildings throughout the city. All the while, a timer in the form of the airship's physical integrity is counting down. The annoying part is that, periodically, ''more'' fires sprout up on the airship, forcing you to go get more water tanks, which are finite and located further and further from the ship the more you have to use. Meanwhile, Nevi are all over the city, and they love to try and hit you when you are carrying a water tank.

to:

** Both missions in the Special Services Pack. In the first mission, you must fly around the map escorting civilians to a safe point as you're being attacked by Nevi. Don't bother killing the Nevi--they immediately respawn. The first half of this actually isn't so bad since there's a relatively Nevi-free path available and the civilians aren't right next to active Nevi when you pick them up. In the second half, you're ''mobbed'' by Nevi that are ''right next to the civilians'', and one hit will likely cause you to drop your payload into the abyss--that is, if you're not simply killed. The second mission has you fighting fires that have spread across the military airship and the city around you. You have to extinguish the flames by lifting and hurling fire extinguishers (of which 3 exist on the ship), or water tanks located on top of various buildings throughout the city. All the while, a timer in the form of the airship's physical integrity is counting down. The annoying part is that, periodically, ''more'' fires sprout up on the airship, forcing you to go get more water tanks, which are finite and located further and further from the ship the more you have to use. Meanwhile, Nevi are all over the city, and they love to try and hit you when you are carrying a water tank.tank.
----
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Moving Adorkable Trope to YMMV

Added DiffLines:

* {{Adorkable}}:
** Kat, her personality in a nutshell. [[CuteClumsyGirl Cute, clumsy,]] endearing, and incapable of saying no to someone in need. To say nothing of her reaction once she puts her home together...in the ''sewers''.
** Raven, not a lot in the first game but, in the second game, at the end of the side mission, ''Dangerous Delivery'', we found out that she loves cake and she herself was craving one when Kat delivers the last one to a random person... and acts like a little kid when she tells the person to put it down.
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None

Added DiffLines:

* CultClassic: Beloved by its devotees, and Kat herself is something of an EnsembleDarkhorse for Sony in general, but the game itself is certainly not mainstream.
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* CrackIsCheaper: There was a physical release of the [[UsefulNotes/Playstation4 PS4]] remaster...but if you're looking at a U.S. copy specifically, you're gonna have to spend a fair bit of cash. That said, English physical releases also appeared in both Asia and Europe, and they're both cheaper to obtain, and run fine on consoles of all regions. Sadly, the OldSaveBonus costumes you can unlock in the sequel cannot be unlocked this way if the two copies are from different regions.
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None


** The game is set in a FloatingCity and features a young girl [[RealityWarper with reality-bending powers]]. The year after its release, it was followed by ''VideoGame/BioshockInfinite''.

to:

** The game is set in a FloatingCity floating city and features a young girl [[RealityWarper with reality-bending powers]]. The year after its release, it was followed by ''VideoGame/BioshockInfinite''.following year, ''VideoGame/BioshockInfinite'' would be released.
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None

Added DiffLines:

** The game is set in a FloatingCity and features a young girl [[RealityWarper with reality-bending powers]]. The year after its release, it was followed by ''VideoGame/BioshockInfinite''.
Is there an issue? Send a MessageReason:
None


** Episode 10. Your meter use is severely gimped after Dusty accidentally ingests anti-Nevi poison, causing your meter to run out extremely quickly. You must fight several enemies that are in awkward, gravity-shifting-required locations during the boss battle.

to:

** Episode 10. Your meter use is severely gimped after Dusty accidentally ingests anti-Nevi poison, causing your meter to run out extremely quickly. You must fight several enemies that are in awkward, gravity-shifting-required locations during the boss battle. Health pickups are also in short supply.
Is there an issue? Send a MessageReason:
None


* {{Moe}}: Kat.

to:

* {{Moe}}: Kat.Kat, both her appearance and personality.

Added: 15

Changed: 2

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* CrackIsCheaper: There was a physical release of the [[UsefulNotes/Playstation4 PS4]] remaster...but if you're looking at a US copy specifically, you're gonna have to spend a fair bit of cash. That said, English physical releases also appeared in both Asia and Europe, and they're both cheaper to obtain, and run fine on consoles of all regions. Sadly, the OldSaveBonus costumes you can unlock in the sequel cannot be unlocked this way if the two copies are from different regions.

to:

* CrackIsCheaper: There was a physical release of the [[UsefulNotes/Playstation4 PS4]] remaster...but if you're looking at a US U.S. copy specifically, you're gonna have to spend a fair bit of cash. That said, English physical releases also appeared in both Asia and Europe, and they're both cheaper to obtain, and run fine on consoles of all regions. Sadly, the OldSaveBonus costumes you can unlock in the sequel cannot be unlocked this way if the two copies are from different regions.


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* {{Moe}}: Kat.
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* PolishedPort: The UsefulNotes/Playstation4 remaster, in addition to having all the DLC right in the game, runs at 60fps (rather than the 30fps of the original), enhanced graphics from those of the original, such as extra detail in the levels and character models, and even removes some technical problems like the slowdown that occurred occasionally. It even fixes the below-mentioned ScrappyMechanic, making the game feel better to control.

to:

* PolishedPort: The UsefulNotes/Playstation4 remaster, in addition to having all the DLC right in the game, runs at 60fps (rather than the 30fps of the original), enhanced graphics from those of the original, such as extra detail in the levels and character models, and even removes some technical problems like the slowdown that occurred occasionally. It even fixes the below-mentioned ScrappyMechanic, making the game feel better to control. It's no surprise the port was handled by Creator/BluepointGames, who are renowned for their excellent ports.
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Added DiffLines:

* PolishedPort: The UsefulNotes/Playstation4 remaster, in addition to having all the DLC right in the game, runs at 60fps (rather than the 30fps of the original), enhanced graphics from those of the original, such as extra detail in the levels and character models, and even removes some technical problems like the slowdown that occurred occasionally. It even fixes the below-mentioned ScrappyMechanic, making the game feel better to control.
Is there an issue? Send a MessageReason:
None


* CrackIsCheaper: There was a physical release of the [[UsefulNotes/Playstation4 PS4]] remaster...but if you're looking at a US copy specifically, you're gonna have to spend a fair bit of cash. That said, an English physical release also appeared in both Asia and the UK, and they're both cheaper to obtain, and run fine on consoles of all regions. Sadly, the OldSaveBonus costumes you can unlock in the sequel cannot be unlocked this way if the two copies are from different regions.

to:

* CrackIsCheaper: There was a physical release of the [[UsefulNotes/Playstation4 PS4]] remaster...but if you're looking at a US copy specifically, you're gonna have to spend a fair bit of cash. That said, an English physical release releases also appeared in both Asia and the UK, Europe, and they're both cheaper to obtain, and run fine on consoles of all regions. Sadly, the OldSaveBonus costumes you can unlock in the sequel cannot be unlocked this way if the two copies are from different regions.

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